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The current state of a failed game.

XV999XV999 Member Posts: 36

If you were thinking of coming back to this game after the servers were merged recently this is what you will find and you won't be happy.

 

1. The population numbers are falling back to pre merge levels as returning players are discovering no changes have occured and most returning players only returned to save their avatars names during the merge process. It will drop even more after a patch soon increases character slots to twelve. In order to acquire these extra slots your account must be active. Many will drop out after this incentive is acquired.

2. AI armors are breaking the 1 billion credit a piece limit. Without a full set of seven pieces you will find pvp impossible.

3. Class balance is horrible. Only four main professions are useable and needed to complete anything ingame. Soldier,Bureaucrat,doctor,enforcer. The rest are mostly unplayable and worthless to a team and in terms of power won't hold a candle to the top four. You will be unable to progess if you play as a bottom feeder example being agents, mps, fixers. Playing as a bottom feeder will also include you in topic four bellow.

4. Chinese gold farmers have conquered the server and maintain a stranglehold on the economy. Not only do they sell virtual currency for cash but also do raids and sell the rights to loot items and thus create a loop where people will buy  credits from them with $ only to use those credits to buy loot from the corpses of a boss in a raid instance they farmed. With proffession balance at an all time low it creates a destinct debtor subclass of players whos only worth in game is to farm credits or buy them and participate in the debt slave loop. Open world boss farming by these credit sellers is also becoming a problem as they will spend whole days camping one just to sell items from their corpses to the highest bidder.

5. Instances such as gauntlet have not been fixed in over two years. This one in particular is on a seventeen hour time lock and requires players activly engage in exploits using slash commands to enter in order to bypass a mechanic where a portal is spawned from killing a mob and another mob behind that portal must be killed to open a portal to the instance. The instance itself is designed in such a manner it leads to frustation ninja looting and alienation of players and causes disputes to constantly break out. Org leaders even refuse to organize for this instance becasue of the level of hostiilty it creates even among trusted org members.

Raids such as Ipand, players no longer kill the adds they simply run on walls and avoid them and wheather or not this is considered an exploit is unknown. The ponit now being you may be engaging in things that may get your account banned but since the entire population does these things it is impossible to do otherwise. You will be forced into taking calculated risks to acquire gear.

6. Older items are becoming increasingly rare and impossible to find. The froob population (free players) is so low now items from old content they used to farm are almost impossible to find and cost at least 100x what they would have go for years ago. This makes finding items needed for upgrade components impossible to find.

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Comments

  • XV999XV999 Member Posts: 36

    Part 2

    7. The battlestation ao's version of wow's pvp battegrounds in which you pvp for points called vp never runs. When it does run the object is no longer to win as players from the opposite side will quit and leave. instead each side must coddle each other and ensure no one 4 caps or captures all points. Its now a kill farm for the elite and with the under geared as their prey where a person in full ai armor will kill farm you for pvp score and even a full team of six players will not be able to even scratch 1hp from the farmer cause of the gap in stats between ai armors and normal armors. You will spend an hour getting farmed for your daily mission. If you do four cap as the game is designed or the opposing faction believes you have you will be griefed and the victim of harassment and slander and liable to the point you will to file a report with a GM and your reputation will be ruined.

    8. The engine is vaporware it is not patched and the game still runs on directx 7. Years it has been promised and so far you maybe see a photo every six months. It is nothing but a marketing ploy.

    9. Discusion of these problems outside of their scripted rules in detail on ao's message boards will result in your account being banned from their forums. The mods on ao forums must be former agents of the soviet KGB. They will make you disappeared. This is a stark contrast to aoc and tsw forums where negative comments are common as dirt and censorship and coverups are not found. One reason for this is ao is considered funcom's cash cow all funds from the game are milked for their other mmos while ao players are left with the scraps of bones.

    10. A loot sytem still does not exist only player made agreements on items using third party tools. Does it work? Hell no....

    11. The feature known as /pet hunt has been removed from the game. This command ordered your pets to kill all local mobs in range then return to owners side. Why you might ask they removed this? After ten years+ of it being used by every single player they decided this game feature was an exploit and against their own EULA!!!! Can we assume the people working for funcom are suffering from Schizophrenia or some other mental disorder?

     

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  • The user and all related content has been deleted.

