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With Disney buyiing SW....any chance of resurrection?

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  • MukeMuke Member RarePosts: 2,614

    [quote]Originally posted by superniceguy
    [b]


    Originally posted by Painlezz Nope.   SWG = Failure SWTOR = Failure   Resurrecting SWG should not cost anything as the game is already written, just needs to be officially put on servers and operated.

    dont forget that the code was horrible to work with....40 vs 40 PVP fights would crash an entire server.
    The buggy code was also very bad to build extra content without any problems.

    I would like SWG back, but with a decent engine, a good customer service behind it, with SWG sandbox content but better graphics.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by Doogiehowser

    The ultimate fail is when servers are shut down. SWTOR is still up and running. SWG is not.

    Rest is matter of opinion and you know what they say about opinions.

    Not necessarily, The Matrix was ultimate fail as servers were dead and reason why it shut down. The same would be for  Vanguard if shuts down instead of go F2P, but SWG (an COH) still had healthy servers when they shut down, and SWG just got shut down to make way for SWTOR, a busniess decision. If they let SWG run alongside SWTOR, and then people did indeed ditch SWG for SWTOR, and then it got shut down because it was totally dead, then it would be the "ultimate fail", but SOE/LA never let it get that far. They just saw them as Star Wars MMOs, and that people playing SWG would just go play SWTOR.

    The ultimate fail is shutting down SWG and relying on a HUGE success (millions of subs for years) from SWTOR. They gambled and lost, and now BW and LA are no more.  LA may be around if they did not get greedy and expected about 500K subs, and kept SWG active, but they put all their eggs into one basket with SWTOR and failed. LA failed not SWG

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by Muke

    [quote]Originally posted by superniceguy
    [b]


    Originally posted by Painlezz Nope.   SWG = Failure SWTOR = Failure  

     

    Resurrecting SWG should not cost anything as the game is already written, just needs to be officially put on servers and operated.


     

    dont forget that the code was horrible to work with....40 vs 40 PVP fights would crash an entire server.
    The buggy code was also very bad to build extra content without any problems.

    I would like SWG back, but with a decent engine, a good customer service behind it, with SWG sandbox content but better graphics.

    SWTOR is not any better with mass PVP fights, SWG > SWTOR in that area, and has not even gone through many code updates. At least SWG has a good reason, and when it launched the code was much better than SWTOR

  • DoogiehowserDoogiehowser Member Posts: 1,873
    Originally posted by superniceguy
    Originally posted by Doogiehowser

    The ultimate fail is when servers are shut down. SWTOR is still up and running. SWG is not.

    Rest is matter of opinion and you know what they say about opinions.

    Not necessarily, The Matrix was ultimate fail as servers were dead and reason why it shut down. The same would be for  Vanguard if shuts down instead of go F2P, but SWG (an COH) still had healthy servers when they shut down, and SWG just got shut down to make way for SWTOR, a busniess decision. If they let SWG run alongside SWTOR, and then people did indeed ditch SWG for SWTOR, and then it got shut down because it was totally dead, then it would be the "ultimate fail", but SOE/LA never let it get that far. They just saw them as Star Wars MMOs, and that people playing SWG would just go play SWTOR.

    The ultimate fail is shutting down SWG and relying on a HUGE success (millions of subs for years) from SWTOR. They gambled and lost, and now BW and LA are no more.  LA may be around if they did not get greedy and expected about 500K subs, and kept SWG active, but they put all their eggs into one basket with SWTOR and failed. LA failed not SWG

    You really didn't need to explain me why it was shut down. the only thing matter is that it was. If it was such an amazing MMO i am sure SOE would have not mind paying double license fee as lucasarts wanted for the renewal.

    Even SOE knew they are not making any profit out of it so paying double license fee was out of question. No one likes to throw their money in a pit.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • MukeMuke Member RarePosts: 2,614


    Originally posted by superniceguy
    Originally posted by Doogiehowser The ultimate fail is when servers are shut down. SWTOR is still up and running. SWG is not. Rest is matter of opinion and you know what they say about opinions.
    Not necessarily, The Matrix was ultimate fail as servers were dead and reason why it shut down. The same would be for  Vanguard if shuts down instead of go F2P, but SWG (an COH) still had healthy servers when they shut down, and SWG just got shut down to make way for SWTOR, a busniess decision. If they let SWG run alongside SWTOR, and then people did indeed ditch SWG for SWTOR, and then it got shut down because it was totally dead, then it would be the "ultimate fail", but SOE/LA never let it get that far. They just saw them as Star Wars MMOs, and that people playing SWG would just go play SWTOR.


    The game could be 'healthy' on life support, but when I came back from time to time after free invites, the servers were barren, player search ended up with 1-2 tops...
    Noone to be seen outside a few hardcore refusing to quit and the bot spammers in some cities.

