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Anyone notice that SOE didn't know much about the NGE?

Theres a thread about it on the NGE forums.

I have to agree tho! Everything goes through LA and it's like the first time someone from LA has posted something like this!

 

Keep going on about it's not starwarsy enough :S What's starwarsy about 200k Jedis?

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Comments

  • skeeter_rossskeeter_ross Member Posts: 29

    To be honest, i think LA finally stepped in and said SOe is fucking up.  I think everything shitty about the game (CU) was SOE doing.  They thought making the game like EQ2 was gonna help it out.  I think LA guys finally came in and said: "SOE, i played SWG over the weekend for the first time...WHAT TEH FUCK WHERE YOU SMOKING?"

    But thats just my opinion...

    NGE ROCKS!!!  I dont think there gonna be all jedi running around.  Most the new players wont understand it or like it cuz so far it is way different than current.  Most new players will get the ranged very easy.

  • scaramooshscaramoosh Member Posts: 3,424

    This NGE is by far the worst idea!

     

    The CU is perfectly fine tbh :S

     

    All it needs is to stop crafters getting attacked andgive them more content tbh! Also more balancing instead of expansions

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  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by skeeter_ross
    To be honest, i think LA finally stepped in and said SOe is fucking up. I think everything shitty about the game (CU) was SOE doing. They thought making the game like EQ2 was gonna help it out. I think LA guys finally came in and said: "SOE, i played SWG over the weekend for the first time...WHAT TEH FUCK WHERE YOU SMOKING?"
    But thats just my opinion...
    NGE ROCKS!!! I dont think there gonna be all jedi running around. Most the new players wont understand it or like it cuz so far it is way different than current. Most new players will get the ranged very easy.


    Oh ofcourse, stepping in and turning the game into a whack-a-mole session was a good way of fixing it on LA's part! If thats the case I will take SOE's screw ups anyday of LA's.

    Ya, ofcourse, the playstation kids won't wanna be a jedi. ::::12::

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • pirrgpirrg Member Posts: 1,443

    If the NGE doesnt save swg i dont know what will. SWG used to be completely BARREN of any worthwile content. All there was to do was either pvp(which no one ever did due to the jedi), decorate your house or kill the local wildlife over and over for xp.

    At last, swg will have some worthwile content and i applaude SOE for this bold move to save their title.

    _____________________
    I am the flipside of the coin on which the troll and the fanboy are but one side.

  • WeppsWepps Member Posts: 1,322

    Although I agree that this happened so quickly that many of the SWG people don't know what's going on fully yet, I disagree that it was Lucas' doing.

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    __________________________

    "For one who seeks what he cannot obtain suffers torture; one who has what is not desirable is cheated; and one who does not seek what is worth seeking is diseased." - Augustine of Hippo

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by Wepps
    Although I agree that this happened so quickly that many of the SWG people don't know what's going on fully yet, I disagree that it was Lucas' doing.

    Oh, I beleive this is completely Lucas's doing, but just another flailing attempt by them to burn new crowd to the game that they never got from the final movie. So now they are going to trim the thing down and turn it into console kiddy Whack-a-mole and market it to a younger generation.

    What I feel is completely ludicrous is people feeling LEC is finally stepping in and telling SOE how bad of a job they are doing. LEC has no experience with MMO's, has never developed one themselves nor much of anything else lately for that matter. HOWEVER they have been targetting the console market alot lately, and that the reason that the KotOR is so cheesy, so it will run on a console game system as well with a game pad.

    And since SOE is the development house I am quite sure it was just about manditory it be developed for the PlayStation platform. This is no attempt to save SWG, this is an attempt to re-market it as SWG 1.5 to an all new crowd.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • ScarisScaris Member UncommonPosts: 5,332

    hmmm, or would that be "SWG Lite"?

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • IcoGamesIcoGames Member Posts: 2,360

    I believe the NGE is the first move by Sony to port it's mmos to the PS3. Although SWG was diminishing, it still has enough traction to attract new sales for a console version.

    I don't know, if SWG is remotely successful for the PS3 look to an EQ2 version. : )

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by scaramoosh
    What's starwarsy about 200k Jedis?

    Star Wars without Jedi isn't Star Wars.

    Who want's to be some drone? No one I know will even play SWG because there isn't just a class Jedi without some innane series of grinding quests.

    If I wanna just be some nobody in a office cubical I just have to look at real life.

  • IcoGamesIcoGames Member Posts: 2,360

    Jedi are an integral part of Star Wars, but not en masse for the supposed time line of SWG (shortly after the battle of Yavin).

