People tried to say how boring it was but were squashed by rabid fanboys.It is for super casuals and they knew exactly how to capture those type of players by making it B2P.
People should of listened to the few that fought against the fanboys and took so much abuse and bannings just for speaking against this pile of crap.
Oh and I won't put imop to appease these assholes either and i don't give a toss if i get banned for speaking my mind.Every mmo on this site is fucking awesome because they get $$$ for saying so.
If 80hrs+ a week is super casual then I don't know what to tell you.
Quest exist in GW: Hearts and DEs are quest. The difference is you don't have to talk to the NPC to do them. If you want a sense of story, talk to the NPCs. You then find out how good the story writing actually is. Some DEs are only triggered if a person talks to a NPC
Grinding for shines exist you just dont have to do it to stay on even footing with anyone else, or do it in order to progress to the next level.
Tiered gear exist, but its more for the min maxers than being the entry fee into dungeons
WvW is simply awesome. I just wish they would expand the amount of people that can particapate so the QUEs aren't as long.
People tried to say how boring it was but were squashed by rabid fanboys.It is for super casuals and they knew exactly how to capture those type of players by making it B2P.
People should of listened to the few that fought against the fanboys and took so much abuse and bannings just for speaking against this pile of crap.
Oh and I won't put imop to appease these assholes either and i don't give a toss if i get banned for speaking my mind.Every mmo on this site is fucking awesome because they get $$$ for saying so.
Man I don't know how many times I have been banned for simply speaking out against the masses about GW2. Even my guild isn't suprised when I tell them I was banned again. Opinion isn't appreciated on this forum if it goes against the advertising campaigns companies pay this site for.
So, no GW2 doesn't have the content to justify a monthly fee. Hell no game in the last few years has really justified a monthly fee, thats why they are closing (maybe Rift) or going F2P. Dynamic Events in GW2 aren't even Dynamic, its just a webbed system that triggers others (pretty static actually). Rift was more Dynamic with its Invasions at release, not the event itself, but the possibility of those invasion forces taking over outposts.
Your going to see on the GW2 wiki a guide to the "DE's" here shortly showing what you have to do to make them happen. ArenaNet should of just called them Events, because the word dynamic doesn't reflect anything at all of what they did.
"In the immediate future, we have this one, and then weve got another one that is actually going to be so were going to have, what we want to do, is in January, what were targeting to do, this may or may not happen, so you cant hold me to it. But what were targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo
I would have cancelled my subscription the first day once i realized there was nothing in the game but heart quests and DE's. The games system reminds me too much of that last Final fantasy MMO where there were no quests just those stupid guild leves. There's no content in this game and leveling becomes a chore that requires you to craft just to slightly keep up with he areas your in. One stupid quest for each level and then a bunch of random walking around. I don't feel compelled at all to explore because i know i'll run into a bunch of mobs i have to kill that give almost zero experience for killing. I feel absolutely no desire to go explore that cave over there because what's the point? The half hour i'll be in there i'll get maybe a bubble of experience and for what?
The game is so light on content it's almost criminal. I can't beleive this game was in development for this long. Would it really have been that hard to put a few quests in there just to give you some kind of reason to explore the world other than seeing another cave or another field?
If this game had a subscription, it would be a massive failure.
To me, it's still a way better game than most subs. based mmo I have played in the last 5++ years.
As for this statement : "The game is plagued with bugs " . Aside from the Trade Market and the Mail system that are constantly unavailable (this is really my only real issue with the game so far), I think it's pushing it a bit to much..
I had two DEs and one skill point that were bugged (and I've been playing since headstart). With the scope of the game and the number of things that happens all around at random, I would have thought there would be a lot more than that.
I don't think I play a different build than anyone though... but I also played most major mmos as soon as they got released since EQ, so I'm probably not seeing this under the same light.
I would have cancelled my subscription the first day once i realized there was nothing in the game but heart quests and DE's. The games system reminds me too much of that last Final fantasy MMO where there were no quests just those stupid guild leves. There's no content in this game and leveling becomes a chore that requires you to craft just to slightly keep up with he areas your in. One stupid quest for each level and then a bunch of random walking around. I don't feel compelled at all to explore because i know i'll run into a bunch of mobs i have to kill that give almost zero experience for killing. I feel absolutely no desire to go explore that cave over there because what's the point? The half hour i'll be in there i'll get maybe a bubble of experience and for what?
