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Which of these dead MMO titles should not have been shut down

245

Comments

  • SlampigSlampig Member UncommonPosts: 2,342
    Earth and Beyond all the way.

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • aleosaleos Member UncommonPosts: 1,943
    Originally posted by FromHell
    Originally posted by Scottgun
    Originally posted by aleos
    Jumpgate: Evolution

     

    +1

     

    2nd Place goes to Tabula Rasa.

    wasn't jumpgate evolution canceled during production? 

    it was shut down right before its release i believe.

  • Punk999Punk999 Member UncommonPosts: 882
    Shadowbane

    "Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied."
    ^MMORPG.com

  • VideoJockeyVideoJockey Member UncommonPosts: 223

    Early SWG was my favorite MMO ever, but after the NGE it deserved to be shut down.

    Earth & Beyond was the only game on the list that I was still playing when they shut it down, so that got my vote.

  • BurntvetBurntvet Member RarePosts: 3,465
    Originally posted by VideoJockey

    Early SWG was my favorite MMO ever, but after the NGE it deserved to be shut down.

     

    This. ^^ The SWG that closed down prior to the TOR launch was not the one most people liked. That game had been dead for years. So to most, it was no big loss that the NGE was put down, finally.
  • [Deleted User][Deleted User] CommonPosts: 0
    The user and all related content has been deleted.
  • General-ZodGeneral-Zod Member UncommonPosts: 868
    Originally posted by Aerowyn
    easily SWG.. they just needed to roll back before NGE and polish some things up, i'd probably still be playing if they did that

    image

    image
  • thecapitainethecapitaine Member UncommonPosts: 408

    I'm gonna vote for Earth and Beyond as well since it was MMO gateway drug and it ended just as I was really getting into it.  I'll give an honorable mention to Matrix Online, too.  It was pretty rough all around but some of the core concepts of reactive combat, loading builds on the fly, and live events/storyline tie-in were really advanced for the time.  In fact, I think had the F2P craze come along a few years earlier, a number of the games on the list might still be around in some form.  Whether they'd still be worth playing today, well... that's another question.

  • CthulhuPuffsCthulhuPuffs Member UncommonPosts: 368
    Originally posted by General-Zod
    Originally posted by Aerowyn
    easily SWG.. they just needed to roll back before NGE and polish some things up, i'd probably still be playing if they did that

    image

    Yep. Same here

     

    Bringer of Eternal Darkness and Despair, but also a Nutritious way to start your Morning.

    Games Played: Too Many

  • SaltTheFriesSaltTheFries Member Posts: 1
    Shadowbane was probably the best pvp mmo I've played.  The pvp was actually meaningful as opposed to mmos nowadays.
  • FelixMajorFelixMajor Member RarePosts: 865
    Originally posted by Aerowyn
    easily SWG.. they just needed to roll back before NGE and polish some things up, i'd probably still be playing if they did that

    Word.  I also think the same about Tabula Rasa.

    Originally posted by Arskaaa
    "when players learned tacticks in dungeon/raids, its bread".

  • jandrsnjandrsn Member Posts: 187
    Originally posted by Tokken

    Wish these two were still going:
    Star Wars Galaxies
    City of Heroes

     

    Same, I used love switchinng between these two games. Ahh the good old days...
  • TalindTalind Member UncommonPosts: 35
    Shadowbane. PvP was the best out their next to DAOC and the poltics and player driven world were awesome.
  • AerowynAerowyn Member Posts: 7,928
    Originally posted by FelixMajor
    Originally posted by Aerowyn
    easily SWG.. they just needed to roll back before NGE and polish some things up, i'd probably still be playing if they did that

    Word.  I also think the same about Tabula Rasa.

    i remember actually enjoying tabula rasa a good bit.. i remember it having a more dynamic feel to the game especially for the time it came out

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by Talind
    Shadowbane. PvP was the best out their next to DAOC and the poltics and player driven world were awesome.

    i'd support shadowbane with a graphical engine overhaul.. i remember even when the game was relatively new it looked pretty bad in the graphics department..

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • TalindTalind Member UncommonPosts: 35
    Originally posted by Aerowyn
    Originally posted by Talind
    Shadowbane. PvP was the best out their next to DAOC and the poltics and player driven world were awesome.

    i'd support shadowbane with a graphical engine overhaul.. i remember even when the game was relatively new it looked pretty bad in the graphics department..

    I'd definatley agree it would need a graphics and control scheme overhaul. I played SB about a year ago with some folks who were working on building an emulator of it and couldnt stand the controls.

     

    Edit:Typos

  • VolnusVolnus Member UncommonPosts: 40
    We all know that the shut down of SWG was not planned there is now way they would have worked on all of those updates just to release them towards the end of the game. It was George Lucas being dumb as usual and he ruined a great game twice. Sony revolutionized the game industry with SWG, and it was closed down for unfair reasons, and I would pay for this game to return. I hope Disney can fix all the mistakes Lucas made.
  • JasonJJasonJ Member Posts: 395
    Originally posted by Sevenstar61

    SWG

    So I can play SWTOR not forced to witness all the hate toward it on these forums :)

    Umm...no.

     

    SWG had around 400k people at its peak, over 1 million quit that steaming pile of bantha poodoo that is SWTOR.

  • danwest58danwest58 Member RarePosts: 2,012
    Originally posted by FromHell

    Interested in the results, if your title is not on the list please select "other" and make a comment

     

    What makes you think any of these games should not have been shut down?  In business if you are not making money to pay the bills you will not keep open.  So you can keep saying how good these games were however if they were that good would they have shut down?  No.  

  • ElderRatElderRat Member CommonPosts: 899

    I voted City of heros. I loved Shadowbane and wish it was still going but it had issues. Lag was a major one in big battles. The PvP was great tho.  The reason I voted City of Heros(I played City of Villains more) was that ending it seemed premature.  So it fit - which MMO should not have been shut down.

     

    Currently bored with MMO's.

  • zbitzbit Member Posts: 36

    Tabula Rasa. God i miss that game. Way ahead of its time.

    Auto assault was fun at times also.

    Imagination is more important than knowledge.

  • Cephus404Cephus404 Member CommonPosts: 3,675
    I could have said SWG, but since it would have needed so much revision to get back to being worthwhile (such as rolling it back pre-NCU), I had to go with Tabula Rasa.  It had lots of problems to be sure, but it's one thing to fix an incomplete game and another one to pretend that a complete game never had half of it's expansions.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
    Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
    Now Playing: None
    Hope: None

  • GyrusGyrus Member UncommonPosts: 2,413

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    I invoke Multipass. Too many to name.

    I would like to get my hands on Tabula Rasa and The Chronicals of Spellborn for some redesign.

    Real potential in those two.

    And SWG before it had the [JEDI] button.  I never played it back then but it's pretty obvious that the original mechanic (having to learn 5 classes to master and not knowing exactly which 5) really made becoming a Jedi something special.  As it should be.

    Nothing says irony like spelling ideot wrong.

  • VincerKadenVincerKaden Member UncommonPosts: 457
    Easiest poll I ever answered. I just skimmed the list to find: SWG. No reason to even read the other options.

    image

  • Jagsman32Jagsman32 Member Posts: 109
    SWG actually had a decent dedicated playerbase before it shut down. The community was still intact as well as its space simulator and player housing. There were groups, events, pvp, crafting, and plenty of progression still left in the game, despite being long past the NGE change.

    The only reason they closed was to try and force the population to TOR. We all saw how that turned out.
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