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Hello everyone.
Awhile ago there was a leaked video of TESO. I managed to watch it on its original source, youtube, before it was removed. Anyhow, most comments there were hardly anything but slurs and bashing of the game but here on MMORPG.com a lot of comments were about the mapsize, and how tiny it appeared to be.
In light of this I decided to show you an estimate of the mapsize based upon the leaked video and what has been said on TESO's website.
This is the area you are going to spend leveling from level 1 to 50 if you choose the Daggerfall Covenant. The tiny little speck of an island is "Stros M'Kai" which is the starting area where the leaked video was featuring.
And to give you some perspective when comparing it to the whole of Tamriel:
Daggerfall Covenant's Borders: Protected by Breton, Orsimer and Redguard.
High Rock: Under Breton Rule.
Hammerfell: Home to the mighty Alik'r Desert.
Stros M'Kai: The starting area for the Daggerfall Covenant players. This is the map you saw in the leaked video.
Rest of the Map: This is the rest of Tamriel. (disregarding The Shivering Isles)
DISCLAIMER: This may not all be available at launch. Some islands and such might be released as "Adventure Maps" for high level players.
I hope this put all your man worries to rest.
EDIT: This post was moved due to failure with presenting the images which led to confusion.
Comments
They have claimed that they will be leaving (for example) Winterhold out of the game for room for additional expansions*. But they have also said that Cyrodiil will be modeled after the Oblivion map with the same locations, the same caves and dungeons and such. Basically just recreating a copy by hand.**
So in both cases you are correct. I am however sure that a lot of the major expansions will contain the Oblivion Planes because they are so many to choose from and they all have rich lore and unique traits.
(Atleast it would be an obvious choice for them, aside from storywise because it might be strange that several thousand players being in the Oblivion Planes at once)
Sources:
*http://uesp.net/wiki/Online:Online (Not a great source, but I've heard in a couple of interviews about the "leaving areas out".
**http://www.gameinformer.com/b/features/archive/2012/05/09/the-origins-of-the-elder-scrolls-online.aspx An interview with Matt Firor. EDIT: Listen from about 3 minutes in if you want the source.
If you saw the video you could compare it to the time it took him to traverse the small island he was on. However it is quite true. The first island might appear tiny on the map but in reality be just as big as "zones" twice or thrice as large as it on the mainland. So you have a fair point.
I agree. I would still love to see some sort of open PvP or such. Not having it caters to nobody because the "Invaders" could just be unable to attack unflagged players.
However, it is quite interesting that you'll be able to do the other factions quests. I wonder how that will work lorewise. Considering that a high ranking officer of the opposite alliance might hire you as a sellsword to kill an opponent or such.
Exactly my thoughts, "compressed".
it is wishful thinking.
I don't think it is wishful thinking. Compared to games like Guild Wars 2 and Defiance this world seems significantly larger.
lol.
It has been confirmed that the maps will be atleast equal or greater in size than the zones featured in the previous games. Except for Arena and Daggerfall of course.
Now atleast I base my theories on something. You are obviously just trying to troll.
i think it will be about as big gw2. i just hope the zones themselves are larger than the zones in gw2. (or at least not all rectangular shaped.)
Sure you do.
you want to tell that you played beta? and the game is really small? no none cares bro.
3x the size of GTA: San Andreas.
That's just a random guess based off of nothing. Probably right, tho.
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
They aren't allowed that big of an area as it is right now anyhow, I'm afraid. So even if he is in the beta he will probably have troubles doing a comparison.
I remember hearing that the Cyrodiil pvp area alone is only going to be only slightly smaller than it was in Oblivion and the terrain in TESO is going to be an actual copy of what it was in Oblivion. Thats just the terrain not building, farms, towns, etc.
I really wish I could remember where I heard this it might have been in the Interview with Mark (LordHammer) of guild Umbra who got to play the pre-alpha build of TESO and tour the Zenimaz studio.
It's a long ass interview broken up into different sections which are displayed at the top of the video but I believe he confirmed what I remember hearing in this interview.
http://www.youtube.com/watch?v=q_8Nc8YcITo
In Cyrodiil they have decided to model it after what it was in Oblivion with the same locations. Probably to save time but also because it would add a substantial amount of content/resources ratio. You can listen to an interview where Matt Firor mentions this here:
http://www.gameinformer.com/b/features/archive/2012/05/09/the-origins-of-the-elder-scrolls-online.aspx
Listen after 03:00 and forth.
My deep space emotion detector detects elements of cynicism and a hint of realism.
What you say is true but hopefully TESO won't be packed with invisible walls and have more of an "en route" quest system rather than one questhub. Also, since the zones are basically the whole of the nation you are in, I doubt that it will be like in Tatooine. But only time will tell.