The game is so light on content it's almost criminal. I can't beleive this game was in development for this long. Would it really have been that hard to put a few quests in there just to give you some kind of reason to explore the world other than seeing another cave or another field?
If this game had a subscription, it would be a massive failure.
Honest question. Do you even play this game?
I doubt he still plays the game but its obvious that he has played the game. Even you can see that if you play. He is totally right about everything he said about the game.
Why do you think i highlighted it in yellow? because i just love the color so much? you have never played the game so you have no idea that whatever he wrote and highlighted in yellow is just BS.
I would have cancelled my subscription the first day once i realized there was nothing in the game but heart quests and DE's. The games system reminds me too much of that last Final fantasy MMO where there were no quests just those stupid guild leves. There's no content in this game and leveling becomes a chore that requires you to craft just to slightly keep up with he areas your in. One stupid quest for each level and then a bunch of random walking around. I don't feel compelled at all to explore because i know i'll run into a bunch of mobs i have to kill that give almost zero experience for killing. I feel absolutely no desire to go explore that cave over there because what's the point? The half hour i'll be in there i'll get maybe a bubble of experience and for what?
The game is so light on content it's almost criminal. I can't beleive this game was in development for this long. Would it really have been that hard to put a few quests in there just to give you some kind of reason to explore the world other than seeing another cave or another field?
If this game had a subscription, it would be a massive failure.
Honest question. Do you even play this game?
Right, people have been clammoring for a different way to do things, and the first time it happens, those who cried saying "I want a game that doesn't spoon feed me quest" Or "I am tired of quest hubs" turn around like little children.
You can't blow through stuff in this game. If you see some NPC's talking, you have to listen, cause they may be talking about something going on nearby. I saw some people talking about the water didn't look clean, and I had to travel across the zone to see bandits destroying the water tower. I didn't click on someone who said please go save our water tower, nor did I stumble upon it by accident, although I have stumbled into other situations by accident. Thats content. Thats a new way to do questing, and if you don't get it, sorry your dumb.
I try not to be too fanboyish, but seriously, this game did alot of things different. If you have been complaining about wanting something different, and say this is just same old same old, you the kind of person who would complain if somone hung you with a new rope.
I agree that this game does some things different and I give Arena Net props for trying but just like every other developer out there they have forgotton about what made people fall in love with the mmo genre and what made it special.
I won't pay the normal box much less with a sub on top.
Nowadays, there's too many games you can play for free. TOR is going F2P too, PS2, NW and maybe even WildStar will be F2P aswell.
Adding the fact that it's possible to get good quality single players for cheap prices, it's just not worth it.
I'm not against subs it all, but adding a full box price is too much.
Honestly, i'm like one of the previous posters. I may pay a sub to play, leave the game, and return for a month later on if there's enough content.
I've always said that GW2 is a solid themepark with many good things, but, i think it will last me for 2, maybe 3 months, and that's why i don't agree.
if the game was fully downloadable with a sub, or, better yet, with a box of 5, free month and sub, it'd may actually be worth it.
I would have cancelled my subscription the first day once i realized there was nothing in the game but heart quests and DE's. The games system reminds me too much of that last Final fantasy MMO where there were no quests just those stupid guild leves. There's no content in this game and leveling becomes a chore that requires you to craft just to slightly keep up with he areas your in. One stupid quest for each level and then a bunch of random walking around. I don't feel compelled at all to explore because i know i'll run into a bunch of mobs i have to kill that give almost zero experience for killing. I feel absolutely no desire to go explore that cave over there because what's the point? The half hour i'll be in there i'll get maybe a bubble of experience and for what?
The game is so light on content it's almost criminal. I can't beleive this game was in development for this long. Would it really have been that hard to put a few quests in there just to give you some kind of reason to explore the world other than seeing another cave or another field?
If this game had a subscription, it would be a massive failure.
Honest question. Do you even play this game?
I doubt he still plays the game but its obvious that he has played the game. Even you can see that if you play. He is totally right about everything he said about the game.
Why do you think i highlighted it in yellow? because i just love the color so much? you have never played the game so you have no idea that whatever he wrote and highlighted in yellow is just BS.
LMAO, prepurchased and started playing last friday night at 11 PM my time in Texas. Played a Thief till level 20 then rolled an Elementist and got it to level 16 or 17 before I had seen enough. If you look at the MMORPG.com guild roster you will even see my name. I guess everybody that does not feel like you have not played the game?
