So I played in Beta 2 and 3 now, mostly playing the melee classes. I don't love the game, but I'm not hating it either. D&D and Forgotten Realms especially are IPs that I've followed since I was a kid and I'm actually finishing book IV in the Salvatore Neverwinter series now. I'm a fan and I know I'll play this for at least a bit.
What hit me though, is that this game is really just Tera with a different IP. So many similarities
- Arcade combat, Alt breaks you out to use cursor
- Your class determines your weapons and style, and you can't change them out
- Completely linear story line, no variation for race, class, etc
- Predicatble 'kill x' style questing
If anything, just as a pure gaming experience, Tera is probably a leg up since most classes don't root for combat and evading is more dynamic (not to mention the superior art and engine).
I had bought Tera at launch and stopped playing after the first month because I knew it was F2P quality and would go there eventually. Aside from preferring the NW IP, I can't think of any way it's actually a better or much different game.
Anyone else been thinking the same or similar?
Comments
There is actually a huge difference....
Mob location and story make sense...not just some random weird looking mob with a funny name just randomly occupying some spot on the map :P
That was what stopped me from wanting to play TERA...it didnt make sense....the main story was okay...but everything around it was discombobulated mumbo jumbo