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News Flash: Population Indicators can be "adjusted"

Just saying that there's a reason SOE took out actual player numbers from their server list & replaced them with meaningless "Load Indication" identifiers a long time ago.

 

Do you know what "High" means? Nope!

Do you know what "Medium" means? Nope!

etc etc.....

 

Also, SOE was called out a couple years ago for "Adjusting" what each indicator's threshhold was as population declined in EQ2 & EQ1. Nothing really came of it because hey, EQ1 is like a Dinosaur & EQ2 no one really cares for (a failed WoW-Clone afterall).

 

Just wanted to try and remind you guys that indicators are NOT trustworthy reasons to go "BUT LOOK! Gw2 is retaining its playerbase! You can easily see it by checking the load indicators!!!!"......Nope!

[edit]: I wanted to point out that I'm not attacking GW2 here, but the argumentative nature of using load indicators to represent current population values being a fallacy. Please don't think I'm attacking anything other than that mindset! I'm actually disappointed in this forum that I'm having to make such an edit.

 

 

:)

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

«1345

Comments

  • LoktofeitLoktofeit Member RarePosts: 14,247

    "Nothing really came of it..."

     

    because no one other than picayune forumites give a crap.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • ElSandmanElSandman Member Posts: 94
    [mod edit]

    And yet, if you check this indicator today, even their indicator is showing a different story than it was yesterday.

  • Eir_SEir_S Member UncommonPosts: 4,440
    Originally posted by Loktofeit

    "Nothing really came of it..."

     

    because no one other than picayune forumites give a crap.

    This lol

  • PurutzilPurutzil Member UncommonPosts: 3,048
    Originally posted by Fadedbomb

    Just saying that there's a reason SOE took out actual player numbers from their server list & replaced them with meaningless "Load Indication" identifiers a long time ago.

     

    Do you know what "High" means? Nope!

    Do you know what "Medium" means? Nope!

    etc etc.....

     

    Also, SOE was called out a couple years ago for "Adjusting" what each indicator's threshhold was as population declined in EQ2 & EQ1. Nothing really came of it because hey, EQ1 is like a Dinosaur & EQ2 no one really cares for (a failed WoW-Clone afterall).

     

    Just wanted to try and remind you guys that indicators are NOT trustworthy reasons to go "BUT LOOK! Gw2 is retaining its playerbase! You can easily see it by checking the load indicators!!!!"......Nope!

    Um... well you kind of lost any value for this thread in that comment. You do know that WoW basically is a clone of EQ1 right? Its because of everquest wow was designed the way it was. Not to mention I believe they came out nearly the same time (EQ2 a little bit after). So yeah... you pretty much discredited your entire thread of any facts you would of had by that little tidbit there.

  • AerowynAerowyn Member Posts: 7,928
    or you could easily tell by playing the game and seeing all the people all over even in the very LARGE cities and zones. Obviously less than launch but still a lot of people.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • UkiahUkiah Member Posts: 273
    Originally posted by Aerowyn
    or you could easily tell by playing the game and seeing all the people all over even in the very LARGE cities and zones. Obviously less than launch but still a lot of people.

    I STILL get shuffled to overlfow in LA no matter WHAT time I play (7pm or 11pm or 3am) and frequently get shuffled to overflow in many of the 1-15, 15-25, 25-30 zones. Additionally, my server STILL has a hellacious WvWvW queue.

     

    Has the population gone down? I don't know and I don't give a damn. I'm not paying a monthly subscription and I'm still enjoying the game.

  • observerobserver Member RarePosts: 3,685
    Originally posted by Fadedbomb

    Just saying that there's a reason SOE took out actual player numbers from their server list & replaced them with meaningless "Load Indication" identifiers a long time ago.

     

    Do you know what "High" means? Nope!

    Do you know what "Medium" means? Nope!

    etc etc.....

     

    Also, SOE was called out a couple years ago for "Adjusting" what each indicator's threshhold was as population declined in EQ2 & EQ1. Nothing really came of it because hey, EQ1 is like a Dinosaur & EQ2 no one really cares for (a failed WoW-Clone afterall).