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    Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
  • JimmyYOJimmyYO Member UncommonPosts: 519
    Sounds like you're just venting due to lack of foreplay. It's generally accepted that this game is pretty much done so not sure how crucial your review is.
  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by Mtibbs1989
     Bye Funcom, thanks for destroying a classic!

    its not Funcom who destroyed it,there was some Colin dude who started the whole mess and some "rumors" that EA is involved.

    Well i dont know does Funcom even exists anymore to be honest.

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • XV999XV999 Member Posts: 36
    Originally posted by JimmyYO
    Sounds like you're just venting due to lack of foreplay. It's generally accepted that this game is pretty much done so not sure how crucial your review is.

    I have been away for a total of three plus years and upon my return these are my findings. Take them as you see them. I have played the hell of this game well before and know it quite well.

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  • The user and all related content has been deleted.

    image

    Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
  • mistmakermistmaker Member UncommonPosts: 321

    anarchy online was my first mmorpg and it was a great one. its still running and getting a whole graphical upgrade. so how can it be such a fail? its hmm 10y old? still online. still worked on.

     

    will play it again with new engine and new server if they do a marketing campaign to draw in new players.

     

    funcom is a great company and liked most of their games a lot.

  • The user and all related content has been deleted.

    image

    Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
  • XV999XV999 Member Posts: 36
    The person you are trying to remember the name of is https://en.wikipedia.org/wiki/Craig_Morrison It was his design decisions that lead to #3 in my list. He is well known and denounced on aoc message boards for his poor knowledge of pvp.

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  • duggyfr3sh123duggyfr3sh123 Member Posts: 95

    title should read: The typical state of a funcom game.

    sounds harsh.

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by Mtibbs1989
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
     Bye Funcom, thanks for destroying a classic!

    its not Funcom who destroyed it,there was some Colin dude who started the whole mess and some "rumors" that EA is involved.

    Well i dont know does Funcom even exists anymore to be honest.

    Funcom still owns the rights to this game, I don't know this Colin guy either. I see a logo at the bottom of the Anarchy-Online page and I know who to thank for ruining the game. I'll just let Anarchy Online die in my mind the way I remember it; rather than go and see what it has become.

     It was a truly unique gaming experience far more complex than any other game and that's what I loved about Anarchy. 220 levels, tiers of twinking, the ability to equip gear WAY beyond your level with the right implants and time invested, this game was a masterpiece.

    http://www.funcom.com/corporate/directors

    3/4 old EA dudes on the board ,well 1+1+1 = 3 ,no one cant deny it hehee.

    and problems started when that Coling started to change things,no one i mean no one at the game wanted those changes ,only people who wanted those were living at the  forums ,which is extremely weird.

    Funcom never acted like that but something changed.

    now they sell credits,lvl boosts ,race changes and all that kind of things and i saw official answer for credit selling some time ago and it went like this "if gold sellers sell credits ,we should too because its what people wants"

    its not Funcom anymore.

     

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • ego13ego13 Member Posts: 267
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
     Bye Funcom, thanks for destroying a classic!

    its not Funcom who destroyed it,there was some Colin dude who started the whole mess and some "rumors" that EA is involved.

    Well i dont know does Funcom even exists anymore to be honest.

    Funcom still owns the rights to this game, I don't know this Colin guy either. I see a logo at the bottom of the Anarchy-Online page and I know who to thank for ruining the game. I'll just let Anarchy Online die in my mind the way I remember it; rather than go and see what it has become.

     It was a truly unique gaming experience far more complex than any other game and that's what I loved about Anarchy. 220 levels, tiers of twinking, the ability to equip gear WAY beyond your level with the right implants and time invested, this game was a masterpiece.

    http://www.funcom.com/corporate/directors

    3/4 old EA dudes on the board ,well 1+1+1 = 3 ,no one cant deny it hehee.

    and problems started when that Coling started to change things,no one i mean no one at the game wanted those changes ,only people who wanted those were living at  forums wanted ,which is extremely weird.

    Funcom never acted like that but something changed.

    now they sell credits,lvl boosts ,race changes and all that kind of things and i saw official answer for credit selling some time ago and it went like this "if gold sellers sell credits ,we should too because its want people wants"

    its not Funcom anymore.

