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Keep in mind that GREEN items are better than BLUE items in GW2.
"My Fantasy is having two men at once...
One Cooking and One Cleaning!"
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"A good man can make you feel sexy,
strong and able to take on the whole world...
oh sorry...that's wine...wine does that..."
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Yeah, I was all excited in the beta weekend 1 event when I realized blue items didn't bind on equip. Then I got my first green item...
Thanks! That would have been confusing for me...cause i had no idea. (no sarcasm really thanks)
Ya, I found that very confusing and interesting. But, I like the change up on this as well. Green is a better color than blue. Well, except for purple, I like the tint of a dark blue that transforms into a purple; INDIGO. Great color, more MMO's should use that.
I think this was an intentional attempt to be different.
haha yeh it was a bit confusing the 1st BWE.
This are the colors on the wiki page http://wiki.guildwars2.com/wiki/Item:
edit: copy/past fail the unreadable one (on my screen at least) is(n't very) white
This is how GW1 was also
I thought loot didn't mean anything in this game and everything had similar stats........ So it is loot based?
Yeah, the color system is basically the standard except Green and Blue switched places.
The rarity of items more closely matches up with the rainbow now... except purple is on the wrong side.
But let me guess. Everything else feels like wow?
Depends which games you played, in LOTRO it's white - green - blue - purple - teal - gold
They are just following what they did in GW1
Offcourse the loot matters, there is just no geargrind at max level, and it aint that hard to aquire the max level gear.
And there will not be new gear levels with every content patch like in WoW and its clones.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Gear matters up to a point. There is a power plateau.
The color system actually makes more sense than "the standard". It is reverse RGB color scheme. Red being some of the best gear, while blue is the lowest quality. Then you have everything in between
To clarify also, gear stats do not increase as much per tier as they might for others.
for instance (and these are all BS numbers just giving roudabout ideas)
In WoW, the difference between an uncommon and a rare item in strength at max level might be a 25-30% increase.
In GW, the difference in Power (the closest relative stat) between two adjacent tiers at max level might be like 10-15%.
What that means is it doesn't matter as much. And gear can't carry you through content your brain could not.
I had to tripple check my items in the first beta to confirm this cuz it was so unusual lol.
Then they were just trying to be different in GW1 too
Yes. That's exactly what I was implying.
Except for the misplaced purple color, Anet's color scheme follows the rainbow spectrum properly, so it is better than the 'standard' anyway
I don't have a ton of experience in GW1, but I imagine they will do the same as there (being they transfered the colors over a lot).
Max rank armor has a stat, say 60 and is White. It looks good. a Purple set of max rank armor would have the same stat of 60, but looks amazing.
Also, they had basic gear with no bonus was white, anything else had bonues, but you could add the same bonus onto white gear as purple gear.
In short, gear does have meaning, most of its meaning is in the appearance, and you should be able to easily obtain gear of equal stat value once you are max rank as a person who is a pro gamer, your spells will hit just as hard, they will just look better doing it.