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Hi I was just wondering if anyone has come across any rare mobs or spawns in this game. I understand its early, but just trying to piece all my favorite parts together before I make a decision. Thanks
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I came across 2 in closed beta, but none in live. One i killed by the Pyramid eye (not sure about eye, pyramid something) in Kingstown. One i killed In Blue Mountains beside the camp area in the woods there.
Yes, each zone has a few elite bosses in them
Yes, and there are specific achievements and dossiers on killing them. We killed "lutefisk" in KM, which is quite mean with some 70k+ hp and a pulse AoE that will insta kill people from KM or early SC advancement.
There's a cultist near Norma, a rare mud golem between the scrapyard and the airport... and several others.... and that's just in Kingsmouth.
The first one i ever saw was a rare ravenant on the sicoyl (or whatever) station on the Savage Coast. Some are soloable some need a group.
I believe they are the mobs with the little crown next to their names, not sure though, can't remember. I have come across severa thoughl. I killed one last night that gave me an achievement and some green loot.
Yeh there are lair's which require 10man raids to defeat the bosses which drop puzzle pieces to create a region boss then killing one of these will drop special loot such as signits which are give u a percentage chance of a proc such as 1% chance of a hot being applied when critting, and also talismans and weapons.
Then if you kill all the region bosses in every zone and loot their puzzle piece you can spawn the world boss which is still an unknown entity at the moment, but in a interview it talks about taking a zerg to kill it, can see cabals(guilds) working together to get all the pieces for these bosses.
There are also random rare mobs all around each map I've found 4 in kingsmouth alone heres the list i found in closed beta:
Kingsmouth
[397, 27] The Reawakened (Father Appleby)
[34, 862] Soloman's Omen
[232, 508] Mr. Freezie
The Savage Coast
[340, 740] Lurking Revenant (on top of the gas station)
[498, 912] Umbral Brood King
[480, 194] The Lurker (Coach Roarke)
Scorched Desert
[404, 392] Ainn the Habringer
[232, 549] The Errant Drifter
Deathstalker (random chance to spawn at any Burrowed Sunstalker sand drifts)
The Lost One (patrols the stairway to the City of the Sun God, still need spawn coordinate)
City of the Sun God
[856, 120] Adramelech, the Chancellor of Hell
[787, 542] Emissary of the Dead Nations
[644, 692] Kiya, the Pharaoh's Concubine (not confirmed in 0.9, waited for 2 hours and did not see it spawn)
Besieged Farmland
[620, 820] Ursine Horror
[969, 762] Wailing Bride
[1206, 239] Village-eater
[1410, 167] Brother Razvan
[162, 665] Demolisher
Shadowy Forest
[1006, 878] Sabrab
[767, 718] Fecund Changeling
[688, 1042] Forest Lump (patrols the area, still need spawn coordinate)
Carpathian Fang
[816, 344] General Blasius
[430, 1006] Traitor of Basarab
[907, 1022] Kuzma Prototype (not properly labeled as rare)
[470, 1012] Executor (no associated achievement)
Haven't seen one myself but I've heard of people in char talking about them. Seems there are indeed rare mob spawns that give you achievements if you kill them.
Last night they were talking about one, don't remember the exact name but sounded like a reference to Mr Freeze.
EDIT: beat to the post.. it was Mr Freezie..
What can men do against such reckless hate?
Black, if i'm not mistaken, Lutefisk is not far from "soloman"
This thread may be relevant to your interests--it has some pictures of said mobs:
http://forums.thesecretworld.com/showthread.php?t=38505
Thank you so much for your replies. Indeed this game is getting me closer to pulling the trigger on it and making a purchase.
It's worth 50 bucks and 30 days to play. The rest is subjective, but the results are overwhelmingly positive.