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May get flamed but now is probably the best time to try EQ2

ElnatorElnator Member Posts: 6,077

Many people railed about no PVP... it's been fixed
Many railed about the lack of solo play... it's been fixed
Many people railed about the lack of class diversity... it's been fixed.

But most people railed about not wanting to pay $50 on a game that they're not sure they'd like:

Well... it's been fixed... you can now buy the game via digital download for only $20

If you want to try it free first download Trial of the Isle to see if you think you'd like it. The digital download DOES come with 30 days play time.

EQ2 Digital Download - $20

Enjoy!

Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas

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Comments

  • ColdmeatColdmeat Member UncommonPosts: 3,409

    image

  • TshoberTshober Member Posts: 24


    Originally posted by Elnator
    Many people railed about no PVP... it's been fixed
    Many railed about the lack of solo play... it's been fixed
    Many people railed about the lack of class diversity... it's been fixed.But most people railed about not wanting to pay $50 on a game that they're not sure they'd like:Well... it's been fixed... you can now buy the game via digital download for only $20


    The only thing I ever railed about was the extremely limited number of characters per account. When I saw you could only try four classes with an account, I immediately cancelled. SOE is certainly the greediest MMO producer out there ;)

    Brother Tshober

  • NiberNiber Member Posts: 203



    Originally posted by Elnator

    Many people railed about no PVP... it's been fixed
    Many railed about the lack of solo play... it's been fixed
    Many people railed about the lack of class diversity... it's been fixed.
    But most people railed about not wanting to pay $50 on a game that they're not sure they'd like:
    Well... it's been fixed... you can now buy the game via digital download for only $20
    If you want to try it free first download Trial of the Isle to see if you think you'd like it. The digital download DOES come with 30 days play time.
    EQ2 Digital Download - $20
    Enjoy!



    PVP fixed?  Are you playing the same Everquest 2?  PvP is not fixed, balance is non-existant and EQ2 PvP is basicly a parlor game with no sense of reward or accomplishment.

    Solo play fixed?  Maybe if you enjoy grinding 10,000 solo mobs per level would you call this "fixed", sure there are more solo mobs now, but that in no way makes the solo game fun.  And please don't say those kill 0/300 quests are fun, they aren't.

    Class diversity, yeah.. well, lets see, Guardian is still the only raid tank and thats about all they do. (Sorry about the DPS nerf Guardians!) If by every other warrior class being reduced to gimp dps or gimp healer you mean "diverse" I guess you're right.

    .. Maybe if you briefly explained why EQ2 is "fixed" people would actually believe your claim.  The new digital download is nothing new at all. They've been selling it online thru other websites for many, many, months and most stores will beg you to take it for $19.95.

    Oh, and to the new folks, Isle of Refuge is nothing like the real game, just wait till you hit the level 15+ grind.  There are some rewarding Heritage quests if you can find the groups to do them but most the other quests are extremely cookie cutter.  You could do worse than EQ2 (cough, City of Villians) but I'd just save the $20.

  • JodokaiJodokai Member Posts: 1,621



    Originally posted by Niber

    PVP fixed?  Are you playing the same Everquest 2?  PvP is not fixed, balance is non-existant and EQ2 PvP is basicly a parlor game with no sense of reward or accomplishment.

    I don't PvP much so I'm not really qualified to answer this, but you're the first person I've heard complain about it.

    Solo play fixed?  Maybe if you enjoy grinding 10,000 solo mobs per level would you call this "fixed", sure there are more solo mobs now, but that in no way makes the solo game fun.  And please don't say those kill 0/300 quests are fun, they aren't.

    Please tell me which MMO is different. I'd love to play it. If you're labeling it as a weakness to EQ2, you must know a game that does it better, and frankly I've played a ton of them from AC1 to WoW, and it's pretty much been the same in all of them.

    Class diversity, yeah.. well, lets see, Guardian is still the only raid tank and thats about all they do. (Sorry about the DPS nerf Guardians!) If by every other warrior class being reduced to gimp dps or gimp healer you mean "diverse" I guess you're right.

    Right it was much better when Monks could tank AND had the DPS of scouts. Really made playing a scout worth it right? And Templars, were awesome since they could solo anything out there. They were really balanced with the rest of the classes. Yes they took some nerfs, but that's what created the diversity.

    .. Maybe if you briefly explained why EQ2 is "fixed" people would actually believe your claim.  The new digital download is nothing new at all. They've been selling it online thru other websites for many, many, months and most stores will beg you to take it for $19.95.

