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Guild Wars 2: It's the Pinball Machine of MMOs
http://techland.time.com/2012/08/28/guild-wars-2-its-the-pinball-machine-of-mmos/
you wander into your first dynamic world event, and it’s like what they say about cans of Pringles. Mine was something to do with the Norn’s preliminary bad guys, the swarthy, beard-braided Sons of Svanir. I was exploring a bit, minding my own business, then wham, a quest message pops into my screen queue and dozens of howling guys in headbands and dresses start charging the local Bear Shrine (the Norns wear animal skins and bellow stuff like “Halt traveler!” or “Hail, slayer of such-and-such”).
It was just me and a few others in the vicinity, so we started pummeling wave after wave. Then a few more players joined and the attacks grew more intense. Before you knew it: dozens of players, battling dozens of bad guys, in a melee scrum of arrows, lightning, arms, blades, flames, axes and bodies.
Now multiply that by “anywhere you go” times “pretty much all the time,” and you’ve got a sense for the manic compulsiveness of Guild Wars 2, which plays like the pinball machine of MMOs. There’s just never a dull moment. I’ve been in snowball fights with kids, timed hunts for worm eggs in icy caverns, barrel-gathering (and later catching) events, timed runs to gather scraps to help someone build a silly snowman and staggered events that built to epic boss smackdowns.
That’s my experience of Guild Wars 2 17 levels in: unpredictable, relentless, exhilarating, unexpectedly stable and — except for a few head-scratchers like the still-nonexistent trading post, some reports of server unavailability (hasn’t happened to me) and guild tab malfunctioning (also hasn’t happened to me) — essentially bug-free.
Comments
"That’s my experience of Guild Wars 2 17 levels in: unpredictable, relentless, exhilarating, unexpectedly stable and — except for a few head-scratchers like the still-nonexistent trading post, some reports of server unavailability (hasn’t happened to me) and guild tab malfunctioning (also hasn’t happened to me) — essentially bug-free."
Mirrors my experience, as well.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre