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During a special Neverwinter press event held on Tuesday, we had the opportunity to range about with Cryptic developers to check out a level thirty dungeon and took part in some Domination PvP action. Find out more after the jump and then leave us your thoughts in the comments.
After catching our breath from the Helm's Hold fight, we moved on to try out PvP for the first time ever. Domination is the first PvP type that will be included in the game, though there were little rumors flitting around about a massive PvE-PvP end-game event centered around Gauntlgrym. We weren't able to force the devs to tell us more about that, so we'll stick to Domination for now.
Read more of Suzie Ford's Neverwinter: Helm's Hold Dungeon & PvP Domination.
Comments
PVP doesn't belong in a DnD game. Period.
It does, in most PnP games, there is PvP. Just some DMs go above and beyond to try and exclude, but it is there.
I think its likely its 60 days is because they also plan on releasing a new class or 2 at the same time.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
So, tell me how do you like persistent zones and PVP in Diablo? I guess GW1 is not MMO either?
Anyway, I wonder how come nobody comments the new Wood elf race? About PVP, I'm really happy it's in, but hopefully we'll get more than domination maps. It gets boring playing the same type of maps all the time (looking at you GW2).
Its open world with instanced dungeons, like WoW and EQ2. Are those not MMOs either?
Guessing you never made it past level 20 or you never played at all.
That's a pretty weak reason not to play a game. MMOs come out with new races at odd times before during and after launch all the time. Exclusive content is exclusive for a reason so stop complaining. This whole new modern concept that everyone is a unique snowflake and no one is a loser is a farce.
ok game is launching with that many classes (which is 5) and their races as well doesnt mean thats it//they the devs have stated more classes and races will come and as for open world whos to say that wont happen as well...D&D online d oes very well using this model I do not think this would have an issues at all...
In the end if you dont like it dont play it.
Guess you never played DnD pen and paper....
"Train by day, Joe Rogan podcast by night, all day!"
I've not been following Neverwinter but reading this and past news on it I think I'm going to give this a really good shot. I like the general look of the game and the combat looks fun and fast paced which is good. The PvP sounds pretty standard but I'm not much of a PvP player these days so this will be fine when there’s an urge.
Roll on this week’s beta weekend!
The fact of the matter is the Renegade is exclusive, and I am perfectly fine with that. The basic Drow race is not exclusive, and it's finished and ready to go at launch, they are simply choosing not to let us have it until 60 days afterwards for some odd reason. I also didn't say I am not going to play it at all, I said I won't play for the first 60 days because I can't play the race I am most interested in. I 'm also not going to dish out the cash for a Founders Pack if I am not even gonna bother playing until 2 months after lauch.
Starting 60 days later isn't such a bad thing. Let them work out all of the bugs before you jump in. But I definitely can see where you are coming from. When a game is free I don't really have a problem with them charging extra for races and classes so long as:
1) All the basic/traditional races and classes are in the base game
2) The additional races/classes in the store are not more powerful than the others
3) The price is reasonable.
Whether or not drow is one of the traditional D&D player races is probably debatable, but $200 for a race is not reasonable. I don't see any reason they couldn't put the generic drow race in the store the day the game goes live for like $5. Making people wait 60 days for what is not even the same thing just seems silly.
How will teams be divided up? Is it just queue up and randomly put in groups?
I foresee groups with the most clerics totally dominating in pvp. I only got to level 13 in the last beta weekend but never died once. Never even came close. And I'm by no means the safest player either. I'm always pushing the limits and seeing what I can get away with. Meanwhile, I'm watching rogues and CWs easily getting overwhelmed by mobs.
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Because you weren't getting assaulted with Trickster Rogue level DPS or Control Wizard CC.
Rogues shouldnt have been getting overwhelmed unless they were bad, stuff just melted as my Rogue, even at level 35. And I could tank most of the mobs in the dungeons too.