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How many subs do you think WoW could lose to GW2 in the coming year .

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  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Calerxes
    Not many as GW2 isn't a long term investment game mnay players will finish the content and move on quite quickly.

    The WvWvW surely is. And I think people will jump in and out of GW2 as they feel.

    But I think many of not most actually will keep subbing to Wow while playing some GW2 at the side, either for PvP or for some different kind of PvE than Wows.

    You dont have to put in so much time in GW2s PvE so playing once in a while is good enough .

    However I do know some people really tired of Wow and they will go. They might have anyways even without GW2 but now they have a reason.

  • AxslavAxslav Member Posts: 14
    Originally posted by Calerxes
    Not many as GW2 isn't a long term investment game mnay players will finish the content and move on quite quickly.

    Took the words right outta ma mouth. There is only so much you can get from a B2P game. P2P is the way to go.

  • BadaboomBadaboom Member UncommonPosts: 2,380
    Originally posted by Axslav
    Originally posted by Calerxes
    Not many as GW2 isn't a long term investment game mnay players will finish the content and move on quite quickly.

    Took the words right outta ma mouth. There is only so much you can get from a B2P game. P2P is the way to go.

    I was going to say the opposite.  There is nothing that gw2 doesn't have compared to wow and nothing, besides raiding, that wow does better.  Wow will lose a lot of subs. Why pay subs when you can play free?  

  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Originally posted by Axslav
    Originally posted by Calerxes
    Not many as GW2 isn't a long term investment game mnay players will finish the content and move on quite quickly.

    Took the words right outta ma mouth. There is only so much you can get from a B2P game. P2P is the way to go.

    The only thing that bothers me about P2P is that it only costs 180/year. I think they should increase the price and give a little less content so that I feel more rewarded when they actually do release content (for free hopefully). P2P is obviously better no matter what price they charge anyway. Paying more almost always = getting something better. True fact.

  • MuntzMuntz Member UncommonPosts: 332
    Originally posted by Axslav
    Originally posted by Calerxes
    Not many as GW2 isn't a long term investment game mnay players will finish the content and move on quite quickly.

    Took the words right outta ma mouth. There is only so much you can get from a B2P game. P2P is the way to go.

    There are angles you could make an argument from but the payment model? Is there a P2P ONLY game release in the last 2 years that is consider a booming success? I stress ONLY because from your statement P2P is one of the guarantees success. Again I'll assume that you didn't mean P2P means the game will be sucessful. Finally, why are other types of games, that require servers, successful that are not MMOs and have never used P2P model? In my crystal ball and from experience with GW1 content will keep coming, and faster and better then a P2P game, it has to, it's part of the revenue model. 

  • teakboisteakbois Member Posts: 2,154
    didnt read thread, but the answer is WoW will be alrgely unaffected by GW2.  Its sub loss or gain will depend on quality of MoP vs the game being 8 years old, with game age the #1 factor in any sub drop.
  • martismartis Member UncommonPosts: 6

    Well I hate to tell you bud but your prediction is off.  I for one and many I know are dumping WOW for GW2.  More of what we are looking for and no monthly fee to boot.  So if youloke WOW good on ya,  I used to but no more.  Seven years and I am out. 

     

  • martismartis Member UncommonPosts: 6
    Originally posted by erictlewis

    Zero,  yea that is right zero.   The reason is the folks who play wow are a different demographic.  In fact I not seen any drop off in any of the games I play.  It had zero relation in swtor, eq2, and tsw.  I still see the same old folks.

    GW2 has a different type of player than the other games so they are not going to get your typical wow type players.  Just saying, folks want gw2 to kill wow, it not going to happen, only blizzard can do that to themselves.

     

    Well I hate to tell you bud, but your prediction is off.  I for one and many I know are dumping WOW for GW2.  More of what we are looking for and no monthly fee to boot.  So if you like WOW good on ya,  I used to but no more.  Seven years and I am out. 

  • KyleranKyleran Member LegendaryPosts: 44,088
    Originally posted by Badaboom
    Originally posted by Axslav
    Originally posted by Calerxes
    Not many as GW2 isn't a long term investment game mnay players will finish the content and move on quite quickly.

    Took the words right outta ma mouth. There is only so much you can get from a B2P game. P2P is the way to go.

    I was going to say the opposite.  There is nothing that gw2 doesn't have compared to wow and nothing, besides raiding, that wow does better.  Wow will lose a lot of subs. Why pay subs when you can play free?  

    Well, I think you are being a bit disingenious here.

    WOW has trinity style, tab target combat, which suprisingly some folks favor.  It also has mounts, even flying mounts, noticably absent at present in GW2.  Add in endless character progression in terms of both gear and power, GW2 is missing the latter. Oh yes, and open wolrd PVP, WOW's is better in many people's eyes.

    Probably a few more I can't think of right now, but there is definitely still some features that WOW has which might encourage people to stick with it.

    Edit: In the end, the payment model should never be the deciding factor on whether you play or not, go with the game that has the features/content you are looking for.

     

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  • BadaboomBadaboom Member UncommonPosts: 2,380
    Originally posted by Kyleran
    Originally posted by Badaboom
    Originally posted by Axslav
    Originally posted by Calerxes
    Not many as GW2 isn't a long term investment game mnay players will finish the content and move on quite quickly.

    Took the words right outta ma mouth. There is only so much you can get from a B2P game. P2P is the way to go.

    I was going to say the opposite.  There is nothing that gw2 doesn't have compared to wow and nothing, besides raiding, that wow does better.  Wow will lose a lot of subs. Why pay subs when you can play free?  

    Well, I think you are being a bit disingenious here.

    WOW has trinity style, tab target combat, which suprisingly some folks favor.  It also has mounts, even flying mounts, noticably absent at present in GW2.  Add in endless character progression in terms of both gear and power, GW2 is missing the latter.

    Probably a few more I can't think of right now, but there is definitely still some features that WOW has which might encourage people to stick with it.

     

    I was talking more about the different flavours of pvp and pve and crafting.   Semantics. 

  • daltaniousdaltanious Member UncommonPosts: 2,381
     

    Not a lot, imo. Many gw2 or for that matter any non-wow game players are wow haters. So should not influence a lot. Myself have been absent from wow for aprox last 8 months thanks to swtor, tsw, co, ...

    Gw2 does not have sub, but client is pretty expensive. But may says "shop" of theirs will be mondatory or p2w. On the other hand, have payed slightly less for TSW client which have sub. 

    Guess at some point will try gw2, but for now the only game in my radar is for nov MOP.

  • ariasaitchoariasaitcho Member UncommonPosts: 112

    While I have no idea on exact numbers, I can say this: what WoW loses over the next, say six months. Will be what amounts to normal attrition, ie: players that were going to leave anyway. Regardless of what the next "big" (read hyped) thing is, those players would have left. The excuse is that they're leaving for this game or that game, truth is they're simply bored with WoW and moving on.

     

    For those saying that the pay model will determine the success or failure of any particular game, poppycock! The determining factor in a games success is it's ability to generate profit for it's developer and publisher (if seperate companies). Whether it gets positive ratings from the gaming community can help or hinder that to some extent. But I think a large majority of players will try a game regardless of reviews, if it was a game they were looking forward to. In the WoW model, you need to have a majority of players returning month after month to turn a profit. F2P games need to have enough players buying from cash shops to turn a profit. And in the "box only" model you only need enough players to buy the box, period. Whether those players hang around for long or not is irrelevant, once they've bought the box.

     

     

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