Yeh, I guess the developers are well aware of the fact that their game gets dull for many players within the first month who wouldn't pay for another month. The fact that the game had a higher box price (55 EUR) and no subscription means the developers didn't really believe in the longevity of their game. This is like a very cheap "lifetime" offer
the GW2 box price was the same as most other games in the usa..
But only because I gave a few other titles, that were P2P, a couple of months of my time.
I don't see this game holding my attention in the long run. This isn't 2004, when I was easily entranced and kept playing an MMO for far longer even though I grinded my hind off.
I've almost completely outgrown themepark MMORPGs...
The wonky, floaty, shit visual cues combat is annoying me like nobody's business. If it weren't for the numbers/text flying around I would have NO clue that I was hitting something or that something did indeed hit me.
Originally posted by Eir_S Are you kidding? I paid for Cataclsym, GW2 is worth a sub more than that... however, I still selected the last option. I'm over subscriptions. They don't equal a better product by default like some people think.
Have to agree with this comment ...i wont sub to a game again..bought a lifetime for TSW and it was worth it but no more subs after this..if these guys can put a game like this out without a sub then so can the rest.
I would have cancelled my subscription the first day once i realized there was nothing in the game but heart quests and DE's. The games system reminds me too much of that last Final fantasy MMO where there were no quests just those stupid guild leves. There's no content in this game and leveling becomes a chore that requires you to craft just to slightly keep up with he areas your in. One stupid quest for each level and then a bunch of random walking around. I don't feel compelled at all to explore because i know i'll run into a bunch of mobs i have to kill that give almost zero experience for killing. I feel absolutely no desire to go explore that cave over there because what's the point? The half hour i'll be in there i'll get maybe a bubble of experience and for what?
The game is so light on content it's almost criminal. I can't beleive this game was in development for this long. Would it really have been that hard to put a few quests in there just to give you some kind of reason to explore the world other than seeing another cave or another field?
If this game had a subscription, it would be a massive failure.
Honest question. Do you even play this game?
I doubt he still plays the game but its obvious that he has played the game. Even you can see that if you play. He is totally right about everything he said about the game.
Why do you think i highlighted it in yellow? because i just love the color so much? you have never played the game so you have no idea that whatever he wrote and highlighted in yellow is just BS.
LMAO, prepurchased and started playing last friday night at 11 PM my time in Texas. Played a Thief till level 20 then rolled an Elementist and got it to level 16 or 17 before I had seen enough. If you look at the MMORPG.com guild roster you will even see my name. I guess everybody that does not feel like you have not played the game?
It has nothing to do with your feelings. it is about features of the game which i highligthed in yellow.
Are you gonna tell me with straight face that you get zero xp for killing mobs if you go out exploring?
A cave and a field is all that is there to see when you explore? and all you get is a bubble of experince?
The game is light on content because it doesn't have quests? even though scouts work on similar principles and replace traditional questing?
Sorry but like i said earlier......this got nothing to with your FEELINGS.
I don't mind people criticising the game, i do that 90% of the time. But atleast do it on basis of factual information and not just make s*** up.
I would have cancelled my subscription the first day once i realized there was nothing in the game but heart quests and DE's. The games system reminds me too much of that last Final fantasy MMO where there were no quests just those stupid guild leves. There's no content in this game and leveling becomes a chore that requires you to craft just to slightly keep up with he areas your in. One stupid quest for each level and then a bunch of random walking around. I don't feel compelled at all to explore because i know i'll run into a bunch of mobs i have to kill that give almost zero experience for killing. I feel absolutely no desire to go explore that cave over there because what's the point? The half hour i'll be in there i'll get maybe a bubble of experience and for what?
The game is so light on content it's almost criminal. I can't beleive this game was in development for this long. Would it really have been that hard to put a few quests in there just to give you some kind of reason to explore the world other than seeing another cave or another field?
If this game had a subscription, it would be a massive failure.
Honest question. Do you even play this game?
Right, people have been clammoring for a different way to do things, and the first time it happens, those who cried saying "I want a game that doesn't spoon feed me quest" Or "I am tired of quest hubs" turn around like little children.
You can't blow through stuff in this game. If you see some NPC's talking, you have to listen, cause they may be talking about something going on nearby. I saw some people talking about the water didn't look clean, and I had to travel across the zone to see bandits destroying the water tower. I didn't click on someone who said please go save our water tower, nor did I stumble upon it by accident, although I have stumbled into other situations by accident. Thats content. Thats a new way to do questing, and if you don't get it, sorry your dumb.
