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Which one fits you best:
1. "I am Heldor, champion of the Imperial forces. I've been given a mission by Graxnok to travel through the Unholy Valley to the Forsaken Swamps and find the missing courier Drednok or determine his fate. My mission is vital to the Empire. I have no fear of the perilous journey."
2. "I'm a level 14 champion. I just picked up a new quest. My objective is to travel a zone, retrieve a package from a corpse and take it to the turn-in at the next town. East, then south, then east. Corpse is at coords 1142,2177. Reward is a Merglethorpe Hammer of Dexterity, level 14 blue. If I skip the trash mobs I can do it in 20 minutes."
Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security. I don't Forum PVP. If you feel I've attacked you, it was probably by accident. When I don't understand, I ask. Such is not intended as criticism.
Comments
I might start out as a #1 if the storyline is engrossing (few achieve this, AOC's Tortage did it well). But after a while in the game, instead of looking and feeling like a world, it starts to look and feel like a game. I no longer see the world, just the game mechanics.
I do what's needed to achieve MY goal, usually stats, gear and level, in order to catch up to friends and run dungeons with them. By that point, I couldn't care less about the storyline. In fact, it becomes more of an annoyance.
I don't know if my perception of gaming is odd this way. That's why the poll. Thanks for voting.
An interesting question. I don't think I could ever fall into category one. I just can't get into an actual roleplay mindset. My brain just WORKS like number 2. However, I would consider a good game to be one that makes me not notice that my brain is thinking that.
The difference between a good theme park and a bad one is that one MAKES me read quest text, and one can still present the story in other ways.
I don't need to be the hero. I go where I want, when I want, ignoring the story if exploring a far off vista is more enticing. Linear thinking is boring to me. There is no point a to b. I like all the letters of the alphabet at once, and in the order that i want them.
I don't really care how I stack up to other players. I measure success by how disappointed I am to log off, and how excited I am to log on.
Were you also the person whom, in another thread, chose Wurm Online and one other game as the best games you've ever played and called all other MMOs "shit?" If that wasn't you, I apologize. If it was, you've just given me one more reason to feel sad for you.
edit:
OP,
I'm definitely a little of both 1 and 2, but I went with 2 because it sounded more like what happens in my head when I'm playing. Incidentally, I LIKE that this is what happens in my head. I'm very aware that I'm playing a game, but the story matters to me as well, so it sneaks into my thoughts too.
President of The Marvelously Meowhead Fan Club
When I first started playing MMOs, I was a #1. I remember going to work (I roofed houses at the time) and thinking about my character in FFXI. I was a mighty warrior, a knight of darkness who sapped the strength from my enemies. Hauling stacks of shingles up and down roofs for 8+ hours a day really fed my evil dark knight persona. Also I used to consume a lot of recreational substances during those times, which made it even easier to lose myself in the fantasy.
Now, i'm a #2. Been sober for several years and work full time in a corporate setting, so it's not as easy to "be my character."
I like it when storyline feels significant also. It's something I struggle with. My temptation is to strip storyline out completely, but then things feel too mechanical. On the other side, storyline that sucks you in is good fun.
My strong dislike is when storyline is intrusive, especially in multiplayer. It seems wasteful also. Why spend all that time and money when I just press spacebar to skip?
Definitely number 1.
Probably why I love SWTOR so much LOL. This is the only MMO so far that I can completely get into my character skin and act like I am them. I absolutely love it!!!!!
Edit. Tried it in LOTRO too, but there is no comparition to SWTOR.
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
Interesting question.
I never defined myself in mmorpg mainly via main story. Main quest line was something I do as a side thing or because I have to.
That may explain why more mmoprg is personalized, streamlined and fouced on brining story right to player the more I get irritaed.
I prefer what was done in early mmoprg's - that you're just a normal inhabitant in a world and story and world is shown to you by world itself rather than personalized stream of story. I cannot really get into being a hero along thousands of other heroes and I cannot get in playing as toon that need to get 400 more xp for next level and 10 more tokens for "epic" (*rollseyes*) armour.
Both of those options are *bleeegh*.
Sadly those are only options left and feeded by all mmorpg's aside of those really low budget ones (and EvE).
Neither except sometimes #1 when the story/lore is very good. My most illuminating experience of #2 clashing with #1 was in vanilla WoW, at the end of an long, epic questline when I suddenly felt like a hero for the very first time. It was wonderful and sad all at once (Ony chain anyone?).
This for me. Minus the roofing and the drugs.
When I was younger I really wanted to be the characters I played. Now I just play for the fun of the game. If the story is engrossing enough I slip back in #1 for brief periods, though.
Always #1
I'm definately number 2 but I still think I appreciate and enjoy the environments, lore and details in these games. I'm big on my fantasy... read a lot of it, play a lot of it and watch a lot of it. But, a game is a game.. no one plays football (or any sport) and admires and appreciates the stadium in the middle of a game. When they arn't busy doing something they pay attention to those kind of things, not during.
Regarding number 1 though, there is no kidding yourself. No matter how deep into roleplaying you are there is no escaping that you only have to kill 4 more wolves and then you can/will move on. I doubt many will keep killing those wolves purely for roleplaying purposes... and if they do, they shouldn't be playing a themepark anyway.
Playing: FFXIV, DnL, and World of Warships
Waiting on: Ashes of Creation