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Like most of you, I love this game already and am looking forward to release.
But no game is perfect and there never has nor will be an MMO where there isn't a lot of complaining...about SOMETHING.
So lets look forward 3 months from now. Game's been out a couple months, most of us have settled in, maybe you've played a ton of sPVP and/or WvWvW, or done 500 DEs etc.
What sort of stuff could you see starting to piss people off? I'll spot you class balance. Regardless of how balanced classes are or aren't there's always going to be a ton of complaining about that, particularly in a game like this where PVP is a sizable portion of gameplay.
What else could you see people complaining about? Preferably something at least somewhat grounded in reality and not just half troll posts.
Comments
WOW - you play alot of time - 500 DE's in three months? :-)
Seriously, I will wait for 4-6 months before I really decide. I want to try all the beginning areas.
How hard and long it takes to get a Legendary Weapon such as the Rainbow Unicorn Bow....
How they keep constantly loosing keeps at 3am to their other server matchups thanks to Oceanic coordination....
You're right on the class balance, they'll keep going on about how X class is OP and Y class is underpowered....
The jumping puzzles are too hard....
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
RIP Orc Choppa
^ sounds about right:)
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
This ^
If ArenaNet don't supply decent enough endgame there won't be anything to keep player's interest. Saying "GW2 has no endgame" is bumpkiss. GW2 has a level cap, meaning there IS an "endgame" after all available content has been consumed. Simply trying to claim your game doesn't have endgame is worthless if you design it around traditional concepts of "endgame" such as level-caps, gear-progression, etc.
If GW2 truly didn't have 'endgame' a level 80 and a level 1 would be the exact same in power, and their equipment would be absolutely no more power than a level 1 could obtain in PVE or PVP. We know for a fact that the PVE aspect of GW2 has a linear gear progression, and level progression. So how is there no endgame? Sometimes I don't think people realize what "endgame" actually means, and no it doesn't mean "Raids".
The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.
I see this a lot but people need to remember level cap in Guild Wars has nothing to doing with "endgame" as it is in other games.. I hit cap in GW1 before getting even halfway through the first campain. Yes they are very differn't games but built on many of the same game structures.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
My prediction:
1. No endgame
2. Content is too hard
3. Can't solo because others keep helping
and ironically...
4. Not enough like WoW
There is already a small, vocal community posting repeatedly that they:
"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.
This is assuming that they have not added or modified anything in the game. That being the case, then:
WvWvW'ers will complain that there is not enough incentive to continue WvWing. They'll want some sort of self-progression, even if its just a WvW level to show their time spent in it.
PvP'ers will complain that there are not enough variety of match types. They'll want 1 or two more types of games to give a little variety to the mix.
Crafter's will complain that the Mystic Forge needs more set formulas and they want to create more sets of armor.
PvE'ers will want more DE's (even though 500+ is a lot) and that there needs to be more of a reason to hold Orr than just vendor availability.
**This is not to say any of those are valid arguements... just my thought as to what they might complain about.