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Who wants to be a hero? Not me!

I'm just sick of mmo"rpgs" leading me along this path to be an EPIC HEROIC HERO.

I don't want to be, I want to be a scumbag, it's fun and I like it that way.  The words "epic" and "heroic" get thrown around so much it's almost sickening.

No sir, I don't want to go collect 25 rat turds so your wife can survive this rdiculous otherwordly invasion which will be gone as soon as I leave this "starting zone".  

Go pick these carrots, just follow this arrow and click on the ground , wait 2 seconds, repeat 10 times, and follow the arrow back.    Why the fuck would I go pick carrots for some dude I don't even know?  Makes no sense. 

The stories we remeber most in mmos are stories we made from interacting with other human beings.  

MMOs these days restirct the human element so much, everything is so safe, it's just boring. 

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Comments

  • Squeak69Squeak69 Member UncommonPosts: 959

    damn thought this might be bout a new super hero MMO or something not someone saying the play game so theyccan be a dick while in real life they dont got the bals to do it.

    honestly i dont act like a dick in video games because i like being a decent person, while i have no issue takeing the dark path for a goal i dont understand the thrill of kicking mud in someones face for shits and giggles.

    if thats what ya like ok, and alot of games give you the option now a days but the kind of thing your asking to be wont make it past the rating sensor to often and MMOs with a M rating have a harder time then not so you wont see many of them.

    F2P may be the way of the future, but ya know they dont make them like they used toimage
    Proper Grammer & spelling are extra, corrections will be LOL at.

  • drchocapicdrchocapic Member Posts: 27
    Whether or not MMOs allow you to be a good guy, a scumbag or anything inbetween, I certainly wish they would give us the choice to be a bit more low profile. I don't want to be the ultimate epic hero or world conquering villain either, I just wish to be an adventurer or a scumbag just looking out for himself.
  • LauraFrostLauraFrost Member Posts: 95
    Originally posted by Draxkzz

    I'm just sick of mmo"rpgs" leading me along this path to be an EPIC HEROIC HERO.

    I don't want to be, I want to be a scumbag, it's fun and I like it that way.  The words "epic" and "heroic" get thrown around so much it's almost sickening.

    No sir, I don't want to go collect 25 rat turds so your wife can survive this rdiculous otherwordly invasion which will be gone as soon as I leave this "starting zone".  

    Go pick these carrots, just follow this arrow and click on the ground , wait 2 seconds, repeat 10 times, and follow the arrow back.    Why the fuck would I go pick carrots for some dude I don't even know?  Makes no sense. 

    The stories we remeber most in mmos are stories we made from interacting with other human beings.  

    MMOs these days restirct the human element so much, everything is so safe, it's just boring. 

     

    Amen.

     

    I played plenty of games and the ones I like the most is when I was a bitch being slapped around by every puny NPC in the game. I enjoyd my ass handed to me by a spiderling and that I needed to work on my skill/level/gear or seek out friends/make friends in order to accomplish minimal things.

     

    Now, you follow your own story (well, it's not "your" story but it's a story) leading to you being the hero/savior of the day. Getting rewarded for doing errands that you cannot actually fail. Reward after reward after reward and failure is not even an option even if you try to!

     

    Boring.

     

  • tazarconantazarconan Member Posts: 1,013

    I once tried to be a hero. In a job i used to work there was this board member came that afternoon on the change of morning to afternoon shifts and there were 20 employs at that moment and she started a speech criticising a specific girl (which i liked a lot ),to a humiliation degree. I was working just 2 months there and the rest 19 employs there had several years working and none,none even tried to say something to this gestapo frieking monster lady board member, so i decided to stand for her. 

    I made a short speech declaring that the last 2 months i work there i noticed that this girl is one of the most hardworking emploeyes i ever witnessed and that she was an example to follow .The board member (she could be a monster boss in some mmos i tell ya) didnt said another word and she left the building after my speech.

