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D&D = Guild wars + Monthly Fee

Instance zones.... Its a joke.  No PvP?  How can you RP an evil character when you can't even fight other players?  All hype and pretty graphics, nothing here.

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Comments

  • BentBent Member CommonPosts: 581

    The aren't going to allow for evil alignments... as allowing a player to pick "evil" could give them reason to act rude.

    No... PvP
    No... Crafting.
    No... druids
    No... monks
    No... etc

    Yes... instacnes
    Yes... live action combat.

    The only thing that even begins to make DDO interesting to me is the live action combat... you dodge out of the way or raise you shield up when you see your enemy swinging you don't get hit.

  • BentBent Member CommonPosts: 581

    Bah double post >_<

  • wykkid79wykkid79 Member Posts: 131

    It's just like Ken Troop said.  PvP wouldn't work in this game for the sole fact that rebalancing of character classes for it would take away the fun of PvE, which is the focus of D&D.  Yes, you could attempt to backstab someone in PnP, and that's such a lame arguement.  The game rules are designed around Questing, Treasure and PvE.

    That's exactly what they wanted to do.  They're not interested in adding tons of fluff.  They are making the absolute best translation of D&D to a computer game they can, making the combat itself fun and exciting, and giving fantastic dungeons to quest in.  That's all.  If you want a game that has crafting, a huge persistent world, some instancing but not that much, crafting and includes an element of player skill, start looking at Lord of the Rings Online.  If you don't like player skill, go back to WoW.

  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by Bent

    The only thing that even begins to make DDO interesting to me is the live action combat... you dodge out of the way or raise you shield up when you see your enemy swinging you don't get hit.

    Sounds cool in theory, in practise it's not so. You have to have some 6th sense in knowing just when they will swing because when you press shift for shield it's not instant block, it takes time and you don't have much time when you see the swing coming. So if you press it when you see the attack coming you'll not have it up in time.

  • LordMagnusLordMagnus Member CommonPosts: 1,322

    I agree. This game looked good in the beggining but then I saw some more info on the game and I completely lost all interest.

  • Wolfen333Wolfen333 Member Posts: 20

    You know, my two favorite character classes are the monk and druid, neither of which will be in the initial release. However I dont try and bash the game before it's out just because of that. Nor do I try to bash any game before it comes out and have had a chance to play it.

    BTW I am a PnP DND player from since the late 70's so I may be biased, but I think this will be a great game. I do like the aspect of having an open world to be able to wander around in however it would'nt work well in a true DnD setting, so I approve of the way DDO is going with that, plus the fact it will eliminate all the immature griefers.

    Anyone who feels the need to come into any forum and bash a game before it has even been released must be an EQ/WOW fanboy worried that DDO might actually take their prized game down a few notches.

    If you dont understand why DDO is being set up the way it is then you have never played PnP DND. Now that doesnt mean you cant enjoy DDO, but for god's sake stop trying to make every game another EQ/WOW clone, we already have too many of those. It's time for a refreshing change of pace

  • BentBent Member CommonPosts: 581

    I didn't mean to bash it... I was simply stating what would be, and what wouldn't be included in the game at release... From that each person can form their own opinion whether this game will suit thier needs. The only opinion I present was at the end of my post about the live action combat... And that was buff not a bash.

  • skeezixsskeezixs Member Posts: 66

    Personally I dont like the thought of all instancing. With all instancing you can only really play during peak hours, or your left sitting there begging for a group for one. Second of all If you want to do a lesser quest that is not as popular as the others you will basically have to yet again beg and plead for people to go. And worse of all is with instancting people will figue out which one is the most rewardsin and only want to do 1 or 2 insta zones, leaveing the others next to impossible to get a group for.

