Not me, while i enjoy a bit of RP with my friends, i'll be damned if I have to spend all my time in game in character and be punished if i stray on that morning i log-in with a hangover to craft for an hour and keep getting bugged by some random irritatingly enthusiastic player at the forge who wants me to "engage".
The other thing is enforcing RP chat 24/7 is an extremely difficult thing to pull off, it's simply not feasible and if players have to pay extra for the privaledge, they will expect (no, demand and rightfully so) 24/7 GM's to enforce this.
I still prefer the unofficial RP server approach, let the RP community get together and do it for themselves.
Expresso gave me a Hearthstone beta key.....I'm so happy
Not me, while i enjoy a bit of RP with my friends, i'll be damned if I have to spend all my time in game in character and be punished if i stray on that morning i log-in with a hangover to craft for an hour and keep getting bugged by some random irritatingly enthusiastic player at the forge who wants me to "engage".
The other thing is enforcing RP chat 24/7 is an extremely difficult thing to pull off, it's simply not feasible and if players have to pay extra for the privaledge, they will expect (no, demand and rightfully so) 24/7 GM's to enforce this.
I still prefer the unofficial RP server approach, let the RP community get together and do it for themselves.
When I played DAOC, I wasn't in character all the time, in fact, I was terrible at roleplay. I did respect everyone else and I spoke normally to people. I'd much rather play with roleplayers on a server. If you wouldn't like to, then you wouldn't be forced to, of course so what's the problem? I mean we'd be paying extra just to have a server that was fully enforced. We'd be paying extra to have a roleplay environment, where people wouldn't be able to clutter chat up with stupid "barrens-like chat" and there would be GM event type enteractions. When I played Asheron's Call, sometimes in the late am the devs would take over mobs and start talking smack to ya. I was out one night on the wall from the drunken madman and they were playing Lugians and throwing bolders at me very fast while smack talking me, it was awesome.
DAOC did a great job enforcing Roleplay rules on a roleplay server, so yes it can be done, and I don't mind paying extra for it to be done.
The RP servers in DAOC, Guinevere, Nimue, and Percival were the best servers I've ever played on in an mmo. People weren't running around named stupid names like "L33tdog", people were friendly and worked together, people were altogether more mature than in mmo's today.
Yes, I would. I think any more than a one time fee of a few dollars is liable to hurt such a server more than help, but I know many, many, role players would take it in an instant if the option was there with features listed.
camelot-rp.enjin.com - A hub for roleplayers in Camelot Unchained!
I would if my english was better. i can have day-to-day usual talks ok, but its harder for me to roleplay in english. and i won't play on EU servers because of the time zone.
Unless my character was mute and deaf....:P an hermit living alone in the woods, crafting.
Bowbow (kob hunter) Infecto (kob cave shammy) and Thurka (troll warrior) on Merlin/Midgard DAoC Thurka on WAR
Not me, while i enjoy a bit of RP with my friends, i'll be damned if I have to spend all my time in game in character and be punished if i stray on that morning i log-in with a hangover to craft for an hour and keep getting bugged by some random irritatingly enthusiastic player at the forge who wants me to "engage".
The other thing is enforcing RP chat 24/7 is an extremely difficult thing to pull off, it's simply not feasible and if players have to pay extra for the privaledge, they will expect (no, demand and rightfully so) 24/7 GM's to enforce this.
I still prefer the unofficial RP server approach, let the RP community get together and do it for themselves.
I don't see an RP server as enforcing that you roleplay. I just see it as requiring proper character names, moderation of the chat to keep it in-game, possible live events, and a place for those that enjoy roleplaying to engage in it. Note that I am not a roleplayer, but would still play on a RP server for the other benefits.
Would be a great place, for example, for families with young kids who don't want the kid exposed to the normal language that shows up in chat.
Not me, while i enjoy a bit of RP with my friends, i'll be damned if I have to spend all my time in game in character and be punished if i stray on that morning i log-in with a hangover to craft for an hour and keep getting bugged by some random irritatingly enthusiastic player at the forge who wants me to "engage".
The other thing is enforcing RP chat 24/7 is an extremely difficult thing to pull off, it's simply not feasible and if players have to pay extra for the privaledge, they will expect (no, demand and rightfully so) 24/7 GM's to enforce this.
I still prefer the unofficial RP server approach, let the RP community get together and do it for themselves.
I don't see an RP server as enforcing that you roleplay. I just see it as requiring proper character names, moderation of the chat to keep it in-game, possible live events, and a place for those that enjoy roleplaying to engage in it. Note that I am not a roleplayer, but would still play on a RP server for the other benefits.
Would be a great place, for example, for families with young kids who don't want the kid exposed to the normal language that shows up in chat.