    This, imo, is the source of SWG's failure. SOE/LA knew they needed Jedi in order to sell, but also needed a familar time line. So they decided to implement some system they percieved would not only limit the population of Jedi, but also lock players in for a few months. Once the number of Jedi started to rapidly climb, then came the nerfs. Not only did these nerfs, adjustments, whatever, affect the Jedi playerbase, but the entire game with delays in needed revamps (GCW being the largest).

    If SOE/LA had the foresight, SWG would've been set in the Republic past. Either that, or just label SWG as a Star Wars free-for-all.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by Celestian
    Originally posted by scaramoosh
    What's starwarsy about 200k Jedis?

    Star Wars without Jedi isn't Star Wars.

    Who want's to be some drone? No one I know will even play SWG because there isn't just a class Jedi without some innane series of grinding quests.

    If I wanna just be some nobody in a office cubical I just have to look at real life.


    Drone, Han Solo was a drone? I don't recall him being a jedi, so by what your saying he was a nobody.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • ShaydeShayde Member Posts: 4,529


    Originally posted by Fadeus
    Originally posted by Celestian
    Originally posted by scaramoosh
    What's starwarsy about 200k Jedis?

    Star Wars without Jedi isn't Star Wars.

    Who want's to be some drone? No one I know will even play SWG because there isn't just a class Jedi without some innane series of grinding quests.

    If I wanna just be some nobody in a office cubical I just have to look at real life.


    Drone, Han Solo was a drone? I don't recall him being a jedi, so by what your saying he was a nobody.


    Absolutely. I wanted to be Han Solo.

    There's more flipping Jedi than STORMTROOPERS! That's so wrong.

    Luke was our only hope.. remember?

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • IcoGamesIcoGames Member Posts: 2,360

    Pfft, Han's a sucker! Personally, I wanted to be Boba Fett.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • admriker444admriker444 Member Posts: 1,526

    Untrue about Star Wars not being Star Wars without jedi. Everyone who bought this game or preordered at launch bought it knowing we'd never become a jedi.

    It was always understood by us that we'd be lucky to ever even see a jedi, much less become one. The players who bought the game went in with plans to be squad leaders, rangers, creature handlers, smugglers, and more

    And the game was a big hit at launch, hitting 400k+ subscribers at one point which at the time made it the 2nd largest mmorpg in North America (this was according to SOE who proudly posted this).

    It was AFTER the secret to getting jedi was revealed that game was destroyed. Everyone quit doing events, stopped crafting, left AH and Bestine raids behind, and all focused on the grind.

    I made jedi yes, but I never did the grind to get it. It wasnt a goal of mine at all. I was busy setting up a mall with armorsmith vendors and droid vendors (all mine). I got it when nobody knew how it was done. Many times I was asked "what were you doing right before you unlocked" or "did you explore everything, do every quest, get married" type questions.  Still, I would have given up jedi in a second if it would fix the game. And in fact, I practically did quit jedi as I rarely played him. 95% of my time was playing my alt DE (My main was a DE from launch)

    The only players who want jedi really are the younger crowd. Most of my friends at launch dreamed of smuggling operations and building a defendable town. Jedi wasnt a reason at all.

  • JodokaiJodokai Member Posts: 1,621

    "Untrue about Star Wars not being Star Wars without jedi. Everyone who bought this game or preordered at launch bought it knowing we'd never become a jedi."

    I don't agree with this. I believe that a lot of people bought this game thinking "I am going to be the ONE" to get it. I mean look at the forums and it shows this. When people learned (believed) that jedi weren't in the game and got put in after. EVERYONE was up in arms about that. Everyone stated how upset they were trying to get Jedi when it wasn't even in the game.

    As far as the whole SOE vs. LA thing I don't think the two can be seperated when talking about SWG. I think both are in the same room working right next to each other.

  • IcoGamesIcoGames Member Posts: 2,360

    Lol, I wouldn't emphasize 'Everyone'. I can vouch for an entire guild of 100+ players that wanted nothing to do with Jedi. Yes, a lot of people complained, but definately not 'Everyone'.

    When I first started SWG it was with the purpose of establishing a Mandalorian-like outfit, comprised of bounty hunters and commandos. I know of serveral guilds that started, and still do to some extent, on the basis of becoming an Imperial Stormtrooper detachment.

    As I've stated before, Jedi are certainly an intergral part of Star Wars. The time line implemented in SWG was shortly after the battle of Yavin. Myself and almost every person that I knew that purchased the game had in mind that Jedi were in the least going to be rare. I had no reason to believe that they weren't going to be part of the game, just not in their implementation.

