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Yep, seems so. I'll be back in a week when the rain stops falling from the skies.
Every time I log in to look at the forums, it is flooded with the tears of the early access Guild Wars 2 people.
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In other news...the world turned today, one full circle. Who woulda thought?
I am entitled to my opinions, misspellings, and grammatical errors.
Comments
Really?
Trading post is still down and several servers still can't participate in WvWvW. Plus there are a few errors that prevent some customers from even logging in.
Ah so people did actually find out that the game was not the solution they had been looking for.
I will follow this game with alot of popcorn and soda
Guild invites are also not working. Some time takes 10 minutes just to get invite. Also, can't see any members in guild chat. We all are invisible for now;)
Bite Me
He can log in and play therefore the game is running smoothly, GW2-logic.
To the '' negative '' commenters, you should give the game time, this is not a usual launch and I doubt that any game, have had same trafic as this via launch, if we exclude Diablo 3. All the said issues are connected, in one way or another, to the high traffic on the servers and as I said .. nothing is perfect and good can´t be better if we don´t give it time.
Otherwise, the game is running much better now, compared to the first day and the most people are actually having a blast. Most issues aren´t really '' bugs '' on the other hand, sicne we have seen the same mechanics work before launch and I would guess, that such things would be solved in the coming days, when they manage to control their servers better.
On the other hand, I am not defending or anything, I just think, that ArenaNet deserves a '' good job '' comment and let´s remember that even our mighty WoW has the same issues via launch due to traffic. Anyway, I am kinda surprised why ArenaNet had the problem, from the begining, since avoiding a '' problem '' is much more effective than waiting it to happen and then make an action. They should have awaited a high trafic, since I am pretty sure, that they know much they have sold .. so yeah, a cons here and a mistake that hey should have avoid.
Regardless of the bugs currently being worked out the game, and reason for the excitement at GW2 being released, is much bigger and not just about guild invites or the broker. In a week no one will care.
ITT - people who have either:
A) never been part of a MMO launch
don't care that they should expect issues the first week
GW2's launch is a 8/10 for AAA MMO. Yes, some stuff is broken, but it at least can be played.
Just wanted to share some insight, Anet / devs are doing a tremendous job, each time you log back in, some stuff has been fixed, changed, rather quick.
(it is quick if you are not waiting in front of the screen, tho)
I think it's just to say that stuff is not broken but it might not function for a while, meanwhile they are fixing it on the go.
Broken is a all different level. Like error 37 from this memorable game (core broken game tho
BTW: patience is also a game :_)
Enjoy your popcorn while we enjoy the game. Everybody happy that way.
Ya really,
I've had zero issues leveling, no que's, overflows just give me time to work on the fun mission style. every MMO launch has issues, thse will be temporary. I wasn't completely sold on this game, but I am now. It is very fun.
The trading post maintenance is temporary, so why fret over it?
Why are people trying so hard to put this game down? If you don't like it, don't play it.
Exactly, well said.
Problems are to be expected at launch, and this game is handling things very well. Anet is squashing bugs fast.
Patience is not a concept people seem to understand around here.