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Guildwars Vs. World of Warcraft

WoW..WoW.. Member Posts: 11

I play World of Warcraft but i want to know or Guildwars is fun too...

Tell me whats sow fun about Guildwars and that World of warcraft don't has

(pls tell me too whats the best class or something)imageimageimage

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Comments

  • zeboathzeboath Member Posts: 396

    Please... no more WoW vs. GW threads... the flaming has just stopped... don't let it start again!

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  • WoW..WoW.. Member Posts: 11

    Really i am new here.... i don't want somekind of fght here.... just want to know a few coowl things about guildwars (something WoW don't have)

    like..... more stuff.... nicer grapics... that sort of shitimage

  • ParacelsusParacelsus Member Posts: 12

    Well personally I enjoy guildwars more because the pvp is based more on skill and strategy, and not how many more hours one person has played the game than another.

    Another thing I like is the options available as far as custimizing your template and set of skills goes. No two characters really the same as far as what they bring to the table, as opposed to in world of warcraft your options were basically, for example, arms or protection warrior, shadow or holy priest, etc. There was some variation available in there but no where near to the degree available in guild wars.

    The one bad thing I'd say about both games is the pvp is pretty much meaningless, personally I enjoy a style of pvp where actions have effects on the virtual world, such as capturing certain points of control which give you small advantages or resources to draw from. WoW could've won over my sceptical heart if they would have implimented battlegrounds in the right way, but in my opinion, they didnt.

  • WoW..WoW.. Member Posts: 11
    thanks alot.... that whas just the kind of information i wanted... if you guys have more i am happy to read image
  • ikraikra Member Posts: 339

    you can do raids on wow which involves a huge number of people.. that never happens in guild wars... =]

    i~ku~ra
    image

  • FizblixFizblix Member UncommonPosts: 130

    I wouldn't compare them... WoW's PvE is way better then GW's... I stopped PvE'ing in guildwars a couple months ago. It gets as boring as City of Hero's PvE. Had 3 lvl 20 RP characters within the first 3 weeks and now that the faction system is in the game, the pve is worthless. If you want pve play a real mmorpg. Personally I wish GW never had PvE in it - pure pvp would have been better.

    For PvP however, its alot of fun. WoW's pvp is usually uneven fights... either you have more on your side then them, or they outnumber you and the fights are easily predictable. GW's PvP/GvG is more like a sport. There is no ganking in GW really... but there is also no gay battles of 50 people vs 50 people - where whoever charges first dies to a ton of nukes instantly.

    I suggest you get both.

    GW costs nothing to play once you buy it. Good for when you need a break from WoW or EQ2 or whatever you play.

    You can get alot done in GW in just an hour... even in 30 minutes you can get lots of action. You could play 3-7 Random Arena matches in only 30 minutes, or a GvG battle (if you're guildmates have their characters ready)

    After the free expack, you can now play Guildwars without ever haveing to waste time playing the pvp side, with the extreme faction you get from fighting and the priests(that unlock items/skills) were moved to a pvp char accessable area.



    These are all just opinions from someone who plays both games - other people, likes a few in my guild, love the PvE in guildwars (None of them have logged even a fragment of the hours I have rushing guildmates through the game - beating all the PvE areas way too many times) ((oh and they never played a real mmorpg))

    oh and there is no best class. Its a whole team setup that wins fights... not a bunch of people with builds that are good by themselves. Like for my guild, every slot on some of our builds is reserved for a certain skill. so you may have to make your character worse to bring certain skill, but that makes the whole team a better team over all. Ditching a damage spell for a single skill like Rend Enchantments, Ward of Harm, Natures Renewal can make a huge difference and who you fight is random, so you never know what you need... you possibly may not need that skill for the next fight, but the one after it can decide wether you win or lose


    Mostly Harmless Guild   ♦  Youtube  ♦  Sponsored by Mr. Beer
  • WoW..WoW.. Member Posts: 11
    thanks m8 image
  • KoddoKoddo Member Posts: 151



