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I'm posting to get a bit of advice regarding game programming. I'm a little bored with the games I've been playing recently and thought it might be fun to have a go at creating my own. I did a little bit of programming when I was younger but that was quite a few years ago. Can someone advise me on any good books or websites that may be of help? Please nothing with dummies or teach yourself in 24 hrs in the title. Is there any good cheap game engines that I can try?
Any advice really would be useful. Thanks.
Comments
You can see good results in a few weekends starting with c# and XNA. http://www.riemers.net/ . Obviously this is what was written before the book(a good decent one that I've bought myself), but it's enough to test the waters and see results(even if you don't understand) in a weekend to see if you want to dig deeper.
If you start on a deeper end like C++/Java/whatever, there's a lot more you need to do to start to see the results you want.
If you want to learn how to program I would recomend starting with Java/Python since there's great resources for that all over the place. However it's games that you've decided that will keep you motivated and spending a year with the most graphical thing you see as a "form" would probably kill your motivation.
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
Does this work?
http://www.gameinstitute.com/
I would recommend starting with C.