    They should've merged all players on like 1-2 gameservers.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • erictlewiserictlewis Member UncommonPosts: 3,022

    LOL Disney just fired all of Lucas Arts folks.  This game is never coming back.  Not sure what disney's plan is but it is obvous they got plans to shut down evything star wars, got to wonder what they got in the works. 

     

  • marsinmarsin Member UncommonPosts: 48

    Disney has announced that they are shutting the acclaimed developer LucasArts. The studio has produced some of gaming’s most iconic licenses including Monkey Island, Sam & Max, and Grim Fandango, as well as a host of Star Wars games, but from today the studio will simply be part of Disney’s gargantuan licensing arm

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by Doogiehowser
    Originally posted by superniceguy
    Originally posted by Doogiehowser

    The ultimate fail is when servers are shut down. SWTOR is still up and running. SWG is not.

    Rest is matter of opinion and you know what they say about opinions.

    Not necessarily, The Matrix was ultimate fail as servers were dead and reason why it shut down. The same would be for  Vanguard if shuts down instead of go F2P, but SWG (an COH) still had healthy servers when they shut down, and SWG just got shut down to make way for SWTOR, a busniess decision. If they let SWG run alongside SWTOR, and then people did indeed ditch SWG for SWTOR, and then it got shut down because it was totally dead, then it would be the "ultimate fail", but SOE/LA never let it get that far. They just saw them as Star Wars MMOs, and that people playing SWG would just go play SWTOR.

    The ultimate fail is shutting down SWG and relying on a HUGE success (millions of subs for years) from SWTOR. They gambled and lost, and now BW and LA are no more.  LA may be around if they did not get greedy and expected about 500K subs, and kept SWG active, but they put all their eggs into one basket with SWTOR and failed. LA failed not SWG

    You really didn't need to explain me why it was shut down. the only thing matter is that it was. If it was such an amazing MMO i am sure SOE would have not mind paying double license fee as lucasarts wanted for the renewal.

    Even SOE knew they are not making any profit out of it so paying double license fee was out of question. No one likes to throw their money in a pit.

    IF SOE / LA had a crystal ball and could see that SWTOR would lose millions of players and go F2P within a year, they would have renewed the licence (or LA waived the licence fee which someone else claimed as why they still were able to renew the licence in the past). SWG did not get shut down because it faiiled, it got shut down because of business reasons and they did not want to risk paying the licence if people did indeed ditch SWG. If SWTOR was the success everyone thought, then there would not be a;ll these "bring back SWG" threads which keep popping up since people realise how crap SWTOR really is. With with all the bad history SWG had with SOE how can SWTOR be worse with BW behind it? But it was worse in the end.

     

  • MukeMuke Member RarePosts: 2,614


    Originally posted by superniceguy
    Originally posted by Doogiehowser Originally posted by superniceguy Originally posted by Doogiehowser The ultimate fail is when servers are shut down. SWTOR is still up and running. SWG is not. Rest is matter of opinion and you know what they say about opinions.
    Not necessarily, The Matrix was ultimate fail as servers were dead and reason why it shut down. The same would be for  Vanguard if shuts down instead of go F2P, but SWG (an COH) still had healthy servers when they shut down, and SWG just got shut down to make way for SWTOR, a busniess decision. If they let SWG run alongside SWTOR, and then people did indeed ditch SWG for SWTOR, and then it got shut down because it was totally dead, then it would be the "ultimate fail", but SOE/LA never let it get that far. They just saw them as Star Wars MMOs, and that people playing SWG would just go play SWTOR. The ultimate fail is shutting down SWG and relying on a HUGE success (millions of subs for years) from SWTOR. They gambled and lost, and now BW and LA are no more.  LA may be around if they did not get greedy and expected about 500K subs, and kept SWG active, but they put all their eggs into one basket with SWTOR and failed. LA failed not SWG
    You really didn't need to explain me why it was shut down. the only thing matter is that it was. If it was such an amazing MMO i am sure SOE would have not mind paying double license fee as lucasarts wanted for the renewal. Even SOE knew they are not making any profit out of it so paying double license fee was out of question. No one likes to throw their money in a pit.
    IF SOE / LA had a crystal ball and could see that SWTOR would lose millions of players and go F2P within a year, they would have renewed the licence (or LA waived the licence fee which someone else claimed as why they still were able to renew the licence in the past). SWG did not get shut down because it faiiled, it got shut down because of business reasons and they did not want to risk paying the licence if people did indeed ditch SWG. If SWTOR was the success everyone thought, then there would not be a;ll these "bring back SWG" threads which keep popping up since people realise how crap SWTOR really is. With with all the bad history SWG had with SOE how can SWTOR be worse with BW behind it? But it was worse in the end.

