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We had our team on the ground during Gamescom 2012 in Cologne, Germany to check out some of the hottest titles there. In our latest preview, we take a look at WildStar and how the team plans to make progressing through the game a blast. See what we found out and then leave us your thoughts in the comments.
If it all works as advertised, this is going to be a recurring theme in Wild Star. Carbine Studios apparently is intent on ensuring that the experience of migrating from level one to level cap is a fun one, a goal that kinda makes me go weak at the knees. Raids-wise, it looks like we'll be able to expect things like cannons to use against the massive end-bosses.
Read more of Cassadra Khaw's WildStar: Ensuring That the Journey is Fun.
Comments
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Making the journey fun certainly is important, but it can also be a trap. SWTOR had an incredible story that did make leveling fun the first time through, but that fun came to an abrupt halt for me once the story was over. I hope some lessons were learned from that experience.
That said, to me an element that has been missing from MMO's for quite a while is the ability to mold your character into your vision of what you want him to be. Crafting, player housing and cities, non linear paths of progression all contribute to building community which has been sorely lacking.
I, too, am intrigued by what we are hearing about this game.
But how many times in the past few years have we been "intrigued" by development reports, only to be disappointed come release?
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins
Serious death penalties makes every close call an adrenaline rush, and every minor achievement a major victory. This alternative rule-set should be in all MMORPGs.
So true. That movie was awesome even if not acclaimed.
Glad to see the reasons this is on my watch list alive and well. Gotta write that beta essay some time soon so I can enter.