    Originally posted by Paracelsus

    Well personally I enjoy guildwars more because the pvp is based more on skill and strategy, and not how many more hours one person has played the game than another.
    Another thing I like is the options available as far as custimizing your template and set of skills goes. No two characters really the same as far as what they bring to the table, as opposed to in world of warcraft your options were basically, for example, arms or protection warrior, shadow or holy priest, etc. There was some variation available in there but no where near to the degree available in guild wars.
    The one bad thing I'd say about both games is the pvp is pretty much meaningless, personally I enjoy a style of pvp where actions have effects on the virtual world, such as capturing certain points of control which give you small advantages or resources to draw from. WoW could've won over my sceptical heart if they would have implimented battlegrounds in the right way, but in my opinion, they didnt.




    Actually, the new BG that is coming (Arathi Basin) will have the resource capturing and the like. Not to mention i personally feel that getting special equipment from PVP'ing gives it meaning, i can only say something about WoW cause i really haven't played GW. I bought it, just in case i got bored with WoW, but instead got bored with GW after the first day i played it, when you get to 50% of the level cap in one day kinda makes me feel like it's a child's game (more so than WoW, which i do think is geared a tad more to the younger dudes, but has a lot to offer for the older ones also). It also made me feel like i was playing Dungeon Siege or Neverwinter Nights with all the instancing, it's just not my cup o' tea. I do think it's good that they didn't have a subscription cost, if they had, i definitely would have been very dissapointed.

    EDIT: Now thinking about it, i may just go ahead and suffer through the boredom of GW and try to get to max lvl and check out the pvp.

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    If you can't beat 'em, hold 'em off 'till you come up with a better plan.
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  • jetuserjetuser Member Posts: 20

    There is a sort of envriomental effect in PvP battles in GW. If you and a group win in Hall of Heroes you can gain the favor of the gods and gain access to the underworld maps and get a lot of good items. You cant get in those maps without the god's favor, because you have to pay the god a royalty fee of 200g i think to get into underworld, fissure of woe, and the others. But how do you pay if they arent there :) (i.e your region doesnt have the favor of the gods)

  • Mikey0114Mikey0114 Member Posts: 310

    How bloody typical and pathetic!!!! How the hell can you compare WoW and Guildwars!!!????

    Above is just a message to the posters who support GW because its free, and to the WoW people who think WoW should be on the top not GW.

    They are 2 totally different games:

    WoW is an MMORPG, Guildwars isn't really an MMORPG, but because of the rules and it handling over 100 players in a single game world, its accepted as one, but is really a CORPG....thats what ArenaNET called it and they were right!

    WoW is more focused at RvR and Exploration and crafting and PvE also, and big massive parties for PvP raids and such and PvP is capable anywhere, ofcourse with limits.

    Guildwars is Arena type PvP with only player being capable of being within a party. The game is more quest based then just simply called PvE because, every combat area is instanced and Quest based. Guild Wars is more focused at Competition.

    WoW is more focused at having a good time with friends.

    Guildwars must be taken more seriously, as the koreans do, otherwise, its not really much except a competitive game. WoW isn't really that competitive even with Battlegrounds, which was a total screwup.

    WoW has a few screw ups, but it was a great game, but gets boring. Its most fun, when you play with your friends and use something like teamspeak or ventrillo.

    Guild Wars is a more serious competitive game, where the real fun is in the PvP arena combat. Its not really focused at PvE in my opinion.


    I think they are too different to compare, so accept the god damn facts and stop mouthing of to eachothers game!!!!!

