One day I saw a guy saying that most of MMO he likes to level but not the end game. Now I understand.. I don't like current MMOs end game, not because I like leveling but because the endgame is not an endgame in fact! When we reach max level there's too much things to be done, like pvp ranks, too long way for gear and etc.
Like, you level until 50 or 80 and then you are crap again... that's stupid (in my opinion of course). Specially in the PVP, why can't we have a pvp where the best will win because of it's skills and not gear! And yes I think the way to get all higher pvp gear is always too long.
So...
Do you know a good MMO that is easier to really reach the endgame? So this way be able to do PVP freely and what will really matter is skills?
Thank you again guys...
Comments
This new era of MMOs, where you rush to level cap in 3 days just to enjoy the "end game" was the end of the actual MMOs in west. Before this plague nobody was worried about reaching level cap, you just reached a certain level to be able to enter the game life(mass pve-pvp) and after this level, you had to play in groups all the time while made PvP at the same time in order to fight enemies over that hunting ground to EXP. Eventually you made some intances, but you couldn't abuse doing it over and over like nowadays, because there was a cooldown time, this instance was available again only after some hours-days depending on the instance, while you coudn't make it again, just went to open fields to exp/hunt some world bosses along with you group-guild mates and everybody together protected each other from rival guilds.
someone will inevitably post this, so i might as well:
EVE Online - endgame starts the minute you're done the tutorial.
edit: oops... i see you posted "not so hard". in that case.. nevermind
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Fastest to endgame would be Guild Wars 1. Buy the box, install, roll a level-cap PVP character, go play endgame PVP. No leveling required.
MMO never ever should have End Game, they were made to be persistent Virtual Worlds. Persistent means its suppose to live on for years without ever the need to not play it.
The Current Generations of MMO allows players to reach their highest level too quickly. The most hardcore can reach the highest level by skipping content within 3 days of none stop gaming.
Thats whats wrong with games these days, they are making the game to start at Level Cap, and not before, instead everything else before was just tutorial.
A good MMO should start at the beginning, and get progressive more exciting the further you go.
Life is a Maze, so make sure you bring your GPS incase you get lost in it.
I agree with you Ser.
GW2 automatically levels you up to max level and gives you the best gear in structured PvP. It also doesn't have gear grind in the traditional sense. You can grind for cooler-looking armor, but it'll have the same stats as other max lvl armor.
GW1 is even less grindy, but it's pretty old already.
I like end game because that's when everyone finally has the skills their character was built around. The reason I never really buy into the whole "journey is the game" bit is because you usually end up getting your best skills towards the end of the leveling curve.
When you only have your best skills available to you for a level or two, what's the damn point? That was always my problem with CoH. The game and combat was fantastically fun, but you got your character finally set up properly when you were max level and has some IOs set up. However, at that point, there was really nothing to use that pimped out character on.
I think that's why some of us have doubts over GW2's end game, There has to be something to keep progressively challenging yourself with.
Eve Online is a fine suggestion. You can do anything you want to do in that game from the very start assuming you're willing to put the time and effort into doing it. Your fun can be a little reliant on finding a good group of people to play the game with though depending on what you want to do, PVP I would say qualifies here. Eve is the polar opposite of "easy" though.
and yes, Guild Wars 2 qualifies for what you have outlined as well.
You can hop straight into the structured PVP with any class and have equivalent gear and stats to everyone else from the start.
GW2 boasts a pretty fun experience aside from the structured pvp as well if you like that sort of thing. the RvR area you can level from 1-80 in and they claim it does not have a gear grind at 80 as far as stats go.
Well, I'd suggest taking a look at GW2. It does exactly what you're talking about.
Other than that, there are MMOFPS games approaching that are somewhat similar (like Planetside 2) and don't focus on lvls.
You could also take a look at Eve, though that game has a pretty large learning curve, and is centered around space combat (piloting ships), so that may not be your thing.
I can't really think of any other MMOs w/ decent PvP that aren't based around endgame grinds.
Just wanted to point out (as much as I like Guild Wars 1), that the game is not a true MMO.
It is a good game, though, but it's kinda late to be getting into the game, and can be overwhelming for newer players nowadays. The PvP is also not as good as it used to be, because there's a lot of PvP bots which kinda ruin the whole fun of competitive matches. They are super easy to kill, but it still kinda defeats the purpose.
Lol at Eve !!
Most people dont even come further then the tuturial before pressing uninstal !
Eve is by far the most hardcore MMO on the market, ive seen and witnessed some brutal shit in there.
But the thing with eve is that after a while it gets to boring , its more point and click then actual combat and thats what keeps me unsubbing after a few months.