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Activision/Blizzard shares down 5% on drop of subs notice

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  • ArglebargleArglebargle Member EpicPosts: 3,481
    Originally posted by nariusseldon
    Originally posted by Gorilla
    Originally posted by nariusseldon
    Originally posted by Prenho
    I want to see the decline of WoW, and after this, maybe there is some hope for the MMO industry, lost in single player/multiplayer games, and maybe they start developing MMOs again.


    I think the days of big sub games are over. If you are talking about business, Blizz should focus on things like D3 (expansion & future games). It sold like 10M ... very impressive.

    MMOs will be F2P from now on.

    Personally I shall be very cautious about buying an ARPG from blizzard, I had fun for a bit with D3 but it is fundamentally flawed. I wonder if Bliz still have the talent tbh, caution on any purchase from them by me actually.

    Fundamentally flawed? I already spent more than 200 fun hours in that game. For a $60 box game, that is head and shoulders about almost anything else in the video game industry.

    I tried Torchlight, and certainly will try TL2, and other ARPG. None is as much fun as D3 yet.

     

    This is the problem of spinning personal interest.

    Diablo3 was the long awaited sequel to an old favorite.  It came from a major company with an established fan base.  It would have sold well despite any problems.   And it did have those problems, from original design through technical implementation.

    As someone who had no particular exposure to or interest in the original Diablos, my experiance with various equivalent demos was quite different.  I found Torchlight 2 to be better than D3.  Path of Exile also.  Torchlight 2 will get my money.  It and PoE will get my playtime. 

     

    Which of our experiances is the 'true experiance'?

     

    WoW held my interest for a week.  Well, technically, 5 days.  However, Blizzard brilliantly exploited their reputation and position to develop WoW's fanbase.   It's lead over it's competitors was unprecedented.  It is not likely to continue that over time, and will probably end up as a historically exceptional edge case.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • GorillaGorilla Member UncommonPosts: 2,235
    Originally posted by nariusseldon
    Originally posted by Gorilla
    Originally posted by nariusseldon
    Originally posted by Prenho
    I want to see the decline of WoW, and after this, maybe there is some hope for the MMO industry, lost in single player/multiplayer games, and maybe they start developing MMOs again.


    I think the days of big sub games are over. If you are talking about business, Blizz should focus on things like D3 (expansion & future games). It sold like 10M ... very impressive.

    MMOs will be F2P from now on.

    Personally I shall be very cautious about buying an ARPG from blizzard, I had fun for a bit with D3 but it is fundamentally flawed. I wonder if Bliz still have the talent tbh, caution on any purchase from them by me actually.

    Fundamentally flawed? I already spent more than 200 fun hours in that game. For a $60 box game, that is head and shoulders about almost anything else in the video game industry.

    I tried Torchlight, and certainly will try TL2, and other ARPG. None is as much fun as D3 yet.

     

     I got loads of time out of it. I had to run from ram cause of 'micro stuttering' a bug that made it to release incidentaly. I played a cuoupld of characters to the end of hell solo, one with my son too. I certainly got my money's worth. It's an ok game but it has flaws that prevent it being great let alone a classic. 

    The way you judge a studio is by here output and to a very minor extent what they say.  They struggled with d3.

  • maplestonemaplestone Member UncommonPosts: 3,099
    Skimming the history, WoW has not had a content patch since November.  If they've only lost 10% of subscription in that time, it's rather astonishing.
  • IllyssiaIllyssia Member UncommonPosts: 1,507
    A lot of the WoW players are very casual gamers. This is where GW2 poses such a danger to the WoW cash cow.  It is a  hi fantasy mmo that will be very easy for average joe or jane warcarft to get into, and likely GW2 will cripple WoW to the point where it dips much lower in terms of subs.
  • PyscoJuggaloPyscoJuggalo Member UncommonPosts: 1,114
    I hope it dies and continues to bleed subs at negative a million every 3 months.

    image
    --When you resubscribe to SWG, an 18 yearold Stripper finds Jesus, gives up stripping, and moves with a rolex reverend to Hawaii.
    --In MMORPG's l007 is the opiate of the masses.
    --The absence of evidence is not the evidence of absence!
    --CCP could cut off an Eve player's fun bits, and that player would say that it was good CCP did that.

  • PsychowPsychow Member Posts: 1,784
    Originally posted by PyscoJuggalo
    I hope it dies and continues to bleed subs at negative a million every 3 months.

     

    I hope you lose your job. See how that works? Doesn't sound as good does it?