  • CaptainRPGCaptainRPG Member Posts: 794



    Originally posted by Fizblix

    I wouldn't compare them... WoW's PvE is way better then GW's... I stopped PvE'ing in guildwars a couple months ago. It gets as boring as City of Hero's PvE. Had 3 lvl 20 RP characters within the first 3 weeks and now that the faction system is in the game, the pve is worthless. If you want pve play a real mmorpg. Personally I wish GW never had PvE in it - pure pvp would have been better.
    For PvP however, its alot of fun. WoW's pvp is usually uneven fights... either you have more on your side then them, or they outnumber you and the fights are easily predictable. GW's PvP/GvG is more like a sport. There is no ganking in GW really... but there is also no gay battles of 50 people vs 50 people - where whoever charges first dies to a ton of nukes instantly.
    I suggest you get both.
    GW costs nothing to play once you buy it. Good for when you need a break from WoW or EQ2 or whatever you play.
    You can get alot done in GW in just an hour... even in 30 minutes you can get lots of action. You could play 3-7 Random Arena matches in only 30 minutes, or a GvG battle (if you're guildmates have their characters ready)
    After the free expack, you can now play Guildwars without ever haveing to waste time playing the pvp side, with the extreme faction you get from fighting and the priests(that unlock items/skills) were moved to a pvp char accessable area.


    These are all just opinions from someone who plays both games - other people, likes a few in my guild, love the PvE in guildwars (None of them have logged even a fragment of the hours I have rushing guildmates through the game - beating all the PvE areas way too many times) ((oh and they never played a real mmorpg))

    oh and there is no best class. Its a whole team setup that wins fights... not a bunch of people with builds that are good by themselves. Like for my guild, every slot on some of our builds is reserved for a certain skill. so you may have to make your character worse to bring certain skill, but that makes the whole team a better team over all. Ditching a damage spell for a single skill like Rend Enchantments, Ward of Harm, Natures Renewal can make a huge difference and who you fight is random, so you never know what you need... you possibly may not need that skill for the next fight, but the one after it can decide wether you win or lose



    Beautiful post, although, I have to disagree with the classes being even in GW. The best class is mesmer that uses energy denial tactics. Machine Gun Ranger builds come in second. Monks and Elementalist tie for third, Necromancers are in the fourth rank since they are only good for kill warriors and warrior are dead last since most classes can curbstomp them with a condition or spell.

    GW isn't based on skill, it's based on dumbass luck. If you or your team has a skill that can counter the other teams skill, that you will win.

  • NuvaNuva Member Posts: 13

    Guild Wars

    Advantages

    Free online play- Who doesn't enjoy a game where you don't end up infront of the screen all day? I don't care what anybody says, people turn into Nerds when they play WOW

    PVP- It counts on skill and strategy, not on how long you've been playing. And there is that ladder which depends on your teamwork to get on.

    Disadvatages-

    Lags- Since it came out, well, i guess it has a couple of glitches to the people who don't have the right videocard, for instance, the Zero movement glitch which freezes your character from the game. You can't move, chatting stops, if you do something it won't work, you have to exit the game to do it, and then reinstall it whihc gets annoying.

    Lack- It lacks what WOW has, if they added more skillls, more features, you know, it can tie up wiht WOW, I mean, I bet peopel here wish you could be an Orc in GW.

    Limited- You can only reach level 20, atleast make it 60

    World of Warcraft

    Advatages

    Huge World- Now, i don't know about you, but I enjoy a game where it never ends

    Incredible creativity- GW has alot of creativity, but WOW beats it in that catergory

    Disadvatages

    Monthly fee image- Nobody, I MEAN NOBODY likes monthly fees, espeically to an addicting game. I had a freind who ended up turning into a blathering WOW geek who tells me he has to go home so that he doesnt' waste his money for nothing.

    Storyline- Well, the quests are just one story untill you finish it, GW has missons where you find out different twists.

     

    In this case, I would prefer both, but GW wins slighy because of no monthly fee, I mean, atlaest you can spend two weeks off without worrying about not being able to play, right? But if you're a rich dude who loves to spend 15$ a month, I prefer WOW for you, WOW is better than GW because they had more teams, i mean, come on, have you noticed that GW still needs employees to help them? WOW doesn't need that much.

    image

  • CaptainRPGCaptainRPG Member Posts: 794

    WoW is an MMORPG, Guildwars isn't really an MMORPG, but because of the rules and it handling over 100 players in a single game world, its accepted as one, but is really a CORPG....thats what ArenaNET called it and they were right!

    It's CORPG, which stands for Cooperation RPG. Unfortunately, the dominate CO-OP atmosphere is almost non-existent due to the self-community (thanks to the lack of moderation) and AI henchmen. But every game tries to place features that require cooperation in their games too.