I try not to be too fanboyish, but seriously, this game did alot of things different. If you have been complaining about wanting something different, and say this is just same old same old, you the kind of person who would complain if somone hung you with a new rope.
I agree that this game does some things different and I give Arena Net props for trying but just like every other developer out there they have forgotton about what made people fall in love with the mmo genre and what made it special.
I disagree, I think they carved out everything that made the game "special" for elitist that only had fun by preventing other people to have fun. By removing the aspects of the game that cause competition between cooperative players, and closing down the walls that prevent access to content, they were able to keep the game challenging and fresh, without allowing the elites to be able to claim "superiority" because only they see and can do the hardest parts of the game.
What makes the MMO genre special is that we can play with people all over the world and make new friends while playing games, that we can just ask in chat how to do something, that we can see other people moving around the game world and go help them. USed too it was so new that we all did because it was something special, then it got to the point that we stopped because it wasn't worth it, we all figured out it was quicker to go it alone. This game brought going and helping each other back. Thats what made me fall in love with MMO's, so no, for me this game capured better than any game ever has about "what made people fall in love with the mmo genre and what made it special."
I would have cancelled my subscription the first day once i realized there was nothing in the game but heart quests and DE's. The games system reminds me too much of that last Final fantasy MMO where there were no quests just those stupid guild leves. There's no content in this game and leveling becomes a chore that requires you to craft just to slightly keep up with he areas your in. One stupid quest for each level and then a bunch of random walking around. I don't feel compelled at all to explore because i know i'll run into a bunch of mobs i have to kill that give almost zero experience for killing. I feel absolutely no desire to go explore that cave over there because what's the point? The half hour i'll be in there i'll get maybe a bubble of experience and for what?
The game is so light on content it's almost criminal. I can't beleive this game was in development for this long. Would it really have been that hard to put a few quests in there just to give you some kind of reason to explore the world other than seeing another cave or another field?
If this game had a subscription, for me, it would be a massive failure
Fixed for you!
Reporter: What's behind Blizzard success, and how do you make your gamers happy? Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
Originally posted by Eir_S Are you kidding? I paid for Cataclsym, GW2 is worth a sub more than that... however, I still selected the last option. I'm over subscriptions. They don't equal a better product by default like some people think.
Have to agree with this comment ...i wont sub to a game again..bought a lifetime for TSW and it was worth it but no more subs after this..if these guys can put a game like this out without a sub then so can the rest.
That does not really make sense to me. If you like Guild Wars 2 then why not pay a sub? I have no problem paying sub fees at all. The problem is that I have not played a game since my old Lineage 2 days thats worthy of a sub. If a game comes out and it is everything that I want in a mmo I will gladly pay a sub for it. The problem is that I am still waiting for that game.
I dont understand your poll really. "No, I do not think the game is good enough to have a sub." I heard Skyrim is widely recognized as super great game, should it have subscription because it's that good? I thought subscription was first introduced to pay for the running fees of a game, not based on how good it is, and today sub is nothing more than extra payment for nothing extra in some games.
I just might check out MoP if it didnt have sub fee. I would have been playing TOR before GW2 was released if it didnt have sub fee, and I would play TSW as my second mmorpg right now if it wouldnt have sub fee. Before GW2 I thought sub fee is fine if the game is "big" enough, but if I can get a game like GW2 without the sub fee, I dont think I'll ever pay a monthly fee for any game, or if I do, it has to be something really mindblowing, and I dont see that coming.
I intend to use some money in the cash shop for stuff like character slots and bank expansions anyway.
This game is more worthy of a monthly feee than most if not all subscriptions based games released these last years.
But of course, a subscription would involve the removal of the cash shop...
Originally posted by vanderghast
The game is so light on content it's almost criminal.
What is "almost criminal" is to spread such misinformation about the game. GW2 has more content at release than many MMOs have years after their release.
Second this. I must say I have come to realize people are dumber than I thought by reading comments such as "GW2 has no content / not enough content for a sub" It has more b((/&% content than any other game released in the past few years... by far. You may not LIKE it but you can't say it isn't there with a straight face.
No, I didnt even buy the game. I signed up for the beta and wish I had not even done that since I am getting requests to reset my Guild Wars 2/NCSoft password now. Can I completely close down an NCSoft account?
Originally posted by Flaming_MMO No, I didnt even buy the game. I signed up for the beta and wish I had not even done that since I am getting requests to reset my Guild Wars 2/NCSoft password now. Can I completely close down an NCSoft account?