     

    Just wanted to try and remind you guys that indicators are NOT trustworthy reasons to go "BUT LOOK! Gw2 is retaining its playerbase! You can easily see it by checking the load indicators!!!!"......Nope!

     

     

     

    :)

    EQ2 released before WoW.. so how is it a WoW clone? o.0

  • stratasaurusstratasaurus Member Posts: 220
    Originally posted by Purutzil
    Originally posted by Fadedbomb

    Just saying that there's a reason SOE took out actual player numbers from their server list & replaced them with meaningless "Load Indication" identifiers a long time ago.

     

    Do you know what "High" means? Nope!

    Do you know what "Medium" means? Nope!

    etc etc.....

     

    Also, SOE was called out a couple years ago for "Adjusting" what each indicator's threshhold was as population declined in EQ2 & EQ1. Nothing really came of it because hey, EQ1 is like a Dinosaur & EQ2 no one really cares for (a failed WoW-Clone afterall).

     

    Just wanted to try and remind you guys that indicators are NOT trustworthy reasons to go "BUT LOOK! Gw2 is retaining its playerbase! You can easily see it by checking the load indicators!!!!"......Nope!

    Um... well you kind of lost any value for this thread in that comment. You do know that WoW basically is a clone of EQ1 right? Its because of everquest wow was designed the way it was. Not to mention I believe they came out nearly the same time (EQ2 a little bit after). So yeah... you pretty much discredited your entire thread of any facts you would of had by that little tidbit there.

    First of all one wrong opinion does not discredit an entire post unless those two points are part of the same equation.  I don't know about EQ1 or EQ2 or what cloned what and I don't care.  The OP point about load indicators being purely subjective and having no real value is still valid.

  • RokurgeptaRokurgepta Member, Newbie CommonPosts: 2,136
    Originally posted by stratasaurus
    Originally posted by Purutzil
    Originally posted by Fadedbomb

    Just saying that there's a reason SOE took out actual player numbers from their server list & replaced them with meaningless "Load Indication" identifiers a long time ago.

     

    Do you know what "High" means? Nope!

    Do you know what "Medium" means? Nope!

    etc etc.....

     

    Also, SOE was called out a couple years ago for "Adjusting" what each indicator's threshhold was as population declined in EQ2 & EQ1. Nothing really came of it because hey, EQ1 is like a Dinosaur & EQ2 no one really cares for (a failed WoW-Clone afterall).

     

    Just wanted to try and remind you guys that indicators are NOT trustworthy reasons to go "BUT LOOK! Gw2 is retaining its playerbase! You can easily see it by checking the load indicators!!!!"......Nope!

    Um... well you kind of lost any value for this thread in that comment. You do know that WoW basically is a clone of EQ1 right? Its because of everquest wow was designed the way it was. Not to mention I believe they came out nearly the same time (EQ2 a little bit after). So yeah... you pretty much discredited your entire thread of any facts you would of had by that little tidbit there.

    First of all one wrong opinion does not discredit an entire post unless those two points are part of the same equation.  I don't know about EQ1 or EQ2 or what cloned what and I don't care.  The OP point about load indicators being purely subjective and having no real value is still valid.

     Its not an opinion. It shows a lack of knowledge and a willingness to say anything to get noticed. Haters do that all the time. Its why they lack credibility.

  • WizardryWizardry Member LegendaryPosts: 19,332
    Originally posted by Loktofeit

    "Nothing really came of it..."

     

    because no one other than picayune forumites give a crap.

    Well it didn't matter in Eq2 becuase everyone knew where the highest pop base was on the f2p server.However the whole game went f2p so now people might actually want to know pops for various reasons.

    I play a 10 year old game ffxi,i have many reasons for choosing and moving about servers.At one time i wanted the highest pop so my wares could sell easier and had more players to commune with.Now i like a medium base so i can claim the bosses :)

    Also i have noticed that with a smaller pop the crafts are slim ,therefore in more demand,you can really sell stuff at a well above price because nobody else is competing with you.Example when servers were really full i was selling a few items around 10k,now they easily go 40-60k,just because of a lower pop base.So i kill two birds one stone,make fewer crafts but make a higher profit and get all the claims i want from NM/Bosses.

