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Post any changes you noticed in this Stress Test. Some of these might have been in BWE3, I didn't check back then
Camera
You can now zoom out a lot further.
You can set the position of the camera to the left or to the right of your character, making the game look like Mass Effect for example
Options for Free Camera and a toggle for Camera Shake
Gameplay
Autoloot toggle, you can loot fallen enemies without the little box appearing, unless your inventory is full
Melee assist, which prevents you from passing through an enemy, so you stay in proper melee range (useful)
FPS meter in the options screen (no need for external utilities anymore)
New range meter, if you are out of range, a red "bar" will appear bellow the skill icon instead of making the number red
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Comments
All rebound keys show the key on the hotbar now.
I could not zoom the camera out further...
There are now 5 unlocked inventory bag slots with a 6th to be unlocked. I believe before there were 4 unlocked with 2 to be unlocked.
Mystic Chests now called Black Lion Chest , same for Keys.
Auto loot still requires you to press F to loot mobs, it just prevents the message box with the loot contents to appear, unless your bags are full. It should work the same in WvW
Block the trolls, don't answer them, so we can remove the garbage from these forums
they added a few points of interests and vistas for map completion, i completed many maps in BWE3 but now they added a few more. didnt get another reward for map competion though.
Have fun storming the castle! - Miracle Max
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
new distance is further but it still zooms in steps which is still annoying I prefer a seamless zoom so I can place it where I like... but people who wanted further zoom out got it.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Indeed. Finally I'm able to play on more than 15FPS. Graphics is finally managed over GPU instead of CPU (on my system). Had all set to max and an average of 40-45FPS now
Yeah, maybe slightly. I just hopped back in to make sure. It's still not quite as far as I would prefer.
Anyone feel like the camera changed?
It's not a minor thing, there's a large delay when I click to move it.
I was playing in windowed last stress test, fullscreen this one.
Lion's Arch has different water texture. kind of nice imo and more similar to water in different parts of the world. =]
I definitely noticed we could zoom out further.
I didn't notice the range bars and was ticked off that the numbers weren't showing range by turning red. So, must be easy to miss if you don't know to look for it.
Solid performance boost for me over previous events. Everything maxed, post processing OFF, AMD Phenom II x6 4.03 Ghz and a GTX 570 video card = ~64 FPS. very smooth, no hitching, no fram lag during zergs. Happy.
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Yup, thats the first thing I noticed. Performance has improved massively. I mean A LOT.
Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom
Today was the first time I touched the game, and to me it is ready for release! (had a little bit troubles with creating character at first, but once in the game it ran smooth).
I'm stoked! Warrior is tons of fun. =D
i was getting that in the asura area but not the human ones.. was odd because last bwe had no issue with that in asura area
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Overall performance seems to have increased, along with all the nice new features people have pointed out.
One thing I did notice, which bugged me (and I submitted a bug report for it), is that skill recharges seem to be broken. If you have a trait slotted to recharge a skill, and then use that type of skill; it will at first show the correct recharge timer, but after a second it will reset itself back to the original =/. I tested this out as a necro, so I don't know if it's class specific or not.
Autoloot toggle has been in the game since the first closed beta; before prepurchase (BWE -1). I know because I used it.
Now, a loot bag appears by the killer instead of on the corpse in WvWvW, if that's what you mean.
I noticed that you can hit F to loot and then F again to loot the contents... which is a nice little addition.
For me, performance was much better (as others have said). I also noticed that it's even more fun than it was last time I played
Same here! Within Asura Area i had that a lot sadly. As i could read in the GW2 boards, ANet suggested to install the newest Beta Drivers from Nvidias page.
On Topic: I noticed that when hovering over a skill and getting the description, they show now the command how to setup another skill to Auto Attack/as Auto Attack
Aerowyn's Video Compilation of ALL things Guild Wars 2
pretty much this. AND...
I noticed that they tweaked difficulty a LOT on starting areas... i did not one-shot any monster anymore, while there was some of them that get my @&# served back to me. And i was 15-16 level, yet i leveld in Human starting area. ^_^
Main MMO at the moment: Guild Wars 2
Waiting for: Pathfinder Online
I noticed this as well. I'm pretty sure it didn't do it before.
Yeah I really liked the difficulty level now, felt back to being a little challenging once again.