Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Dueling (or lack thereof)

drakaenadrakaena Member UncommonPosts: 506

I feel this feature is sorely missing in GW2.

I'm excited to compete in tournies with friends, and one of the best ways to improve is repetitive practice against other classes through dueling. Learning other classes setups and combos. When to dodge and what animations to look for. 

GW2 can be great for duels since techincally everyone has every class maxed out in the Mists.

Yes, I know players can meet up in an empty map to duel. But that's subject to other players interrupting and just a hassle. Not to mention it's on a timer. Seems backwards to me for a game trying to promote competitive PvP. 

I guess the argument is some players don't like the random duel challenge from overly persistent players. I've personally never had this problem, but ANet could easily make an option for dueling to only be available within the Mists. People are there to PvP anyways. Or just add another portal that zones players into a instanced area where dueling is available exclusively.

I'm baffled as to why this staple MMO feature is missing... Been theory crafting builds, combos, and counters with friends. Needs to be a more player friendly way of testing this stuff out.

«1

Comments

  • yaoming36yaoming36 Member UncommonPosts: 189
    I think they're looking into the 1v1 duel system... can't remember the exact link where the dev said this but essentially they're looking at this along with spectator mode, server "renting" and various other feedback
  • ScalplessScalpless Member UncommonPosts: 1,426
    Making it a Mists-only feature would be neat. I don't like random fights near vendors and duel spam.
  • WeretigarWeretigar Member UncommonPosts: 600
    Originally posted by drakaena

    I guess the argument is some players don't like the random duel challenge from overly persistent players. I've personally never had this problem

    If your somone who goes around trying to dual everyone to "test" your build of course it's not going to give YOU a problem. Random people dueling outside of ironforge, sw, orge, tb, and undercity was a super huge immersion ruiner. All I saw the first 3 weeks of cata launch were flags from goldshire inn to sw city with people jumping around casting. 

    It was then that it hit me that I prefered swtor battle system over wow's.

    So I am against this, i dont want 500+ people on my ignore list then when i goto wvw i wont be able to interact with them.

  • MadKingMadKing Member UncommonPosts: 173
    Originally posted by drakaena

     

    I guess the argument is some players don't like the random duel challenge from overly persistent players. I've personally never had this problem, but ANet could easily make an option for dueling to only be available within the Mists. People are there to PvP anyways. Or just add another portal that zones players into a instanced area where dueling is available exclusively.

    I'm baffled as to why this staple MMO feature is missing... Been theory crafting builds, combos, and counters with friends. Needs to be a more player friendly way of testing this stuff out.

    Somehow I don't believe that, unless you are the one doing the duel request in the first place, I recently started playing DCUO and the amount of random duel request from player 3 times my level is just ridiculous. I also tried WoW last week for the first time and I was getting duel request at lvl 1 and it wasn't just once it was by many different players. so as much as I know people like to show off their skill's and eliteness. I personally can't stand the constant spaming of duesl invites.

  • JustsomenoobJustsomenoob Member UncommonPosts: 880

    It is a bit strange that it isn't in play.

     

    However they've said they're looking into it, it's probably something we'll see sooner rather than later.


    As for duel spam, most recent games I've played that had a duel feature had a toggle in the options to auto decline duel requests from players so you'd never see a single duel request if you had no interest in dueling.

  • stragen001stragen001 Member UncommonPosts: 1,720
    Originally posted by dekou
    Making it a Mists-only feature would be neat. I don't like random fights near vendors and duel spam.

    Yeah, I like the idea of 1vs1 duels but hate duel spam, and 20 people duelling around vendors.

    Making it so 1vs1 duels can only happen in the heart of the mists would work nicely since it is a pvp oriented area

    Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Here is some official info:

    http://www.guildwars2guru.com/topic/38815-full-transcript-of-arenanet-ama-on-reddit/

     

    PVP3. Can we, or are you planning on implementing - a way for players to duel each other?
    We intend to have dueling post release, but when will depend on how demanded it is and how easy it is for us to get it into the game. ECHO!
    Jon P

     

     

  • BioBreakBioBreak Member Posts: 48
    Originally posted by MadKing
    Originally posted by drakaena

     

    I guess the argument is some players don't like the random duel challenge from overly persistent players. I've personally never had this problem, but ANet could easily make an option for dueling to only be available within the Mists. People are there to PvP anyways. Or just add another portal that zones players into a instanced area where dueling is available exclusively.

