As I can understand of some discussions, TB should not be a First or Third person shooter in the real sentence. Does it mean that the FPS/TPS element is "clicking the mouse button" and see/wait what happened?
Originally posted by Paldav As I can understand of some discussions, TB should not be a First or Third person shooter in the real sentence. Does it mean that the FPS/TPS element is "clicking the mouse button" and see/wait what happened?
Yes but you must also move around also to avoid grenades/turrets/forcefields (as seen in the vid with voice comments by someone(RichardG?)) . People see guns & immediately think "FPS" when there isnt much twitch combat at all (other than moving to avoid damage / get better angle).
From the descriptions on the TR site, I'm guessing the combat will be similar to Planetside where there is ranged damage if you're too close to an explosion and you'll need to move around obsticals plus to get a better angle.
But it doesn't sound like hit the auto-attack button and just sit there like MMORPGs are, kind of a hybred between Unreal Tournement and EQ2.
Comments
Yes but you must also move around also to avoid grenades/turrets/forcefields (as seen in the vid with voice comments by someone(RichardG?)) .
People see guns & immediately think "FPS" when there isnt much twitch combat at all (other than moving to avoid damage / get better angle).
From the descriptions on the TR site, I'm guessing the combat will be similar to Planetside where there is ranged damage if you're too close to an explosion and you'll need to move around obsticals plus to get a better angle.
But it doesn't sound like hit the auto-attack button and just sit there like MMORPGs are, kind of a hybred between Unreal Tournement and EQ2.
That blows - I wanted to see a true fps-mmorpg. Hate those point-and-click games. I rather then just stick to Neocron. gg...
Story goes on...