    As to using numbers to bicker over a games success,no i coudln't care less about that.However we have seen a trend over the last several years and i think it is important to at least notice trends changing or not.The trends have been super obvious,linear questing games with end game pvp have NOT been successful,yet devs continue to whip otu the same failing formula.

    What it tells me is simple,they are not retaining customers,but they MUST be making a decent profit.Answer is simple,they have truned their effrots to making incomplete games,market the ehck out of them,make all their profit on the sale alone,then the rest is bonus.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • RokurgeptaRokurgepta Member, Newbie CommonPosts: 2,136
    Originally posted by ElSandman

    A simple, but true point that seems to have been lost on some of the more ardent fanbois of GW2.

     

    And yet, if you check this indicator today, even their indicator is showing a different story than it was yesterday.

     If the indicator is different from yesterday then that means the indicator changes due to actual online population. That would be the opposite of your earlier claims.

  • stratasaurusstratasaurus Member Posts: 220
    Originally posted by Rokurgepta
    Originally posted by stratasaurus
    Originally posted by Purutzil
    Originally posted by Fadedbomb

    Just saying that there's a reason SOE took out actual player numbers from their server list & replaced them with meaningless "Load Indication" identifiers a long time ago.

     

    Do you know what "High" means? Nope!

    Do you know what "Medium" means? Nope!

    etc etc.....

     

    Also, SOE was called out a couple years ago for "Adjusting" what each indicator's threshhold was as population declined in EQ2 & EQ1. Nothing really came of it because hey, EQ1 is like a Dinosaur & EQ2 no one really cares for (a failed WoW-Clone afterall).

     

    Just wanted to try and remind you guys that indicators are NOT trustworthy reasons to go "BUT LOOK! Gw2 is retaining its playerbase! You can easily see it by checking the load indicators!!!!"......Nope!

    Um... well you kind of lost any value for this thread in that comment. You do know that WoW basically is a clone of EQ1 right? Its because of everquest wow was designed the way it was. Not to mention I believe they came out nearly the same time (EQ2 a little bit after). So yeah... you pretty much discredited your entire thread of any facts you would of had by that little tidbit there.

    First of all one wrong opinion does not discredit an entire post unless those two points are part of the same equation.  I don't know about EQ1 or EQ2 or what cloned what and I don't care.  The OP point about load indicators being purely subjective and having no real value is still valid.

     Its not an opinion. It shows a lack of knowledge and a willingness to say anything to get noticed. Haters do that all the time. Its why they lack credibility.

    So you are saying load indicators are infact objective and are not set by the game makers?  Yeah EQ2 was not a wow clone it was just not as popular a game as wow(I never played EQ2 so I cannot say it was/is any better or worse then wow) However my disagreement with this still plays no roll in wether the main point is true or not.

    This type of thinking is exactly what is wrong with politics.  Basically what you just said was because I disagree or he was wrong about one thing everything he says is wrong.  And this other guy said something I like or is true so everything he says is true.  How about you look at each statement and decide if you agree with that statement, its called thinking for yourself.

  • ElSandmanElSandman Member Posts: 94
    Originally posted by cahenderson
    Originally posted by Aerowyn
    or you could easily tell by playing the game and seeing all the people all over even in the very LARGE cities and zones. Obviously less than launch but still a lot of people.

    I STILL get shuffled to overlfow in LA no matter WHAT time I play (7pm or 11pm or 3am) and frequently get shuffled to overflow in many of the 1-15, 15-25, 25-30 zones. Additionally, my server STILL has a hellacious WvWvW queue.

     

    Has the population gone down? I don't know and I don't give a damn. I'm not paying a monthly subscription and I'm still enjoying the game.