     



    You don't know that...you don't know the financial figures from SOE or BW.
    Only those will decide which game was ultimately better financially.....as for being better as a game: can't really say SWG was a huge success because it's not in the manual "how not to run a MMO and treat your customers" for nothing.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • hikaru77hikaru77 Member UncommonPosts: 1,123
    Originally posted by superniceguy
    Originally posted by Muke

    [quote]Originally posted by superniceguy
    [b]


    Originally posted by Painlezz Nope.   SWG = Failure SWTOR = Failure  

     

    Resurrecting SWG should not cost anything as the game is already written, just needs to be officially put on servers and operated.


     

    dont forget that the code was horrible to work with....40 vs 40 PVP fights would crash an entire server.
    The buggy code was also very bad to build extra content without any problems.

    I would like SWG back, but with a decent engine, a good customer service behind it, with SWG sandbox content but better graphics.

    SWTOR is not any better with mass PVP fights, SWG > SWTOR in that area, and has not even gone through many code updates. At least SWG has a good reason, and when it launched the code was much better than SWTOR

    If SWG was that good, why is not still running and working? and is not swtor fault, be honest, how many acitve subs swg had a few months before the shut down?. The game was already dead months before the swtor launch, i know it, because i was playing it. You can hate swtor all you want, but talking about a fail is just a point of view far away from the true state of the game, SWG wont be back and SWTOR we will running as the only star wars MMO for many more years, you should learn how to live with that.  

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by Muke

     


    Originally posted by superniceguy

    Originally posted by Doogiehowser The ultimate fail is when servers are shut down. SWTOR is still up and running. SWG is not. Rest is matter of opinion and you know what they say about opinions.
    Not necessarily, The Matrix was ultimate fail as servers were dead and reason why it shut down. The same would be for  Vanguard if shuts down instead of go F2P, but SWG (an COH) still had healthy servers when they shut down, and SWG just got shut down to make way for SWTOR, a busniess decision. If they let SWG run alongside SWTOR, and then people did indeed ditch SWG for SWTOR, and then it got shut down because it was totally dead, then it would be the "ultimate fail", but SOE/LA never let it get that far. They just saw them as Star Wars MMOs, and that people playing SWG would just go play SWTOR.

     

     


     

    The game could be 'healthy' on life support, but when I came back from time to time after free invites, the servers were barren, player search ended up with 1-2 tops...
    Noone to be seen outside a few hardcore refusing to quit and the bot spammers in some cities.

    They should've merged all players on like 1-2 gameservers.

     

    At the end of April 2011 SOE introduced constant free transfers, and Starsider was locked to transfers in. Then during May and June 2011 2 more servers were locked to transfers in and a 4th was becoming full. When ths shut down announcement was made ther was 4 FULL servers, and the servers were on the rise. Also Badger and the devs were working on more merges for late 2011 / 2012 to go down to no less than 4 servers due to char slots, but with the rise in population during June 2011 they would have needed more than 4

     

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by hikaru77
    Originally posted by superniceguy
    Originally posted by Muke

    [quote]Originally posted by superniceguy
    [b]


    Originally posted by Painlezz Nope.   SWG = Failure SWTOR = Failure  

     

    Resurrecting SWG should not cost anything as the game is already written, just needs to be officially put on servers and operated.


     

    dont forget that the code was horrible to work with....40 vs 40 PVP fights would crash an entire server.
    The buggy code was also very bad to build extra content without any problems.

    I would like SWG back, but with a decent engine, a good customer service behind it, with SWG sandbox content but better graphics.

    SWTOR is not any better with mass PVP fights, SWG > SWTOR in that area, and has not even gone through many code updates. At least SWG has a good reason, and when it launched the code was much better than SWTOR

    If SWG was that good, why is not still running and working? and is not swtor fault, be honest, how many acitve subs swg had a few months before the shut down?. The game was already dead months before the swtor launch, i know it, because i was playing it. You can hate swtor all you want, but talking about a fail is just a point of view far away from the true state of the game, SWG wont be back and SWTOR we will running as the only star wars MMO for many more years, you should learn how to live with that.  

    I said countless times - LA just got greedy and put all their eggs into one basket with SWTOR. If SWTOR had the millions of players they expected all paying a monthly fee and not gone F2P then SWG would have been history, and it being shut down woule have been the right move. But that is not what happened, and now LA is shut down and the only thing left of BW is EA manipulating the name as the people who made Bioware what they were are gone, all because of the fail called SWTOR

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by Muke

     