    Everything people were complaining about has been changed, including adding more characters per account. People complained that you couldn't solo, now you can. People complained that certain classes were useless, now they aren't. People complained about the interdependency of the crafting system, now it's gone.

    Oh, and to the new folks, Isle of Refuge is nothing like the real game, just wait till you hit the level 15+ grind.  There are some rewarding Heritage quests if you can find the groups to do them but most the other quests are extremely cookie cutter.  You could do worse than EQ2 (cough, City of Villians) but I'd just save the $20.

    Wow, 15-20 were the fastest for me. I didn't start slowing down until level 25. 15-20 goes quickly if you go to Wailing Caves or Blackborrow  (designed just for those levels). At 25 I was too high for a lot of stuff in Thundering Stepps but too low to go somewhere else, then the Splitpaw adventure pack came out and I flew through those levels.



  • anarchyartanarchyart Member Posts: 5,378
    Thanks Jodokai, now I don't have to make the effort. Except to reiterate about levels 15-20. Those were the fastest levels for me lol and I am slow as a slug. Took me longer to get from 1-10 than it did from 15-20 for sure. Soloing from 15-20 is the fastest exp, I was in BB and soloing blue and green heroic mobs and the exp was faster than a full group.

    image
  • NiberNiber Member Posts: 203

    Please tell me which MMO is different. I'd love to play it. If you're labeling it as a weakness to EQ2, you must know a game that does it better, and frankly I've played a ton of them from AC1 to WoW, and it's pretty much been the same in all of them.

    WoW is different, I'm not a WoW fanboy.. nor do I think WoW is the end-all to MMOs.  But their quests are polished a lot better than EQ2. Quest items are alot more practical and many involve more than your typical robot killing.

    Right it was much better when Monks could tank AND had the DPS of scouts. Really made playing a scout worth it right? And Templars, were awesome since they could solo anything out there. They were really balanced with the rest of the classes. Yes they took some nerfs, but that's what created the diversity.

    First, Monks have never been able to tank high-end content or raid/boss mobs at any level.  Their mitigation has never been good and pre-combat revamp was even worse than it is now. Brawlers could NEVER tank. (I have a high level one.)

    And Templars, you're kidding me? They NEVER could solo anything, Smite was the best offensive spell they had/have.  This hasn't changed, they were ALWAYS terrible at solo'ing but their heals (with mitigation) made them the best healers in the game.  Now, well.. they're still terrible damage and since the mitigation nerf on their heals they're not the best healers either.

    People complained about the interdependency of the crafting system, now it's gone.

    Oh no! Please don't bring up the crafting system! The same systemthat requires you to make 1,000s of items nobody wants in order to level.  The same system nearly everyone bots because its so boring. This SAME system that produces armor with the same unoriginal graphics for almost every tier.  Lets not even talk about crafting in EQ2 -- I like to pretend it doesn't exist.

    Wow, 15-20 were the fastest for me. I didn't start slowing down until level 25. 15-20 goes quickly if you go to Wailing Caves or Blackborrow  (designed just for those levels). At 25 I was too high for a lot of stuff in Thundering Stepps but too low to go somewhere else, then the Splitpaw adventure pack came out and I flew through those levels.

    A level 13-15 yellow con solo gives 1% experience with vitality and takes a Templar around a 1 to 1 1/2  minutes to kill in Blackburrow (without including regen time). I tested it maybe an hour ago. That is not my definition of fast leveling this is nearly 2 hours to level with full vitality.

    The reason I know these two classes is because I have a level 60 Templar, 60 Bruiser, and alot of alts ranging from a future Inqusitor to a Troubador.  I've also been the leader of "the top guild" and everything in between.  I'm one of the few people still around since the launch of the game and I'm always holding out hope that SOE will show me something more than a new marketing ploy.  Splitpaw was a great addon for the money but  DoF is a piece of trash expansion, as is Bloodlines. If they had taken the care they put into Splitpaw with DoF I'd be singing a different song -- but they didn't.

