Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
M'kay, there's not really a choice, on the poll for me. Gonna do everything on the list except make the mad dash to level 80, and gonna balance my pve and pvp according to the mood I'm in that day.
Hardcore from a wealth building perspective. Will focus heaviliy on the Trading Post as a means to acquire gold and gems. Will level at a more casual pace.
I wouldn't define hard core as work, but wanting to achieve either high PvE progression, or perform well in PvP.
And yes, basing it on play time is false as there are plenty of casual players who spend much more time in game than 'hard core' players. For instance in most MMOs, hard core PvE players do 9-12 hours of raiding a week, but most log off straight afterwards as the rest of the game no longer poses a challenge, wheras the casuals will spend much more time hanging around in game both soloing and doing dungeons.
some folks get above average performance in PVP with little effort.
the laid back part time hard-core crowd?
hard core casuals! <- i like that one.
Some folks also get below average performance in PvP with a lot of effort hahaha.
All of the above both hardcore grouping/sPvP at times and casual and very casual at other times, i look to make a lot of friends and just have fun no matter what im doing..
Hardcore in the number of hours, semi-casual in my approach to leveling.
GW2 contains a paradox, there is no need to level fast, but there is no need to level slow. Rushing gains you nithing, but you don't out-level content. You just play in the way you find most fun and let levels come as they may.
I consider myself a serious player that plays extremely casually: when I'm playing, it matters to me that I play my characters well, and I do try to stay knowledgeable about the latest trends in playstyle and tactics regarding my classes and roles.
Considering that for a great many people that play MMOs today "casual" only means "fewer hours than hardcore" in the sense that you're still required to be on at time T to participate in guild runs/activities and must be on vent every minute one is on, etc., I have to consider msyelf a "more casual than casual" player: I've done the whole organized PvE thing elsewhere and I don't have the time, energy, or will for it anymore. GW2 is, for me, a leisure activity that will exist behind other leisure activities like watching football on Saturdays and Sundays, reading a good book, or watching Mythbusters reruns. That doesn't mean I won't play it 40 hours a week some weeks, but there will also be weeks where I might log on for only a few minutes at odd hours to do some "house cleaning."
Comments
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
I'm going hardcasual.
I plan to do everyting, at a reasonable pace, with and without friends and probabably on more than one character.
Some folks also get below average performance in PvP with a lot of effort hahaha.
Playing GW2..
In my house that is hardcore.
There is no middle option...
Generally, doing whatever comes to mind, starting off in PvE to train before sometimes going to WvW and PvP.
Hardcore in the number of hours, semi-casual in my approach to leveling.
GW2 contains a paradox, there is no need to level fast, but there is no need to level slow. Rushing gains you nithing, but you don't out-level content. You just play in the way you find most fun and let levels come as they may.
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
I consider myself a serious player that plays extremely casually: when I'm playing, it matters to me that I play my characters well, and I do try to stay knowledgeable about the latest trends in playstyle and tactics regarding my classes and roles.
Considering that for a great many people that play MMOs today "casual" only means "fewer hours than hardcore" in the sense that you're still required to be on at time T to participate in guild runs/activities and must be on vent every minute one is on, etc., I have to consider msyelf a "more casual than casual" player: I've done the whole organized PvE thing elsewhere and I don't have the time, energy, or will for it anymore. GW2 is, for me, a leisure activity that will exist behind other leisure activities like watching football on Saturdays and Sundays, reading a good book, or watching Mythbusters reruns. That doesn't mean I won't play it 40 hours a week some weeks, but there will also be weeks where I might log on for only a few minutes at odd hours to do some "house cleaning."