    Originally posted by superniceguy

    Originally posted by Doogiehowser

    Originally posted by superniceguy

    Originally posted by Doogiehowser The ultimate fail is when servers are shut down. SWTOR is still up and running. SWG is not. Rest is matter of opinion and you know what they say about opinions.
    Not necessarily, The Matrix was ultimate fail as servers were dead and reason why it shut down. The same would be for  Vanguard if shuts down instead of go F2P, but SWG (an COH) still had healthy servers when they shut down, and SWG just got shut down to make way for SWTOR, a busniess decision. If they let SWG run alongside SWTOR, and then people did indeed ditch SWG for SWTOR, and then it got shut down because it was totally dead, then it would be the "ultimate fail", but SOE/LA never let it get that far. They just saw them as Star Wars MMOs, and that people playing SWG would just go play SWTOR. The ultimate fail is shutting down SWG and relying on a HUGE success (millions of subs for years) from SWTOR. They gambled and lost, and now BW and LA are no more.  LA may be around if they did not get greedy and expected about 500K subs, and kept SWG active, but they put all their eggs into one basket with SWTOR and failed. LA failed not SWG
    You really didn't need to explain me why it was shut down. the only thing matter is that it was. If it was such an amazing MMO i am sure SOE would have not mind paying double license fee as lucasarts wanted for the renewal. Even SOE knew they are not making any profit out of it so paying double license fee was out of question. No one likes to throw their money in a pit.
    IF SOE / LA had a crystal ball and could see that SWTOR would lose millions of players and go F2P within a year, they would have renewed the licence (or LA waived the licence fee which someone else claimed as why they still were able to renew the licence in the past). SWG did not get shut down because it faiiled, it got shut down because of business reasons and they did not want to risk paying the licence if people did indeed ditch SWG. If SWTOR was the success everyone thought, then there would not be a;ll these "bring back SWG" threads which keep popping up since people realise how crap SWTOR really is. With with all the bad history SWG had with SOE how can SWTOR be worse with BW behind it? But it was worse in the end.

     

     


     


    You don't know that...you don't know the financial figures from SOE or BW.
    Only those will decide which game was ultimately better financially.....as for being better as a game: can't really say SWG was a huge success because it's not in the manual "how not to run a MMO and treat your customers" for nothing.

     

    Smed said many times since 2008 that Bioware are making a good game and that he saw people would ditch SWG for SWTOR and that there would be nobody playing it. He did not want to renew the licence and then be stuck with a dead game. Now that SWTOR has been relased people have been quitting SWTOR and wanting SWG back. Smed and LA, and the players even myself were wrong about the success of SWTOR

  • hikaru77hikaru77 Member UncommonPosts: 1,123
    Originally posted by superniceguy
    Originally posted by Doogiehowser
    Originally posted by superniceguy
    Originally posted by Doogiehowser

    The ultimate fail is when servers are shut down. SWTOR is still up and running. SWG is not.

    Rest is matter of opinion and you know what they say about opinions.

    Not necessarily, The Matrix was ultimate fail as servers were dead and reason why it shut down. The same would be for  Vanguard if shuts down instead of go F2P, but SWG (an COH) still had healthy servers when they shut down, and SWG just got shut down to make way for SWTOR, a busniess decision. If they let SWG run alongside SWTOR, and then people did indeed ditch SWG for SWTOR, and then it got shut down because it was totally dead, then it would be the "ultimate fail", but SOE/LA never let it get that far. They just saw them as Star Wars MMOs, and that people playing SWG would just go play SWTOR.

    The ultimate fail is shutting down SWG and relying on a HUGE success (millions of subs for years) from SWTOR. They gambled and lost, and now BW and LA are no more.  LA may be around if they did not get greedy and expected about 500K subs, and kept SWG active, but they put all their eggs into one basket with SWTOR and failed. LA failed not SWG

    You really didn't need to explain me why it was shut down. the only thing matter is that it was. If it was such an amazing MMO i am sure SOE would have not mind paying double license fee as lucasarts wanted for the renewal.

    Even SOE knew they are not making any profit out of it so paying double license fee was out of question. No one likes to throw their money in a pit.

    IF SOE / LA had a crystal ball and could see that SWTOR would lose millions of players and go F2P within a year, they would have renewed the licence (or LA waived the licence fee which someone else claimed as why they still were able to renew the licence in the past). SWG did not get shut down because it faiiled, it got shut down because of business reasons and they did not want to risk paying the licence if people did indeed ditch SWG. If SWTOR was the success everyone thought, then there would not be a;ll these "bring back SWG" threads which keep popping up since people realise how crap SWTOR really is. With with all the bad history SWG had with SOE how can SWTOR be worse with BW behind it? But it was worse in the end.

     

    SWTOR still have Million of players, and is the MMO with more subs but WoW in the west. And all those ¨bring back SWG¨ post are from you, and the hardcore sanbox fans from SWG, and they are just a few. You hate swtor, thats ok, but at the end of the day there is really a lot of star wars fans that have a game/mmo that they love and play, you dont. 

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by hikaru77
    Originally posted by superniceguy
    Originally posted by Doogiehowser
    Originally posted by superniceguy
    Originally posted by Doogiehowser

    The ultimate fail is when servers are shut down. SWTOR is still up and running. SWG is not.