     

    Wishing businesses to fail has more of an affect than just pleasing your gaming desire. People work there, have families to feed, but apparently none of that matters to you. Right?

  • clbembryclbembry Member Posts: 94
    I'm not ruling it out, but if WoW does convert to the F2P w/ cash shop model it won't be for a long time. They still have 9 million subscribers.
  • killion81killion81 Member UncommonPosts: 995
    Originally posted by Psychow
    Originally posted by PyscoJuggalo
    I hope it dies and continues to bleed subs at negative a million every 3 months.

     

    I hope you lose your job. See how that works? Doesn't sound as good does it?

     

    Wishing businesses to fail has more of an affect than just pleasing your gaming desire. People work there, have families to feed, but apparently none of that matters to you. Right?

     

    People that work to support an institution are part of that institution, regardless of whether they are the ones making the decisions or not.  The institution could not succeed without all of the workers.  Those workers are not required to work under any penalty and are free to decide whether or not they work for a company that offers them a job.  Ever hear of the phrase "guilty by association"?  

     

    It's unfortunate, but working for a company that puts short-term revenue generation in front of long-term viability puts your job in a precarious spot.  However, there are certainly warnings of this type of behavior and if the employees are looking out for their best interest, they are probably looking around for more sustainable, long-term employment.  Yes, they are victims to a degree, but if they have done nothing to preserve their self interest when there were clear signs of change, they have some degree of responsibility for their own future.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Arglebargle
     

    This is the problem of spinning personal interest.

    Diablo3 was the long awaited sequel to an old favorite.  It came from a major company with an established fan base.  It would have sold well despite any problems.   And it did have those problems, from original design through technical implementation.

    As someone who had no particular exposure to or interest in the original Diablos, my experiance with various equivalent demos was quite different.  I found Torchlight 2 to be better than D3.  Path of Exile also.  Torchlight 2 will get my money.  It and PoE will get my playtime. 

     

    Which of our experiances is the 'true experiance'?

     

    WoW held my interest for a week.  Well, technically, 5 days.  However, Blizzard brilliantly exploited their reputation and position to develop WoW's fanbase.   It's lead over it's competitors was unprecedented.  It is not likely to continue that over time, and will probably end up as a historically exceptional edge case.

    Personal preference has no right or wrong. I found PoE's skill tree to be a mess and horrible. I found D3's skill rune to be interesting and a fresh of new air.

    However, yours and mine are just personal experiences. The only undeniable FACT is that D3 sold 10M, fastest selling PC games, and hence very popular.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Gorilla

     

     I got loads of time out of it. I had to run from ram cause of 'micro stuttering' a bug that made it to release incidentaly. I played a cuoupld of characters to the end of hell solo, one with my son too. I certainly got my money's worth. It's an ok game but it has flaws that prevent it being great let alone a classic. 

    The way you judge a studio is by here output and to a very minor extent what they say.  They struggled with d3.

    Yes. I judge a game (not a studio .. good studio makes bad games and vice versa) is whether the game is fun for me, and whether it provides good value. In both counts, D3 is a good game.

    (Not to mention it sells a lot, breaks all record).

    It is obviously not perfect with server problems, horrible AH UI, and so on ....

    But nowadays, very few games provide as much entertainment value for me, compared to D3. Even a great game like Deus Ex, holds my attention MUCH shorter, and there was not much of a MP component.

    The only other game, releasing soon, that i think will have the same kind of entertainment value for me, is Borderland 2 .. but obviously i wouldn't know until i play it.

  • ArglebargleArglebargle Member EpicPosts: 3,481

    As always, popular has no direct relationship to 'good'. 

     

    In almost any entertainment field you can find both well done and trashy products that are quite popular.  

     

    Blizzard has a huge established fan base, and they do understand and spend money on marketing. 

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • jusomdudejusomdude Member RarePosts: 2,706

    These kind of things happen when developers don't release new content for almost a year. And in fact Blizzard knew it was going to happen.

    It's all doom and gloom though... Blizz doesn't have a pot to piss in. How will they ever get by as p2p with more subs than any other p2p game?

  • jeremyjodesjeremyjodes Member, Newbie CommonPosts: 679

    It's To easy to say, "yes they will keep loosing subs." when in truth, they have the Titan card, which can be pulled at any time to reinforce world of Warcraft subscriptions. Because you can almost bet your life by being a 6 month subscriber to Wow you will get some amazing thing when Titan launches. Or even a beta access to Titan if you sub to Wow.

    Sure they can loose subs and be at 1-2 million by summer 2013, but we all know these guys won't let that happen.

    image

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