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i dont know if its a good game or not, havent played it (yet).
but after watching many gameplay vids, it was a big shock to see they rated the graphics with a 9.
textures are fine. maybe 8.5 max.
animations are horible! models move like robots, and the way they react to pushbacks/knockbacks and whatelse is like they're solid statues.
now i know darkfall has a lot of hardcore fans that will dissagree just to defend the game, but im not here to flame on the graphics.graphics arent THAT important. im just here to comment on the rating. its definitely not right.
overall 7.5 imo, and im being generous.
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Graphics are pretty nice, I would say more like an 8 though. Most of the vids you see though are of people with all their settings turned down for increased performance for pvp.
The atmosphere and actual gameworld are the nicest of any game that I have ever played. The world has a very handcrafted feel to it. The only gameworld that I feel comes close to using scale and depth for a game world is Vanguard. In Vanguard and Darkfall, when you climb a mountain, you really feel like you are climbing a mountain.
Dont believe those ratings... there was a post on the darkfall forums started by a player asknig everyone to come here and vote it a 10..
I voted most things a 5 in protest..
Graphics are an improvement on DF.. but they still cant texture for shit.. you can see the UV lines on nearly all the static models.. its pretty lame really.. I kind of mess around with 3d modelling only very very basic stuff but i try to make my UV unwraps look good.. i certainly dont have massives UV lines gonig down my rock models lol ..
There's a pretty big difference between games that try to look retro and those that look dated without deliberately trying to.
Read the OP again: "graphics arent THAT important. im just here to comment on the rating. its definitely not right."
We can all agree minecraft have bad graphics, right? I think it's a wonderful game, and i don't feel the need to give it a 10 in graphics just to say "amazing game". That's the point of the OP.
The best MMORPG's still are from 1997, 2001, 2002 , 2003 ..to date..and even with the graphics on them,...it must have been something different that made them to be the best ..dont you think ?
Hint: amount of possible interactions in a persistant online environment ?..that could be indeed the indicator of quality on MMORPG's..
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Only an idiot would ever give this game a 9 in graphics. That''s how desperate gamers are becoming for a sandbox, they're willing to undeservingly up-review them. Make no mistake, this game looks like it was made 10 years ago.
In no parellel universe would this ever get a 9 on graphics for legitimate reasons. If you don't believe me just jump on twitch and check Darkfall for yourselves.
This game is in alpha stage. I have no idea how it was released...
The concept of it is very good, but it should have been done by a larger gaming company.
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The animations doesn't look so good and the reason is the game has fast pace combat and you can control your toon totally,every second. With fancy long animation like tera you can't accomplish that.
Well, I have to admit that the graphics look something like an 8.5/10. But then again the fun factor of Unholy Wars is 12/10, so in order to make it even I had to score the graphics with a 9/10.;)
I think it's great that people who love DUW have found a game they can be passonate about. Why do people have to rain on their parade? Why are people self-appointed to bring games down for the good of all of us gamers? I think it would be better if someone doesn't like a game, that they just avoid forums for that game.
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Nice concept!!
yeah. i often mention Vanguard along with DF because they have the best most immersive virtual worlds, and were some of the largest at initial release also
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Er, no. No disrespect, but do you know what "alpha stage" in a game looks like? It looks like what Mortal Online did when they first opened up their "beta". DFUW is entirely playable in every way. Sure, there are features missing, but that doesn't make it "alpha stage".
Part of the problem is that DFUW is not optimized well, and a lot of users have to turn their graphics down. I play on 2560x1600 with a 7970, and I can easily turn everything to max and get at least 60 fps. With everything on max it's a decent-looking game. Not amazing, but ok.
Graphics aren't just about polygon counts, textures and shaders. It is that frame of mind that has created so many "polished" games that are not unique in any way.
Darkfall feels like a REAL game world. Every other MMO feels too cartoony and mass-produced for me. DFUW feels gritty and hand crafted.
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It's rough round the edges, but that's really as much to do with shoddy graphics as it is design. Still, I'm sure your not alone in enjoying this style.
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+1
On the vids on youtube the game look like a game from 2009 or older
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I will play no more MMORPGs until somethign good comes out!
The graphics in DFUW are similar to DF in that they both have great stationary graphics. I think so anyway, some people like stuff all cartoony and that's not for me. The mobile graphics like people, horses, mobs and animations all suck. Which makes a lot of sense from a performance standpoint. Anything that moves takes a lot more calculations than stationary things.
That's just the way I like it. I love the way the game looks, and can live with some clunky animations and the like.
Asdar