    I have played D&D since the 80's and I don't think from what i have read about the game that this will resemble in anyway the game i grew up on. I D&D there was a crafting system, tho i hate to craft without it the game will fell lacking.  And to think someone that has played since the 70's does not think having prresisant zones would work. I hated the box sets they were ussually quite weak and lacked room for the players to really explore and get in to the game. I have been a DM for over 15 years and I much rather make it up as we go allowing room for the characters to go where they wanted in a certain campaign setting, (I.E FR, DS, DL, or RL) This game will not allow that. 

    And the immature griefers there are better ways to avoid them than all instancing, that and on most the games i have played as long as there no pvp the griefers are minimal.

    That not really an eq or wow fanboy here in the least. Eq started to go down hill after PoP came out. And there mass instanta zones expansions are vrey boring. Ldon the first to be an all insta zone expansion is by far the worst expansion for EQ no one other than low lvl toons use it, even then there is far better content else where. Don an insta zone expansion mainly, Ther eare tons of zone only 3 ever get used Creator, Nest, or Grounding drakes, the rest might as well not even exist.

    As for WoW I hated that game after just about a month of playing the game is to fast paced and is very boring. The challenge does not exisit, might as well make everyone start out at lvl 60.

    I am just waitin for someone to get a decent game out there again been waiting along time. Personally from what i gather about DDO i might play for 2 months then quit unless there is some way to keep the game interesting, insta zones get repetitive very fast. 

  • zxJusticexzzxJusticexz Member Posts: 18

    Instance zoned = macrofest theres no way around it.  Players will figure it out.  Some might be stupid and share their information with others so the devs will make a patch to counter that particular type of macro but if you have half a brain you can make a macro.  It would be fun to see how much money you can make overnight while you sleep though.

    image

  • BentBent Member CommonPosts: 581

    Wow skeezixs you basicaly said 80% of what I've tried to get people to understand in the past how instancing doesn't work if you want people to enjoy every quest.

  • WoWisLEETWoWisLEET Member Posts: 68



    Originally posted by zxJusticexz

    Instance zoned = macrofest theres no way around it.  Players will figure it out.  Some might be stupid and share their information with others so the devs will make a patch to counter that particular type of macro but if you have half a brain you can make a macro.  It would be fun to see how much money you can make overnight while you sleep though.



    I don't see how this is possible seeing as the instances have only a limited number of monsters and smashable obstacles. The mobs dont give you xp, and the paultry amount of money you find from smashables is a joke.  The only way to get xp is to actually finish the quest, and once that is done, you cannot reenter the instance.
  • BentBent Member CommonPosts: 581

    Are you serious you can't reenter instances once you beat them?

    Talk about grouping unfriendly.

  • SigneSigne Member, Newbie CommonPosts: 2,524

    I'm not sure the Pompey is entirely correct. ::::39::

  • TheDarkDrowTheDarkDrow Member Posts: 8

    I have to agree with the OP on this one.

    A friend of mine is in the beta test program, and I've seen this game in action.

    The dungeon (at least the one I saw) is instanced. Everything I saw was instanced, except for the major towns.

    The animations, while partly good, are somewhat awkward. Jumping and falling look wrong, and there are other animation problems. WoW had extremely fluid animations, even if they were cartoony, these just look average and lackluster.

    I just can't reccomend this game over others like Neverwinter Nights, I plan to wait for Neverwinter Nights 2. This game feels like Guild Wars, and I guess I went in looking for a big living-breathing world to play in, and was slightly disappointed.

    The twitch combat system is really out of place in a D&D game. I makes the game feel like Diablo with all the click-click-click swing-swing-swing going on. I just didn't like it at all.

    I, however, understand that this is only an alpha and there will likely be expansions with PvP and all that... but this game just doesn't appeal. If you want Dungeons and Dragons, play Neverwinter Nights or wait for NWN2.

    This MMORPG is going to please newcomers and the casual fan, but if you've played D&D on tabletop or are looking for a awesome D&D experience, this isn't it.

  • FizblixFizblix Member UncommonPosts: 130

    I'd think any real D&D player would look forward to NWN 2 instead of this game.