    After that the girl started crying yelling to the rest of her collagues : im working here 12 years with you ppl and only Tazar stood up for me and hes working here only 2 months.

    From one side i was feeling great that did a right thing but one the other hand i never did a relation with that girl and under weird circumstances i lost that job after 2 years (i speculated that monster lady had to do something with that revenge is a dish thats eaten cold etc etc).

    Heh i cant remember playing hero again after that.Somewhere inside me though i felt poud for doing the right thing so i sympathise do gooders in mmo games when i meet them ;P

  • Cephus404Cephus404 Member CommonPosts: 3,675
    I agree, I have no interest in being a hero in most games, especially the absurd savior of the universe kind of hero that you find in so many games.  The reality is, these games cater to losers who can't make anything of themselves in the real world so have to live vicariously through a video game.  That kind of thing doesn't appeal to me at all.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
    Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
    Now Playing: None
    Hope: None

  • SovrathSovrath Member LegendaryPosts: 32,955
    Originally posted by Draxkzz

    The stories we remeber most in mmos are stories we made from interacting with other human beings.  

     

    Well, those really aren't great stories, they are usually better anecdotes.

    The idea of "story" of story arcs, character development, theme, plot, that really doesn't take place when you interact with human players unless you are actually role playing.

    As far as your contention that you want to be a "scumbag" well, that is certainly possible but most games don't seem to allow for "alternate story endings".

    Part of it could be the time involved to create  whole different story directions and part of it could be the issues with creating a "shades of gray" story arc.

    I would like to see more "stories" in video games (and most likely solo games) where one can be the world destroyer as well as the world savior.

    As far as mmo's, just don't do the quests that you don't want to do. I know I don't.  "What? you forgot your letter and you need someone to get it and deliver it to your aunt? Well fedex is that > way."

    "You need someone to collect herbs because you have a sore throat? Great, sorry to hear you are ill, maybe contact your mother or uncle."

    Point being is we have some control over what we do in these games. If you really want to immerse yourself in your character then just don't take quests that go against what you envision your character to be.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


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  • aleosaleos Member UncommonPosts: 1,943
    I don't remember the "heroes" from any mmorpg i've played. Just the crafters. Their names were worth remembering.
  • TheScavengerTheScavenger Member EpicPosts: 3,321

    I want to go to the middle of nowhere, find some secluded oasis and live my life as a farmer. I'll start with a small camp, then it will grow. Then I'll have a farmhouse, and a much larger farm. I will then cook what I grow (and one or two other crafting professions), and become a chef! Maybe famous or not, but I want to be able to cook meals no one forgets...be it good or bad.

    My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB: 

    https://www.moddb.com/mods/skyrim-anime-overhaul



  • SovrathSovrath Member LegendaryPosts: 32,955
    Originally posted by TheScavenger

    I want to go to the middle of nowhere, find some secluded oasis and live my life as a farmer. I'll start with a small camp, then it will grow. Then I'll have a farmhouse, and a much larger farm. I will then cook what I grow (and one or two other crafting professions), and become a chef! Maybe famous or not, but I want to be able to cook meals no one forgets...be it good or bad.

    chef good or bad huh?

    http://www.youtube.com/watch?v=8rU5mpwJ6GU

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • CthulhuPuffsCthulhuPuffs Member UncommonPosts: 368

    I dont mind being the "hero" in a game as long as it something that I have done myself.

    Whether it be because I make the best weapons/armor or have the best merchants, or that I give "No Quarter" in PvP and save my team or finding some special trick to taking down a tough monster.

     

    I want to be heroic for the things I do, not for following some predetermined path and pushing the right buttons that the Devs have laid out for me.

    Bringer of Eternal Darkness and Despair, but also a Nutritious way to start your Morning.

    Games Played: Too Many

  • ClaudeSuamOramClaudeSuamOram Member Posts: 122
    Originally posted by Draxkzz

    I'm just sick of mmo"rpgs" leading me along this path to be an EPIC HEROIC HERO.