    Rest is matter of opinion and you know what they say about opinions.

    Not necessarily, The Matrix was ultimate fail as servers were dead and reason why it shut down. The same would be for  Vanguard if shuts down instead of go F2P, but SWG (an COH) still had healthy servers when they shut down, and SWG just got shut down to make way for SWTOR, a busniess decision. If they let SWG run alongside SWTOR, and then people did indeed ditch SWG for SWTOR, and then it got shut down because it was totally dead, then it would be the "ultimate fail", but SOE/LA never let it get that far. They just saw them as Star Wars MMOs, and that people playing SWG would just go play SWTOR.

    The ultimate fail is shutting down SWG and relying on a HUGE success (millions of subs for years) from SWTOR. They gambled and lost, and now BW and LA are no more.  LA may be around if they did not get greedy and expected about 500K subs, and kept SWG active, but they put all their eggs into one basket with SWTOR and failed. LA failed not SWG

    You really didn't need to explain me why it was shut down. the only thing matter is that it was. If it was such an amazing MMO i am sure SOE would have not mind paying double license fee as lucasarts wanted for the renewal.

    Even SOE knew they are not making any profit out of it so paying double license fee was out of question. No one likes to throw their money in a pit.

    IF SOE / LA had a crystal ball and could see that SWTOR would lose millions of players and go F2P within a year, they would have renewed the licence (or LA waived the licence fee which someone else claimed as why they still were able to renew the licence in the past). SWG did not get shut down because it faiiled, it got shut down because of business reasons and they did not want to risk paying the licence if people did indeed ditch SWG. If SWTOR was the success everyone thought, then there would not be a;ll these "bring back SWG" threads which keep popping up since people realise how crap SWTOR really is. With with all the bad history SWG had with SOE how can SWTOR be worse with BW behind it? But it was worse in the end.

     

    SWTOR still have Million of players, and is the MMO with more subs but WoW in the west. And all those ¨bring back SWG¨ post are from you, and the hardcore sanbox fans from SWG, and they are just a few. You hate swtor, thats ok, but at the end of the day there is really a lot of star wars fans that have a game/mmo that they love and play, you dont. 

    Millions of players playing SWTOR F2P does not get them any money

    1 million players playing and paying $0 to SWTOR = $0

    100K SWG players and only can play by subbing = $1.5 million

    SWG > SWTOR financially even with less players

    I have not created any "bring back SWG" threads, others have. I just post in them

  • LobotomistLobotomist Member EpicPosts: 5,981

    They just closed Lucasarts , fired 150 people and closed two big aaa games in production. This is how much they care.

    So, no ...



  • LivnthedreamLivnthedream Member Posts: 555
    Anyone else get the feeling Superniceguy would fly a plane into a building if it would bring Galaxies back?
  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by Lobotomist

    They just closed Lucasarts , fired 150 people and closed two big aaa games in production. This is how much they care.

    So, no ...

    If that is true then SWTOR has not got long left. If SWG has no place for Disney (with it being associated with episodes 1-6 and they could expand SWG to include epsiodes 7-9) then SWTOR does not have a place at all (with being in the old republic and not associated with what Disney have in mind at all)

  • DoogiehowserDoogiehowser Member Posts: 1,873
    Originally posted by superniceguy
    Originally posted by Doogiehowser
    Originally posted by superniceguy
    Originally posted by Doogiehowser

    The ultimate fail is when servers are shut down. SWTOR is still up and running. SWG is not.

    Rest is matter of opinion and you know what they say about opinions.

    Not necessarily, The Matrix was ultimate fail as servers were dead and reason why it shut down. The same would be for  Vanguard if shuts down instead of go F2P, but SWG (an COH) still had healthy servers when they shut down, and SWG just got shut down to make way for SWTOR, a busniess decision. If they let SWG run alongside SWTOR, and then people did indeed ditch SWG for SWTOR, and then it got shut down because it was totally dead, then it would be the "ultimate fail", but SOE/LA never let it get that far. They just saw them as Star Wars MMOs, and that people playing SWG would just go play SWTOR.

    The ultimate fail is shutting down SWG and relying on a HUGE success (millions of subs for years) from SWTOR. They gambled and lost, and now BW and LA are no more.  LA may be around if they did not get greedy and expected about 500K subs, and kept SWG active, but they put all their eggs into one basket with SWTOR and failed. LA failed not SWG

    You really didn't need to explain me why it was shut down. the only thing matter is that it was. If it was such an amazing MMO i am sure SOE would have not mind paying double license fee as lucasarts wanted for the renewal.

    Even SOE knew they are not making any profit out of it so paying double license fee was out of question. No one likes to throw their money in a pit.