    WoW is more focused at RvR and Exploration and crafting and PvE also, and big massive parties for PvP raids and such and PvP is capable anywhere, ofcourse with limits.

    Guildwars is Arena type PvP with only player being capable of being within a party. The game is more quest based then just simply called PvE because, every combat area is instanced and Quest based. Guild Wars is more focused at Competition.

    WoW is a game made to immerse the gamer into the world making it believeable while at the same time it tries to entertain the player, playing it. Guild Wars tries to be too linear and easy because it tries hard to solve the problems (or problems ANET thinks they are solving) that were consider constant annoyance in the past. After GW crew removed all the annoying elements of past games, the game didn't have much.

    WoW is more focused at having a good time with friends.

    Guildwars must be taken more seriously, as the koreans do, otherwise, its not really much except a competitive game. WoW isn't really that competitive even with Battlegrounds, which was a total screwup.

    GW is not a serious game and proof of that is the limited number of gamers playing it now. All MMORPGs were meant to be played with friends you know or friends you meet.

    WoW has a few screw ups, but it was a great game, but gets boring. Its most fun, when you play with your friends and use something like teamspeak or ventrillo.

    Guild Wars is a more serious competitive game, where the real fun is in the PvP arena combat. Its not really focused at PvE in my opinion.

    Serious? GW is a sincere game? I fought groups in both TPK and GvG and many of the top ranking groups in ranks 300 to 100 used henchmen in PvP. If this game was a SERIOUS game, ANET would have not allow players to use henchmen in PvE or PvP.

    You say WoW has screw ups, yet GW has it own share of screw ups. Every ANet tried to fix about past MMORPGs in this game only broke the game further. Even if you don't compare GW with WoW, GW is still average game because it doesn't lacks the ability entertain the community and the community is very divided. You don't know what you are talking about so just shut up.

  • CaptainRPGCaptainRPG Member Posts: 794

    Free online play- Who doesn't enjoy a game where you don't end up infront of the screen all day? I don't care what anybody says, people turn into Nerds when they play WOW.

    How slow is your bus again? All video gamers have been refer to as nerds and GW also has share of it's "nerds." So don't distinct WoW and GW by creating social norms because they both have the same norms. The type of people you find in WoW, you are likely to find in GW too.

    PVP- It counts on skill and strategy, not on how long you've been playing. And there is that ladder which depends on your teamwork to get on.

    Strategy yes, skill no. There is no skill because the gameplay for pvp has is so simplisitic (Which Anet even mention) that you do not have to spend hours to hone your skill. The ladder is based on how many fights you win. I fought teams in the top of 74th rank sucked hard. (My last guild was rank 600th)

    Lags- Since it came out, well, i guess it has a couple of glitches to the people who don't have the right videocard, for instance, the Zero movement glitch which freezes your character from the game. You can't move, chatting stops, if you do something it won't work, you have to exit the game to do it, and then reinstall it whihc gets annoying.

    Lack- It lacks what WOW has, if they added more skillls, more features, you know, it can tie up wiht WOW, I mean, I bet peopel here wish you could be an Orc in GW.

    Limited- You can only reach level 20, atleast make it 60

    Lack of content, lack of race, broken economy, lack of equipment, easy NPC AI, bad Henchmen AI, 20 hours of gameplay, lack of in-game moderation lack of physics engine, etc. take your pick.

    World of Warcraft

    Advatages

    Huge World- Now, i don't know about you, but I enjoy a game where it never ends

    Incredible creativity- GW has alot of creativity, but WOW beats it in that catergory

    WoW has abundance of servers for roleplaying, pve and pvp. It has solo quest and group quest, a lot equipment/items, group pvp, difficult AI, no henchmen and in-game moderation.

    GW and WoW have the same idea as past MMORPGs, though GW doesn't imply itself to do more.

    Disadvatages

    Monthly fee image- Nobody, I MEAN NOBODY likes monthly fees, espeically to an addicting game. I had a freind who ended up turning into a blathering WOW geek who tells me he has to go home so that he doesnt' waste his money for nothing.