    I don't want to be, I want to be a scumbag, it's fun and I like it that way.  The words "epic" and "heroic" get thrown around so much it's almost sickening.

    No sir, I don't want to go collect 25 rat turds so your wife can survive this rdiculous otherwordly invasion which will be gone as soon as I leave this "starting zone".  

    Go pick these carrots, just follow this arrow and click on the ground , wait 2 seconds, repeat 10 times, and follow the arrow back.    Why the fuck would I go pick carrots for some dude I don't even know?  Makes no sense. 

    The stories we remeber most in mmos are stories we made from interacting with other human beings.  

    MMOs these days restirct the human element so much, everything is so safe, it's just boring. 

    Games like UO and EQ didn't have those "hero" elements. They were built in a way that the player decided their reputation. EQ had some races that were KoS to others even...making it dangerous, and yet exciting traveling through their known regions.

     

    Social aspects of the games based on slower progression and player interaction for some things allowed for players to know their server communities and know a particular players attitude, play stlye, etc. This is lost in most modern MMORPG's due to the fast paced progression, cross server elements, FLG?LFD finders, heavy instancing, etc.

  • KenFisherKenFisher Member UncommonPosts: 5,035

    I want to play the content, and enjoy the gaming experience.

     

    I don't find that in doing mundane tasks for NPCs.

     


    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
  • jpnzjpnz Member Posts: 3,529
    Funny that it is the opposite for me. I want to the hero. I want to the guy that scored the final run in the world series etc etc.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by TheScavenger

    I want to go to the middle of nowhere, find some secluded oasis and live my life as a farmer. I'll start with a small camp, then it will grow. Then I'll have a farmhouse, and a much larger farm. I will then cook what I grow (and one or two other crafting professions), and become a chef! Maybe famous or not, but I want to be able to cook meals no one forgets...be it good or bad.

    You should play Farmville, or Harvest Moon instead of combat-centric MMORPGs.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Draxkzz

    The stories we remeber most in mmos are stories we made from interacting with other human beings.  

     

    What stories? Some guy who has to go feed his daughter so the raid wiped? Loot drama? Someone came by and toss you a heal?

    You call those "stories"? I have been EQ for a year .. there is no "stories" ... not in the context of lore. If you count camping 6 hours, and bitching about it with my friend about how boring it was ... then that is the only story.

  • ClaudeSuamOramClaudeSuamOram Member Posts: 122
    Originally posted by nariusseldon
    Originally posted by Draxkzz

    The stories we remeber most in mmos are stories we made from interacting with other human beings.  

     

    What stories? Some guy who has to go feed his daughter so the raid wiped? Loot drama? Someone came by and toss you a heal?

    You call those "stories"? I have been EQ for a year .. there is no "stories" ... not in the context of lore. If you count camping 6 hours, and bitching about it with my friend about how boring it was ... then that is the only story.

    As with nearly every topic, you missed the point. It has nothing to do with what you assume and posted as expamples to try and make the games seem full of garbage, but rather those memorable stories of player interactions that stick with you.

    For me for instance, I remember being in trouble in Paladual Caverns in EQ and I knew I'd die in a bad spot. Luckily...another player came to my rescue and helped me. I was very grateful. We ended up becoming very good friends who had many good conversations and very frequently grouped up for things we needed to.

    We stay in contact to this day via FB or even phone calls  reminiscing good times in game, discussing RL stuff, or recommending games to one another. That is just one example...but there are MANY more. Can't say that about most MMORPG's now.

  • aleosaleos Member UncommonPosts: 1,943
    Originally posted by nariusseldon
    Originally posted by Draxkzz

    The stories we remeber most in mmos are stories we made from interacting with other human beings.  

     

    What stories? Some guy who has to go feed his daughter so the raid wiped? Loot drama? Someone came by and toss you a heal?

    You call those "stories"? I have been EQ for a year .. there is no "stories" ... not in the context of lore. If you count camping 6 hours, and bitching about it with my friend about how boring it was ... then that is the only story.