    On Sanctum of Rall, during headstart and say first week of live everytime I zoned I went to overflowand usually stayed there for 20 mins or so, regardless of where.  Last time I logged in a couple of days ago, I was able to do multiple changes of zone without any sign of overflow until I went into Lion's Arch where I was on overflow for at most 1 minute.

     

    What does this mean?  Well you are dead right in that these anecdotes mean nothing.  This is why people search for other yardsticks for this sort of information.

     

    I am glad that you are continuing to enjoy the game.  That is what we all play these things for at the end of the day.

  • RokurgeptaRokurgepta Member, Newbie CommonPosts: 2,136
    Originally posted by stratasaurus
    Originally posted by Rokurgepta
    Originally posted by stratasaurus
    Originally posted by Purutzil
    Originally posted by Fadedbomb

    Just saying that there's a reason SOE took out actual player numbers from their server list & replaced them with meaningless "Load Indication" identifiers a long time ago.

     

    Do you know what "High" means? Nope!

    Do you know what "Medium" means? Nope!

    etc etc.....

     

    Also, SOE was called out a couple years ago for "Adjusting" what each indicator's threshhold was as population declined in EQ2 & EQ1. Nothing really came of it because hey, EQ1 is like a Dinosaur & EQ2 no one really cares for (a failed WoW-Clone afterall).

     

    Just wanted to try and remind you guys that indicators are NOT trustworthy reasons to go "BUT LOOK! Gw2 is retaining its playerbase! You can easily see it by checking the load indicators!!!!"......Nope!

    Um... well you kind of lost any value for this thread in that comment. You do know that WoW basically is a clone of EQ1 right? Its because of everquest wow was designed the way it was. Not to mention I believe they came out nearly the same time (EQ2 a little bit after). So yeah... you pretty much discredited your entire thread of any facts you would of had by that little tidbit there.

    First of all one wrong opinion does not discredit an entire post unless those two points are part of the same equation.  I don't know about EQ1 or EQ2 or what cloned what and I don't care.  The OP point about load indicators being purely subjective and having no real value is still valid.

     Its not an opinion. It shows a lack of knowledge and a willingness to say anything to get noticed. Haters do that all the time. Its why they lack credibility.

    So you are saying load indicators are infact objective and are not set by the game makers?  Yeah EQ2 was not a wow clone it was just not as popular a game as wow(I never played EQ2 so I cannot say it was/is any better or worse then wow) However my disagreement with this still plays no roll in wether the main point is true or not.

    This type of thinking is exactly what is wrong with politics.  Basically what you just said was because I disagree or he was wrong about one thing everything he says is wrong.  And this other guy said something I like or is true so everything he says is true.  How about you look at each statement and decide if you agree with that statement, its called thinking for yourself.

    [mod edit]

    Could a game company manipulate its server load status to make people think more people are playing? Of course they could. Do I believe GW2 is doing that? No I dont. If at such time I log into game and see high as the status for my server but find few people then my opinion will change.

  • stratasaurusstratasaurus Member Posts: 220
    Originally posted by Rokurgepta
     

     I am thinking for myself. What we have is a pattern. If said poster is always posting negative and is of dubious credibility even an honest thing he says will be doubted. Thats reality. If you lie all the time being believed becomes harder. Here we have a disgruntled ex player making claims, generally those claims must be taken with a grain of salt.

     

    If your posts show a tendency towards made up facts people tend to dismiss all you say as rubbish. Thats just what happens after you earn a reputation.

     

    Could a game company manipulate its server load status to make people think more people are playing? Of course they could. Do I believe GW2 is doing that? No I dont. If at such time I log into game and see high as the status for my server but find few people then my opinion will change.

    I don't know about the OP but I am not claiming that GW2 is changing or manipulating the queues.  What I am saying is that poeple on here in threads have used load indicators as stats to how the game is doing and really without knowing what they are set to they are poor and unreliable stats.  The numbers that it takes to go from normal to high or from high to full could be a relatively large number or a relatively small number.  We don't know what those are set to.  I know on Wow there are certain realms that show full all the time and I don't think those load indicators have anything to do with actual amount of players in game they are just perma put there because those servers are considered to have a high chance at a queue.

    edit:also it is 100% true that they can be changed at any time without our knowledge by any game maker making them even less reliable as a stat.

