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1999 - Everquest
1997 - Ultima Online
1999- Asheron's Call
This thread is rather simple, as all the best threads are! In 1999, would anyone have expected any of the three games listed above to still be alive right now?
Fast forward to today, make a guess, which games today are good enough to survive from today, until 2023? Or which are supported enough by a hardcore fanatical fanbase to keep the game servers active?
My personal pick could only be Eve Online, and World of Warcraft.
But what is yours?
::EDIT:: This is not what games will last 10 years. This is what games will still be around in ten years time from today. This list includes any and all MMOs.
Comments
with games like Warhammer and Vanguard surviving..
whos to say they all wont survive till then?
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
I'd almost agree with this in it's entirety, except NCSoft bucks that trend entirely. Now, technically ArenaNet runs GW/GW2, and NCSoft does the publishing... but, ANet is owned by NCSoft, so who's to say... I'd be surprised if any existing NCSoft game made it until then.
I think most people/publishers realize that an MMO on life support isn't free money, but it isn't a large investment either, and generally generates a steady (albeit meager) profit. I haven't seen a whole lot of outright closures outside of NCSoft, and can't think of many - Matrix Online and SWG are probably the biggest non-NCSoft closures I can think of really from a non-independant publisher (and SWG had more to do with renewing an IP license than server population/revenue really, and possibly MO did as well, although I'm not as familiar with that game).
I can see a high turnover rate in the F2P market - they really rely on high throughput to get enough people to buy stuff in the shops, and the majority of players don't stick around in free games. So once you've spun through your target audience once, there is much more there to burn through one a second go-around. Eastern F2P already have a fairly high turnover rate, but they also churn out new titles just as fast to replace them (if not moreso).
Subscription I don't think will die entirely, WoW will stick with it as long as they possibly can in some form or fashion, and I think it makes a good alternative to strictly F2P - much like the western hybrid formats are experimenting with now: SoE has done it for a while now.
As much as I personally like the ANet B2P model, I don't think it will be that popular either. Big games that aren't going subscription can require it, but if they have enough muscle/reputation/hype to get people to pay a very high box fee, they probably have enough clout to require a sub along with that.
Cash shops will be everywhere. I think they already are in some form or fashion. I can't think of an MMO today that doesn't have one.
That being said: I think the hybrid F2P/Sub model is pretty much going to be the new standard: play the game for free if you want, ala carte options from our cash shop, or subscripe to get the whole enchilada... and don't forget to buy your xp boosters and cowboy hats from the cash shop.
Any game that's F2P only is basically just looking to churn the water, pick up the whales they can, and dump the game once they've burned through the audience and the whales stop biting. I don't think any game can really survive long term on this model, although maybe if they can hit critical mass they can (LoL maybe?)
Are we talking like active games or games like WOW(only subs)?
b/c as long as there are games going to F2P and still surviving that way I see more then we think.
I'm with Quiz on this one. I definitely see EVE making it 10 more years. WoW seems like a given at this point. I'm curious to see how LOTRO, TSW, and SWTOR fair. As long as LOTRO has the prospect of new getting closer to Mordor I think they'll have a draw. SWTOR has an IP that'll keep people around, and aside from not being my type of game, it seems to have a draw for plenty of people. I'm unconvinced TSW will make it that a decade.
EVE, some of the NCsoft titles like Aion and Lineage II as my best competitors, i expect Guild Wars 2 to die in a few years (havent even played, but i see how its going).
i expect WoW to keep living some years more, loosing subs every year until te reach an almost stable playerbase. other ancient titles which exist yet like Ultima Online will be present too, Ryzom.
i dunno more,
Couldnt that work with anything though? I think Marvel Heroes will be if they succeed at launch?
To be honest FFXI has that cult following, and it now offers a rather niche area with forced grouping that is getting more and more difficult to find.
Playing: Smite, Marvel Heroes
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge
Waiting On: Nothing. Mmorpg's are dead.
Interesting thread, and a very tough call.
LOTRO, EVE, WoW, Darkfall... also a dozen of the Asian themed games, which seem to have great longevity.
I guess DX 9.0c will be around for a while :-)
I think you mean world war 5! http://www.youtube.com/watch?v=P8Mz4ISiW4w
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
GW2 and SWTOR succeeded with launch, so that is evidently not enough in my eyes for any company as I don't believe any of those two titles will be around in a decade. SquareEnix is a strong gaming company with a heritage with protect, so if FFXIV gets a decent relaunch (which at this point would be seen as a success relatively speaking) I am willing to bet that they will be willing to support it for a decade due to it being a FF game.
Quiz, as usual, wins the thread.
Vendetta Online will probably be around; I've found it compelling enough to post about it here like a maniac, and will probably continue until they pull me off-stage with a cane.
Some others I can think of, mostly from reading about them here (or experiencing them firsthand):
Rift
WoW
Ryzom
Eve
ATITD
Neocron
Ultima Online
Meridian 59
If the world ends before the next decade, my wager is on Greenland's ice sheet melting through a positive feedback loop generated by CFCs and greenhouse gas emissions.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
WoW is dieing.. it is hemoraging subs like every other game. I would be very surprised if its around in 5.
Edit: Ultima Online....seriously that game is 15 years old @_@ come on man!
Those two would be my picks, too.
most mmos do not shutdown
probably 80% of the mmos out today - will still be around 10 years from now
EQ2 fan sites
Guild Wars
Guild Wars 2
World of Warcraft
EvE
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