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I think my online gaming addiction has died.

RufiusRufius Member Posts: 2,031

Been an MMORPG'r for about 3 years now and, I know when to quit and when to play but, I think I've lost the urge and fascination with MMO's. Strangely, I'm getting back into old console games. I guess, everything comes to an end. Never thought it'd happen this fast but,then again I never thought I'd be playing games over the internet with people from all over the planet.

Professor Hubert Farnsworth - That question is less stupid but, you asked it in a profoundly stupid way.

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Comments

  • MarkuMarku Member Posts: 452

    I think a part of is it because we're growing up, we want to naturaly move onto different things.

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  • ZnithZnith Member Posts: 212

    There are many times I feel the exact same way. Not sure it's really 'growing' up as I still love to play single player games but I have been playing mmo's since M59. I think the genre is changing to such simplistic gaming that the challenge just isn't there in many mmo's. For me challenge isn't getting 40 people together for a raid or racing to level 50/60. Challenge is complicated gameplay with different classes (more than 8 or 10 classes), skills, and ways to do things.

  • psydexpsydex Member Posts: 187
    Two quick points....1) He's moved onto console games, thus, the whole "growing up part" is thrown out the door, particularly in his case. I'd even go as far as saying that is taking a step back since console games are generally marketed to younger players while PC games are marketed to a more "mature" audience. 2) I'm beginning to feel the same way and I started out with MUDs as my first MMORPG experiences. I haven't rushed to the video game store the first day a game is released like ultima online, everquest, and even anarchy online there was a line out the door to pick up the "next" mmorpg. Although, I did go out and buy WoW the first day and there were lots of other people there.......
  • noobletnooblet Member Posts: 2,274

    You'll be back......


    They always come back....

  • SONOFAGUNNSONOFAGUNN Member Posts: 414

    I think the genre is actually getting better overall, but it is swamped with look-alikes and just plain bad games. While we are maturing and our taste's change the biggest change I have seen is that griefers and hacks use to be few and far between and now 2 days after a game is out there is hacks and cheats that really suck the fun out of a game. What's so special about that +5 sword of ultimate slaying when there is a cheat out that can get you one in 5 minutes of play?

    So the death of MMO's to me is more about the community which is funny because that is exactly what makes them great also.

    Witty saying to amuse you goes here.

  • MUHzzxK0MUHzzxK0 Member Posts: 389

    I feel exactly the same... And I don't think it's a part of "growing up". I've tried almost every mmo out there and it all just actually the same. I just think this is dying genre for me and the only thing holding me updated on the area is partly this site and all the friends I've made through the years in mmos. The market is filled with crap, in my opinion, and it doesn't look like it will change. All the mmos are simplistic grind feasts that I just can't get myself to play, though I wish I could =/. Most developers are only in for the money and not to make a good game. But on the other hand - How can I say that? If so many people plays it and the developer makes a shit load on it, then it's not a bad game? Therefor I just wish I could enjoy a grindfeast :/

    Actually I've just moved over to Fable: The Lost Chapters and found it damn much fun... until after completing it twice in 4 days... Thoese games don't last long either. And yester day I pulled my dust collecting Nintendo 64 out of the closet and played Zelda.

    Gosh.. what I'm trying to say... Do we need a new hobby? image

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  • zoey121zoey121 Member Posts: 926

    Son, thank you, made a great point. I don't think growing up has anything to do with getting dissappointed in the genra or non excited about any of the new upcomings.

     I to love my consoles kept most of my systems dating back to even ole nintendo, i find something rewarding in looking into my ole constant favorite games. Many times i will go back and look at them and things in the game i just never saw before.

      I think it may be a few years before something new or inovated will come out and the same ole same ole maybe just not work for a while. If the game play gets stale, community not there because most of pals left and there is no ability to get folks together to accomplish high end stuff or it just takes to long to organzie such things, then i do beleive some folks would just rather spend there free time else where.

      Nice postie topic thank you!

  • SmoeySmoey Member UncommonPosts: 601

    Mine has died a horrible death since i started going out a lot more.

    (\ /) ?
    ( . .)
    c('')('')

  • CaesarsGhostCaesarsGhost Member, Newbie CommonPosts: 2,136


    Originally posted by minocin
    Mine has died a horrible death since i started going out a lot more.
    Girlfriends like to kill it too.