Send ina ticket to NCsfot support. they will shut it down for you. Or just make anew email id and change it in your Ncsoft account. That way you won't get spam on your main email account.
I lost all faith in sub-based games. While it's only natural to think that the more you pay in total, the better game you get in return, in our harsh reality it's not true. The more you pay for a game, the more likely its run by people who care only about bleeding their customers dry.
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
I intend to use some money in the cash shop for stuff like character slots and bank expansions anyway.
This game is more worthy of a monthly feee than most if not all subscriptions based games released these last years.
But of course, a subscription would involve the removal of the cash shop...
Originally posted by vanderghast
The game is so light on content it's almost criminal.
What is "almost criminal" is to spread such misinformation about the game. GW2 has more content at release than many MMOs have years after their release.
Second this. I must say I have come to realize people are dumber than I thought by reading comments such as "GW2 has no content / not enough content for a sub" It has more b((/&% content than any other game released in the past few years... by far. You may not LIKE it but you can't say it isn't there with a straight face.
Edit: oops had written a bad word, sorry!
What content? There is not alot of different things to do in the game and there is nonthing to work toward doing at higher level. A dungeon and thats it? No wonder people are level 80 already complaining about nonthing to do.
I wish it had a sub, then I would have saved myself the cost of a box =/ I fell to the hype and a friends nagging, I only caved because it didn't have a sub.. sigh.
If it had a sub I would never have tried it..
Damn Aori, looks like we are still searching for something to play. One day my friend, one day.
Comments
If 80hrs+ a week is super casual then I don't know what to tell you.
Quest exist in GW: Hearts and DEs are quest. The difference is you don't have to talk to the NPC to do them. If you want a sense of story, talk to the NPCs. You then find out how good the story writing actually is. Some DEs are only triggered if a person talks to a NPC
Grinding for shines exist you just dont have to do it to stay on even footing with anyone else, or do it in order to progress to the next level.
Tiered gear exist, but its more for the min maxers than being the entry fee into dungeons
WvW is simply awesome. I just wish they would expand the amount of people that can particapate so the QUEs aren't as long.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
Man I don't know how many times I have been banned for simply speaking out against the masses about GW2. Even my guild isn't suprised when I tell them I was banned again. Opinion isn't appreciated on this forum if it goes against the advertising campaigns companies pay this site for.
So, no GW2 doesn't have the content to justify a monthly fee. Hell no game in the last few years has really justified a monthly fee, thats why they are closing (maybe Rift) or going F2P. Dynamic Events in GW2 aren't even Dynamic, its just a webbed system that triggers others (pretty static actually). Rift was more Dynamic with its Invasions at release, not the event itself, but the possibility of those invasion forces taking over outposts.
Your going to see on the GW2 wiki a guide to the "DE's" here shortly showing what you have to do to make them happen. ArenaNet should of just called them Events, because the word dynamic doesn't reflect anything at all of what they did.
"In the immediate future, we have this one, and then weve got another one that is actually going to be so were going to have, what we want to do, is in January, what were targeting to do, this may or may not happen, so you cant hold me to it. But what were targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo
samething I thought
To me, it's still a way better game than most subs. based mmo I have played in the last 5++ years.
As for this statement : "The game is plagued with bugs " . Aside from the Trade Market and the Mail system that are constantly unavailable (this is really my only real issue with the game so far), I think it's pushing it a bit to much..
I had two DEs and one skill point that were bugged (and I've been playing since headstart). With the scope of the game and the number of things that happens all around at random, I would have thought there would be a lot more than that.
I don't think I play a different build than anyone though... but I also played most major mmos as soon as they got released since EQ, so I'm probably not seeing this under the same light.
Why do you think i highlighted it in yellow? because i just love the color so much? you have never played the game so you have no idea that whatever he wrote and highlighted in yellow is just BS.
I agree that this game does some things different and I give Arena Net props for trying but just like every other developer out there they have forgotton about what made people fall in love with the mmo genre and what made it special.
I won't pay the normal box much less with a sub on top.
Nowadays, there's too many games you can play for free. TOR is going F2P too, PS2, NW and maybe even WildStar will be F2P aswell.
Adding the fact that it's possible to get good quality single players for cheap prices, it's just not worth it.
I'm not against subs it all, but adding a full box price is too much.
Honestly, i'm like one of the previous posters. I may pay a sub to play, leave the game, and return for a month later on if there's enough content.
