I was just kidding guys . Post below what u guys thought when u first see this topic's title
I've done alot of research and see this game is completely diffrent from WoW, so i wanted to troll
Don't mad, i was just kiddng So excited about GW2 cant wait till next Beta and Launch ^^
yall much.
Comments
This is why we can't have nice things.
WOW IS AN EQ CLONE!
Writer / Musician / Game Designer
Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture
Fag. First though.
awww no troll ?
awwwww
and I was gonna get all warm and toasty sitting by the potential flames of this thread.
My first thought was "your Mom is a WoW clone!". (no offence intended to those whose mothers really are clones)
Here we go again.....
Here I was all ready to write up a 5 page summary of why you are right. My life is empty now =(
Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?
Yeah, you are right.
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.
As if it could exist, without being payed for.
F2P means you get what you paid for. Pay nothing, get nothing.
Even telemarketers wouldn't think that.
It costs money to play. Therefore P2W.
To be honest, the title was so blunt and fully capitalized which made my first thoughts "troll". I decided to check and see who bit.
Oderint, dum metuant.
I was just gonna post "obvious troll is WA-HAY TOO OBVIOUS"
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
My first thought was: "how a wonderful title"
SexuaLobster's Grease Portal
You're confuse, EQ IS A WoW CLONE!!!
Get a life you freaking Gamer.....no no, you don't understand, I'm a Gamer, I have many lives!!
Let me list the line of succesfull MMOgames that somehow changed the genre... and took it somehow to the next level
UO 1997
EQ 1999
DAOC (PvP only) 2001
WOW 2004
GW2 2012
So instead of giving the genre new imputs and innovation, WoW froze the whole MMO scene for almost 8 years, because of its succes and everyone trying to copy it. There might be two other game to add to this list and thats Eve and SWG. But in general everyting released after WoW has either not been sucessfull enough or not innovative enough to make the list. EVE and SWG could be considered sandboxes, but the succes of WoW prevented the development of more and better sandboxes.
GW2 (where both TERA and TSW where both quite innovative and non WoW clones) will be known as the first succesfull game after WoW, because the game feels different enough, and still shines in everything it did.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Ahhhhhh crap! /throws down popcorn in disgust.
My first thought was that who ever posted this must have a really fucked up definition of what a wow clone is.
Heh..., some pople have to much of free time.
Might have jumped the gun adding GW2 to that list, though i agree with most aside from omitting AC.
Im in no ways anti-GW2 and will most likely play it when i launches, however 6 months ago that same post you did would have included SWTOR instead of GW2, and prior to SWTOR it would have included Rift instead of GW2.
Lets make the "its the saviour mmo" claims a few months down the road this time please.
Personally i think GW2 is just going to be warhammer done right, take it or leave it, for whatever thats worth. Ive seen a lot of crazy claims about what the game is supposidly going to be like, but in my beta tests it played like warhammer.
I like warhammer aside from some mid-late game mechanics...so it might teurn out well. I just know theres going to be a big mess of people who are going to turn on this game within a month, be it from pvp balance or lack of an endgame. After that happens its on over to the elder scrolls mmorpg to start the overhype process anew.
All i know is every time people call an unreleased mmorpg a "game changer" for the industry it ends up being a huge dissapointment for most. Untill they showcase a completely unique and totally new endgame mechanic that will blow peoples minds...im assuming this is going to be just another on that list of overhyped dissapointments *FOR MOST* not all. That statement doesnt mean its a bad game though, just i think peoples expectations are out of whack right now.
Time will tell, but I agree with Bachus. And I believe GW2 is the start of a new era.
That doesn't mean anything. Eventually, something will break the mold regarldess. Screaming "it will fail" is about as easy as screaming "it will be the next big thing". Previous cases don't mean much if one perceives this product to be different enough from the others.
You may look at some "trends" that ultimately mean nothing, we look at the actual product history, and try to see why all those previous projects failed and why GW2 may be different. Hint: no project fails just because people expect something from it. Projects fail for entirely different, and more logical (i.e., project sucks) reasons.
SW:TOR is not a good comparison at all because SW:TOR is a direct WoW clone, admitted even by BioWare. While some people may have been looking forward to it (like myself), few expected it to break the mold. In fact, many of us kinda hoped it would fail because that would be more proof that WoW clones will not succeed, haha.
You're confuse, EQ IS A WoW CLONE!!!
Let me list the line of succesfull MMOgames that somehow changed the genre... and took it somehow to the next level
UO 1997
EQ 1999
DAOC (PvP only) 2001
WOW 2004
GW2 2012
So instead of giving the genre new imputs and innovation, WoW froze the whole MMO scene for almost 8 years, because of its succes and everyone trying to copy it. There might be two other game to add to this list and thats Eve and SWG. But in general everyting released after WoW has either not been sucessfull enough or not innovative enough to make the list. EVE and SWG could be considered sandboxes, but the succes of WoW prevented the development of more and better sandboxes.
GW2 (where both TERA and TSW where both quite innovative and non WoW clones) will be known as the first succesfull game after WoW, because the game feels different enough, and still shines in everything it did.
Might have jumped the gun adding GW2 to that list, though i agree with most aside from omitting AC.
Im in no ways anti-GW2 and will most likely play it when i launches, however 6 months ago that same post you did would have included SWTOR instead of GW2, and prior to SWTOR it would have included Rift instead of GW2.
Lets make the "its the saviour mmo" claims a few months down the road this time please.
Personally i think GW2 is just going to be warhammer done right, take it or leave it, for whatever thats worth. Ive seen a lot of crazy claims about what the game is supposidly going to be like, but in my beta tests it played like warhammer.
I like warhammer aside from some mid-late game mechanics...so it might teurn out well. I just know theres going to be a big mess of people who are going to turn on this game within a month, be it from pvp balance or lack of an endgame. After that happens its on over to the elder scrolls mmorpg to start the overhype process anew.
All i know is every time people call an unreleased mmorpg a "game changer" for the industry it ends up being a huge dissapointment for most. Untill they showcase a completely unique and totally new endgame mechanic that will blow peoples minds...im assuming this is going to be just another on that list of overhyped dissapointments *FOR MOST* not all. That statement doesnt mean its a bad game though, just i think peoples expectations are out of whack right now.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Yeah.
Locking this.
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