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World of Warcraft: Druid Talent Preview

StraddenStradden Managing EditorMember CommonPosts: 6,696

The developers over at Blizzard have given us a glimpse into the future of update 1.8 witha  preview of of Druid Talents:

Balance - Tier 1

Improved Wrath - rank 1/5 
Minimum Level: 10
Reduces the cast time of your Wrath spell by 0.1 sec.

Nature's Grasp - rank 1/1 
Minimum Level: 10
50 Mana
Instant cast1 min cooldown
While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.

Improved Nature's Grasp - rank 1/4 
Minimum Level: 10
Requires 1 points in Nature's Grasp
Increases the chance for your Nature's Grasp to entangle an enemy by 15%.
 
Balance - Tier 2
  
Improved Entangling Roots - rank 1/3 
Minimum Level: 15
Requires 5 points in Balance Mastery
Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.

Improved Moonfire - rank 1/5 
Minimum Level: 15
Requires 5 points in Balance Mastery
Increases the damage and critical strike chance of your Moonfire spell by 2%.

Natural Weapons - rank 1/5 
Minimum Level: 15
Requires 5 points in Balance Mastery
Increases the damage you deal with physical attacks in all forms by 2%.

Natural Shapeshifter - rank 1/3 
Minimum Level: 15
Requires 5 points in Balance Mastery
Reduces the mana cost of shapeshifting by 10%

For more information on the preview of Druid talents, including a talent tree, click here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Comments

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    Nice story as usual.  (We all see the link to middle east history, a great leader that see his empire divide when he died (Alexander) and the unifying of the tribes (Those who become the Turks have a similar start, coming from the Saudi Arabia if I recall well...and the capital of modern Turkie is Ankara...rather then taking the Istanbul/Constantinople setting which, as the capital of the whole world in this era, would be exagerated).

     

    1 question.  Can the players dress and customise their toon with the locals or is it like Thurgadin in old EQ?

    - "If I understand you well, you are telling me until next time. " - Ren

  • AngristAngrist Member Posts: 20

    good very good :)

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