    IF SOE / LA had a crystal ball and could see that SWTOR would lose millions of players and go F2P within a year, they would have renewed the licence (or LA waived the licence fee which someone else claimed as why they still were able to renew the licence in the past). SWG did not get shut down because it faiiled, it got shut down because of business reasons and they did not want to risk paying the licence if people did indeed ditch SWG. If SWTOR was the success everyone thought, then there would not be a;ll these "bring back SWG" threads which keep popping up since people realise how crap SWTOR really is. With with all the bad history SWG had with SOE how can SWTOR be worse with BW behind it? But it was worse in the end.

     

    Yeah but companies do not make decision on basis of crystal balls. Paying double money to renew license was out of question for SOE and they have been very opnen about it.

    The business reason of shutting it down are actually related to it being a dismal failure. So nope you can not just seperate the two. If SWG was a gold mine for SOE they would have made the effort to pay douvle fee.

    You really think Sony can not afford to pay that? but why would they? only because Sony got deep pockets doesn't mean they will just starting putting it on fire.

    And i love how you keep bringing SWTOR in every single post. Your obsession with the game is really really unhealthy.

    SWG shutting down had nothing to do with SWTOR but SOE's un willingness to pay more for the license. And who can blame them  for it? best decision they ever made to wash their hands of that train wreck.

     

     

    Originally posted by superniceguy
    Originally posted by Lobotomist

    They just closed Lucasarts , fired 150 people and closed two big aaa games in production. This is how much they care.

    So, no ...

    If that is true then SWTOR has not got long left. If SWG has no place for Disney (with it being associated with episodes 1-6 and they could expand SWG to include epsiodes 7-9) then SWTOR does not have a place at all (with being in the old republic and not associated with what Disney have in mind at all)

     

     

    Huh? Disney got nothing to do with SWTOR. To shut down  or keep SWTOR  alive is all in hands of EA. Please atleast get your facts checked before you post such silly things.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

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  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by Doogiehowser
    Originally posted by superniceguy
    Originally posted by Doogiehowser
    Originally posted by superniceguy
    Originally posted by Doogiehowser

    The ultimate fail is when servers are shut down. SWTOR is still up and running. SWG is not.

    Rest is matter of opinion and you know what they say about opinions.

    Not necessarily, The Matrix was ultimate fail as servers were dead and reason why it shut down. The same would be for  Vanguard if shuts down instead of go F2P, but SWG (an COH) still had healthy servers when they shut down, and SWG just got shut down to make way for SWTOR, a busniess decision. If they let SWG run alongside SWTOR, and then people did indeed ditch SWG for SWTOR, and then it got shut down because it was totally dead, then it would be the "ultimate fail", but SOE/LA never let it get that far. They just saw them as Star Wars MMOs, and that people playing SWG would just go play SWTOR.

    The ultimate fail is shutting down SWG and relying on a HUGE success (millions of subs for years) from SWTOR. They gambled and lost, and now BW and LA are no more.  LA may be around if they did not get greedy and expected about 500K subs, and kept SWG active, but they put all their eggs into one basket with SWTOR and failed. LA failed not SWG

    You really didn't need to explain me why it was shut down. the only thing matter is that it was. If it was such an amazing MMO i am sure SOE would have not mind paying double license fee as lucasarts wanted for the renewal.

    Even SOE knew they are not making any profit out of it so paying double license fee was out of question. No one likes to throw their money in a pit.

    IF SOE / LA had a crystal ball and could see that SWTOR would lose millions of players and go F2P within a year, they would have renewed the licence (or LA waived the licence fee which someone else claimed as why they still were able to renew the licence in the past). SWG did not get shut down because it faiiled, it got shut down because of business reasons and they did not want to risk paying the licence if people did indeed ditch SWG. If SWTOR was the success everyone thought, then there would not be a;ll these "bring back SWG" threads which keep popping up since people realise how crap SWTOR really is. With with all the bad history SWG had with SOE how can SWTOR be worse with BW behind it? But it was worse in the end.

     

    Yeah but companies do not make decision on basis of crystal balls. Paying double money to renew license was out of question for SOE and they have been very opnen about it.

    The business reason of shutting it down are actually related to it being a dismal failure. So nope you can not just seperate the two. If SWG was a gold mine for SOE they would have made the effort to pay douvle fee.

    You really think Sony can not afford to pay that? but why would they? only because Sony got deep pockets doesn't mean they will just starting putting it on fire.

    And i love how you keep bringing SWTOR in every single post. Your obsession with the game is really really unhealthy.

    SWG shutting down had nothing to do with SWTOR but SOE's un willingness to pay more for the license. And who can blame them  for it? best decision they ever made to wash their hands of that train wreck.

     

     

    Originally posted by superniceguy
    Originally posted by Lobotomist

    They just closed Lucasarts , fired 150 people and closed two big aaa games in production. This is how much they care.

    So, no ...

