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Will the MMORPG genre ultimately move to Console Systems (xBox 720 etc)?

DauzqulDauzqul Member RarePosts: 1,982

Console = Money. Obvious. There are so many more Console players than PC players. From a business standpoint, it simply makes sense.

DC Universe is one of the first decent MMOs to hit console. It did better than I thought it would.

Console System performance is getting better and better. XBOX's 720 Demo: http://www.examiner.com/video/xbox-720-demo-footage-from-square

 

We will certainly see a huge collective of MMOs hitting the new consoles.  If you think the genre is bad now, just wait!

Comments

  • lorewiselorewise Member Posts: 17
    I think this would work better with the new generation of consoles for certain. The only thing I can see standing in the way is Microsoft doesn't want people interacting with players on other machines. I'm pretty certain Sony feels the same way about the Playstation. This is probably the largest hurdle to overcome. If you had to pick a console for your MMORPG, you would automatically cut out at least half of your potential customers if they're fans of a different console.


    I played Everquest Online Adventures on the Playstation 2 when it was released. It wasn't bad really, despite some annoying glitches.
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by mmoDAD

    Console = Money. Obvious. There are so many more Console players than PC players. From a business standpoint, it simply makes sense.

    DC Universe is one of the first decent MMOs to hit console. It did better than I thought it would.

    Console System performance is getting better and better. XBOX's 720 Demo: http://www.examiner.com/video/xbox-720-demo-footage-from-square

     

    We will certainly see a huge collective of MMOs hitting the new consoles.  If you think the genre is bad now, just wait!

    Bad? How condenscending are you towards console gamers? Their $60 is worth the same as your $60, you know.

    DCUO is not a bad game, i am more than happy to play more games like that, although i am playing it on the PC.

  • madazzmadazz Member RarePosts: 2,115
    I welcome console MMO's. Its a different market, with different controls that will hopefully bring new ideas. And console devs may have a different take on things. Better than this stagnant cesspool of garbage that keeps getting re-released over and over. Seriously, if they STOPPED making MMO's the genre wouldn't be any worse for it. 
  • macodevmacodev Member Posts: 13
    Originally posted by mmoDAD

    Console = Money. Obvious. There are so many more Console players than PC players. From a business standpoint, it simply makes sense.

    DC Universe is one of the first decent MMOs to hit console. It did better than I thought it would.

    Console System performance is getting better and better. XBOX's 720 Demo: http://www.examiner.com/video/xbox-720-demo-footage-from-square

     

    We will certainly see a huge collective of MMOs hitting the new consoles.  If you think the genre is bad now, just wait!

    Examiner is a Pay Per Post type of thing. I do not look at them as official news. The idea of MMO on console is a different mindset. I do not know how it would play out, but I wouldn't be comfortable using a controller for an MMO.

    Just my 2 cents.

    image

  • Shadow-FocusShadow-Focus Member Posts: 13

    I think now that the subscribtion MMO is dying it's likely they will come to the next-gen consoles. I remember reading that Microsoft wouldn't allow games to charge a sub on top of XBL.

     

    I'm personally looking forward to playing in bed / on the sofa while grinding for hours.

     

    I hope the XB720 controller wll have a few more buttons as well, but not counting on it.

    Played - WoW, LotRO, AoC, WAR, Aion, Rift, SWtOR.

    Playing - GW2

    Want - TESO, Neverwinter, Titan

  • KabaalKabaal Member UncommonPosts: 3,042
    With the ~4-5 year development cycle for MMOs i doubt it very much.
  • QuizzicalQuizzical Member LegendaryPosts: 25,507

    The main reason game developers like consoles is that they include robust anti-piracy measures.  Single-player PC games are dramatically easier to pirate than single-player console games, and having most of your customers pay for a game sure beats having 10% pay and the other 90% pirate it.  But MMORPGs don't have that problem, as online payment systems intrinsically make piracy impossible short of credit-card fraud.

    Meanwhile, PCs have some enormous advantages over consoles, most notably that they're an open platform.  This means that you can do whatever you want without needing Microsoft or Sony or whoever to approve every update as you would on a closed platform.  See how Apple has sometimes decided on a whim that particular programs would not be allowed on iOS at all, or even once approved, would later decide to block all future updates.  You really don't want to spend $50 million developing a game for Xbox 720 only to have Microsoft decide on a whim that they don't like you and won't allow the game to run.

    Another advantage is that you can keep all of the revenue that comes in (after credit card fees, that is), rather than having to let Microsoft or Sony or whoever take 30% off the top, or whatever cut they take.  If you charge the same fees for a PC version of your game as a console version, then you'll really, really be hoping that your players prefer the PC version, as that lets you keep more of the money.  If you charge more on the console version to make up for it, then if you can get exactly the same game for $15/month on PC or $20/month on consoles, how many console players do you think you'll get?  Enough to justify making the console version?

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  • KenFisherKenFisher Member UncommonPosts: 5,035

    I think the most likely transition will be that the definition of "MMO" will continue to diversify, and multiplayer console games will eventually be included in the MMO definition.  From there we'll start seeing hybrids where console games have more MMORPG features.  We're already seeing MMOs that look like console games.


    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
  • DauzqulDauzqul Member RarePosts: 1,982

    I'm not trying to beat up on consoles, but in general, if the game launches on console, the Pc version is generally dumbed down.

     

    Consoles don't have the controls needed to properly game via MMO. It would be terrible... unless the new consoles supported mouse / keyboard.

  • RaysheRayshe Member UncommonPosts: 1,279
    Let em put them on Consoles, They will never connect to us. If they want afew go for it, If anything it will give a company more money to put out something decent.

    Because i can.
    I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
    Logic every gamers worst enemy.

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