Aye, exactly. You don't have to be a hardcore roleplayer to want to play on a roleplay server. The atmosphere is better on an enforced RP server, and I've found the people were more mature and nicer too, having a really good team with realm pride.
The poll is poorly worded and the results say little about the current population following the development of the game. The idea of an RP option is not intended to draw a large percentage of the population to it. It is, by its very nature, intended for a small stratum of the population who prefer a more immersive environment. Indeed, the fact that over 40% of respondants voted for an RP server screams that an RP server would likely be supported by a sizeable stratum of the player base.
Emeryc Eightdrakes - Ranger of DragonMyst Keep - Percival
The poll is poorly worded and the results say little about the current population following the development of the game. The idea of an RP option is not intended to draw a large percentage of the population to it. It is, by its very nature, intended for a small stratum of the population who prefer a more immersive environment. Indeed, the fact that over 40% of respondants voted for an RP server screams that an RP server would likely be supported by a sizeable stratum of the player base.
Now 46% of 39 people voting don't mean squat... I voted willing to pay though
I'd gladly pay up to $50 per person for myself, hubby, my mom, & our son monthly for CU if they have a RP enforced server. Heck, that's still cheap entertainment
When I played Asheron's Call, sometimes in the late am the devs would take over mobs and start talking smack to ya. I was out one night on the wall from the drunken madman and they were playing Lugians and throwing bolders at me very fast while smack talking me, it was awesome.
This unplanned event is what can make MMO's a fun experience. I played AC briefly, and when I logged in one day the small town my toon was parked in was being attacked by the mysterious stautues that had been added to the game a few days before. We all had to band together and kill them before we could get into the town again. That was fun.:)
I will, if the RP rule enforcements are strict enough to reduce the number of douchebag behaviours and there are worthy live events and what the players do can change the political landscape of the game world.
When I played Asheron's Call, sometimes in the late am the devs would take over mobs and start talking smack to ya. I was out one night on the wall from the drunken madman and they were playing Lugians and throwing bolders at me very fast while smack talking me, it was awesome.
This unplanned event is what can make MMO's a fun experience. I played AC briefly, and when I logged in one day the small town my toon was parked in was being attacked by the mysterious stautues that had been added to the game a few days before. We all had to band together and kill them before we could get into the town again. That was fun.:)
I played on Frostfell there. I remember some of those times. I could have sworn one took over control of a Tusker.
@OP - I would have to see the rules of the server but it would be quite refreshing.
Originally posted by aRtFuLThinG I will, if the RP rule enforcements are strict enough to reduce the number of douchebag behaviours and there are worthy live events and what the players do can change the political landscape of the game world.
RPers are the hipsters of the MMORPG scene. It's just douchebaggery on the other end of the spectrum from the IPwnU crowd.
Originally posted by aRtFuLThinG I will, if the RP rule enforcements are strict enough to reduce the number of douchebag behaviours and there are worthy live events and what the players do can change the political landscape of the game world.
RPers are the hipsters of the MMORPG scene. It's just douchebaggery on the other end of the spectrum from the IPwnU crowd.
Both groups are equally offensive, IMO.
RP is the reason why MMO exists in the first place. Remember what mmo means? Massively Multiplayer Online Role Playing Game.
MMO nowadays can hardly called RPG becasue there is not enough of the "Role" element in it. WoW has pretty much made MMORPG into MMOBAs - people just want to get in game compete against or kill each other.
Ther is no role anymore.
If that is the case developers should really stop calling their game MMORPGs.
What the mass like are MOBAs, not MMORPGs.
So no, it is NOT offensive, it is just that people are getting their ideas totally wrong.
RP is the reason why MMO exists in the first place. Remember what mmo means? Massively Multiplayer Online Role Playing Game.
MMO nowadays can hardly called RPG becasue there is not enough of the "Role" element in it. WoW has pretty much made MMORPG into MMOBAs - people just want to get in game compete against or kill each other.
Ther is no role anymore.
If that is the case developers should really stop calling their game MMORPGs.
Your definition of RPG died with the introduction of Final Fantasy.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
RP is the reason why MMO exists in the first place. Remember what mmo means? Massively Multiplayer Online Role Playing Game.
MMO nowadays can hardly called RPG becasue there is not enough of the "Role" element in it. WoW has pretty much made MMORPG into MMOBAs - people just want to get in game compete against or kill each other.
Ther is no role anymore.
If that is the case developers should really stop calling their game MMORPGs.
Your definition of RPG died with the introduction of Final Fantasy.
How so?
Final Fantasy is still pretty role-playing, just not playing a role that you've created is all.
Also it is not really a Battle Arena format game. You don't compete against anyone.
RPG is still pretty much RPG up until WoW, which kinda MOBArized everything that comes afterwards.
Comments
Things like
1) In-game GMs running events, enforcing rules.