    - CaesarsGhost

    Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.
    "When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."

  • DekronDekron Member UncommonPosts: 7,359

    [quote]Originally posted by CaesarsGhost
    [b][quote]Originally posted by minocin
    Girlfriends like to kill it too.[/b][/quote]

    Not mine. ::::02:: I married a non-gamer and got her addicted. However, my addition is going away. I mostly play FPSs now instead of mmorpgs.

  • CaesarsGhostCaesarsGhost Member, Newbie CommonPosts: 2,136


    Originally posted by dekron
    Not mine. ::::02:: I married a non-gamer and got her addicted. However, my addition is going away. I mostly play FPSs now instead of mmorpgs.
    Well, nobody's perfect. ;-)

    - CaesarsGhost

    Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.
    "When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."

  • BestiusBestius Member Posts: 52

    When i played WoW to lvl 60, and they removed town raids.. My addiction was like.. NUKED. I no longer feel the need to play it, and i dont spaz when i dont see my UI in RL. I now visit the forums of WoW regularly, to remind myself.

    Im not anti social, im just pro solitude!

  • JenuvielJenuviel Member Posts: 960

    I think dynamic stories are the next evolutionary step for MMOs. I haven't lost all interest in the genre yet, but I've reached the point where I see more similarities than differences when I look at the sum total of available titles, and one of the most disturbing similarities is a complete lack of story arcs. Console and computer RPGs are satisfying because they place the player in the center of an evolving plot, and usually involve at least a small measure of problem solving. The goal in a single-player game is to reach the climax of the story, save the world, etcetera, and that goal provides a context for the familiar elements of leveling up and gathering equipment; it gives them a purpose, a meaning. The leveling up is never the goal in single-player RPGs, it's simply a means of reaching it.

    Players in MMOs, however, are just sort of floating around the world without purpose, leveling up for the sake of leveling up. When a goal is provided for leveling up, it usually involves either raiding for loot or pvping for something equally meaningless. World-changing events in MMOs seldom happen, are rarely dynamic, and almost never have anything to do with the players. When an MMO is finally released that involves the players in events and personalized storylines, world-changing or otherwise, it'll be a new age for the genre. The Journey System in Hero's Journey looks like an interesting first step in that direction, but I guess we'll have to see. I hope it lives up to the promise, because the appeal of endlessly pushing a rock up a hill for no reason is beginning to wear very thin.

  • InitialDOAInitialDOA Member Posts: 99

    I agree with alot of those posts if not all. Developers are just flooding us now so many "new" games with everything we've seen before. I especially dislike when a company makes several games that are similar to each other -.- In game community doesnt seem like a priority any more and players dont get hooked as much because of the large number of titles. Hopefully, the future of mmorpgs will be in the sequels of the games we like instead of countless look alikes.

    Ive been playing for about 3 years too. I dont see much reason to continue compared to playing console games.

  • SunHaterSunHater Member Posts: 117

    i agree with most ppl. i think losing interest in MMORPGs has something to do with growing up, but only if you started playing it youg (ex: 14 yrs old). Another reason is that sometimes, the community and the goals in mmos are twisted and makes it crappy, then we like to play a kikass game alone, not having to worry about dying and losing your stuff and all.

  • AcheronEHJAcheronEHJ Member Posts: 18

    Only if you choose your girlfriends wrong.

    My real sadness is that there's no MMORTS in the works to look forward to.  A hundred, mostly badly cloned MMORPGs, and the big nothing in terms of interesting and innovative MMORTS work by any publisher strong enough to make it happen.

    Bring me something new!

  • GetsomeGetsome Member Posts: 52

    Some of you have touched on what's really affected my MMORPG experience. The lack of really belonging to something like a great guild/org. I started many years ago playing a Anarchy Online and it truly sucked me in.

    I was in a great organization that really cared about each other. Stayed in AO for almost 2 years and the last 6 or so months of that was just due to the friendships I didn't want to leave.  Up when I was leaving and being part of the community everyone in the higher guilds/orgs knew each other from teaming/raiding. Shit I even knew some clanners primarily because I kept getting owned by them (life as Martial Artist was hard when fighting ranged doods)

    I've tried WoW, EQ2, EQ, CoH, and DAOC and none have given me the satisfaction like AO did.