     

    Damn Funcom and their capitalistic ways!  Why are they trying to make money in a product that they're making!?  I just don't get it.  They must have been taken over by parasitic mind-worms from EA, that's the only possible answer!

     

    It probably went more like; "We don't have that many subs any longer, we need to stay afloat and keep the servers running, people are obviously paying for these items we should capitalize on this." 

    The only people that whine about people being able to pay for in-game anything are those that can't afford it.  I, personally, am all for anything that lets me trade my professional time (money) for my play time (gaming) by removing some of the tediousness that I don't enjoy. You might have the luxury of more time and less money, mine might be the opposite, why shouldn't there be a compromise between the two?

    Just because every car has similar features doesn't mean that Ferraris are copies of Model Ts. Progress requires failure and refining.

    image

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by Cirin
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
     Bye Funcom, thanks for destroying a classic!

    its not Funcom who destroyed it,there was some Colin dude who started the whole mess and some "rumors" that EA is involved.

    Well i dont know does Funcom even exists anymore to be honest.

    Funcom still owns the rights to this game, I don't know this Colin guy either. I see a logo at the bottom of the Anarchy-Online page and I know who to thank for ruining the game. I'll just let Anarchy Online die in my mind the way I remember it; rather than go and see what it has become.

     It was a truly unique gaming experience far more complex than any other game and that's what I loved about Anarchy. 220 levels, tiers of twinking, the ability to equip gear WAY beyond your level with the right implants and time invested, this game was a masterpiece.

    http://www.funcom.com/corporate/directors

    3/4 old EA dudes on the board ,well 1+1+1 = 3 ,no one cant deny it hehee.

    and problems started when that Coling started to change things,no one i mean no one at the game wanted those changes ,only people who wanted those were living at  forums wanted ,which is extremely weird.

    Funcom never acted like that but something changed.

    now they sell credits,lvl boosts ,race changes and all that kind of things and i saw official answer for credit selling some time ago and it went like this "if gold sellers sell credits ,we should too because its want people wants"

    its not Funcom anymore.

     

    Damn Funcom and their capitalistic ways!  Why are they trying to make money in a product that they're making!?  I just don't get it.  They must have been taken over by parasitic mind-worms from EA, that's the only possible answer!

    if they make more money with 600 players playing than 10000 ,gz to them. And i hope they are happy.

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • ego13ego13 Member Posts: 267
    Originally posted by PAL-18
    Originally posted by Cirin
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
     Bye Funcom, thanks for destroying a classic!

    its not Funcom who destroyed it,there was some Colin dude who started the whole mess and some "rumors" that EA is involved.

    Well i dont know does Funcom even exists anymore to be honest.

    Funcom still owns the rights to this game, I don't know this Colin guy either. I see a logo at the bottom of the Anarchy-Online page and I know who to thank for ruining the game. I'll just let Anarchy Online die in my mind the way I remember it; rather than go and see what it has become.

     It was a truly unique gaming experience far more complex than any other game and that's what I loved about Anarchy. 220 levels, tiers of twinking, the ability to equip gear WAY beyond your level with the right implants and time invested, this game was a masterpiece.

    http://www.funcom.com/corporate/directors

    3/4 old EA dudes on the board ,well 1+1+1 = 3 ,no one cant deny it hehee.

    and problems started when that Coling started to change things,no one i mean no one at the game wanted those changes ,only people who wanted those were living at  forums wanted ,which is extremely weird.

    Funcom never acted like that but something changed.

    now they sell credits,lvl boosts ,race changes and all that kind of things and i saw official answer for credit selling some time ago and it went like this "if gold sellers sell credits ,we should too because its want people wants"

    its not Funcom anymore.

     

    Damn Funcom and their capitalistic ways!  Why are they trying to make money in a product that they're making!?  I just don't get it.  They must have been taken over by parasitic mind-worms from EA, that's the only possible answer!

    if they make more money with 600 players playing than 10000 ,gz to them. And i hope they are happy.

    Clearly your business-saavy and analytical know-how must point to this being the only possible outcome.  Well then...they should just lie down and quit..or hire you!  Who knows?

    Just because every car has similar features doesn't mean that Ferraris are copies of Model Ts. Progress requires failure and refining.

    image

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by Cirin
    Originally posted by PAL-18
    Originally posted by Cirin
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
     Bye Funcom, thanks for destroying a classic!

    its not Funcom who destroyed it,there was some Colin dude who started the whole mess and some "rumors" that EA is involved.

