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Funcom has announced the next series of updates for Age of Conan Unchained. Called "Secrets of Dragon's Spine", the content will be released in an episodic fashion with releases approximately every six weeks. The first update is slated to be released in the next few months and will feature a desert location filled with new dungeons, quests, monsters and rewards.
Within the new content, which is aimed at level eighty players, there will be several new dungeons, a new raid area, a massive outdoor region (roughly the same size as the coast of Ardashir), and a new PvP area, as well as a host of new rewards, armor sets, weapons and other cultural items. There will also be a new mount type that will be revealed later on, which is closely linked to the story in the new area. The new dungeons are called The Coils of Ubah Kan, The Sepulchral of the Wyrm and The Slithering Chaos, and will offer the same kind of selection of experiences as in ‘The Savage Coast of Turan’ update.
Read more about Secrets of Dragon's Spine on the Age of Conan Unchained site.
Comments
Definitely NOT the impression I got talking to Craig Morrison at PAX.
¯\_(ツ)_/¯
I would LOVE to be wrong! I really would
However cutbacks to a team that had already faced delays over the past year does not provide much encouragement. Still, I can afford to be hopeful
Craig talks out of his ass 99% of the time. The man is a pathological liar.
As if you've ever met him, spoke to him, or know .001% of anything about him.
AOC is one of the best PVE mmorpgs games out there, sure thats not what it was origionally suppose to be but still its awesome fun.. so im glad they are adding more to the game
I agree. Funcom are amongst the best in the business with their instance design.
Tried AoC 17 month ago just to check if the new machine could handle it and curious how the swaying grass and water reflection worked out. Ended up staying in Hyboria bit more intesive adult MMO, and the graphics are great once u have the machine for it. . The episodes will just spice it up more between raids too (more adventure type), something I see they do in TSW.
The problem with this game, you are channeled everywhere. It is not an open world, it feels like being in a cage all the time.
That is why it is pretty much dead, there are a ton of much better games out there.
You people need to get a clue this is common practice to layoff workers , let contracted workers go after a release of a game WOW does it, and everyone does it and I know because I been in the industy, so this forum and the people on it just like the media loves to blow things out of proportion as usually... Oh also they have proven people wrong with TSW with an awesome lauch!!
If I was funcom I would be happy to prove the fans wrong that they know how to release a good game they release way , way better then GW2 did thats for sure, GW2 is bug ridden...
Ummm they have different teams, this surprising how many people do not have a clue about game design, thats scary .
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
Well.... at the risk of seeming like a jerk, here we are in January 2013