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So I was browsing around online, and I've found a few people who have figured out a way to port the GW2 beta over to Mac OS X using a wrapper. I'm going to attempt this for the next weekend beta as oppose to bootcamp just to see if it works and I can play GW 2 directly on my macbook.
My question is, does anyone have any friends or have they themselves played the GW2 betas on their Mac using their OS X and not bootcamping windows? Please don't make this a Mac vs PC argument. If it makes anyone feel better, I don't like my Mac either, but I'm stuck with it until I get a large enough sum of money for a new laptop, and that's just not practical right now.
As far as my progress, I used wineskin to download the GW2 beta and I've managed to install the game. I'm actually able to go into the front menu login screen and everything. I'm asking about things like crashes, graphics, etc. I'm new to using wrappers and the such, so what I've done might not end up working at all, but any imput or experience is much appreciated. Thanks!
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PC and MAC it basically means that this game will sell even more copies.
That really didn't answer my question at all >.<.... did you actually read and understand my post?
Hey there.
I own a program called CrossOver (made by a company called Codeweavers) that allows you to run some windows programs on Macs, (It uses Wine and is probably extremely similar to Wineskin).
I used it to play the original Guild Wars (which ran amazingly on it) and I was thrilled when i found out that Guild Wars 2 works in it.
You CAN get Guild Wars 2 to run through this and other wine based programs, it is just a little buggy.
I've played both Beta Weekend Events and it is definitely playable, I have a late 2011 MBP and in terms of framerate performance it was amazing. However the graphics are where it gets a little dicey.
Every single graphics card has issues running GW2 through Wine and the issues are going to vary depending on your graphics card. NVIDIA seems to have the most problems. I personally have a ATI Radeon and there is some texture stretching (although a registry edit can help with this), some textures render blue, there is ocassional fog etc etc.
So it's definitely not perfect and if you can you are better off playing on windows or using bootcamp, but it is playable and hopefully with time the wine/crossover community can figure out how to make it run even better or Arenanet may release an OSX client (although I don't think this is likely ).
So if you want to run GW2 on your mac you can, just make sure you find a support forum somewhere with VERY detailed instructions. This is something you're going to want as much help with as possible.
Good luck!
Thanks! So there are some graphic issues then? I just have the integrated intel HD graphics or whatever for my card... I also own a MBP from 2011, so I'm glad to hear it is at least playable. I don't mind any texture glitches as long as I can understand what I'm looking at lol.... anyway, thanks a ton, and hopefully my experience goes as well as yours
Most reliable would be bootcamping windows, as they will not natively support MAC or Linux (which is a big FAIL mad by to many companies)
Currently there is just to many bugs when running ot through wine, so i wouldnt advise to do that yet.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
It runs fine using bootcamp. Not technically running using the Mac OS, still Windows but it does work.
If your mac JUST has the intel HD graphics card you might have trouble playing. I'm not even entirely sure that GW2 supports them on windows either. If you are talking about a 2011 MBP though then it should have both the integrated intel card and also an ATI or NVIDIA card.
The texture glitches are annoying, but even then I still found the game amazingly beautiful. If you haven't already purchased GW2 then i would suggest you try installing it first to make sure that it will start up, if you can get it to load the login screen on the client then you should be alright
I tested it with Crossover, installation is wonky, but it runs stable. The graphics are really, REALLY suffering though. Not only are there some flat out problems with rendering, you also can't even set the maximum graphic options since the game assumes it runs on a 32bit system.
And yes, Intel HD integrated graphics performance is scraping the bottom of the barrel, you're not going to be happy with that. It's barely enough to run it with bootcamp.
Not neccessarily, the 13-inch model has only the integrated graphics. That's enough to play (on native Windows), but only on minimum settings.
I relly wish mac would step there gaming up. Have a macbook and the only game I play on it is civs 5. I don't like using emulators or workarounds because they always equal a lesser experience but would love to have my mmo fix portable...
They are not planning to pull out a Mac/Linux version of the game.
Music is the science of manipulating people trough sound.
It's not really apple's fault that macs have fewer games available. Linux is in the same boat. Developers can't justify devoting resources to developing clients for niche markets... especially since both have emulators that can play most Windows games.
What is interesting, though, is that ANet has been working on a console version of GW2 to be released for the PS3 some time after the PC version (2013?).
Well, I know it can run on bootcamp but thats about it, (am running it on mac) but gl
Ofcourse it works, all you are doing is installing windows on your mac and playing the game as normal.
This advice really bugs me, bootcamp does nothing other than give you an idiot proof way to partition your HDD and download the drivers you will need once windows is installed.
To the OP, have a look in the games section of macrumors.com forums, there is a poster there called doh123, he makes wineskin so is usually a good person to ask about these things. Usually it will take a while to get the game working because beta weekends just arent a long enough time frame to actually test and fix things with the wrapper.
You may also want to look in to Parallels, doh123 again claims that he was playing SWTOR using Paralells 7 on mac OSX at 1280x800 res and medium settings and it ran at around 30fps, so the virtualisation softwares are getting better but the performance is still nowhere near as good as just installing Windows and playing there.
I have a 2011 MBP and play most of my games in Windows, switching OS only takes about 2 minutes so it's hardly much of a hassle, you get great performance in games in Windows and if you google Trackpad++ or powerplan7 a guy has made drivers for the keyboard backlight power management and trackpad which gives windows mutli touch gestures and basically makes it work like in OSX.
Just to make sure this doesn't get misquoted again:
There is no confirmed PS3 release! Anet has been TESTING a console version, but has made no announcements towards any actual console. It is not unlikely they will be waiting for the next generation of consoles before commiting to an actual release.
edit: for reference, personally I do not count the WiiU as next gen
Damn... Wii U will be awesome for MMORPGs!
Ya, but the XBox Kinect is just asking for trouble. How many lawsuits will there be from injuries once GW2 releases on XBox and the people who are using the Kinect have to actually roll around their living room to dodge attacks?
That's almost as bad as having to buy an extra Move controller to enable weapon swap ...
I so want to see YouTube videos of this. Kind of like those early Wii videos of people throwing their remotes through the TV screen.