Weapon Masters were my favorite back in NWN/NWN2, but i'm a little disappointed that it seems you won't have the weapon/specialization variety that those games had/is typical in a D&D game.
I was planning on playing either a naturey caster type or a thief, but after watching that video, I can't do without Spinning Attack! Now I'm off to go play my WW barb til neverwinter comes out XD
This will be only another Champions Online... another Star Trek Online money making short-grind/no endgame/no meaning Cryptic game of failure.
It isn't even close to bringing real 4th edition to the mmo genre. Everyone is blinded by The Foundry, which is nothing new. All Cryptic games did well when it came to hype. But delivery? Oh boy...
People can argue as much as they want about what WoTC did to the DnD setting with the 4:th ed... But this will be one of the most faitfull adaptations of a DnD so far (most because 4:th ed was built more like a MMORPG then the traditional PnP RPG) what it is not is a adaptation of the 3.0/3.5 ruleset... that is what you have pathfinder online for.
Also i'd like to point out that while cryptic rushed two titles out (Star Trek and Champions) City of Heroes was a very well recived game and the mission building aspect of it, once introduced was a very versatile tool for building missions... Sure it is not the mod/dev tool of the old NwN SP series but that is simply not doable in the type of game that the new NwN is,
The animations are looking really good, which to me is one of the most important factors. Poor animations is what put me off games like LOTRO and DDO.
Not sure why people are complaining about it being called 'Great Weapon Fighter'. Thats actually a sub-class in the 4th edition, along with 'Guardian Fighter'.
Just like the Rogue class has 'Trickster Rogue' and 'Brawny Rogue', so far they are only doing the Trickster Rogue.
Could they have just made it a Fighter with a secondary choice afterwards? Sure, but either way this is determined at character creation, not by traits or feats.
Slow attacks but big hits. Bring lots of HP Pots. Not sure about the throw/leap but this is just a video. At least these are more or less traditional 2-handers and not some huge, 3xs the size of the player thing.
I do hope there are plenty of character slots. I can see alt-itis kicking in already.
Hope the 'game' is beefy enough to support replayability. If so, this might do me for a while.
Originally posted by pmaura who came up with these Horrible Class names, why not just allow a fighter class and let you build it the way you want to. 4th edition is horrid.
as explained... The current owners of the DnD IP.
Who as in what person... Most likley Bob... it is usualy his fault.
Sounds good , the only one negative thing i found is :
- No real open world :'(
WOT!? Darn - if that's the situation I may end up rethinking I'll have to wait to see what it turns out to be in regard to moving around and exploring..
Probably i am an old dinosaur of old games that need to go back to his cave, I'm sorry to see that many names that represented something in the gaming industry are used just because they have a Brand and a history
If this is future then as I said you gotta get back to my cavern and look in old CDs where quality first before explosion Graphic
NW in PW hand for me from waching movie, trailer & all presentation what was reveal is a Mortal Combat asiatic game
as you can not get a samurai armor and dress in a Templar, Templar can't wear the clothes of a samurai aka u can't take NW history & transform in a Mortal Combat game, but as I said I'm probably an old dinosaur
Twitch combat? I'm out. . Since when has d and d been anything to do with twitch combat? And soooo linear. Saying they took inspiration from oblivion and dragon age as far as freedom went, when those two games are POLAR OPPOSITES of each other, just tells me the devs don't know what they're talking about.
Originally posted by bcbully Looks great, but looks a lot like the traditional WoW warrior.
I suppose WoW created the heavy armored melee fighter class and EQ, numerous D&D titles, 1e D&D, UO, ect ect all copied WoW's warriror class for their heavy armored melee class.
Er you do realise D&D Classic was released in 1974/5? WoW, Everquest, UO are all based on D&D not the other way round. Ah I remember the Biege Rules Books with Fondness
Originally posted by bcbully Looks great, but looks a lot like the traditional WoW warrior.
I suppose WoW created the heavy armored melee fighter class and EQ, numerous D&D titles, 1e D&D, UO, ect ect all copied WoW's warriror class for their heavy armored melee class.
Er you do realise D&D Classic was released in 1974/5? WoW, Everquest, UO are all based on D&D not the other way round. Ah I remember the Biege Rules Books with Fondness
What are you even arguing about? bcbully didn't say WoW was the first to make a heavy armoured warrior.. so what are you all nerd raging about?
I don't suffer from insanity, I enjoy every minute of it.
Comments
This will be only another Champions Online... another Star Trek Online money making short-grind/no endgame/no meaning Cryptic game of failure.
It isn't even close to bringing real 4th edition to the mmo genre. Everyone is blinded by The Foundry, which is nothing new. All Cryptic games did well when it came to hype. But delivery? Oh boy...
People can argue as much as they want about what WoTC did to the DnD setting with the 4:th ed... But this will be one of the most faitfull adaptations of a DnD so far (most because 4:th ed was built more like a MMORPG then the traditional PnP RPG) what it is not is a adaptation of the 3.0/3.5 ruleset... that is what you have pathfinder online for.
Also i'd like to point out that while cryptic rushed two titles out (Star Trek and Champions) City of Heroes was a very well recived game and the mission building aspect of it, once introduced was a very versatile tool for building missions... Sure it is not the mod/dev tool of the old NwN SP series but that is simply not doable in the type of game that the new NwN is,
This have been a good conversation
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
The animations are looking really good, which to me is one of the most important factors. Poor animations is what put me off games like LOTRO and DDO.
Not sure why people are complaining about it being called 'Great Weapon Fighter'. Thats actually a sub-class in the 4th edition, along with 'Guardian Fighter'.
Just like the Rogue class has 'Trickster Rogue' and 'Brawny Rogue', so far they are only doing the Trickster Rogue.
Could they have just made it a Fighter with a secondary choice afterwards? Sure, but either way this is determined at character creation, not by traits or feats.
not looking too shabby..
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Holy Flamin' Frost-Brand Gronk-Slayin' Vorpal Hammer o' Woundin' an' Returnin' an' Shootin'-Lightnin'-Out-Yer-Bum!! ~Planescape: Torment~
Slow attacks but big hits. Bring lots of HP Pots. Not sure about the throw/leap but this is just a video. At least these are more or less traditional 2-handers and not some huge, 3xs the size of the player thing.
I do hope there are plenty of character slots. I can see alt-itis kicking in already.
Hope the 'game' is beefy enough to support replayability. If so, this might do me for a while.
as explained... The current owners of the DnD IP.
Who as in what person... Most likley Bob... it is usualy his fault.
This have been a good conversation
WOT!? Darn - if that's the situation I may end up rethinking I'll have to wait to see what it turns out to be in regard to moving around and exploring..
If this is future then as I said you gotta get back to my cavern and look in old CDs where quality first before explosion Graphic
NW in PW hand for me from waching movie, trailer & all presentation what was reveal is a Mortal Combat asiatic game
as you can not get a samurai armor and dress in a Templar, Templar can't wear the clothes of a samurai aka u can't take NW history & transform in a Mortal Combat game, but as I said I'm probably an old dinosaur
be well
This is based on D&D which came along WAY before WoW.
WoW is not Traditional, D&D is.
Your fail is another gamer's success.
https://www.smashwords.com/profile/view/Bleakmage
Er you do realise D&D Classic was released in 1974/5? WoW, Everquest, UO are all based on D&D not the other way round. Ah I remember the Biege Rules Books with Fondness
What are you even arguing about? bcbully didn't say WoW was the first to make a heavy armoured warrior.. so what are you all nerd raging about?
I prefer open world too, but lets check it out.