    I'm baffled as to why this staple MMO feature is missing... Been theory crafting builds, combos, and counters with friends. Needs to be a more player friendly way of testing this stuff out.

    Somehow I don't believe that, unless you are the one doing the duel request in the first place, I recently started playing DCUO and the amount of random duel request from player 3 times my level is just ridiculous. I also tried WoW last week for the first time and I was getting duel request at lvl 1 and it wasn't just once it was by many different players. so as much as I know people like to show off their skill's and eliteness. I personally can't stand the constant spaming of duesl invites.

    My seven year old did crap like that when I tested him out on WOW. 

    Needless to say he isn't allowed to play MMOs anymore.

  • drakaenadrakaena Member UncommonPosts: 506
    People need to understand that sPvP is a separate game within a game. What happens there has no bearing on PvE and WvW. So if they only made dueling available within the Mists or a portal inside the Mists that zones players into a area for dueling, all the complaints about players who duel spam you while trying to quest or whatever are irrelevant. It would have no effect on players who do not want to duel. If you don't want to duel then don't go into the zone that allows it. It's a really simple fix. Games like WoW aren't applicable to this argument.
  • EzhaeEzhae Member UncommonPosts: 735
    Originally posted by drakaena

     

    I guess the argument is some players don't like the random duel challenge from overly persistent players. I've personally never had this problem, but ANet could easily make an option for dueling to only be available within the Mists. People are there to PvP anyways. Or just add another portal that zones players into a instanced area where dueling is available exclusively.

     

    Nope. The argument actually is that people dueling have tendecy to judge balance on 1v1 basis in games that are not balanced or meant for 1v1 combat. Soemone get's beaten the next thing they do is go to forums and cry "But this guy just beat me in fair 1on1 nerf him and his children!" 

    Thing is, in reality, dueling doesn't really benefit people in any way apart from the most basic combat mechanics. Team environment everything plays different and you use skills differently. The whle dynamic is changed. That's why more serious teams prefer scrims which are team vs team training where you can actually play out different approaches.

    I do understand that soem people simply enjoy it, and Arena Net said they will look into possibility of adding it in some form, but personally, I'd prefer they not do this. It's just asking for endless cries. 

  • Eir_SEir_S Member UncommonPosts: 4,440
    Sweet, looks like there will be dueling afterall.  I'm not much of a duel type myself but I know others are and I do like to have the option there just in case I get bored.  Besides, with the "everyone works together" mentality of GW2, it'll be nice to punch friends in the head once in a while.... virtually, that is.
  • Enok4TwunniEnok4Twunni Member Posts: 207
    Originally posted by dekou
    Making it a Mists-only feature would be neat. I don't like random fights near vendors and duel spam.

    Agreed. I'd also like to see a spectator mode for PvP like that of GW 1. You can learn some pretty cool tricks watching better PvP'ers. :)

  • AIMonsterAIMonster Member UncommonPosts: 2,059
    As of right now the work around is to have you and your dueling partner enter an empty server at the same time and hope nobody interferes.
  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Originally posted by drakaena
    People need to understand that sPvP is a separate game within a game. What happens there has no bearing on PvE and WvW. So if they only made dueling available within the Mists or a portal inside the Mists that zones players into a area for dueling, all the complaints about players who duel spam you while trying to quest or whatever are irrelevant. It would have no effect on players who do not want to duel. If you don't want to duel then don't go into the zone that allows it. It's a really simple fix. Games like WoW aren't applicable to this argument.

    Really, all they need to do is add a toggle in options that prevents people from duel spamming you. Many games already have this option. I'm not really sure what games the people that are complaining about duel spamming are comming from, but most that I've played have this option.

     

    I want dueling as an option as well and am happy they are planning on adding it post release. It gives an opportunity to try things out in a controlled environment with friends (without having to pay for a server).