I've always said that GW2 is a solid themepark with many good things, but, i think it will last me for 2, maybe 3 months, and that's why i don't agree.
if the game was fully downloadable with a sub, or, better yet, with a box of 5, free month and sub, it'd may actually be worth it.
LMAO, prepurchased and started playing last friday night at 11 PM my time in Texas. Played a Thief till level 20 then rolled an Elementist and got it to level 16 or 17 before I had seen enough. If you look at the MMORPG.com guild roster you will even see my name. I guess everybody that does not feel like you have not played the game?
the GW2 box price was the same as most other games in the usa..
EQ2 fan sites
I've almost completely outgrown themepark MMORPGs...
The wonky, floaty, shit visual cues combat is annoying me like nobody's business. If it weren't for the numbers/text flying around I would have NO clue that I was hitting something or that something did indeed hit me.
Action combat my foot.
Have to agree with this comment ...i wont sub to a game again..bought a lifetime for TSW and it was worth it but no more subs after this..if these guys can put a game like this out without a sub then so can the rest.
It has nothing to do with your feelings. it is about features of the game which i highligthed in yellow.
Are you gonna tell me with straight face that you get zero xp for killing mobs if you go out exploring?
A cave and a field is all that is there to see when you explore? and all you get is a bubble of experince?
The game is light on content because it doesn't have quests? even though scouts work on similar principles and replace traditional questing?
Sorry but like i said earlier......this got nothing to with your FEELINGS.
I don't mind people criticising the game, i do that 90% of the time. But atleast do it on basis of factual information and not just make s*** up.
I disagree, I think they carved out everything that made the game "special" for elitist that only had fun by preventing other people to have fun. By removing the aspects of the game that cause competition between cooperative players, and closing down the walls that prevent access to content, they were able to keep the game challenging and fresh, without allowing the elites to be able to claim "superiority" because only they see and can do the hardest parts of the game.
What makes the MMO genre special is that we can play with people all over the world and make new friends while playing games, that we can just ask in chat how to do something, that we can see other people moving around the game world and go help them. USed too it was so new that we all did because it was something special, then it got to the point that we stopped because it wasn't worth it, we all figured out it was quicker to go it alone. This game brought going and helping each other back. Thats what made me fall in love with MMO's, so no, for me this game capured better than any game ever has about "what made people fall in love with the mmo genre and what made it special."
My Thoughts on Content Locust
Fixed for you!
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
That does not really make sense to me. If you like Guild Wars 2 then why not pay a sub? I have no problem paying sub fees at all. The problem is that I have not played a game since my old Lineage 2 days thats worthy of a sub. If a game comes out and it is everything that I want in a mmo I will gladly pay a sub for it. The problem is that I am still waiting for that game.
I dont understand your poll really. "No, I do not think the game is good enough to have a sub." I heard Skyrim is widely recognized as super great game, should it have subscription because it's that good? I thought subscription was first introduced to pay for the running fees of a game, not based on how good it is, and today sub is nothing more than extra payment for nothing extra in some games.
I just might check out MoP if it didnt have sub fee. I would have been playing TOR before GW2 was released if it didnt have sub fee, and I would play TSW as my second mmorpg right now if it wouldnt have sub fee. Before GW2 I thought sub fee is fine if the game is "big" enough, but if I can get a game like GW2 without the sub fee, I dont think I'll ever pay a monthly fee for any game, or if I do, it has to be something really mindblowing, and I dont see that coming.
Second this. I must say I have come to realize people are dumber than I thought by reading comments such as "GW2 has no content / not enough content for a sub" It has more b((/&% content than any other game released in the past few years... by far. You may not LIKE it but you can't say it isn't there with a straight face.
Edit: oops had written a bad word, sorry!
Send ina ticket to NCsfot support. they will shut it down for you. Or just make anew email id and change it in your Ncsoft account. That way you won't get spam on your main email account.
DAOC Live (inactive): R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R6 Healer
I lost all faith in sub-based games. While it's only natural to think that the more you pay in total, the better game you get in return, in our harsh reality it's not true. The more you pay for a game, the more likely its run by people who care only about bleeding their customers dry.
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
What content? There is not alot of different things to do in the game and there is nonthing to work toward doing at higher level. A dungeon and thats it? No wonder people are level 80 already complaining about nonthing to do.
Damn Aori, looks like we are still searching for something to play. One day my friend, one day.
no. Why?
Because I am broke as goat.
That is why I love GW2!!