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neverwinter MMO...another screwed up D&D game??

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Comments

  • VagabandanaVagabandana Member Posts: 16
    I'll just wait and see.
  • azzamasinazzamasin Member UncommonPosts: 3,105
    All I know is the play test videos look amazing and the FOundry is going to breathe new life into the MMO genre.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • ice-vortexice-vortex Member UncommonPosts: 960
    Originally posted by Jaro420
    I think the main reason that is hasnt reached a playable beta... is because they are arent going with the Fourth Edtion. Fifth Edtion is almost ready. I think i just got the final playtest rules, so it would make sense.

    D&D Next is almost two years away. It is in the very early beta stages.

  • Ambros123Ambros123 Member Posts: 877

    I used to be very excited about Neverwinter but now it' died down to a more wait and see.  After the German vid of the "feats" aka talents I was extremely disappointed.  Gameplay looks good but if it drastically differs from D&D then I won't be intrested like how no matter how many times I tried to get into DDO I couldn't as I would always get pissed off with the deviations that are unwarrented imo.  But mostly I got fed up with Cryptic's horrible PR work, they never give any important details and I just stopped going to their website any more.  Call me when Beta is available that I can join or when the game launches.

    Bright side is at least it's F2P so this would be an ideal alt MMO to the main one.  At this point more exicted about ESO than Neverwinter which seems like will be released before Neverwinter since Cryptic seem to be draggin their feet around.

  • NikopolNikopol Member UncommonPosts: 626

    I sympathize. And it's not even the mechanics (though I'm partial to 3.0, too).

    It's the "world" part of it. It's such a pity we still haven't seen a grand MMORPG that opens up the memorable world of Forgotten Realms in front of us, and gives us the chance to visit at least a hefty part of Faerûn.

    We'd go to Icewind Dale, Waterdeep, Calimshan, the Underdark...

    We'd meet characters we read about: Elminster, Drizzt, Artemis Entreri, Wulfgar, Jarlaxle, Arilyn & Danilo, Gromph, Liriel, etc...

    We'd have a big open world choke-full of lore and great characters.

    I, too, think a lot of people would be interested.

    I'd be OK with a classic tab-target, numbers-heavy combat. Even a slower version of WOW. Hell, it'd probably be better if it was not twitch-based but numbers-based.

    Just give us the world and the characters.

     

  • itgrowlsitgrowls Member Posts: 2,951

    Is it just me or is this an overreaction? I have yet to see any gameplay, i signed up for beta haven't seen it released yet, so far I'm not even sure there is footage of being in the game with the freedom enough to tell one way or another what this game is like. 

     

    If it turns out to be just a town like DDO and then you port to places in the world then I'd worry but so far I don't think we have enough data to know that one way or another.

    Also, I like the 4.0 rules because they come to closest to what we see in character developement and skills in an mmo or console game to it's only natural that the translation would be a bit easier then 3.0 3.5.

  • gillrmngillrmn Member Posts: 250
    Originally posted by itgrowls

    Is it just me or is this an overreaction? I have yet to see any gameplay, i signed up for beta haven't seen it released yet, so far I'm not even sure there is footage of being in the game with the freedom enough to tell one way or another what this game is like. ...

    It seems to me that the only worry of cryptic's marketing is that you are interested in it enough to download it and try it once.

    It seems that they are confident that the game is so awesome that it will blow you away so they don't need to work anymore than to make you interested in playing it once - for free.

     

    That, or, the marketing team is a lie (i.e. it does not exists).

  • COORSCOORS Member UncommonPosts: 353
    Originally posted by koboldfodder

    +1

     

    Cryptic does not make games with real depth to any of it's systems.  They make fast paced, arcade-action orientated games.  Now, they are decent games.  If you take the ship to ship combat and even the revamped ground combat from Star Trek Online, it actually is pretty fun.  The problem is that the Star Trek IP demands sooooo much more than your basic Cryptic arcade game. 

     

    Neverwinter is the same way.  Sure it looks good for what it is, a fast paced arcade-action orientated game.  But the Forgotten Realms IP demands sooooo much more than what they are going to bring you.

     

    You ALWAYS play Crypitc games with one thing bouncing around in your head "what might have been".  That should be their company motto.

     

    This isn't a real D&D game.  Just like D&D Online is not a real D&D game.  Dungeons & Dragons has devolved into your basic loot fest where you glance at your skill page, roll a die, grab your loot and get on to the next dungeon.  They are what WOW is to the 3D MMO genre. 

     

    Once upon a time, D&D was about player creativity and problem solving within a loose framework of a ruleset.

     

    This is so true. I cannot think of one game Cryptic has ever made that had any depth whatsoever. Based on their track record, I cannot believe that Neverwinter will deviate from their usual vanilla, plain jane games.

    And... add anything to do with Perfect World into the mix.... MEH

  • gillrmngillrmn Member Posts: 250
    Originally posted by COORS
    ...

     This is so true. I cannot think of one game Cryptic has ever made that had any depth whatsoever. Based on their track record, I cannot believe that Neverwinter will deviate from their usual vanilla, plain jane games.

    And... add anything to do with Perfect World into the mix.... MEH

    First of all, cryptic has nly made 3 games before - 2 of them very different and huge names.

     

    First is CoX(City of Heroes...) which was groundbreaking in itself. AFterwards they withdrew from game. From its inception to the time they withdrew (and some time afterwards too) the game was profit making.

     

    Then comes their two games.

    One is STO - star trek franchise. Which ofcourse, is a big deal. It had very different features like ship battle and ground battle system and foundry. It is a profit making buisness and a popular game.

    Next is CO which came after a hero game was being developed for Marvel by cryptic, however the marvel decided to make one on their own as they though cryptic's engine was old. Cryptic used their engine to make and release CO (and it is speculated much of material was reused for that).

    CO was also quite advanced with all it superpowers.

     

    Next is NW - a D&D based game.

     

    The fair criticism of cryptic has not been based on developed games - but their marketing policies. The marketing has changed as publisher was replaced {and when Atari sold cryptic, it was still making profit. Just not enough for Atari to cover their other losses - so Atari killed the golden goose to get all eggs}

     

    So base your criticism on facts. It had few games, all successful. Most of the games were different from one another. But their marketing policies were not perfect. Their marketing has changed, is it bad or for good? W can only know after NW is launched.

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