     

    Also the explanation you just gave was thinking for yourself I'm glade you have an opinion on the topic but that opinion had nothing to do with EQ2 being or not being a clone of Wow.

  • reef22reef22 Member UncommonPosts: 85

    Em...interesting...

     

    So are you(the OP) telling us that A-Net purposely changed the server status to FULL to prevent players from getting in or not being able to create new character as well?

    You do know that there are 4 server status, not 3 right?  There are High, Medium, Low AND Full.  So why would they manually change any of the status?

  • EletherylEletheryl Member Posts: 152
    The server status on gw2 was the same starting this morning until this moment, didnt change at all. Not a single server full on NA or EU, just hight and Medium, the funny thing is even when everyone in EU is sleeping now, the status is the same of this morning. It was weird yesterday when we saw 11 servers full all the day long. Anet and Ncsoft are lying about the active population, maybe the drop is even bigger than we thought. 
  • RokurgeptaRokurgepta Member, Newbie CommonPosts: 2,136
    Originally posted by reef22

    Em...interesting...

     

    So are you(the OP) telling us that A-Net purposely changed the server status to FULL to prevent players from getting in or not being able to create new character as well?

    You do know that there are 4 server status, not 3 right?  There are High, Medium, Low AND Full.  So why would they manually change any of the status?

     The reason is quite easy.

     

    1. To make a game appear to be more popular than it is.

    2. Because people are easy to manipulate. Plenty of people will leave a game they see with a declining population because they think its dying. If you prop up the population number it will make people think nothing is happening.

     

    That said I dont believe they are doing that at all. But I would never be shocked to find out companies do and have in the past.

  • RokurgeptaRokurgepta Member, Newbie CommonPosts: 2,136
    Originally posted by Eletheryl
    The server status on gw2 was the same starting this morning until this moment, didnt change at all. Not a single server full on NA or EU, just hight and Medium, the funny thing is even when everyone in EU is sleeping now, the status is the same of this morning. It was weird yesterday when we saw 11 servers full all the day long. Anet and Ncsoft are lying about the active population, maybe the drop is even bigger than we thought. 

     Or maybe not.

  • EletherylEletheryl Member Posts: 152
    Originally posted by Rokurgepta
    Originally posted by Eletheryl
    The server status on gw2 was the same starting this morning until this moment, didnt change at all. Not a single server full on NA or EU, just hight and Medium, the funny thing is even when everyone in EU is sleeping now, the status is the same of this morning. It was weird yesterday when we saw 11 servers full all the day long. Anet and Ncsoft are lying about the active population, maybe the drop is even bigger than we thought. 

     Or maybe not.

    The why they are lying about the acitve population and server status?.

  • RokurgeptaRokurgepta Member, Newbie CommonPosts: 2,136
    Originally posted by Eletheryl
    Originally posted by Rokurgepta
    Originally posted by Eletheryl
    The server status on gw2 was the same starting this morning until this moment, didnt change at all. Not a single server full on NA or EU, just hight and Medium, the funny thing is even when everyone in EU is sleeping now, the status is the same of this morning. It was weird yesterday when we saw 11 servers full all the day long. Anet and Ncsoft are lying about the active population, maybe the drop is even bigger than we thought. 

     Or maybe not.

    The why they are lying about the acitve population and server status?.

     Other than your claim where is the proof of a lie? Personally I dont know how often the server load is updated and since I am at work I cant check the minute by minute status. Your accusation of course must be taken with a grain of salt.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by Fadedbomb

    Just saying that there's a reason SOE took out actual player numbers from their server list & replaced them with meaningless "Load Indication" identifiers a long time ago.

     

    Do you know what "High" means? Nope!

    Do you know what "Medium" means? Nope!

    etc etc.....

     

    Also, SOE was called out a couple years ago for "Adjusting" what each indicator's threshhold was as population declined in EQ2 & EQ1. Nothing really came of it because hey, EQ1 is like a Dinosaur & EQ2 no one really cares for (a failed WoW-Clone afterall).