    In the time that I played, only twice did I do anything along the lines of becoming a Jedi. One was vain attempt at salvaging some interest in the game, which lasted a few hours. The second being doing some of the Force Sensative quests to gain some of the mediocre enhancements for my character.

    I will always contend it was the implementation of Jedi that resulted in the failures of SWG. Further, if LA/SOE wanted Jedi in the game, to the extent that they planned their implementation, then they should've been honest with the player base and made appropriate adjustments. The time line could've been modified and the Jedi profession added as a starting profession (as it is in NGE).

    Keep in mind I have nothing against players that chose to play Jedi. It's not their fault for the issues that ensued.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • Dis_OrdurDis_Ordur Member Posts: 1,501



    Originally posted by Jodokai

    "Untrue about Star Wars not being Star Wars without jedi. Everyone who bought this game or preordered at launch bought it knowing we'd never become a jedi."
    I don't agree with this. I believe that a lot of people bought this game thinking "I am going to be the ONE" to get it. I mean look at the forums and it shows this. When people learned (believed) that jedi weren't in the game and got put in after. EVERYONE was up in arms about that. Everyone stated how upset they were trying to get Jedi when it wasn't even in the game.
    As far as the whole SOE vs. LA thing I don't think the two can be seperated when talking about SWG. I think both are in the same room working right next to each other.



    You are dead wrong, I was one of those diehards at launch, and I wanted nothing to do with Jedi, and hell, no one even knew you could become one...  How the hell could you say that without Jedi, SWG wouldn't sell?  It most certainly sold without Jedi, and would be a better game today if they hadn't dropped the holo-bomb...  Even I, a devoted CM/Carbineer dropped everything I was doing to grind and unlock...  Then, one night in a cantina, I was grinding Dancer of all things, and had a moment of clarity...  No more from that point on, I don't pay $15.00/month to dance like a retard in the cantina...

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  • scaramooshscaramoosh Member Posts: 3,424

    Erillion

     

    hmm fanboi

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    Don't click here...no2

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by Dis_Ordur
    Originally posted by Jodokai
    "Untrue about Star Wars not being Star Wars without jedi. Everyone who bought this game or preordered at launch bought it knowing we'd never become a jedi."
    I don't agree with this. I believe that a lot of people bought this game thinking "I am going to be the ONE" to get it. I mean look at the forums and it shows this. When people learned (believed) that jedi weren't in the game and got put in after. EVERYONE was up in arms about that. Everyone stated how upset they were trying to get Jedi when it wasn't even in the game.
    As far as the whole SOE vs. LA thing I don't think the two can be seperated when talking about SWG. I think both are in the same room working right next to each other.You are dead wrong, I was one of those diehards at launch, and I wanted nothing to do with Jedi, and hell, no one even knew you could become one... How the hell could you say that without Jedi, SWG wouldn't sell? It most certainly sold without Jedi, and would be a better game today if they hadn't dropped the holo-bomb... Even I, a devoted CM/Carbineer dropped everything I was doing to grind and unlock... Then, one night in a cantina, I was grinding Dancer of all things, and had a moment of clarity... No more from that point on, I don't pay $15.00/month to dance like a retard in the cantina...


    regardless of what you were, I sat and followed the game from conception to launch and the game had jedi cut into it before it was even to beta. That was done out of player outcry for them on the forums. I remember reading about them in detail, perma-death and all. There were plenty that started the game because they wanted to be an elite jedi and there always will be.

    Everyone knew jedi were gonna make it in at launch, the topic had come up far too many times during development.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • pirrgpirrg Member Posts: 1,443


    Originally posted by Shayde
    Originally posted by Fadeus
    Originally posted by Celestian
    Originally posted by scaramoosh
    What's starwarsy about 200k Jedis?

    Star Wars without Jedi isn't Star Wars.

    Who want's to be some drone? No one I know will even play SWG because there isn't just a class Jedi without some innane series of grinding quests.

    If I wanna just be some nobody in a office cubical I just have to look at real life.


    Drone, Han Solo was a drone? I don't recall him being a jedi, so by what your saying he was a nobody.


    Absolutely. I wanted to be Han Solo.

    There's more flipping Jedi than STORMTROOPERS! That's so wrong.

    Luke was our only hope.. remember?


    Incorrect, there is.. another.. sky.. walkerhhhh...

