I'd say Bethesda they haven't made any bad games previously it would be interesting to see what their sandbox type style could bring to the starwars universe.
So... What if.. Disney gave YOU the decision to choose the developer of the next Star Wars MMORP...who would you choose?
Consider your options and post what studio your choice would be... or even what key talents in the gaming industry
It's fun to dream...
I would tell them to save their money and not build another game at least until the player base as a whole has a major change in their sense of entitlement.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
X-Universe Team, Wing Commander and Privateer team, For Space world planet infrastructure creation, space stations, fleets.
Everquest I+II original team, for Republic planets world creation, character progression, alternate advancement,housing
The Freespace II Team, For Space Combat missions creation, wormholes, fleet battles.
CCP and EvE, For System Economy, integrating a less complex EvE inside, and Trade federation and Borderline worlds and unexplored world system for expansions, through the raiding system to unlock as a progression goal.
Bethesda, for Empire controlled world creation and overseeing polishing all content made from all the previous ones,
Blizzard and all the people that made vanilla WoW, for setting all previous companies into their respective fields and playtest everything as Blizzard knows best.
Commanding figure answering only to Disney for everyone and everything concerning the new SW MMO, Donald Duck!
Really now, Disney can oversee everything, but a SW MMO needs the best of the best of the best of the industry to really work and please and appease everyone.
The more complex a SW MMO is, the more diverse crowd will play it's different aspects, thus separate development teams/companies must be assembled into a common framework, which thankfully is Disney.
Fully supporting STAR CITIZEN by the Legendary Grandmaster of the Space Game Genre, Chris Roberts.For Captain Eisen's memory.....For Squadron 42...For the Space Genre....For the PC....I pledge! Star Citizen TOG Star Citizen-Join Us
Originally posted by Lanfea i would give it trion worlds inc (rift, defiance, eon) but only if i can do the game concept ....
Trion would do an excellent job no doubt.
Another interesting choice would be Icarus Studios; Ideally using the Icarus Platform engine. That engine is grand in its ability to get alot of peeps optimized on a single screen.
Originally posted by MindTrigger I don't know if you guys are keeping up with all the Star Wars industry talk, but Disney is planning to go nuts with Star Wars, and even talking about doing multiple movies per year that focus on characters, similar to all the super hero movies.
I don't know if you are keeping with all the Star Wars industry talk, but Disney already said they are going to target casual/mobile market as far as games go. And Bob Iger is right when he says that. Why would Disney get tangled up in a multi-million dollar product with 5 or more years of development time that has - let's say - a 10% chance of being successful and a 90% chance of tarnishing the brand name? It's pointless. Rovio's mobile game will probably make Lucasfilm more money than SWG and TOR combined.
- Who would possibly select: Among the big players, ArenaNET (as independent studio) or Blizzard. My top choice would be the old team of Origin Systems before EA ruined it (Garriot and friends), but only if they use UO as a model for the SW MMO (no classes at all). There's also CCP, they for sure have experience with space battles, and I'm sure they could create an awesome SW MMO.
- Who I would definitely NOT select: Anything related to SoE or EA. Turbine. Bioware. Funcom. Trion (Rift in space? That would be as linear and even more boring than SW:TOR).
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
To be honest, I don't want to see anymore MMO SW games, it'll just end up the with the same fate as SWG and SWTOR, I wouldn't mind see more Jedi Knight type games again so give it to Raven.
A new Jedi Knight would be awesome! Actually let EA apply their Frostbite engine to Jedi Knight!
How epic would that be!
The "Force Unleashed" games are basically new Jedi Knight games, you should try them if you haven't, they are quite good.
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
Originally posted by MindTrigger I don't know if you guys are keeping up with all the Star Wars industry talk, but Disney is planning to go nuts with Star Wars, and even talking about doing multiple movies per year that focus on characters, similar to all the super hero movies.
I don't know if you are keeping with all the Star Wars industry talk, but Disney already said they are going to target casual/mobile market as far as games go. And Bob Iger is right when he says that. Why would Disney get tangled up in a multi-million dollar product with 5 or more years of development time that has - let's say - a 10% chance of being successful and a 90% chance of tarnishing the brand name? It's pointless. Rovio's mobile game will probably make Lucasfilm more money than SWG and TOR combined.
I have only read what peple have been posting, and not seen anything official on the matter, but have they specifically stated that they will be targetting the casual/mobile market with Star Wars specifically, or just their games in general?
Considering they have only recently acquired all that is Star Wars/Lucas then I doubt they would have had time to make any solid decisions with the Star Wars franchise. As SWTOR is still up and running, I doubt making another MMO at this stage is top priority, but once it is heading to be shut down, they may end up looking at doing another one.
Star Wars just as casual/mobile is just boring. No games like Battlefront or any multiplayer at all? That will be lame. Their current franchises / pre-Star Wars stuff may not survive outside the casual/mobile market but Star Wars will.
I'd go with CCP as my first choice. If not them, I'd go with SOE, then Blizzard.. Trion, Cryptic Studios and others have proven to only product small linear game worlds.. I want a huge galaxy.. If you can't give me a galaxy of atleast 30 planets, no need to apply.. LOL
Personally I'd go with a no name indy company who actually cares about the game and their community instead of all the corporate asshats who only care about the $$. Companies like Red5 and Grinding Gear Games FTW!
[mod edit] The OP ask who would "I" pick and I'd pick Blizzard. I want the company that made the best MMO that I enjoy to handle making the best Star Wars MMO that I'd enjoy. And that doesn't necessarily mean it's be woW 2.0 in space either. It just means it would be made well and be ready when it's ready and not rushed.
With a large budget... I'd say CCP. I haven't read through all of the thread, but has anyone said them yet?