    If that is true then SWTOR has not got long left. If SWG has no place for Disney (with it being associated with episodes 1-6 and they could expand SWG to include epsiodes 7-9) then SWTOR does not have a place at all (with being in the old republic and not associated with what Disney have in mind at all)

     

     

    Huh? Disney got nothing to do with SWTOR. To shut down  or keep SWTOR  alive is all in hands of EA. Please atleast get your facts checked before you post such silly things.

    SWG shutting down had everything to do with SWTOR. It shut down right before SWTOR launched - too much of a coincidence, plus it had a whopping 6 months notice. If SWG shut down because it failed it would have only had 1-3 months notice.

     

    SWTOR would not exist if it was not for LA. LA is on the box of SWTOR. LA called the shots with SWG, and why SOE could not save SWG from shutting down. Disney now acquires everything that was LA, that includes SWTOR.

  • DoogiehowserDoogiehowser Member Posts: 1,873
    Originally posted by superniceguy

     

    SWG shutting down had everything to do with SWTOR. It shut down right before SWTOR launched - too much of a coincidence, plus it had a whopping 6 months notice. If SWG shut down because it failed it would have only had 1-3 months notice.

     

    SWTOR would not exist if it was not for LA. LA is on the box of SWTOR. LA called the shots with SWG, and why SOE could not save SWG from shutting down. Disney now acquires everything that was LA, that includes SWTOR.

    No it is all in your head. SOE made a clear statement  they didn't want to pay double fee for renewing the license. Not that they couldn't afford to but because they didn't think it was worth it. So much for amazing SWG.

    I am starting to feel like i am beating around the bush here.

    And no EA owns SWTOR. Only because Disney owns SW IP doesn't mean they can shut down SWTOR. that decision rests with EA. And EA isn't owned by Disney.

     

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • hikaru77hikaru77 Member UncommonPosts: 1,123
    Originally posted by superniceguy
    Originally posted by Doogiehowser
    Originally posted by superniceguy
    Originally posted by Doogiehowser
    Originally posted by superniceguy
    Originally posted by Doogiehowser

    The ultimate fail is when servers are shut down. SWTOR is still up and running. SWG is not.

    Rest is matter of opinion and you know what they say about opinions.

    Not necessarily, The Matrix was ultimate fail as servers were dead and reason why it shut down. The same would be for  Vanguard if shuts down instead of go F2P, but SWG (an COH) still had healthy servers when they shut down, and SWG just got shut down to make way for SWTOR, a busniess decision. If they let SWG run alongside SWTOR, and then people did indeed ditch SWG for SWTOR, and then it got shut down because it was totally dead, then it would be the "ultimate fail", but SOE/LA never let it get that far. They just saw them as Star Wars MMOs, and that people playing SWG would just go play SWTOR.

    The ultimate fail is shutting down SWG and relying on a HUGE success (millions of subs for years) from SWTOR. They gambled and lost, and now BW and LA are no more.  LA may be around if they did not get greedy and expected about 500K subs, and kept SWG active, but they put all their eggs into one basket with SWTOR and failed. LA failed not SWG

    You really didn't need to explain me why it was shut down. the only thing matter is that it was. If it was such an amazing MMO i am sure SOE would have not mind paying double license fee as lucasarts wanted for the renewal.

    Even SOE knew they are not making any profit out of it so paying double license fee was out of question. No one likes to throw their money in a pit.

    IF SOE / LA had a crystal ball and could see that SWTOR would lose millions of players and go F2P within a year, they would have renewed the licence (or LA waived the licence fee which someone else claimed as why they still were able to renew the licence in the past). SWG did not get shut down because it faiiled, it got shut down because of business reasons and they did not want to risk paying the licence if people did indeed ditch SWG. If SWTOR was the success everyone thought, then there would not be a;ll these "bring back SWG" threads which keep popping up since people realise how crap SWTOR really is. With with all the bad history SWG had with SOE how can SWTOR be worse with BW behind it? But it was worse in the end.

     

    Yeah but companies do not make decision on basis of crystal balls. Paying double money to renew license was out of question for SOE and they have been very opnen about it.

    The business reason of shutting it down are actually related to it being a dismal failure. So nope you can not just seperate the two. If SWG was a gold mine for SOE they would have made the effort to pay douvle fee.

    You really think Sony can not afford to pay that? but why would they? only because Sony got deep pockets doesn't mean they will just starting putting it on fire.

    And i love how you keep bringing SWTOR in every single post. Your obsession with the game is really really unhealthy.

    SWG shutting down had nothing to do with SWTOR but SOE's un willingness to pay more for the license. And who can blame them  for it? best decision they ever made to wash their hands of that train wreck.

     

     

    Originally posted by superniceguy
    Originally posted by Lobotomist

    They just closed Lucasarts , fired 150 people and closed two big aaa games in production. This is how much they care.