    _____________________
    I am the flipside of the coin on which the troll and the fanboy are but one side.

  • XomanXoman Member Posts: 6



    Originally posted by Fadeus




    Originally posted by Dis_Ordur

    Originally posted by Jodokai
    "Untrue about Star Wars not being Star Wars without jedi. Everyone who bought this game or preordered at launch bought it knowing we'd never become a jedi."
    I don't agree with this. I believe that a lot of people bought this game thinking "I am going to be the ONE" to get it. I mean look at the forums and it shows this. When people learned (believed) that jedi weren't in the game and got put in after. EVERYONE was up in arms about that. Everyone stated how upset they were trying to get Jedi when it wasn't even in the game.
    As far as the whole SOE vs. LA thing I don't think the two can be seperated when talking about SWG. I think both are in the same room working right next to each other.
    You are dead wrong, I was one of those diehards at launch, and I wanted nothing to do with Jedi, and hell, no one even knew you could become one... How the hell could you say that without Jedi, SWG wouldn't sell? It most certainly sold without Jedi, and would be a better game today if they hadn't dropped the holo-bomb... Even I, a devoted CM/Carbineer dropped everything I was doing to grind and unlock... Then, one night in a cantina, I was grinding Dancer of all things, and had a moment of clarity... No more from that point on, I don't pay $15.00/month to dance like a retard in the cantina...



    regardless of what you were, I sat and followed the game from conception to launch and the game had jedi cut into it before it was even to beta. That was done out of player outcry for them on the forums. I remember reading about them in detail, perma-death and all. There were plenty that started the game because they wanted to be an elite jedi and there always will be.

    Everyone knew jedi were gonna make it in at launch, the topic had come up far too many times during development.


    You know I followed and played this game for a while (on and off) and when they started to discuss about Jedi's in development, they firmly said "path to the Jedi will be DYNAMIC, achieveable for EVERYONE, and RARE".  We all didn't know how they were going to do this and hoped they kept their words.   

     

    Because they had somewhat of bad launch with crashes and many many bugs, I believe Jedi's were put on backburner.  That is understandable since the launch was very time consuming and unforseeable factors could have been involved.  Everyday on forum, people were wondering about how to become Jedi and what mysterious path was laid out for us. 

     

    Jedi's were not achieveable for first maybe 6 months.  I forget when they started to announce Jedi skills and how people were getting close to it.  The Devs suddenly "TURN ON" the Jedi path and few people started to get their force sensitivity.  Once we found about the path to Jedi, I know I was very disappointed.  What distrubs me is that they never had any solid plan to keep Jedi's rare and to balance one profession's impact on the game.   They assumed the permadeath would balance this out and deter many players achieving this lofty goal.  Boy were they wrong! 

     

    From then on, it was series of poor judgments and executions that brought this game down to what it is today.  Major nerf to Creature Handler, not able to heal minds, unbalanced professions, letting us know what professions to master with Holocrons, AFK macroing, over powering buffs and screwy TEF were some of the examples of mistakes they have made.  I still shiver when Combat Medic would throw their mind poison or pistoleer doing AE knockdowns.  image   We can go on and on but these examples show you how complex this game was and how hard to balance it out.

     

    Don't get me wrong, they did some goods too.  Fixed many bugs, introduced mounts and vehicles, player cities, decent expansions (excluding the recent one), and  themeparks.  I believe they tried to fix much as they can but either they overdid the fixing (major nerf) or ignored most like the correspondents on their professions' issues.

     

    Anyway, no matter what they did, I would always come back to this game and resubscribe to see if the changes were good.  This time, all the hard work everyone has put into their character goes down the drain and that novelity of live and complex world dimmed when they announce this NGE.  Oh well, I wish everyone best of luck on this game. image

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by Xoman

    You know I followed and played this game for a while (on and off) and when they started to discuss about Jedi's in development, they firmly said "path to the Jedi will be DYNAMIC, achieveable for EVERYONE, and RARE". We all didn't know how they were going to do this and hoped they kept their words.

    Because they had somewhat of bad launch with crashes and many many bugs, I believe Jedi's were put on backburner. That is understandable since the launch was very time consuming and unforseeable factors could have been involved. Everyday on forum, people were wondering about how to become Jedi and what mysterious path was laid out for us.

    Jedi's were not achieveable for first maybe 6 months. I forget when they started to announce Jedi skills and how people were getting close to it. The Devs suddenly "TURN ON" the Jedi path and few people started to get their force sensitivity. Once we found about the path to Jedi, I know I was very disappointed. What distrubs me is that they never had any solid plan to keep Jedi's rare and to balance one profession's impact on the game. They assumed the permadeath would balance this out and deter many players achieving this lofty goal. Boy were they wrong!