    Yes, but if the game is good enough, people will spend money on it so this notion is a self-opinionated one. 4 million WoW players can't be wrong.

    Storyline- Well, the quests are just one story untill you finish it, GW has missons where you find out different twists.

    You can't diverge from the linear GW storyline. They are no plot twist except the ones implemented by the devs. You are a person of justice whether you don't want to be or not. And if you do not every quest in game, you won't get a backdrop for the war or people in the game. WoW storyline is optional (rather than being thrust into it) and you can do almost every quest to find out the secrets and history in each land. There are plot twist, but like GW, they are implemented by the devs, not by the players. There is no good or evil, just neutral.

    In this case, I would prefer both, but GW wins slighy because of no monthly fee, I mean, atlaest you can spend two weeks off without worrying about not being able to play, right? But if you're a rich dude who loves to spend 15$ a month, I prefer WOW for you, WOW is better than GW because they had more teams, i mean, come on, have you noticed that GW still needs employees to help them? WOW doesn't need that much.

    WOW is hurting in-game moderation department just as GW is, but GW didn't EVEN implement the option to in-game moderate which is why the community is crap.

  • NuvaNuva Member Posts: 13



    Originally posted by CaptainRPG



    Free online play- Who doesn't enjoy a game where you don't end up infront of the screen all day? I don't care what anybody says, people turn into Nerds when they play WOW.
    How slow is your bus again? All video gamers have been refer to as nerds and GW also has share of it's "nerds." So don't distinct WoW and GW by creating social norms because they both have the same norms. The type of people you find in WoW, you are likely to find in GW too.
    PVP- It counts on skill and strategy, not on how long you've been playing. And there is that ladder which depends on your teamwork to get on.
    Strategy yes, skill no. There is no skill because the gameplay for pvp has is so simplisitic (Which Anet even mention) that you do not have to spend hours to hone your skill. The ladder is based on how many fights you win. I fought teams in the top of 74th rank sucked hard. (My last guild was rank 600th)
    Lags- Since it came out, well, i guess it has a couple of glitches to the people who don't have the right videocard, for instance, the Zero movement glitch which freezes your character from the game. You can't move, chatting stops, if you do something it won't work, you have to exit the game to do it, and then reinstall it whihc gets annoying.
    Lack- It lacks what WOW has, if they added more skillls, more features, you know, it can tie up wiht WOW, I mean, I bet peopel here wish you could be an Orc in GW.
    Limited- You can only reach level 20, atleast make it 60
    Lack of content, lack of race, broken economy, lack of equipment, easy NPC AI, bad Henchmen AI, 20 hours of gameplay, lack of in-game moderation lack of physics engine, etc. take your pick.
    World of Warcraft
    Advatages
    Huge World- Now, i don't know about you, but I enjoy a game where it never ends
    Incredible creativity- GW has alot of creativity, but WOW beats it in that catergory
    WoW has abundance of servers for roleplaying, pve and pvp. It has solo quest and group quest, a lot equipment/items, group pvp, difficult AI, no henchmen and in-game moderation.
    GW and WoW have the same idea as past MMORPGs, though GW doesn't imply itself to do more.
    Disadvatages
    Monthly fee image- Nobody, I MEAN NOBODY likes monthly fees, espeically to an addicting game. I had a freind who ended up turning into a blathering WOW geek who tells me he has to go home so that he doesnt' waste his money for nothing.
    Yes, but if the game is good enough, people will spend money on it so this notion is a self-opinionated one. 4 million WoW players can't be wrong.
    Storyline- Well, the quests are just one story untill you finish it, GW has missons where you find out different twists.
    You can't diverge from the linear GW storyline. They are no plot twist except the ones implemented by the devs. You are a person of justice whether you don't want to be or not. And if you do not every quest in game, you won't get a backdrop for the war or people in the game. WoW storyline is optional (rather than being thrust into it) and you can do almost every quest to find out the secrets and history in each land. There are plot twist, but like GW, they are implemented by the devs, not by the players. There is no good or evil, just neutral.
    In this case, I would prefer both, but GW wins slighy because of no monthly fee, I mean, atlaest you can spend two weeks off without worrying about not being able to play, right? But if you're a rich dude who loves to spend 15$ a month, I prefer WOW for you, WOW is better than GW because they had more teams, i mean, come on, have you noticed that GW still needs employees to help them? WOW doesn't need that much.
    WOW is hurting in-game moderation department just as GW is, but GW didn't EVEN implement the option to in-game moderate which is why the community is crap.

