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You knwo how those western mmo developers say you can only have 2 factions red vs blue or in case of daoc or even elder scrolls online have 3 factions and thats it?
Well let me tell you something that makes this game above even the elder scroll online and even surpass daoc 3 factio system.
In future patch AA will have player create factio thats right, Unlimited player create faction.
Right now you have 3 factions npc, but in the future patch players can create their own faction no limitation.
How many mmorpg do you know lets you create your own factions?? HUMM?
No more 2 factions or 3 factions in an mmorpg.
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Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.
they are adding in more features, upgrading existing ones.
player creater factions and more otions upcoming.
When your getting into this "micro faction system" what is the differences between a guild then?
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This is what I'd like to know as well. Does the player factions get anything special that a guild doesn't get?
It seems to be more like an 'Alliance' of sort than simply a guild.
It works well in games, Darkfall 1.0 would be a good example. There were only player created factions, although a better word for them would be alliances. You have guilds that change between alliances though.
I'm not sure how it is supposed to work in ArcheAge, but the player created faction idea has been done before in other games and it works really well, it's just those games call them alliances.
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I think you need more air quotes around "future patch"
How many games have promised things in a future patch and never delivered on it or delivered on it but years in advance? Until this is actually implemnted I wouldnt assume its coming, thats a good way to be disapointed. Also note player crated / run factions have been around for ever take a look into nexus kingdom of the winds it came out in like 1995 with player run factions..
I think the repopulation does this as well.
good stuff.
Why would you want more than 3 factions?
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neocron did this about 10 years ago.
but if you think this is innovative, who am i to judge *G*
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what i know about this system is, that you need a certain amount of land claims(not sure how many) on the northern continent. afterwards, you will be able to turn your guild into a faction, and this player created faction will be able to invite all races from the npc factions.
that's all i know about this, there may be more.
Shadowbane had this in 2003
I hope this game will be similar
yea its crazy why havent devs give the tools for players to create their own factino its insane for the past 10 years.
it boggles my mind.
Why even have 2 static factions or even 3 factios anymore. This is a brilliant idea. Give the players the tools needed to create their own factions, for crying out loud.
Um, EvE did this from the start, there are other games that allow for player alliances (factions if you want to call it that). So tell us how exactly this is any different from what other games have been doing for years now?
I don't think anyone here is arguing that this is a bad feature, but it has been done before.
In AA, a "guild" can have only players of the same faction (that is race based), while a faction can recruit players of any race/continent/faction.
If there is anything else, IDK,
More space to politics, diplomacy, warfare and pvp.
shadowbane was the first mmo i thought of when i read the Ops post
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About 5, off the top of my head.
AKA Free For All.
Been done plenty of times and failed every single time.
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Can you give a source for this?
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