Nevermind, it's been said many times lol. CCP combined with the dude that got fired from Blizzard who made Diablo II, then I'd somehow try to convince John Carmack (ID Software) to make an MMORPG.
Comments
It's called sarcasm.
People are way too troll-triggerhappy and I suspect they don't even know what a troll is.
Dream on, guys.
Disney already said they are aiming at casual/mobile market as far as Star Wars games go.
So my choice is... more SW games from Rovio
J. B.
CCP would also be interesting but they would never ever do it as it would compete with EVE.
J. B.
I would tell them to save their money and not build another game at least until the player base as a whole has a major change in their sense of entitlement.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
Have to say Bioware but give them a lot more resources / time.
For 8 months SWTOR totally consumed my time and I had a blasts going through the class stories.
It was exactly what my dream game would be, KOTOR3 with MMO elements.
More of that would be awesome!
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
I would assemble a few MMO Avengers
1) Black Desert - Pearl Abyss dev for sandbox gameplay
2) Naruto Shippuden Ultimate Ninja Storm Generations - Cyberconnect2 dev for combat gameplay
3) Akihiko Yoshida the main Artist
4) Christopher Nolan and David S.Goyer as writers
Company would be based in Korea to save cost.
Pardon my English as it is not my 1st language
I would buyout these companies and IPs first:
X-Universe Team, Wing Commander and Privateer team, For Space world planet infrastructure creation, space stations, fleets.
Everquest I+II original team, for Republic planets world creation, character progression, alternate advancement,housing
The Freespace II Team, For Space Combat missions creation, wormholes, fleet battles.
CCP and EvE, For System Economy, integrating a less complex EvE inside, and Trade federation and Borderline worlds and unexplored world system for expansions, through the raiding system to unlock as a progression goal.
Bethesda, for Empire controlled world creation and overseeing polishing all content made from all the previous ones,
Blizzard and all the people that made vanilla WoW, for setting all previous companies into their respective fields and playtest everything as Blizzard knows best.
Commanding figure answering only to Disney for everyone and everything concerning the new SW MMO, Donald Duck!
Really now, Disney can oversee everything, but a SW MMO needs the best of the best of the best of the industry to really work and please and appease everyone.
The more complex a SW MMO is, the more diverse crowd will play it's different aspects, thus separate development teams/companies must be assembled into a common framework, which thankfully is Disney.
Fully supporting STAR CITIZEN by the Legendary Grandmaster of the Space Game Genre, Chris Roberts.For Captain Eisen's memory.....For Squadron 42...For the Space Genre....For the PC....I pledge!
Star Citizen
TOG Star Citizen-Join Us
Trion would do an excellent job no doubt.
Another interesting choice would be Icarus Studios; Ideally using the Icarus Platform engine. That engine is grand in its ability to get alot of peeps optimized on a single screen.
http://wyrdblogging.blogspot.com/
I don't know if you are keeping with all the Star Wars industry talk, but Disney already said they are going to target casual/mobile market as far as games go. And Bob Iger is right when he says that. Why would Disney get tangled up in a multi-million dollar product with 5 or more years of development time that has - let's say - a 10% chance of being successful and a 90% chance of tarnishing the brand name? It's pointless. Rovio's mobile game will probably make Lucasfilm more money than SWG and TOR combined.
- Who would possibly select: Among the big players, ArenaNET (as independent studio) or Blizzard. My top choice would be the old team of Origin Systems before EA ruined it (Garriot and friends), but only if they use UO as a model for the SW MMO (no classes at all). There's also CCP, they for sure have experience with space battles, and I'm sure they could create an awesome SW MMO.
- Who I would definitely NOT select: Anything related to SoE or EA. Turbine. Bioware. Funcom. Trion (Rift in space? That would be as linear and even more boring than SW:TOR).
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
The "Force Unleashed" games are basically new Jedi Knight games, you should try them if you haven't, they are quite good.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
I have only read what peple have been posting, and not seen anything official on the matter, but have they specifically stated that they will be targetting the casual/mobile market with Star Wars specifically, or just their games in general?
Considering they have only recently acquired all that is Star Wars/Lucas then I doubt they would have had time to make any solid decisions with the Star Wars franchise. As SWTOR is still up and running, I doubt making another MMO at this stage is top priority, but once it is heading to be shut down, they may end up looking at doing another one.
Star Wars just as casual/mobile is just boring. No games like Battlefront or any multiplayer at all? That will be lame. Their current franchises / pre-Star Wars stuff may not survive outside the casual/mobile market but Star Wars will.
Star Trek Online - Best Free MMORPG of 2012
In answer to the OP.
Obsidian/Bethesda and CCP/ Chris Robertss & co (Star Citizen, they seem to have changed the company name)
That should be an interesting mix of developer talent.
I'd go with CCP as my first choice. If not them, I'd go with SOE, then Blizzard.. Trion, Cryptic Studios and others have proven to only product small linear game worlds.. I want a huge galaxy.. If you can't give me a galaxy of atleast 30 planets, no need to apply.. LOL
since i think ccp is way overrated because just having 1 single game published and that being a 10 year old vessel
i d give ny trust to
1. Bethesda (Bethesda itself the ones creating TES_
2 Valve
3 Funcom
[mod edit] The OP ask who would "I" pick and I'd pick Blizzard. I want the company that made the best MMO that I enjoy to handle making the best Star Wars MMO that I'd enjoy. And that doesn't necessarily mean it's be woW 2.0 in space either. It just means it would be made well and be ready when it's ready and not rushed.
With a large budget... I'd say CCP. I haven't read through all of the thread, but has anyone said them yet?
Nevermind, it's been said many times lol. CCP combined with the dude that got fired from Blizzard who made Diablo II, then I'd somehow try to convince John Carmack (ID Software) to make an MMORPG.