    Well i dont know does Funcom even exists anymore to be honest.

    Funcom still owns the rights to this game, I don't know this Colin guy either. I see a logo at the bottom of the Anarchy-Online page and I know who to thank for ruining the game. I'll just let Anarchy Online die in my mind the way I remember it; rather than go and see what it has become.

     It was a truly unique gaming experience far more complex than any other game and that's what I loved about Anarchy. 220 levels, tiers of twinking, the ability to equip gear WAY beyond your level with the right implants and time invested, this game was a masterpiece.

    http://www.funcom.com/corporate/directors

    3/4 old EA dudes on the board ,well 1+1+1 = 3 ,no one cant deny it hehee.

    and problems started when that Coling started to change things,no one i mean no one at the game wanted those changes ,only people who wanted those were living at  forums wanted ,which is extremely weird.

    Funcom never acted like that but something changed.

    now they sell credits,lvl boosts ,race changes and all that kind of things and i saw official answer for credit selling some time ago and it went like this "if gold sellers sell credits ,we should too because its want people wants"

    its not Funcom anymore.

     

    Damn Funcom and their capitalistic ways!  Why are they trying to make money in a product that they're making!?  I just don't get it.  They must have been taken over by parasitic mind-worms from EA, that's the only possible answer!

    if they make more money with 600 players playing than 10000 ,gz to them. And i hope they are happy.

    Clearly your business-saavy and analytical know-how must point to this being the only possible outcome.  Well then...they should just lie down and quit..or hire you!  Who knows?

    Mine you say heehe,ask that from players who actually play.

    if there was democracy ,Coling would be dead by now and actually never even existed.

    Believe it or not about 5 years ago there were quite many like me who were against those changes and said that this aint going to end well.

    and you know what happened ?

     

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • ego13ego13 Member Posts: 267
    Originally posted by PAL-18
    Originally posted by Cirin
    Originally posted by PAL-18
    Originally posted by Cirin
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
     Bye Funcom, thanks for destroying a classic!

    its not Funcom who destroyed it,there was some Colin dude who started the whole mess and some "rumors" that EA is involved.

    Well i dont know does Funcom even exists anymore to be honest.

    Funcom still owns the rights to this game, I don't know this Colin guy either. I see a logo at the bottom of the Anarchy-Online page and I know who to thank for ruining the game. I'll just let Anarchy Online die in my mind the way I remember it; rather than go and see what it has become.

     It was a truly unique gaming experience far more complex than any other game and that's what I loved about Anarchy. 220 levels, tiers of twinking, the ability to equip gear WAY beyond your level with the right implants and time invested, this game was a masterpiece.

    http://www.funcom.com/corporate/directors

    3/4 old EA dudes on the board ,well 1+1+1 = 3 ,no one cant deny it hehee.

    and problems started when that Coling started to change things,no one i mean no one at the game wanted those changes ,only people who wanted those were living at  forums wanted ,which is extremely weird.

    Funcom never acted like that but something changed.

    now they sell credits,lvl boosts ,race changes and all that kind of things and i saw official answer for credit selling some time ago and it went like this "if gold sellers sell credits ,we should too because its want people wants"

    its not Funcom anymore.

     

    Damn Funcom and their capitalistic ways!  Why are they trying to make money in a product that they're making!?  I just don't get it.  They must have been taken over by parasitic mind-worms from EA, that's the only possible answer!

    if they make more money with 600 players playing than 10000 ,gz to them. And i hope they are happy.

    Clearly your business-saavy and analytical know-how must point to this being the only possible outcome.  Well then...they should just lie down and quit..or hire you!  Who knows?

    Mine you say heehe,ask that from players who actually play.

    if there was democracy ,Coling would be dead by now and actually never even existed.

    Believe it or not about 5 years ago there were quite many like me who were against those changes and said that this aint going to end well.

    and you know what happened ?

     

    Yes...an old game got older.

     

    Blaming one facet of a game for it's failure is not only naive but just flat out ignorant.

    I absolutely loved AO for years, but compare it to even the lowest budget game now and it falls short.  Why? Because it's ELEVEN YEARS OLD.  It didn't fail for any other reason.  There is not a single game from that time that simply stayed the same without upgrading their controls, UI, fluidity or anything and succeeded.  So yes...I know what happened, it seems that you don't, though.