    I'll end by saying, Those where good times!!!

  • ViolentYViolentY Member Posts: 1,458

    That happened to me, as well, at my 3 year mark. But don't worry... you'll stick to consoles for about a year tops, and then go back to MMO's. It alternates.

    Just wait, in a few months, you'll get the urge to play an MMO again.

    _____________________________________
    "Io rido, e rider mio non passa dentro;
    Io ardo, e l'arsion mia non par di fore."

    -Machiavelli

  • InitialDOAInitialDOA Member Posts: 99



    Originally posted by Getsome

    Some of you have touched on what's really affected my MMORPG experience. The lack of really belonging to something like a great guild/org. I started many years ago playing a Anarchy Online and it truly sucked me in.
    I was in a great organization that really cared about each other. Stayed in AO for almost 2 years and the last 6 or so months of that was just due to the friendships I didn't want to leave.  Up when I was leaving and being part of the community everyone in the higher guilds/orgs knew each other from teaming/raiding. Shit I even knew some clanners primarily because I kept getting owned by them (life as Martial Artist was hard when fighting ranged doods)
    I've tried WoW, EQ2, EQ, CoH, and DAOC and none have given me the satisfaction like AO did.
    I'll end by saying, Those where good times!!!



    I agree, if you were to find an mmorpg that accepted you in a great organization such as a guild or clan, it wouldnt be so easy for you to grow tired of these games. It could be a good thing though. Some people really need to quit playing online games obsessively but try, and cant.
  • PrefectPrefect Member Posts: 34



    Originally posted by Betrayal-X

    Been an MMORPG'r for about 3 years now and, I know when to quit and when to play but, I think I've lost the urge and fascination with MMO's. Strangely, I'm getting back into old console games. I guess, everything comes to an end. Never thought it'd happen this fast but,then again I never thought I'd be playing games over the internet with people from all over the planet.



    I know how you feel.  The reason I've kinda fazed it out for awhile now, is because all the games are the same.  I started with UO, and everything since then has been anti-climactic. 
  • logangregorlogangregor Member Posts: 1,524

    Ive felt the same way many times.

    IMO--Youve probably become more picky about what MMO's you enjoy and since there are only a handful of good games out there--you dont have anything to entertain you. Probably just takes a much better game to give you the mmo fix.

    jus my 2 cents

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  • nomadiannomadian Member Posts: 3,490

    have to admit the same, I'm kinda pinning my hopes on Vanguard to rekin that gaming experience.

  • scaramooshscaramoosh Member Posts: 3,424

    yeh i used to play mmorpgs alot

    kept moving onto the next one

     

    Then i worked out theres nonwe worth playin

     

    i troll the forums hoping that SOE will launch classic servers

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    Don't click here...no2

  • TinybinaTinybina Member Posts: 2,130

    I think Son said it the best for me, hacks and griefers just ruin it for me. The first MMORPG I played was EnB and since that day I was absolutly hooked on these games.. But the past year hasbeen a all time low in the MMORPG world for me. What I really hate about ALL MMORPG's that I play is the bugs, the poor coding, the horrible subpar graphics, glictches, hacks, cheats, exploits, bugs, griefers, kiddies, horrible Dev patchs (devs in ever game seem hell bent on ruining what they made image) tech issues, did I say bugs....

    I dont remeber playing a PS or Xbox game and thinking... Geez what were the devs thinking when launching this buggy mess on us.. And that is because there werent any buggy Console games, that I played anyways... I have been feeling what the OP said for a few months now. I think its just time to take a extended break and check out the online fun Xbox has to offer.

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • asangarasangar Member Posts: 75
    yea, I really do have to say that if you've played 1 mmorpg you've pretty much played them all... But when you think about it to make a mmorpg is kinda like reinventing the wheel. To make something thats new and different that is well liked and actually works is pretty hard. But when that one person decides to make a game with something different then that, that will cill cause a whole bunch of new ideas, and with tech increasing every day eventually lag and everything else that keeps games from getting better will be gone, and people will be free to make the games that they want. That will be the day when mmorpgs become as great as any other type of video game.
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