2) Very strict naming policy.
3) Strict guildelines for chat systems.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Not me, while i enjoy a bit of RP with my friends, i'll be damned if I have to spend all my time in game in character and be punished if i stray on that morning i log-in with a hangover to craft for an hour and keep getting bugged by some random irritatingly enthusiastic player at the forge who wants me to "engage".
The other thing is enforcing RP chat 24/7 is an extremely difficult thing to pull off, it's simply not feasible and if players have to pay extra for the privaledge, they will expect (no, demand and rightfully so) 24/7 GM's to enforce this.
I still prefer the unofficial RP server approach, let the RP community get together and do it for themselves.
Expresso gave me a Hearthstone beta key.....I'm so happy
When I played DAOC, I wasn't in character all the time, in fact, I was terrible at roleplay. I did respect everyone else and I spoke normally to people. I'd much rather play with roleplayers on a server. If you wouldn't like to, then you wouldn't be forced to, of course so what's the problem? I mean we'd be paying extra just to have a server that was fully enforced. We'd be paying extra to have a roleplay environment, where people wouldn't be able to clutter chat up with stupid "barrens-like chat" and there would be GM event type enteractions. When I played Asheron's Call, sometimes in the late am the devs would take over mobs and start talking smack to ya. I was out one night on the wall from the drunken madman and they were playing Lugians and throwing bolders at me very fast while smack talking me, it was awesome.
DAOC did a great job enforcing Roleplay rules on a roleplay server, so yes it can be done, and I don't mind paying extra for it to be done.
The RP servers in DAOC, Guinevere, Nimue, and Percival were the best servers I've ever played on in an mmo. People weren't running around named stupid names like "L33tdog", people were friendly and worked together, people were altogether more mature than in mmo's today.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
camelot-rp.enjin.com - A hub for roleplayers in Camelot Unchained!
http://www.mmorpg.com/blogs/PerfArt
I would if my english was better. i can have day-to-day usual talks ok, but its harder for me to roleplay in english. and i won't play on EU servers because of the time zone.
Unless my character was mute and deaf....:P an hermit living alone in the woods, crafting.
Bowbow (kob hunter) Infecto (kob cave shammy) and Thurka (troll warrior) on Merlin/Midgard DAoC
Thurka on WAR
I don't see an RP server as enforcing that you roleplay. I just see it as requiring proper character names, moderation of the chat to keep it in-game, possible live events, and a place for those that enjoy roleplaying to engage in it. Note that I am not a roleplayer, but would still play on a RP server for the other benefits.
Would be a great place, for example, for families with young kids who don't want the kid exposed to the normal language that shows up in chat.
Aye, exactly. You don't have to be a hardcore roleplayer to want to play on a roleplay server. The atmosphere is better on an enforced RP server, and I've found the people were more mature and nicer too, having a really good team with realm pride.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
The poll is poorly worded and the results say little about the current population following the development of the game. The idea of an RP option is not intended to draw a large percentage of the population to it. It is, by its very nature, intended for a small stratum of the population who prefer a more immersive environment. Indeed, the fact that over 40% of respondants voted for an RP server screams that an RP server would likely be supported by a sizeable stratum of the player base.
Emeryc Eightdrakes - Ranger of DragonMyst Keep - Percival
RED IS DEAD!
Now 46% of 39 people voting don't mean squat... I voted willing to pay though
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
This unplanned event is what can make MMO's a fun experience. I played AC briefly, and when I logged in one day the small town my toon was parked in was being attacked by the mysterious stautues that had been added to the game a few days before. We all had to band together and kill them before we could get into the town again. That was fun.:)
I played on Frostfell there. I remember some of those times. I could have sworn one took over control of a Tusker.
@OP - I would have to see the rules of the server but it would be quite refreshing.
RPers are the hipsters of the MMORPG scene. It's just douchebaggery on the other end of the spectrum from the IPwnU crowd.
Both groups are equally offensive, IMO.
RP is the reason why MMO exists in the first place. Remember what mmo means? Massively Multiplayer Online Role Playing Game.
MMO nowadays can hardly called RPG becasue there is not enough of the "Role" element in it. WoW has pretty much made MMORPG into MMOBAs - people just want to get in game compete against or kill each other.
Ther is no role anymore.
If that is the case developers should really stop calling their game MMORPGs.
What the mass like are MOBAs, not MMORPGs.
So no, it is NOT offensive, it is just that people are getting their ideas totally wrong.
Your definition of RPG died with the introduction of Final Fantasy.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
How so?
Final Fantasy is still pretty role-playing, just not playing a role that you've created is all.
Also it is not really a Battle Arena format game. You don't compete against anyone.
RPG is still pretty much RPG up until WoW, which kinda MOBArized everything that comes afterwards.