    Just because every car has similar features doesn't mean that Ferraris are copies of Model Ts. Progress requires failure and refining.

    image

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by Cirin
    Originally posted by PAL-18
    Originally posted by Cirin
    Originally posted by PAL-18
    Originally posted by Cirin
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
     Bye Funcom, thanks for destroying a classic!

    its not Funcom who destroyed it,there was some Colin dude who started the whole mess and some "rumors" that EA is involved.

    Well i dont know does Funcom even exists anymore to be honest.

    Funcom still owns the rights to this game, I don't know this Colin guy either. I see a logo at the bottom of the Anarchy-Online page and I know who to thank for ruining the game. I'll just let Anarchy Online die in my mind the way I remember it; rather than go and see what it has become.

     It was a truly unique gaming experience far more complex than any other game and that's what I loved about Anarchy. 220 levels, tiers of twinking, the ability to equip gear WAY beyond your level with the right implants and time invested, this game was a masterpiece.

    http://www.funcom.com/corporate/directors

    3/4 old EA dudes on the board ,well 1+1+1 = 3 ,no one cant deny it hehee.

    and problems started when that Coling started to change things,no one i mean no one at the game wanted those changes ,only people who wanted those were living at  forums wanted ,which is extremely weird.

    Funcom never acted like that but something changed.

    now they sell credits,lvl boosts ,race changes and all that kind of things and i saw official answer for credit selling some time ago and it went like this "if gold sellers sell credits ,we should too because its want people wants"

    its not Funcom anymore.

     

    Damn Funcom and their capitalistic ways!  Why are they trying to make money in a product that they're making!?  I just don't get it.  They must have been taken over by parasitic mind-worms from EA, that's the only possible answer!

    if they make more money with 600 players playing than 10000 ,gz to them. And i hope they are happy.

    Clearly your business-saavy and analytical know-how must point to this being the only possible outcome.  Well then...they should just lie down and quit..or hire you!  Who knows?

    Mine you say heehe,ask that from players who actually play.

    if there was democracy ,Coling would be dead by now and actually never even existed.

    Believe it or not about 5 years ago there were quite many like me who were against those changes and said that this aint going to end well.

    and you know what happened ?

     

    Yes...an old game got older.

     

    Blaming one facet of a game for it's failure is not only naive but just flat out ignorant.

    I absolutely loved AO for years, but compare it to even the lowest budget game now and it falls short.  Why? Because it's ELEVEN YEARS OLD.  It didn't fail for any other reason.  There is not a single game from that time that simply stayed the same without upgrading their controls, UI, fluidity or anything and succeeded.  So yes...I know what happened, it seems that you don't, though.


    Thats where this Colin failed also.

    He thought that it was eleven years old,I can tell you,if it was released today it would be 100 years ahead from the future.

    Edit:if they keep doing what they are doing,you still think that its going to get better ?

    I try think like you do,theres no character customization in todays MMOs so remove it,remove land control and NW also,remove QL from items,remove public instances too etc,because its so last season because games of today does not behave like that ?

     

     

     

     

     

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • skullquakerskullquaker Member UncommonPosts: 311
    so no change then funcom still milking the players
  • XV999XV999 Member Posts: 36
    Originally posted by skullquaker
    so no change then funcom still milking the players

    15 people on the LFT menu as I write this. Nobody left at this point really to milk. At some point a critical point is reached and (its already happened) where the game will just bottom out to closure. Fc is planning a patch for thursday that will double or even triple xp on dungeon mobs........ The ironry of doing this now is what makes the joke so much funnier. There are no players that will benefit from it lol. Eleven years too late and they finally decide their game's leveling speed is too slow......

     

    This is my experience.

    Todays schedule. Its such a productive game.  I can wait for a team on my agent I know I will get a team we are so wanted in teams.... I can wait seventeen hours for gauntlet to open and sploit my way to the portal spawning mob using /stuck behind zodiac like 1-40 + or -  people use at a time every day for the past 2.5 years which is in a fully open public area in full view of anyone there.

    image
  • krekenkreken Member UncommonPosts: 139

    The game has been loosing players for quite a long time. If FC really wanted to increase the playerbase, they wouldn't have removed $5 SL sub option forcing everyone to pay $15 a month. I find $15 excessive for 12 year old game with outdated graphics and no content updates.

