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https://forums.eveonline.com/default.aspx?g=posts&m=2462718#post2462718
That's probably one of the most encouraging devpots I've ever read. EVE's PvE has been barely better than a placeholder for 10 years and finally they've recognised the need to join the 21st century with it.
This rates a FUCK YEAH!
Give me liberty or give me lasers
Comments
Wow, this sounds very interesting.
Might even give it a try when it's live
"Only in quiet waters do things mirror themselves undistorted.
Only in a quiet mind is adequate perception of the world."
Hans Margolius
Translation : We lost a lot subscription because of this mission crap /drone nerf ,we hope keep people still subbed while promising this .
Where are you now malcanis was cheering for CCP and saying CCP cant do wrong
''
We are aware of the recent changes brought by the NPC AI. As said in our previous post, the first NPC behavior deployed for Retribution was too extreme and has been corrected. However, we are aware that drone ships are receiving the short end of the stick here and have been ignored for quite a bit. ''
They abondoned you ? http://www.mmorpg.com/discussion2.cfm/thread/371433/I-heard-drones-got-nerfed.html
Don't get too excited. If you know CCP, it's going to be a long, long, long time before anything translates from a dev post on the forums to anything tangible on the game itself.
Nice to know they have not completely abandoned PvE, though.
Sounds interesting.
I'm curious whether mission runners are ready for what they're asking. Until now they've been wrecking level 4 missions in ultra expensive faction fit boats with very little chance of getting popped. Suddenly the threat becomes very real. Will they be as exited after their first CNR blows up in a spectacular fireworks show.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
There's no good game design reason for any PvE in EVE to be effectively perfectly safe, which L4 missions are once you've learned the spawn patterns and copied the optimal fit.
Give me liberty or give me lasers
They'll do something stupid with it like move level 4 missions to null sec and massively reduce the mission payouts across all levels.
Which will piss people off yet again for no reason at all except to push players into null sec while they call their game a sand box.
"Lectroids? Planet 10? Nuclear extortion? A girl named "John"?
Free to play = content updates for the cash shop. Buy to play = content updates for the cash shop.
Subscription = Actual content updates!
Could be interesting.
PvE definitely needs lots of work.
Hopefully they are talking about not just missions running and combat PvE re-do but also major updates to things like trade/hauling/crafting/gathering systems and mechanics.
In the DevBlog they mentioned that the expansion that introduced wormholes, which advanced and expanded all aspects of EVE, would be more of the example they want to follow for now instead of the recent focus-on-one-at-a-time expansion.
Free to play = content updates for the cash shop. Buy to play = content updates for the cash shop.
Subscription = Actual content updates!
If people can't handle the recent drone changes (which I love btw), not sure they'll be able to cope with more difficult missions.
That being said, I'm very excited that they'll be taking a look at PVE. It's a large part of the game for some, and that paer has spent enough time getting kicked to the back of the line by myopic pvpers.
They can adjust a game all day, but they can't help the issue between the keyboard and the chair.
Played: UO, DAoC, AC, WoW, EVE, TR, WAR, Aion, Rift, SWTOR, GW2, TSW, ESO, Elite:D
Play EVE for free for 21 days
EVE has grown in subscriptions year over year, every single year, since release. Not even WoW can claim that, and EVE is older than WoW.
In any event, more to do for every type of player with every expansion is a gutsy move that will be difficult, but could be amazing. No more expansions that cater to just one type of player leaving the rest with nothing much to show for it. Instead more expansions where everyone has something new or improved. Awesome.
Somehow that seems like a wish for EVE 2.0 rather than something we are liable to get. However, I agree with you.
EVE doesn't need to do a 2.0 like other game companies have done for their games. If you compare screenshots of EVE, feature lists, underlying technology to EVE as it stands today you'll see that there have been massive improvements all over the game.
EVE with CCP can continue to improve further and look better without launching a separate new version. All these improvements are included in the subscription fee as well. Even people who subscribe today get all the expansions included. How many other subscription MMOs do that?
Now that looks interesting. But from what I learned from playing EVE for almost six years, is that it might be QUITE some time before they actually get around to adding such things. I was totally entertained by the idea that EVE isn't a PvP focused game... Given that the Dev's at CCP are some of the most PvP centric people I've ever seen, that was REALLY funny... ^^
Well getting a public agreement to how bad the PvE is, plus being exactly right about how to go about beginning to fix it can only be encouraging.
It's not like they could make the PvE any worse.
Give me liberty or give me lasers
i wonder if this is a reaction to star citizen or elite
fixing pve and mining thats a lot of work for CCP to do
Especially with the majority of the population being Caldari doing missions in passive fit Drakes that take no brains at all.
Free to play = content updates for the cash shop. Buy to play = content updates for the cash shop.
Subscription = Actual content updates!
Inevitability of PvP? Since when? Getting ganked at a gate or outside a starbase isn't PvP. That's just taking a loss and moving on.
What I find hilarious is that they are going to make missions harder. Okay why not just make more lucrative missions and make THEM harder. Level 4.5s or something. I think what people want isn't harder more annoying missions, but missions that are more interesting, have more of a plot, less of the same old warp in, kill, loot, return. CCP doesn't get it.
I've said it before and I'll say it again -
The future of PvE in the MMO space is going to be the kind of thing that Tabula Rasa flirted with, as well as CPP themselves have attempted on some scale to do with Sansha Incursions -
Persistent, global, open world, organized, territorial control based WARFARE against a semi-intelligent AI faction.
Some might call it a PvE version of RvR.
Or specifically in EvE's case - similar mechanics to current null system Soveriegnty and/or Faction Warfare.
There are level 5 missions already.
In almost six years, the sum total of my PvP experience was two clowns attacking one of my battleships with a frig in high sec. I just sat back and watched Concord nuke them (both times). I never left high sec, and I'm still part of SWA, after all this time. If one takes precautions it makes it unlikely one is going to have problems.
That was one of my favorite parts of Tabula Rasa. Base defense/offense against the Bane was quite entertaining. Its too bad that they never developed it beyond the early concept stage.
Let's hope they let us choose which NPC corps we are willing to fight.
I'd rather not get standing blocked by getting two missions from NPC corps that I don't want to offend.
Oh well, I guess I'll just explore then... Wormhole... Wormhole... Wormhole... Wormhole.... Wormhole...
"Curse you eve online! Your user hostile game mechanics beat me once again!"
"Damn game itself is more hostile to me than the playerbase."
Log off.