  • JodokaiJodokai Member Posts: 1,621



    Originally posted by Niber

    WoW is different, I'm not a WoW fanboy.. nor do I think WoW is the end-all to MMOs.  But their quests are polished a lot better than EQ2. Quest items are alot more practical and many involve more than your typical robot killing.
    WoW is NO different. The quests are EXACTLY the same. I would say EQ2 had a few more original quests than WoW (Some of the Class quests were much different than the standard fair). Every MMO from AC1 and 2 to Horizons, to Final Fantasy to WoW all have pretty much the exact same quests.
    First, Monks have never been able to tank high-end content or raid/boss mobs at any level.  Their mitigation has never been good and pre-combat revamp was even worse than it is now. Brawlers could NEVER tank. (I have a high level one.)
    Not true. Prior to the CU SOE nerfed monks by taking away our dodge bonus. Prior to that we could tank anything, just as well as guardians
    And Templars, you're kidding me? They NEVER could solo anything, Smite was the best offensive spell they had/have.  This hasn't changed, they were ALWAYS terrible at solo'ing but their heals (with mitigation) made them the best healers in the game.  Now, well.. they're still terrible damage and since the mitigation nerf on their heals they're not the best healers either.
    Then you are horrible at playing your templar as mine got to level 30 faster than most of my others got to 24. The only class that could solo better was Paladin.
    Oh no! Please don't bring up the crafting system! The same systemthat requires you to make 1,000s of items nobody wants in order to level.  The same system nearly everyone bots because its so boring. This SAME system that produces armor with the same unoriginal graphics for almost every tier.  Lets not even talk about crafting in EQ2 -- I like to pretend it doesn't exist.
    Hmm weird I can sell pretty much everything I make. As an outfitter I was making tons off of Weapons and Backpacks, as a craftsman I was making tons off of Chests, Totems, weapons and shields, and I was making more money than I could carry as a scholar selling ability upgrades. So what were you that you couldn't sell anything?
    A level 13-15 yellow con solo gives 1% experience with vitality and takes a Templar around a 1 to 1 1/2  minutes to kill in Blackburrow (without including regen time). I tested it maybe an hour ago. That is not my definition of fast leveling this is nearly 2 hours to level with full vitality.
    I NEVER said you leveled fast as fast is a relative term. Right if you play WoW you can go thorugh 3-5 levels in two hours, I think a level every two hours is a good balance.
    Yes grouping you will level much faster, which is an aspect of the game I happen to like. It is possible to solo, but more efficient to group. That's what I like about the game. If soling were more efficient you get what you have in WoW, a game where no one groups because you just don't need to. The way I see it, I'm paying $15 a month for the ability to play with other people, why pay that if I don't need those other people around? If I can be just as effective without them, why pay for them to be there?
    The reason I know these two classes is because I have a level 60 Templar, 60 Bruiser, and alot of alts ranging from a future Inqusitor to a Troubador.  I've also been the leader of "the top guild" and everything in between.  I'm one of the few people still around since the launch of the game and I'm always holding out hope that SOE will show me something more than a new marketing ploy.  Splitpaw was a great addon for the money but  DoF is a piece of trash expansion, as is Bloodlines. If they had taken the care they put into Splitpaw with DoF I'd be singing a different song -- but they didn't.
    Really? What server do you play on, and what are your character names?



  • NiberNiber Member Posts: 203

    Niber @ Blackburrow (Former Leader of Descendants, sent to Station Exchange) and Grimel @ Blackburrow

    You sound like someone whos never fought raid content or hard mobs are you a casual level 20-30 player? Because I can see how your view would be so contorted if that is the case.

    Have you played WoW? The quest rewards alone are alot better than EQ2 with the exception of Heritage quests which I find very involved and pretty rewarding -- but outside of those quests the system in EQ2 is very shallow.

    Not true. Prior to the CU SOE nerfed monks by taking away our dodge bonus. Prior to that we could tank anything, just as well as guardians

    LOL! Name one Monk or Bruiser that has ever tanked say, Vox, Nagalik, VazGok, Alangria, Sol Fist or Hand of Caldera. 

    Then you are horrible at playing your templar as mine got to level 30 faster than most of my others got to 24. The only class that could solo better was Paladin.

    I was the first cleric on my server to 50 (4th overall), "leveling skill" is far from my problem.

    Hmm weird I can sell pretty much everything I make. As an outfitter I was making tons off of Weapons and Backpacks, as a craftsman I was making tons off of Chests, Totems, weapons and shields, and I was making more money than I could carry as a scholar selling ability upgrades. So what were you that you couldn't sell anything?

    My buddy is the best weaponsmith game wide and he doesn't even bother with common weapons they're so pointless -- only rare combines so I take his word.  He is also one of only two characters to have an item named after him (See: Ixnays Translucent Renewal) and has the most gamewide firsts of any weaponsmith.