     

  • JoekraJoekra Member Posts: 182
    I don't understand how one can call a mmo that lived through so many years a failed game. No mmo will live for all eternity, thus making all games released and yet to come failed games too?
  • JacxolopeJacxolope Member UncommonPosts: 1,140
    Originally posted by Joekra
    I don't understand how one a mmo that lived through so many years a failed game. No mmo will live for all eternity, thus making all games released and yet to come failed games too?

    THIS. All the way.

    AO had a hell of a run- I wish I would have gotten involved in its prime, but I have never really played- But I know it was a depp game with a very good following.

  • XV999XV999 Member Posts: 36

    Well they just had an update from this new manager of all three mmos. It's the same old song and dance the new engine is coming a new area for starting players is coming. It is the same bullshit spewed by them for over five years and worse it seems things of greater importance I have in my list aren't going to be fixed in any shape or form until those are complete. In simple terms "we aren't going to do piss with ao just keep paying until we close the game. We will keep repeating and promising the same things we did last year and the year before and before like a parrot and you idiots will keep paying us."

     

    The biggest joke of all is this.  Its like a magic act where you call someone in the audience on stage and ask them to participate in the trick while that person is already in on the trick and is no stranger. The hard questions they don't want to answer will vanish by the hand of their stasi mods. I am banned from their precious forums for asking such questions. I hope someone who plays ao posts this thread in that thread. Of course its signing your death warrant......

    image
  • XV999XV999 Member Posts: 36
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
    Originally posted by PAL-18
    Originally posted by Mtibbs1989
     Bye Funcom, thanks for destroying a classic!

    its not Funcom who destroyed it,there was some Colin dude who started the whole mess and some "rumors" that EA is involved.

    Well i dont know does Funcom even exists anymore to be honest.

    Funcom still owns the rights to this game, I don't know this Colin guy either. I see a logo at the bottom of the Anarchy-Online page and I know who to thank for ruining the game. I'll just let Anarchy Online die in my mind the way I remember it; rather than go and see what it has become.

     It was a truly unique gaming experience far more complex than any other game and that's what I loved about Anarchy. 220 levels, tiers of twinking, the ability to equip gear WAY beyond your level with the right implants and time invested, this game was a masterpiece.

    http://www.funcom.com/corporate/directors

    3/4 old EA dudes on the board ,well 1+1+1 = 3 ,no one cant deny it hehee.

    and problems started when that Coling started to change things,no one i mean no one at the game wanted those changes ,only people who wanted those were living at the  forums ,which is extremely weird.

    Funcom never acted like that but something changed.

    now they sell credits,lvl boosts ,race changes and all that kind of things and i saw official answer for credit selling some time ago and it went like this "if gold sellers sell credits ,we should too because its what people wants"

    its not Funcom anymore.

     

    I will let you in on a little secret funcom uses shills on their forums to get their points across. The script goes like this a thread will open with a legitimate problem soon after a troll will appear and offer some bizzare idea or support which is not the public opinion. Some of them can't even write or speak english very well even.  People will start opposing this poster and soon after all the posts against the "troll" will vanish and the process will continue until the thread dies and in the end the thread will have only posts supporting this person with only mild to little opposition. If you read the thread then it will appear as though the 'trolls" opinion is a public majority opinion and player supported in every detail. The problem is funcom sucks running coverups and conspiracies as they email you a copy of the posts in the thread if you subscribe to the thread. Compare that with what was deleted or edited by their Stasi officers and you will see the pattern or a shill with an agenda with full moderator support and backup. It wasn't weird at all its scripted. The more they want to promote their change the more they have the shills post as was with the item store and other changes.

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  • PrecursorPrecursor Member UncommonPosts: 150
    Originally posted by XV999

    The biggest joke of all is this

     

    Those Q & A seesions are always rigged. Bunch of PR fluff and spin that never goes anywhere.

    I remember SWG doing something like this with profession correspondents. I think they stopped after awhile without saying why. Probably because they always got nailed with questions they didnt want to answer.

    I will be interesting to see if funkcom replies with anything of substance. More likely they will just jabber on about their already outdated update. 

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