Originally posted by jpnz I like video games, whether they are 'MMOs' or not is irrelevent.
This ^^^
The lines are not that clear anyway. D3 and Borderlands are not MMOs, but many MMO plays like that (hit a button, get a auto-group, small group content).
Originally posted by jpnz I like video games, whether they are 'MMOs' or not is irrelevent.
This ^^^
The lines are not that clear anyway. D3 and Borderlands are not MMOs, but many MMO plays like that (hit a button, get a auto-group, small group content).
Our lobby lobbyist is at it again.
I am sure there are plenty of players out there who do not want Pavlov’s dog gaming. They deserve a MMO they want to play as well you know.
I like the concept of running around in a huge world with hundreds, if not thousands of other players. Unfortunately, many MMOs killed that idea with instancing. Guild Wars for example is riddiculous, you step out of the town and BAM you're completely alone.
I like the concept of fighing a superboss with many other players. Unfortunately, many MMOs killed that idea with making these battles happen only in the socalled "endgame", but then making them mandatory and the whole content of the game.
I like the concept of having to compete with other guilds for ressource, and having mass PvP events such as castle sieges in the original Lineage 2. Unfortunately, many MMOs killed that with dull realm vs realm battles.
I like the idea of having multiple characters, each giving you a highly different gaming experience by giving them individual strengths and weaknesses. Unfortunately, many MMOs killed that with trivialistic skillbased system and poor if any balance.
I like the idea of competing with other players, unfortunately many MMOs today are rather "pay to win".
I do not believe that word means what you think it means. Unless you're a cannibal, anyway.
Alternatively, your cellphone is autocompleting words for you, and guessing horribly wrong?
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
I like MMO's very much so! Especially if it features quality PvP driven by stats. I am a very competitive personality and I take pride in my craft. Entertain me and challenge me and u have a loyal customer.
Comments
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
This ^^^
The lines are not that clear anyway. D3 and Borderlands are not MMOs, but many MMO plays like that (hit a button, get a auto-group, small group content).
Our lobby lobbyist is at it again.
I am sure there are plenty of players out there who do not want Pavlov’s dog gaming. They deserve a MMO they want to play as well you know.
I like some MMOs.
I dont like many other MMOs.
For example:
I like the concept of running around in a huge world with hundreds, if not thousands of other players. Unfortunately, many MMOs killed that idea with instancing. Guild Wars for example is riddiculous, you step out of the town and BAM you're completely alone.
I like the concept of fighing a superboss with many other players. Unfortunately, many MMOs killed that idea with making these battles happen only in the socalled "endgame", but then making them mandatory and the whole content of the game.
I like the concept of having to compete with other guilds for ressource, and having mass PvP events such as castle sieges in the original Lineage 2. Unfortunately, many MMOs killed that with dull realm vs realm battles.
I like the idea of having multiple characters, each giving you a highly different gaming experience by giving them individual strengths and weaknesses. Unfortunately, many MMOs killed that with trivialistic skillbased system and poor if any balance.
I like the idea of competing with other players, unfortunately many MMOs today are rather "pay to win".
I do not believe that word means what you think it means. Unless you're a cannibal, anyway.
Alternatively, your cellphone is autocompleting words for you, and guessing horribly wrong?
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.