    I guess you are right, GW and WOW, but GW is a CORPG, and WOW is a MMORPG, two very different games. GW is not a MMORPG people, that's why there's no damn monthly fee, its more on PVP then RPG. WOW will always beat GW, but GW is still a good game, just they gotta update it now and then.

    WOW is by far a great game, but in my opnion, I know that I can't pay 15$ a month, I am not saying I am poor, but its just, I wish it was free. If you are right about that four million people, then that means they have 200000000$, I don't think a game that popular would need a monthly fee. Come on, atleast give it a free trail, err...It doesn't have a free trail, does it?

    image

  • CaptainRPGCaptainRPG Member Posts: 794
    Originally posted by Nuva

    I guess you are right,

    It's not about being right or wrong, but look at the big picture. Yes, you have personal preference, but don't get so egotistical that you allow it to cloud your judgment.

    GW and WOW, but GW is a CORPG, and WOW is a MMORPG, two very different games. GW is not a MMORPG people, that's why there's no damn monthly fee, its more on PVP then RPG. WOW will always beat GW, but GW is still a good game, just they gotta update it now and then.

    As I said, there isn't much in this game that screams CO-OP. In fact, you can solo this whole game. A few teams and guilds have beaten both GvG and TPK with henchmen. There isn't much "Cooperative" because the community is so jaded and self-centered that it makes it hard to team up for PvE and PvP. Where is the "cooperative-rpg" come into play in this game?

    Guild Wars is MMORPG, in which ANet try to alienate itself by giving it a new "hip" title, which a lot of dumb fanboys fell for. There is nothing CO-OP about it and it's only excuse/cope-out fanboys use to end a losing argument. Paying a monthly fee doesn't make a game MMORPG.

    Last, but not least, you cannot create a genre that doesn't exist.

    WOW is by far a great game, but in my opnion, I know that I can't pay 15$ a month, I am not saying I am poor, but its just, I wish it was free. If you are right about that four million people, then that means they have 200000000$, I don't think a game that popular would need a monthly fee. Come on, atleast give it a free trail, err...It doesn't have a free trail, does it?

    It has a one month free-trial.

  • Ranma13Ranma13 Member Posts: 747


    Originally posted by CaptainRPGLast, but not least, you cannot create a genre that doesn't exist.
    The last time I checked, CREATING something is making something that didn't exist before. By your logic, Wolfenstein 3D didn't create the FPS genre and Capcom didn't create the Survival Horror genre.
  • exanimoexanimo Member UncommonPosts: 1,301
  • CaptainRPGCaptainRPG Member Posts: 794



    Originally posted by Ranma13

    The last time I checked, CREATING something is making something that didn't exist before. By your logic, Wolfenstein 3D didn't create the FPS genre and Capcom didn't create the Survival Horror genre.



    Geeze, I'm old. The first FPS game was probably some of the Star Wars game, Tail Gunner and Duck Hunt. (To name a few) These games were never given a genre since the game business was so small. (Zelda was known as an adventure game, not an rpg.) Any game with saving feature back then was known as an RPG, but now all games and genres have saving features so one can't identify all of them as rpg since they are distinct in nature.

    Getting to point, GW isn't CORPG because there hasn't been any games that have come AFTER Guild Wars using the same ideas. MOST MMORPGs (And non-MMORPG like Halo) with PvPs are all competitive and most rpgs require cooperation to beat obstacles. The word was use to make fanboy crap their pants in thinking this was something new.

  • Ranma13Ranma13 Member Posts: 747

    Ok, you're seriously getting something confused here. Duck Hunt is not a First Person Shooter, at least not by the definition of what FPS'es are. Duck Hunt is an arcade-style shooter. Just as I wouldn't go into an arcade and say that Time Crisis is a FPS, I wouldn't say Duck Hunt is a FPS. And the Star Wars games came after Wolfenstein 3D.