  • scarykids2scarykids2 Member UncommonPosts: 74
    Originally posted by dekou
    Making it a Mists-only feature would be neat. I don't like random fights near vendors and duel spam.

    no no no no, gotta be free buddy. where-ever you want. 

  • sajahsajah Member Posts: 35
    Originally posted by Ezhae
    Originally posted by drakaena

     

    I guess the argument is some players don't like the random duel challenge from overly persistent players. I've personally never had this problem, but ANet could easily make an option for dueling to only be available within the Mists. People are there to PvP anyways. Or just add another portal that zones players into a instanced area where dueling is available exclusively.

     

    Nope. The argument actually is that people dueling have tendecy to judge balance on 1v1 basis in games that are not balanced or meant for 1v1 combat. Soemone get's beaten the next thing they do is go to forums and cry "But this guy just beat me in fair 1on1 nerf him and his children!" 

    Thing is, in reality, dueling doesn't really benefit people in any way apart from the most basic combat mechanics. Team environment everything plays different and you use skills differently. The whle dynamic is changed. That's why more serious teams prefer scrims which are team vs team training where you can actually play out different approaches.

    I do understand that soem people simply enjoy it, and Arena Net said they will look into possibility of adding it in some form, but personally, I'd prefer they not do this. It's just asking for endless cries. 

    I think that's exactly the point too, it's a real balancing issue. They already have to balance the game for wvw, spvp and pve, if people start to cry nerf for 1v1 too we are just going GW1 all over again and they'll get forced to split skills for each mode creating another wall between players from others game modes.

    Asking a duel mode in GW2 is like asking it in LoL, it's just off topic.

  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Originally posted by sajah
    Originally posted by Ezhae
    Originally posted by drakaena

     

    I guess the argument is some players don't like the random duel challenge from overly persistent players. I've personally never had this problem, but ANet could easily make an option for dueling to only be available within the Mists. People are there to PvP anyways. Or just add another portal that zones players into a instanced area where dueling is available exclusively.

     

    Nope. The argument actually is that people dueling have tendecy to judge balance on 1v1 basis in games that are not balanced or meant for 1v1 combat. Soemone get's beaten the next thing they do is go to forums and cry "But this guy just beat me in fair 1on1 nerf him and his children!" 

    Thing is, in reality, dueling doesn't really benefit people in any way apart from the most basic combat mechanics. Team environment everything plays different and you use skills differently. The whle dynamic is changed. That's why more serious teams prefer scrims which are team vs team training where you can actually play out different approaches.

    I do understand that soem people simply enjoy it, and Arena Net said they will look into possibility of adding it in some form, but personally, I'd prefer they not do this. It's just asking for endless cries. 

    I think that's exactly the point too, it's a real balancing issue. They already have to balance the game for wvw, spvp and pve, if people start to cry nerf for 1v1 too we are just going GW1 all over again and they'll get forced to split skills for each mode creating another wall between players from others game modes.

    Asking a duel mode in GW2 is like asking it in LoL, it's just off topic.

    Except that they are adding it to GW2 post release. It's a perfectly acceptable question to ask.

  • drakaenadrakaena Member UncommonPosts: 506
    Originally posted by Ezhae
    Originally posted by drakaena

     

    I guess the argument is some players don't like the random duel challenge from overly persistent players. I've personally never had this problem, but ANet could easily make an option for dueling to only be available within the Mists. People are there to PvP anyways. Or just add another portal that zones players into a instanced area where dueling is available exclusively.

     

    Nope. The argument actually is that people dueling have tendecy to judge balance on 1v1 basis in games that are not balanced or meant for 1v1 combat. Soemone get's beaten the next thing they do is go to forums and cry "But this guy just beat me in fair 1on1 nerf him and his children!" 

    Thing is, in reality, dueling doesn't really benefit people in any way apart from the most basic combat mechanics. Team environment everything plays different and you use skills differently. The whle dynamic is changed. That's why more serious teams prefer scrims which are team vs team training where you can actually play out different approaches.