    So, no ...

    If that is true then SWTOR has not got long left. If SWG has no place for Disney (with it being associated with episodes 1-6 and they could expand SWG to include epsiodes 7-9) then SWTOR does not have a place at all (with being in the old republic and not associated with what Disney have in mind at all)

     

     

    Huh? Disney got nothing to do with SWTOR. To shut down  or keep SWTOR  alive is all in hands of EA. Please atleast get your facts checked before you post such silly things.

    SWG shutting down had everything to do with SWTOR. It shut down right before SWTOR launched - too much of a coincidence, plus it had a whopping 6 months notice. If SWG shut down because it failed it would have only had 1-3 months notice.

     

    SWTOR would not exist if it was not for LA. LA is on the box of SWTOR. LA called the shots with SWG, and why SOE could not save SWG from shutting down. Disney now acquires everything that was LA, that includes SWTOR.

    So disney can shut down SWTOR if they want, and EA and BW will do nothing. Thats sound right, call me when it happen.

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by Doogiehowser
    Originally posted by superniceguy

     

    SWG shutting down had everything to do with SWTOR. It shut down right before SWTOR launched - too much of a coincidence, plus it had a whopping 6 months notice. If SWG shut down because it failed it would have only had 1-3 months notice.

     

    SWTOR would not exist if it was not for LA. LA is on the box of SWTOR. LA called the shots with SWG, and why SOE could not save SWG from shutting down. Disney now acquires everything that was LA, that includes SWTOR.

    No it is all in your head. SOE made a clear statement  they didn't want to pay double fee for renewing the license. Not that they couldn't afford to but because they didn't think it was worth it. So much for amazing SWG.

    I am starting to feel like i am beating around the bush here.

    And no EA owns SWTOR. Only because Disney owns SW IP doesn't mean they can shut down SWTOR. that decision rests with EA. And EA isn't owned by Disney.

     

    It is not in my head, Smed made a clear statement that LA called the shots

    It was something that SOE could say "yes" to a couple of months after it had to say "no" to pleading Star Wars Galaxies fans. So why did EQMac get saved while SWG was not? It came down to licensing, and with LucasArts calling the shots with SWG, SOE didn't have the flexibility that it did with EQMac. SOE's reticent to shut anything down, Smedley said, although sometimes the higher-ups have to make the call to do so.

    Why would it be any different for SWTOR? Because you want it to be? Not good enough

    EA/BW codes and maintains SWTOR as SOE did for SWG. but LA (and now Disney) are the ones calling the shots on them

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857

    SWG had a huge flaw that was potentially devastating. Was it a failed game? I believe it was. And that there were more contriuting factors in SoE's decision to overhaul the game to try to save it. In a word (OK 3 words). "The Jedi Grind".

    Most of this is my own half baked theory but I believe it to be true. I played SWG through Divided and JTL before I quit, but when I did, the talk on the server by the players was mostly about how far along in the grind to becoming a Jedi you were. I think the devs totally underestimated the playerbase's motivation to undertakie this momumental task. I am willing to bet they assumed only the most driven hardcore players would do it and thus only a few elite would become Jedi. But almost without exception, everyone I knew ingame was rushing to get the pre-reqs done to spawn "The Old Man"

    SWG was not a Theme Park and could not support a player shift of this magnatude.

  • JYCowboyJYCowboy Member UncommonPosts: 652
    Originally posted by superniceguy
    Originally posted by Muke

    [quote]Originally posted by superniceguy
    [b]


    Originally posted by Painlezz Nope.   SWG = Failure SWTOR = Failure  

     

    Resurrecting SWG should not cost anything as the game is already written, just needs to be officially put on servers and operated.


     

    dont forget that the code was horrible to work with....40 vs 40 PVP fights would crash an entire server.
    The buggy code was also very bad to build extra content without any problems.

    I would like SWG back, but with a decent engine, a good customer service behind it, with SWG sandbox content but better graphics.

    SWTOR is not any better with mass PVP fights, SWG > SWTOR in that area, and has not even gone through many code updates. At least SWG has a good reason, and when it launched the code was much better than SWTOR

    Woah Woah Woah!  I am all behind ya' in beating the SWG drum and keeping the flame lit for our game to return.  BUT, there is no way SWG code was better than TOR at launch.  I WAS THERE!  This is a matter left to history and altered by them "rose colored glasses" you got on.  Do you not remeber the fear of Patch Day when code would be changed and often fixed one itme while breaking 5-10 other items?  No, SWG got better as time went on but it was bug riddled.  TOR, with its more simpistic approach and code was much smoother at launch.  Was SWG a better game?  I played from start (day 2 because of launch crash) to game close.

    Does anyone here realize that now that LucasArts is gone, SOE could profit from sharing SWG code?  I bet those flightless bird guys would love a look. ;)

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