    Your experience is not my experience. The End.

  • SovrathSovrath Member LegendaryPosts: 32,955
    Originally posted by ClaudeSuamOram
    Originally posted by nariusseldon
    Originally posted by Draxkzz

    The stories we remeber most in mmos are stories we made from interacting with other human beings.  

     

    What stories? Some guy who has to go feed his daughter so the raid wiped? Loot drama? Someone came by and toss you a heal?

    You call those "stories"? I have been EQ for a year .. there is no "stories" ... not in the context of lore. If you count camping 6 hours, and bitching about it with my friend about how boring it was ... then that is the only story.

    As with nearly every topic, you missed the point. It has nothing to do with what you assume and posted as expamples to try and make the games seem full of garbage, but rather those memorable stories of player interactions that stick with you.

    For me for instance, I remember being in trouble in Paladual Caverns in EQ and I knew I'd die in a bad spot. Luckily...another player came to my rescue and helped me. I was very grateful. We ended up becoming very good friends who had many good conversations and very frequently grouped up for things we needed to.

    We stay in contact to this day via FB or even phone calls  reminiscing good times in game, discussing RL stuff, or recommending games to one another. That is just one example...but there are MANY more. Can't say that about most MMORPG's now.

    But to my earlier point, that's not really a "story' in the "story" sense. It's an anecdote. So, it's a story of sorts but more of a recollection of somethng that happened. Not a full story arc, no plot develpment, themes, no exposition or resolution.

    I think that's why some games are trying to add "story" because they want to have a sense of events that tie into the world they made, the lore and the characters they created. Of course, this tends to pidgeon hole the player.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by ClaudeSuamOram

    For me for instance, I remember being in trouble in Paladual Caverns in EQ and I knew I'd die in a bad spot. Luckily...another player came to my rescue and helped me. I was very grateful. We ended up becoming very good friends who had many good conversations and very frequently grouped up for things we needed to.

    We stay in contact to this day via FB or even phone calls  reminiscing good times in game, discussing RL stuff, or recommending games to one another. That is just one example...but there are MANY more. Can't say that about most MMORPG's now.

    So you make a friend over the internet. I have tons of internet friends from games too. But that is a "story". Some dude came by and save you from some mobs? with no lore and no contact.

    Is it the same type of stories when i chat with my guildies about her daughters while waiting for a rez, and we both have a good laugh?

    I don't need to play a MMO to get that kind of stories, you know. The other day, i ran out of quarters at the vending machine, and this guy came to the rescue and helped me. I was very grateful. We ended up becoming very good friends wh ohad many good conversations and very frequently grouped up for things we needed to (like having lunch!).

  • PsychowPsychow Member Posts: 1,784
    Originally posted by ClaudeSuamOram
    Originally posted by nariusseldon
    Originally posted by Draxkzz

    The stories we remeber most in mmos are stories we made from interacting with other human beings.  

     

    What stories? Some guy who has to go feed his daughter so the raid wiped? Loot drama? Someone came by and toss you a heal?

    You call those "stories"? I have been EQ for a year .. there is no "stories" ... not in the context of lore. If you count camping 6 hours, and bitching about it with my friend about how boring it was ... then that is the only story.

    As with nearly every topic, you missed the point. It has nothing to do with what you assume and posted as expamples to try and make the games seem full of garbage, but rather those memorable stories of player interactions that stick with you.

    For me for instance, I remember being in trouble in Paladual Caverns in EQ and I knew I'd die in a bad spot. Luckily...another player came to my rescue and helped me. I was very grateful. We ended up becoming very good friends who had many good conversations and very frequently grouped up for things we needed to.

    We stay in contact to this day via FB or even phone calls  reminiscing good times in game, discussing RL stuff, or recommending games to one another. That is just one example...but there are MANY more. Can't say that about most MMORPG's now.

     

    Not one single thing in your story couldn't/doesn't just as easily happen in any other MMO.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Psychow
    Originally posted by ClaudeSuamOram
    Originally posted by nariusseldon
    Originally posted by Draxkzz

    The stories we remeber most in mmos are stories we made from interacting with other human beings.  