    I do understand that soem people simply enjoy it, and Arena Net said they will look into possibility of adding it in some form, but personally, I'd prefer they not do this. It's just asking for endless cries. 

    People will always find something to cry about. Such is the way of the internet. Dueling is a great way to learn other classes tells. It's not the be all end all but it is a very effective way to become more situationally aware when PvP matters. Without this feature it gives players who have the ability to record their gameplay a even bigger advantage. Being able to go back and analyze video of matches. This would be an advantage anyways but less so if players without can still test out diff strats  and builds etc against eachother in leisure.

  • AIMonsterAIMonster Member UncommonPosts: 2,059
    Originally posted by sajah
    Originally posted by Ezhae
    Originally posted by drakaena

     

    I guess the argument is some players don't like the random duel challenge from overly persistent players. I've personally never had this problem, but ANet could easily make an option for dueling to only be available within the Mists. People are there to PvP anyways. Or just add another portal that zones players into a instanced area where dueling is available exclusively.

     

    Nope. The argument actually is that people dueling have tendecy to judge balance on 1v1 basis in games that are not balanced or meant for 1v1 combat. Soemone get's beaten the next thing they do is go to forums and cry "But this guy just beat me in fair 1on1 nerf him and his children!" 

    Thing is, in reality, dueling doesn't really benefit people in any way apart from the most basic combat mechanics. Team environment everything plays different and you use skills differently. The whle dynamic is changed. That's why more serious teams prefer scrims which are team vs team training where you can actually play out different approaches.

    I do understand that soem people simply enjoy it, and Arena Net said they will look into possibility of adding it in some form, but personally, I'd prefer they not do this. It's just asking for endless cries. 

    I think that's exactly the point too, it's a real balancing issue. They already have to balance the game for wvw, spvp and pve, if people start to cry nerf for 1v1 too we are just going GW1 all over again and they'll get forced to split skills for each mode creating another wall between players from others game modes.

    Asking a duel mode in GW2 is like asking it in LoL, it's just off topic.

    Tournament PvP has a lot of 1v1 fights already.

  • just1opinionjust1opinion Member UncommonPosts: 4,641

     

    I miss "spectator mode" from GW1.  I would love to have that added.  I know it's weird, but I used to really enjoy watching PvP in GW1.

    President of The Marvelously Meowhead Fan Club

  • fub01fub01 Member Posts: 24

    I agree. I play with some close friends of mine, and would love to kick their asses without having to get into an empty battlegroud.

     

    That said, this is such an easy fix that ANet has already considered implementing, so not an issue there.

  • silvermembersilvermember Member UncommonPosts: 526
    With the amount of noise people are making about the lack of dueling, I better see bitches dueling every second of the day. LOL
  • MikeJezZMikeJezZ Member UncommonPosts: 1,268

    I (foolishly) played WoW for 6½ years mainly for the PvP in the game...

     

    I duelled 3 times.

  • JustsomenoobJustsomenoob Member UncommonPosts: 880

    For those saying dueling doesn't matter/1 on 1 doesn't matter, in this game 1 on 1 situations tend to arise a bit more often than most.

     

    Remember sPvP tournament play is 5 v 5.   You engage in quite a bit of 1 on 1 activity just due to the nature of the small teams.   Perfecting your strategies in 1 on 1 against all classes won't ensure victory for your team in sPVP, but it is an important component to it.

     

    Funny enough, if you just sPVP alot you're going to inadvertently perfect your dueling techniques that way, just due to how often you're going to fight 1 on 1 situations.  

  • MikeJezZMikeJezZ Member UncommonPosts: 1,268
    Originally posted by Justsomenoob

    For those saying dueling doesn't matter/1 on 1 doesn't matter, in this game 1 on 1 situations tend to arise a bit more often than most.

     

    Remember sPvP tournament play is 5 v 5.   You engage in quite a bit of 1 on 1 activity just due to the nature of the small teams.   Perfecting your strategies in 1 on 1 against all classes won't ensure victory for your team in sPVP, but it is an important component to it.

    You will learn your class through sPvP and WvW dont you worry.

Sign In or Register to comment.