    Personally I grinded Provisioner to 50 and it was a complete borefest. Selling is not the problem, I could grind food for 10 hours and sell 4 stacks no problem, its the fact the system sucks and the reward for selling is silly when you could make alot more killing mobs.

    Yes grouping you will level much faster, which is an aspect of the game I happen to like. It is possible to solo, but more efficient to group. That's what I like about the game. If soling were more efficient you get what you have in WoW, a game where no one groups because you just don't need to. The way I see it, I'm paying $15 a month for the ability to play with other people, why pay that if I don't need those other people around? If I can be just as effective without them, why pay for them to be there?

    I agree, I dont pay to solo.  Just dont say its a solo friendly game. If at level 12ish it takes 2 hours a level with full vitality thats not solo friendly despite the existance of more "solo" mobs.

    I'm sure some would ask, why do I play Everquest 2 if I feel this way about it.  Truth is, the community is unmatched in any game and while alot of people have quit there are alot of diehards that make the game very enjoyable.  The community along with the potential of Everquests 2 graphics engine is simply unmatched. My problem is I just have no faith in SOE being anything more than a money hungry company.  Things just havn't change but I still hold out. 

    I mean, I've been playing a LONG time and im not even mentioning high end stuff like, very little epic encounters for level 60s, trivial PvP system, unbalanced fabled loot, unbalanced old-world epic mobs, a TINY expansion that was promised to be epic, only 3 new spells/skills given from level 50-60 lack of players in mid level zones.. and the list goes on and on.

  • xminatorxminator Member Posts: 306

    Lets see, my current favourite solo quests (I'm 53 for the reference)

    1. Blade faction in blade court: Kill Harpies.
    * Kill 5 harpies (you know, chicks with wings) They come in Solo lvl 54-57 Easy to find
    * Destroy 3 nests. (A bit more tricky they are surrounded by heroic mobs, but with some concentration and a bit of timing its pretty easy to get to on and out without aggro
    * Kill a nest guardian. Spawns when you destroy a nest. Solo lvl 56-57, trick is to pull them to a safe location and then kill them
    => Gold, xp and faction
    2. Blade faction, Blade arena
    * Defeat 10 rounds of arena combat against diffrent creatures. Challenging.
    => Gold, xp and faction
    3. Tear quests. These are great. You basically hail a Tear Grifter, run to a nearby house, enter a solo instance, clear the house, solve a puzzle and get your reward. In one of them I had to find a spider hiding in a basket, and then move it to a sleeping citizen inside the house. Great cash, great xp and on top of that coins that I can get faction for.

    Kill 300 mobs? I can think of one quest, a hertiage quest that require you to do that. The great majority of quests are pretty quick and fun to do. On the other hand, the quests I did in WoW where all kill, kill for drop or run erands. And in most cases where slower then the Eq2 counterpart. And less in numbers. This version of Eq2 is truly everQUEST. And a huge variation of them. And just like wow, more then a few of them seem to be designed to show the player around diffrent zones.

  • loreofchaosloreofchaos Member Posts: 316

    Alright I must say this has been by far the best mmo I have ever played. I used to play all those free mmorpg's None of them were like this. WoW sucked City of heros was alright as far as paying. But by far everquest 2, has been the best. And your right they have increased the number of character and for awile there the everquest 2 community got pretty small but I never got flamed I got help the community is quite possably the best. I partied with this druid I believe on the freeport side the guy gave me 20 gold out of nowhere after partying with him. Personally it wasnt the gold it was about having a good time. My level 14 pred partied with a level 15 summoner..We were taking down level 16-17 heriocs. Which I might say is quite impressive.

    You guys are right you shouldnt have to pay if you arnt even going to bother partying. Thats what rpg's are made for not MMO's.

    Anywho im out cya around.

    Take a deep drink of your demon Lad, tonight we tangle with the fire in the gut.

  • ElnatorElnator Member Posts: 6,077

    One notes that one never stated that PVP was perfect just that it's fixed: IE It's in the game now and PVP servers are on the way as well.

    One also notes that one never said that solo was "perfect" or "preferred" but the fact that you can now solo, if you so choose, is fixed. Solo play is very viable. WoW's is, obviously, faster. But I find WoW shallow and sucky.

    One notes that the quest system is just as good as one says it is. I've played BOTH WoW and EQ2 extensively. EQ2 is far superior in questing. I find WoW's quests shallow. Sure they have nice rewards, WoW hands you the game on a silver platter whereas EQ2 makes you work for your skills, equipment and levels.

    Crafting is fixed as well, now crafters don't have to rely on other crafters to create items. They can do it all on their own.