    In any case, that's getting off the topic. Do you really think that people will be fooled just because ArenaNet decided to call their game a CORPG? Sure, Guild Wars doesn't bring anything really new and innovative to the table, but it does what it does pretty well. It's obvious that you don't like the game. But what you're saying is that ArenaNet is fooling people by defining their game as a new genre. That's not the case because people aren't fooled that easily. I could easily create a game and call it a EINCLAWE (just random letters) but if it's fun, people will play it. What I choose to define it as doesn't matter.

  • snikwadsnikwad Member Posts: 40

    Back to the topic...

    Played WoW since launch - from lvl 1-59 it was my favorite game in a long time. After 60 I got so bored of running Cores and Dire Mauls that I left the game and have been searching ever since.

    My buddy talked me into playing GW and so far I am enjoying it more then WoW. I prefer the story line of GW to the ... well sort of a story in WoW. I also prefer the graphics and animations of GW to WoW.

    However with most of these games I will have to wait to see how much I enjoy the game once I have played at lvl 20 for awhile.

  • Avi_StettoAvi_Stetto Member Posts: 10

    I have a friend who plays WOW, its is truely a nice game,
    but the screenshots of GW look much better
    (i dont have the game yet, it will be deliverd this week! ::::31:: )
    and you don't have to pay a monthly fee,
    just like in WOW

    A very nice part of WOW is that you can choose between different races
    and that they live in different territorys

    I like both games ::::01::
    but GW looks a little better ::::28::

    -Avi_Stetto

  • CaptainRPGCaptainRPG Member Posts: 794
    Originally posted by Ranma13

    Ok, you're seriously getting something confused here. Duck Hunt is not a First Person Shooter, at least not by the definition of what FPS'es are. Duck Hunt is an arcade-style shooter. Just as I wouldn't go into an arcade and say that Time Crisis is a FPS, I wouldn't say Duck Hunt is a FPS. And the Star Wars games came after Wolfenstein 3D.

    Duck Hunt is a first person shooter since you shot ducks from a FP view. Star Wars games featuring a first person shooter as Fighter Pilot of X-Wing was created during 80s. Golgo 13 also had a first person shooter. FPS existed before the Wolfenstein 3D, but as I said, they were never given a genre to exist in.

    In any case, that's getting off the topic. Do you really think that people will be fooled just because ArenaNet decided to call their game a CORPG? Sure, Guild Wars doesn't bring anything really new and innovative to the table, but it does what it does pretty well. It's obvious that you don't like the game. But what you're saying is that ArenaNet is fooling people by defining their game as a new genre. That's not the case because people aren't fooled that easily. I could easily create a game and call it a EINCLAWE (just random letters) but if it's fun, people will play it. What I choose to define it as doesn't matter.

    Fans have been fooled that's why they use it as excuse in almost every arguement why GW doesn't live up to expectations.  "It's an CORPG, that's why it isn't as good as other MMORPGs" that's the excuse I speak of, which is really a total cope out. Fanboys say it as if other CORPGs exist. They don't.

    Secondly, your analogy of the usage of genre is stupid. You can't give your genre a new name if it has same theme and mechanics as the next game. Genres are not titles to alienate yourself (game or movie) from the rest, but categories we identify a movie or game with.

  • ArtifacTArtifacT Member Posts: 222


    Originally posted by CaptainRPG
    Fans have been fooled that's why they use it as excuse in almost every arguement why GW doesn't live up to expectations. "It's an CORPG, that's why it isn't as good as other MMORPGs" that's the excuse I speak of, which is really a total cope out. Fanboys say it as if other CORPGs exist. They don't.

    y do i only hear GW bashers saying that then? if u hate GW fine we saw ur first post dont keep going on and on about it sheesh

  • SamppaXSamppaX Member Posts: 7

    I Think WoW... But i haven't played WoW so...?
    But Guild Wars is also fun, but some people might be bored if they stop at beginning...

    Confirmed

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