     

    Just wanted to try and remind you guys that indicators are NOT trustworthy reasons to go "BUT LOOK! Gw2 is retaining its playerbase! You can easily see it by checking the load indicators!!!!"......Nope!

     

     

     

    :)

    I'd say log in and check for yourself but it's become clear you don't own the game lol. Now before you get bent out of shape I don't believe you own the game because you can't seem to be able to find a story to stick to... 

     

    I burned an $80 gift-card for it (the deluxe digital edition) simply because I wasn't going to use it for anything else.

    Do I feel I got my moneys worth for only a week of entertainment?

    Sure, why not :), I voted yes.

    http://www.mmorpg.com/discussion2.cfm/post/5323163#5323163

     

    I could go on, having a level 80 and three toons around their mid 40s, but i'd just keep depressing myself that I actually spent $60 on this.

    http://www.mmorpg.com/discussion2.cfm/post/5323163#5323163

    [mod edit]

  • EletherylEletheryl Member Posts: 152
    Originally posted by Rokurgepta
    Originally posted by Eletheryl
    Originally posted by Rokurgepta
    Originally posted by Eletheryl
    The server status on gw2 was the same starting this morning until this moment, didnt change at all. Not a single server full on NA or EU, just hight and Medium, the funny thing is even when everyone in EU is sleeping now, the status is the same of this morning. It was weird yesterday when we saw 11 servers full all the day long. Anet and Ncsoft are lying about the active population, maybe the drop is even bigger than we thought. 

     Or maybe not.

    The why they are lying about the acitve population and server status?.

     Other than your claim where is the proof of a lie? Personally I dont know how often the server load is updated and since I am at work I cant check the minute by minute status. Your accusation of course must be taken with a grain of salt.

    NA status early this morning. 21 high servers, 3 Mid. 

    NA status now: 21 high, 3 Mid.

    EU status early this morning: 18 high, 9 Mid 

    EU status Now (where everyone in EU is sleeping): 18 high, 9 mid. 

    Yesterday it was the same but with 11 full servers on NA all the day long, i cant take some screens for you tomorrow. But Anet and NCsoft are lying and manipulating the real active population on the game and servers. At this pont i dont even know if the WvWvW queue is real. 

  • Angier2758Angier2758 Member UncommonPosts: 1,026

    OP basically admitted his opinion means nothing soon as he called EQ2 a WoW clone.

     

     

     

  • Angier2758Angier2758 Member UncommonPosts: 1,026
    Originally posted by Eletheryl
    Originally posted by Rokurgepta
    Originally posted by Eletheryl
    Originally posted by Rokurgepta
    Originally posted by Eletheryl
    The server status on gw2 was the same starting this morning until this moment, didnt change at all. Not a single server full on NA or EU, just hight and Medium, the funny thing is even when everyone in EU is sleeping now, the status is the same of this morning. It was weird yesterday when we saw 11 servers full all the day long. Anet and Ncsoft are lying about the active population, maybe the drop is even bigger than we thought. 

     Or maybe not.

    The why they are lying about the acitve population and server status?.

     Other than your claim where is the proof of a lie? Personally I dont know how often the server load is updated and since I am at work I cant check the minute by minute status. Your accusation of course must be taken with a grain of salt.

    NA status early this morning. 21 high servers, 3 Mid. 

    NA status now: 21 high, 3 Mid.

    EU status early this morning: 18 high, 9 Mid 

    EU status Now (where everyone in EU is sleeping): 18 high, 9 mid. 

    Yesterday it was the same but with 11 full servers on NA all the day long, i cant take some screens for you tomorrow. But Anet and NCsoft are lying and manipulating the real active population on the game and servers. At this pont i dont even know if the WvWvW queue is real. 

    Blind hate!  Proof? naaah we don't need proof.  I heard no one is actually playing MOP, but hobos blizzard pays to crowd around quest givers....  any queue is just faked.

This discussion has been closed.