    Class diversity IS fixed as well. Whether you want to admit it or not. Different classes are good at different things and all of them have roles in a group now. Speaking as someone who has an SK and a Fury and a Templar and a Ranger and a Paladin I *know* classes are much more diverse than they once were and are a LOT more rewarding to play.

    And now *IS* the best time to try EQ2 than ever before. Sure there were some places you could buy EQ2 for lower than $50 but they were relatively hard to find. And please show me a single store that was "begging" people to take it off their hands at 19.95? It was full price everywhere I shop.

    Lastly: This wasn't a thread started to compare EQ2 to WoW it was merely a post ***in the EQ2, not WOW*** forum that was saying that if you're looking to try EQ2 now is probably the best time to do so since you can get it digitally for $19.95 and they provide a link to it from the official site so it's easy to find.

    Take your WoW fanboi posts and keep them in your own forum please. It's not like I posted this in the WoW forum you loser.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • IcoGamesIcoGames Member Posts: 2,360

    Lol, seems Elnator is a little testy today. Gearing up for some good egging tonight I suppose. ^_^

    Didn't know about the $20 digital dl. Thanks! I've been looking for a secondary game to the 'sucky' one. ::::31::

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • ElnatorElnator Member Posts: 6,077


    Originally posted by IcoGames
    Lol, seems Elnator is a little testy today. Gearing up for some good egging tonight I suppose. ^_^Didn't know about the $20 digital dl. Thanks! I've been looking for a secondary game to the 'sucky' one. ::::31::

    Nah, not testy. Just sick of trolls. :) And at 38 I'm a bit old to be egging anyone :)

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • IcoGamesIcoGames Member Posts: 2,360

    So I only have 5 years left of egging goodness? Doh!

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • YeeboYeebo Member UncommonPosts: 1,361

    Just out of curiosity, how easy would you say it is to solo with the average character now, compared to pre-combat-revamp? I thought the pace was just about right 4 or five months ago, is it a lot slwoer now for most archetypes?

    I don't want to write this, and you don't want to read it. But now it's too late for both of us.

  • ElnatorElnator Member Posts: 6,077


    Originally posted by Yeebo
    Just out of curiosity, how easy would you say it is to solo with the average character now, compared to pre-combat-revamp? I thought the pace was just about right 4 or five months ago, is it a lot slwoer now for most archetypes?

    No, actually I find it about the same if not a bit faster. It's just easier to find things that you CAN solo than it was before.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • NiberNiber Member Posts: 203



    Originally posted by Elnator
    Take your WoW fanboi posts and keep them in your own forum please. It's not like I posted this in the WoW forum you loser.




    Wow, way to use the "default", omgzor you must be a WoW fanboy.   For the record, someone asked me to compare EQ2 to "other MMOs" so that's what I did.  As posted previously, I'm not a WoW fanboy, I've played EQ2 longer than most people.  So much for civil conversations, I can see responding to you was a mistake.

    EDIT: Wow, I missed the troll sterotype too! You're quite a guy!

    Second,

    Lastly: This wasn't a thread started to compare EQ2 to WoW it was merely a post ***in the EQ2, not WOW*** forum that was saying that if you're looking to try EQ2 now is probably the best time to do so since you can get it digitally for $19.95 and they provide a link to it from the official site so it's easy to find.

    If this was a thread ment to show people the "new" digital download you shouldn't have implied things were fixed when they aren't.  I have no problem with anyone enjoying EQ2. I  know I did at times but I don't think its right to tell people fairytales and leave out any objectivity.

  • JodokaiJodokai Member Posts: 1,621

    Niber,
    I can understand Elnator's fustration. You haven't actually bothered to read the original post, yet you're trying to comment on it. Let me break it down for you:




    Originally posted by Elnator

    Many people railed about no PVP... it's been fixed
    There was no PvP now there is, that's what he means by fixed. Are you saying he's making it up and there is no PvP?

    Many railed about the lack of solo play... it's been fixed
    Again, do you deny that the game is easier to solo now then when it was first released? Are you saying this isn't a true statement, that El is just making this up?

    Many people railed about the lack of class diversity... it's been fixed.
    That's what the CU was all about. I realize this might be a bit subjective, but I don't think too many will deny that each class feels pretty unique.
    But most people railed about not wanting to pay $50 on a game that they're not sure they'd like:
    Well... it's been fixed... you can now buy the game via digital download for only $20
    If you want to try it free first download Trial of the Isle to see if you think you'd like it. The digital download DOES come with 30 days play time.
    EQ2 Digital Download - $20
    Enjoy!
    Again simple statements of fact.