    No monthly fee, and you will have access to tons of different player made persistent worlds that are allways on... and most likely is going to support pvp again as the first one.

    could even get with some buddies and design you're own mmorpg style persistent world with it.


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  • ashgornashgorn Member Posts: 4


    Originally posted by Bent
    The aren't going to allow for evil alignments... as allowing a player to pick "evil" could give them reason to act rude.No... PvP
    No... Crafting.
    No... druids
    No... monks
    No... etcYes... instacnes
    Yes... live action combat.The only thing that even begins to make DDO interesting to me is the live action combat... you dodge out of the way or raise you shield up when you see your enemy swinging you don't get hit.

    you forgot...

    No...gnomes
    No...Half elves
    No...Drows

    I think some schools of magic will be left behind too. There are really plenty of stuff in DD3.5 that are not implemented in DDO. I'm pretty sure Vanguard will be closer to original D&D than this game.

  • TheDarkDrowTheDarkDrow Member Posts: 8

    That's because this DDO game is set in the world of "Eberron" which, I'm told, is different than the traditional Forgotten Realms style D&D that we're all used to. Eberron apparently has tweaked rules and a weird race of golem-looking people called "Warforged" ... needless to say, I'll stick with my Forgotten Realms thank you very much.

    but it doesn't change the fact that DDO is quite misleading, they make it sound like it's going to be the ultimate D&D online experience, when in reality, it fails to compete with Neverwinter Nights, and that game came out in what? 2002?

    and when Neverwinter Nights 2 comes out, a game with no monthly fees and according to PC Gamer "includes EVERY D&D race - including drow" and giant worlds to play in.... DDO will be blown out of the water.

    Don't get me wrong, DDO isn't terrible, but it's very misleading. I doubt this game is going to be very popular with people who want to play in the Forgotten Realms and not Eberron.

  • zethcarnzethcarn Member UncommonPosts: 1,558



    Originally posted by zxJusticexz

    Instance zones.... Its a joke.  No PvP?  How can you RP an evil character when you can't even fight other players?  All hype and pretty graphics, nothing here.



    Your topic and comments are both moronic and misleading.  My friend is in beta and I've watched him play,  this game is A LOT more than that boring ass, depth-free, kid-infested Guild Wars.

    Sure all the adventure zones are instanced but I say so what??  You can still associate and trade with people in the towns.  I don't see why it's such a big deal to want to associate outside the cities.

  • SigneSigne Member, Newbie CommonPosts: 2,524

    Your friend has broken the precious NDA. Tsk, tsk. He should be ashamed of himself. ::::35::

  • zethcarnzethcarn Member UncommonPosts: 1,558



    Originally posted by Signe

    Your friend has broken the precious NDA. Tsk, tsk. He should be ashamed of himself. ::::35::



    As if he's the first beta tester to tell his friends about a game image
  • SigneSigne Member, Newbie CommonPosts: 2,524

    Friends!! I bet you even go outside!

    eek... the sun... she burns!

  • zethcarnzethcarn Member UncommonPosts: 1,558



    Originally posted by Signe

    Friends!! I bet you even go outside!
    eek... the sun... she burns!



    image 

    do you have anything useful to add to the discussion or do you always just make short and stupid comments? lol

  • dominitdominit Member Posts: 64

    i agre with the original coment::::01::

  • zethcarnzethcarn Member UncommonPosts: 1,558



    Originally posted by dominit

    i agre with the original coment::::01::



    then, honestly, you're clueless.
  • SigneSigne Member, Newbie CommonPosts: 2,524

    I don't know, Zethcarn, I've looked over the posts you've made on this forum and I don't see you posting anything useful. You've bragged that you watched your friend break his NDA, you've insulted some people and you acted pretty unpleasant when anyone has expressed an opinion not to your liking. Why do you feel the need to be so disagreeable?

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