     

    What stories? Some guy who has to go feed his daughter so the raid wiped? Loot drama? Someone came by and toss you a heal?

    You call those "stories"? I have been EQ for a year .. there is no "stories" ... not in the context of lore. If you count camping 6 hours, and bitching about it with my friend about how boring it was ... then that is the only story.

    As with nearly every topic, you missed the point. It has nothing to do with what you assume and posted as expamples to try and make the games seem full of garbage, but rather those memorable stories of player interactions that stick with you.

    For me for instance, I remember being in trouble in Paladual Caverns in EQ and I knew I'd die in a bad spot. Luckily...another player came to my rescue and helped me. I was very grateful. We ended up becoming very good friends who had many good conversations and very frequently grouped up for things we needed to.

    We stay in contact to this day via FB or even phone calls  reminiscing good times in game, discussing RL stuff, or recommending games to one another. That is just one example...but there are MANY more. Can't say that about most MMORPG's now.

     

    Not one single thing in your story couldn't/doesn't just as easily happen in any other MMO.

    heck you don't even need a MMO for that.

    You can easily go into a public game in D3, and have the same experience.

  • DeitylightDeitylight Member UncommonPosts: 103

    For what it's worth and while it is free to play, Age of Wushu allows you to be who you want to be, whether it's a hero, villain, or inbetween.

    I'll give you an example, there's a kidnapper that ran right past you, do you...

    A. Ignore the kidnapper

    B. Attempt to kill the kidnapper and release the person(offline player) they kidnapped. - good choice

    C. Kill the kidnapper and steal kiddnaped person and sell them into slavery - evil choice

    Those are one of the many choices in this game, if that's what you truely desire.

    This game allows you do some petty stuff like robbing escorts that other guilds runs and you get rewarded for it but that's

    entering kill on site territory and if you are part of a guild, they will more then likely take it out on you and your entire guild.

    With choices in this game you have to be wise about everything because your repuation whether it's guild related or not

    determines a lot of things in this game that effects everyone differently.

    I'll give an example, you join a guild called goontangclan will

    1. It's one of the biggest guilds in the game and one of the super powered guilds around.

    2. You'll be kill on site by a lot of enemy guilds.

    3. Your guild hall(formor) will be raided like crazy.

    4. Your immense amount of members is what makes you one of the deadiest guilds in the game.

     

    While goontangclan and it's sub guilds are marked as evil ,docuhebags, sumbags, and to some admirable there

    was no denying that they were quite threatening whatever peace was left in that game  to the point where every other guild

    that was shinobi(formor allies?) and maybe longshot marked them as kill on site and decleared war on the guild many

    times and goontangclan has won many wars and was undefeated until recently.

    For those who like to be heroes, people who violently pk people constantly like this person will be a wanted criminal and

    will be sentence to jail where he/she will do their time depending on how much many crimes they commited.

    So in this game there's enough room for do gooders and evil dooers but what I like most about age of wushu is that you

    given a choice on what you want to do and how.

    image
  • ClaudeSuamOramClaudeSuamOram Member Posts: 122
    Originally posted by nariusseldon
    Originally posted by ClaudeSuamOram

    For me for instance, I remember being in trouble in Paladual Caverns in EQ and I knew I'd die in a bad spot. Luckily...another player came to my rescue and helped me. I was very grateful. We ended up becoming very good friends who had many good conversations and very frequently grouped up for things we needed to.

    We stay in contact to this day via FB or even phone calls  reminiscing good times in game, discussing RL stuff, or recommending games to one another. That is just one example...but there are MANY more. Can't say that about most MMORPG's now.

    So you make a friend over the internet. I have tons of internet friends from games too. But that is a "story". Some dude came by and save you from some mobs? with no lore and no contact.

    Is it the same type of stories when i chat with my guildies about her daughters while waiting for a rez, and we both have a good laugh?