    So after all of that, what was non-objective? What part of that is an embelishment of the truth. Hell there really isn't a statement of opinion in there with the possible exception of class diversity.
  • anarchyartanarchyart Member Posts: 5,378

    Forgive Niber, he got to the high end too soon and got burned out, he happens to be a good guy and forum member.

    It is a great time to purchase EQ2 by digital download, unless you can buy the Deser of Flames expansion in Europe: it includes the original game and sells for about 10 euros.

    Happy Halloween kiddies! Hope you go trick or treating and get 100 and the Lucan mask!

    imageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimage

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  • NiberNiber Member Posts: 203

    Mmm, Treats.. image

    Cheers anarchyart! image

    Jodokai, I did comment on his original post, the tangent that followed was merely for clerification for multiple people.

    Xaminator, those quests aren't bad.. its the majority of the others ones that bother me.  Since you used Blade quests as an example I'll use the same.. you know the guy by the docks that offers the same 4 repeating Blade faction quests to "kill 10/10" those are the types of numerous quests im refering to.

    I didn't post to start a war about WoW vs EQ2 like he obviously would like it to become.  I posted to offer a wider perspective on EQ2 for those who would consider picking it up. Something more than, this, this, this, and that is "fixed" when really alot of people don't agree.  If you'd like to read the reasons again its on page 1.

    [EDIT: I'm done with this thread, said my view.. love it or hate it. ]

  • WickesWickes Member UncommonPosts: 749



    Originally posted by Niber

    And Templars, you're kidding me? They NEVER could solo anything, Smite was the best offensive spell they had/have.  This hasn't changed, they were ALWAYS terrible at solo'ing but their heals (with mitigation) made them the best healers in the game.  Now, well.. they're still terrible damage and since the mitigation nerf on their heals they're not the best healers either.



    I really have to disagree with this.  I could solo my templar from day one.  It certainly did get easier - too easy in fact - after the early changes in the game.  Then it got *slightly* more difficult with LU 13.  But at this point I thrive on yellows and oranges, and even occasional reds.  Heroics are more difficult since LU13, but I rarely even bother with them ... who needs them anyway.  I can solo 10% an hour on cruise control.  Sure, some classes are faster, but I really do think that's more than acceptable for a cleric.

    I do agree templars are not the best healers anymore.  Adequate, yes.  But I am a long term cleric player and even though my 42 templar plays fine, I just don't care for the healing scheme ... reactives, trick spells, smoke and mirrors ... give me good old HEALS any day.  This cleric really isn't my cup of tea and I am just playing him until I get a Vanguard beta invite.

  • TshoberTshober Member Posts: 24


    Originally posted by Jodokai
    Everything people were complaining about has been changed, including adding more characters per account.

    Does that mean I can try out all the classes without having to delete characters?

    If so, I might have to actually try the game again.

  • xminatorxminator Member Posts: 306

    With station access I have 12 now I think. Havent tried to max the account tough. 1 lvl 53 and 8 below 10 so far :p

  • JodokaiJodokai Member Posts: 1,621



    Originally posted by Tshober




    Originally posted by Jodokai
    Everything people were complaining about has been changed, including adding more characters per account.

    Does that mean I can try out all the classes without having to delete characters?

    If so, I might have to actually try the game again.



    Yes it's 6 characters if you don't have the Station Pass and 10 if you do.
  • pablo0713pablo0713 Member Posts: 78




    Yes grouping you will level much faster, which is an aspect of the game I happen to like. It is possible to solo, but more efficient to group. That's what I like about the game. If soling were more efficient you get what you have in WoW, a game where no one groups because you just don't need to. The way I see it, I'm paying $15 a month for the ability to play with other people, why pay that if I don't need those other people around? If I can be just as effective without them, why pay for them to be there?




    Um, do you even play WoW? Many people group in WoW. In fact, it is required. WoW has two quest types. Regular and Elite. ANYONE can solo level to 60 doing nothing but regular quests. Hats off to WoW for this!!! Elite quests, while some are soloable, especially once you've reached 5-10 levels above a particular elite quest , require groups. If you want to finish those quests while mobs still give exp., you have to group. And what about instances? Every instance requires a group, and there are at least 1-2 instances per 10 levels in WoW. So please, understand, Blizzard gives people a choice. YOu can solo, or you can group. It is your choice, not the choice of the developer.

    Lets Eat It!

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