Are you talking about the delay from the auto attack caused by the first ability? If so I think you can disable it by ctrl + right clicking the ability? I could be wrong on the button presses but if you hover over the skill it will display something along those lines in the tooltip.
After that is disabled you're just going to have to time your number 1 ability from here on out.
Originally posted by MMOExposed I am tired of the ability delay in GW2. seriously, how do you turn down the queue, or at least turn it off completely?
lol what delay are you talking about? Not having that issue at all.
the delay is if ability 1 is in the middle of an attack, and you press 2 you have to wait for 1 to finish and 2 will be queued to begin once that ability is completed.
The problem is that auto attack will keep going until you queue something up so the odds are that you are going to be queueing a skill during that time period. you can turn off auto attack or turn it on for any of the attack abilities so it's just a matter of convenience (auto attack) versus performance via precision timing (no auto attack)
Some auto attack chains also have a cast time such as the 3rd ability of Guardian's hammer. I can't remember if that is cancelled by another ability but most of the time they are.
I don't think he's talking about skills not firing off, but maybe ability queing..
He wants to be able to stop his basic attack mid-cast to use something else maybe. Right now you have to finish the cast and then fire off the wanted skill..
I don't know tho, might be off on this one.
PM before you report at least or you could just block.
Originally posted by MMOExposed I am tired of the ability delay in GW2. seriously, how do you turn down the queue, or at least turn it off completely?
lol what delay are you talking about? Not having that issue at all.
the delay is if ability 1 is in the middle of an attack, and you press 2 you have to wait for 1 to finish and 2 will be queued to begin once that ability is completed.
The problem is that auto attack will keep going until you queue something up so the odds are that you are going to be queueing a skill during that time period. you can turn off auto attack or turn it on for any of the attack abilities so it's just a matter of convenience (auto attack) versus performance via precision timing (no auto attack)
Suprised by how many people... wait nm. This guy ^^ nailed it on the head what the OP is talking about.
Originally posted by MMOExposed I am tired of the ability delay in GW2. seriously, how do you turn down the queue, or at least turn it off completely?
lol what delay are you talking about? Not having that issue at all.
the delay is if ability 1 is in the middle of an attack, and you press 2 you have to wait for 1 to finish and 2 will be queued to begin once that ability is completed.
The problem is that auto attack will keep going until you queue something up so the odds are that you are going to be queueing a skill during that time period. you can turn off auto attack or turn it on for any of the attack abilities so it's just a matter of convenience (auto attack) versus performance via precision timing (no auto attack)
When you're auto attacking with #1 on Auto-Attack and queue up any other attack they fire.
the queue ensures that you are going to fire off the next move as soon as possible, you can't be any faster without it, because some moves simply have animation time you have to wait for. It's not going to change, and may even be a part of balancing abilities (I know mmos where it is).
Comments
I have none. You sure it's not lag? Things run well for me.
Are you talking about the delay from the auto attack caused by the first ability? If so I think you can disable it by ctrl + right clicking the ability? I could be wrong on the button presses but if you hover over the skill it will display something along those lines in the tooltip.
After that is disabled you're just going to have to time your number 1 ability from here on out.
the delay is if ability 1 is in the middle of an attack, and you press 2 you have to wait for 1 to finish and 2 will be queued to begin once that ability is completed.
The problem is that auto attack will keep going until you queue something up so the odds are that you are going to be queueing a skill during that time period. you can turn off auto attack or turn it on for any of the attack abilities so it's just a matter of convenience (auto attack) versus performance via precision timing (no auto attack)
Playing: varies every day it seems.
I don't think he's talking about skills not firing off, but maybe ability queing..
He wants to be able to stop his basic attack mid-cast to use something else maybe. Right now you have to finish the cast and then fire off the wanted skill..
I don't know tho, might be off on this one.
PM before you report at least or you could just block.
Suprised by how many people... wait nm. This guy ^^ nailed it on the head what the OP is talking about.
... are you asking for the ability to cancel out any ability instantaneously (Like a roman cancel in a fighting game) to switch to a different move...
.... or the ability to fire off abilities as quickly as cooldown is finished, with no animation time for moves?
... or is this another question altogether?
I just downloaded and used another app TCP optimizer it's improved my connection to the net.
I use gamebooster (free) for freeing up memory.
I too had ability lag until i optimized my connection to the net, then they went away even with lotsa people around me.
I think you're looking for the SWTOR forums.
When you're auto attacking with #1 on Auto-Attack and queue up any other attack they fire.