    From then on, it was series of poor judgments and executions that brought this game down to what it is today. Major nerf to Creature Handler, not able to heal minds, unbalanced professions, letting us know what professions to master with Holocrons, AFK macroing, over powering buffs and screwy TEF were some of the examples of mistakes they have made. I still shiver when Combat Medic would throw their mind poison or pistoleer doing AE knockdowns. image We can go on and on but these examples show you how complex this game was and how hard to balance it out.

    Don't get me wrong, they did some goods too. Fixed many bugs, introduced mounts and vehicles, player cities, decent expansions (excluding the recent one), and themeparks. I believe they tried to fix much as they can but either they overdid the fixing (major nerf) or ignored most like the correspondents on their professions' issues.

    Anyway, no matter what they did, I would always come back to this game and resubscribe to see if the changes were good. This time, all the hard work everyone has put into their character goes down the drain and that novelity of live and complex world dimmed when they announce this NGE. Oh well, I wish everyone best of luck on this game. image

    Thats exactly why I don't beleive the claims that no one was getting into it to be a Jedi. There was a huge interest in it after development and the moment they did finally turn jedi on and everyone got wind a HUGE chunk of the community dove for it. And these weren't some new generation of players just coming on board for it, they were the people that had been there since launch.

    Some may not have been interested in it, but a lot were. I think its a denial thing myself, kinda like IGE.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    Hmmm...as a SW fan I will have to read again to understand the whole scope of the changes.

     

    The fact the CU fans are not liking it and calling it a "wack-a-mole" is a big emotional edge...will have to give it a serious reading soon.

     

    Playing a Jedi is always fun, no question there.  Will have to see what they propose, even without jedis it can be fun.  But Jedis are a big +.

     

    Peoples starts considering the average player as the basic crowd, which is a mistake.  Players are playing "exceptional characters", and if this is a majority of jedis, well, let's it be.  Players are not every day commoners.  There are more peoples on Corruscan than anywhere else (how many billions again?), a few K jedis is hardly noticeable in % of the popuplation of the world.

     

    Now, controversial changes is getting my attention, but neither the original, nor the CU, was ever acceptable IMO, will have to reconsider everything now.  The CU was simply a complete lack of vision with what the SW universe is.  SW is about individuality, not about a group enforcing system.

    - "If I understand you well, you are telling me until next time. " - Ren

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by Anofalye
    Hmmm...as a SW fan I will have to read again to understand the whole scope of the changes.

    The fact the CU fans are not liking it and calling it a "wack-a-mole" is a big emotional edge...will have to give it a serious reading soon.

    Playing a Jedi is always fun, no question there. Will have to see what they propose, even without jedis it can be fun. But Jedis are a big +.

    Peoples starts considering the average player as the basic crowd, which is a mistake. Players are playing "exceptional characters", and if this is a majority of jedis, well, let's it be. Players are not every day commoners. There are more peoples on Corruscan than anywhere else (how many billions again?), a few K jedis is hardly noticeable in % of the popuplation of the world.

    Now, controversial changes is getting my attention, but neither the original, nor the CU, was ever acceptable IMO, will have to reconsider everything now. The CU was simply a complete lack of vision with what the SW universe is. SW is about individuality, not about a group enforcing system.

    Yes, playing a jedi is usually fun atleast. Originally SWG was set to take place a few thousand years before Episode IV, which would allow for jedi easily without any of the time-line discrepencies. However they changed it about half way through development but then tryed to hammer jedi into a timeline where none were supposed to exhist. There could be a force sensitive or force user, but they would have no actual knowledge of the force or have jedi training.

    And yes the game has been turned into a Whack-a-mole console version of itself. The new interface is horrible, you can't configure it at all anymore and its very chunky and in the way of the gameplay. The combat is now very slow and excessively boring, with exception to the carpal tunnel you get now from attacking for awhile (I suggest buying a mouse with a VERY light click or a gamepad to play this game now).

    If you felt the game lacked vision before you will loathe it now, it reflects a total and complete lack of vision, it has been stripped of all the vision it did have at release and the first year after.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • ObraikObraik Member, Newbie CommonPosts: 7,261



    Originally posted by Fadeus

    ...



    The new interface is horrible, you can't configure it at all anymore and its very chunky and in the way of the gameplay. ...



    Not true :)  Take a look at this screeny, http://www.maddocmatt.com/swg/nge.jpg .  Notice how I have it layed out pretty much how it is on live.  The only difference is the singe specials bar and the options icons are toggled by clicking the button by the network status window.

    image

    image

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