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Bethesda Softworks has announced the formation of a new studio in Austin, Texas. Called "Battlecry Studios", the development team will be headed by ex-BioWare/SWTOR veteran Rich Vogel. The team is working on an as-yet unannounced project.
Most recently, Vogel worked at Bioware where he served as the executive producer on the development of Star Wars: The Old Republic. Rich has a long history in the industry having worked on Ultima Online, and Star Wars Galaxies as well as other online and console titles during his 20+ years in game development. The new studio is currently hiring other experienced game developers to fill key roles for an unannounced project.
Source: Email Press Release
Comments
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Looking at: The Repopulation
Preordering: None
Playing: Random Games
BOYCOTTING EA / ORIGIN going forward.
Future news article from 2017:
Rich Vogel leaves the video game industry.....
I'm a unique and beautiful snowflake.
Looking at: The Repopulation
Preordering: None
Playing: Random Games
Ah nothing like the good old business practice of hiring people that continue to support failed business models.
I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less.
Maybe the ex-producer title is a good thing. I think, maybe, that it adds to the work experience and seeing of how such a big name company/big IP doesn't always make the game the company was hoping for.
Who knows, by being involved in such a recent big hype game, some caution flags may come up and and some creative thinking may come into effect.
Because many people can still actually look passed someone last archivements? Beside that simply because the game failed does not mean he is a bad developer. I mean I am sure not all programmers (if any) working on SWOTOR are actually bad programmers. In fact I guess most of them are part of the best games programmers you can find.
Couple this with the announcement that Erickson is leaving (without a new job, no less) and it means..........something.
Can't put my finger on it, but it means something.......
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
I reject your reality and substitute my own where I remind you that a number of Mythic devs who work on and were 'responsible' for the mess that was Warhammer Online were absorbed into BW and worked on SWTOR where they immediately pushed their broken philosophy of pvp. It was as successful in SWTOR as it was in Warhammer Online. I'll let someone else make clever remarks about turds and punchbowls.
It means he was a dickbag and karma's an unforgiving mistress.
Ya but Zeshuk and Muzyka left also. Douchebag or no douchebag - Bioware is bleeding human assets. Thank EA for killing great company:P
Well, at least he's standing up, kicking the dirt off from SWTOR and going forward with something new.
Better than running a Beer Blog or whatever other former MMO directors are doing.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Oh, I wouldn't say they were "assets".