    I don't need to play a MMO to get that kind of stories, you know. The other day, i ran out of quarters at the vending machine, and this guy came to the rescue and helped me. I was very grateful. We ended up becoming very good friends wh ohad many good conversations and very frequently grouped up for things we needed to (like having lunch!).

    Nor do I if you are trying to imply something...which I cannot tell because you're english isn't easy to decipher at times.

    Not everyone looks solely for those things....especially in an MMORPG. Some people like to interact within games...make friends to group with, chat with...it is the point of MMORPG's and what makes them a seperate form of fun from other types of gaming where solo play is the main focus and there for, socializing isn't needed.

    Sigh...I get tired trying to talk to you. You are impossible. What developer do you work for? Always pushing an agenda it seems for turning all types of games into fast paced, non-social, fun for me insta-fests. Especially doign it on an MMORPG site.

  • ClaudeSuamOramClaudeSuamOram Member Posts: 122
    Originally posted by nariusseldon
    Originally posted by Psychow
    Originally posted by ClaudeSuamOram
    Originally posted by nariusseldon
    Originally posted by Draxkzz

    The stories we remeber most in mmos are stories we made from interacting with other human beings.  

     

    What stories? Some guy who has to go feed his daughter so the raid wiped? Loot drama? Someone came by and toss you a heal?

    You call those "stories"? I have been EQ for a year .. there is no "stories" ... not in the context of lore. If you count camping 6 hours, and bitching about it with my friend about how boring it was ... then that is the only story.

    As with nearly every topic, you missed the point. It has nothing to do with what you assume and posted as expamples to try and make the games seem full of garbage, but rather those memorable stories of player interactions that stick with you.

    For me for instance, I remember being in trouble in Paladual Caverns in EQ and I knew I'd die in a bad spot. Luckily...another player came to my rescue and helped me. I was very grateful. We ended up becoming very good friends who had many good conversations and very frequently grouped up for things we needed to.

    We stay in contact to this day via FB or even phone calls  reminiscing good times in game, discussing RL stuff, or recommending games to one another. That is just one example...but there are MANY more. Can't say that about most MMORPG's now.

     

    Not one single thing in your story couldn't/doesn't just as easily happen in any other MMO.

    heck you don't even need a MMO for that.

    You can easily go into a public game in D3, and have the same experience.

    FFS. D3 is NOT an MMORPG.

  • PsychowPsychow Member Posts: 1,784
    Originally posted by ClaudeSuamOram
    Originally posted by nariusseldon
    Originally posted by Psychow
    Originally posted by ClaudeSuamOram
    Originally posted by nariusseldon
    Originally posted by Draxkzz

    The stories we remeber most in mmos are stories we made from interacting with other human beings.  

     

    What stories? Some guy who has to go feed his daughter so the raid wiped? Loot drama? Someone came by and toss you a heal?

    You call those "stories"? I have been EQ for a year .. there is no "stories" ... not in the context of lore. If you count camping 6 hours, and bitching about it with my friend about how boring it was ... then that is the only story.

    As with nearly every topic, you missed the point. It has nothing to do with what you assume and posted as expamples to try and make the games seem full of garbage, but rather those memorable stories of player interactions that stick with you.

    For me for instance, I remember being in trouble in Paladual Caverns in EQ and I knew I'd die in a bad spot. Luckily...another player came to my rescue and helped me. I was very grateful. We ended up becoming very good friends who had many good conversations and very frequently grouped up for things we needed to.

    We stay in contact to this day via FB or even phone calls  reminiscing good times in game, discussing RL stuff, or recommending games to one another. That is just one example...but there are MANY more. Can't say that about most MMORPG's now.

     

    Not one single thing in your story couldn't/doesn't just as easily happen in any other MMO.

    heck you don't even need a MMO for that.

    You can easily go into a public game in D3, and have the same experience.

    FFS. D3 is NOT an MMORPG.

    Pretty sure that's what he just said.

     

    Reading is hard.

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