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Got into the stress test and Geez :
Everything is instanced it's horrible! I dunno much about D&D and if htis was the way it's meant to be but why have a stress test for this?
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Don't click here...no2
Comments
scaramoosh is flaming a MMO? That's new.
But seriously yes this is old news. They are trying to heavily focus on private party dungeons both indoors and outdoors, hence the name Dungeons and Dragons. Not having an open world to explore is kind of a bummer but really that stuff is just filler and gets old quick in most MMOs I've played. The meat of the game is combat, how the characters work, and how easy it is to find groups. My friend has been in beta since day 1 and it's looking pretty good. I think I'll fun with this for quite awhile.
If you don't like not having a wide open game world, which is the biggest downfall then I say Oh Well..wait for the next MMO.
I agree I don't feel like paying for a game that really isn't much of an MMORPG... I gave it about 4 hours to see if things would liven up and it just seemed plain out boring. Perhaps if there was no monthly fee like GuildWars I would buy it. I would pay at most $5.00/mo for this game. but that's just me.
agreed.
And also, a stress test three months before its 'supposed' to be released? wtf?
agreed.
And also, a stress test three months before its 'supposed' to be released? wtf?
I have a theory about that:
Turbine just cancelled AC2. That could indicate that the price of development of DDO and LOTRO is starting to hurt. This could just be a 'visibility' stunt to get awareness up about the game. They are sinking a LOT of funds into these two projects and it's not like Turbine is just rolling in the dough.
I've tried this stress test, I'm not impressed. Other than the graphics the game is, at best, an average CORPG... as an MMORPG it's terrible. And it's not worth a monthly fee, imo.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
Yes, this is my biggest gripe with the game right now. I've tried it, and it's fairly decent for what it's trying to do, but the gameplay model is set up EXACTLY like Guild Wars, yet DDO justifies a fee? I don't agree with that. Whenever asked about it, Turbine tends to sidestep the question as well, saying stuff like "DDO will be a more immersive game experience than GW," and things like that.
It'll be a good game, but it's just waaayy too similar to GW to make a monthly fee seem reasonable.
Whenever asked about it, Turbine tends to sidestep the question as well, saying stuff like "DDO will be a more immersive game experience than GW," and things like that.
They aren't sidestepping the question, they are answering it. This game IS A LOT more immersive than GW and is overall a lot better than GW. But thats my opinion of course.
Err have you played it? I didn't find it immersive at all. If anything all the instancing and the inability to meet everyone ruined the 'immersiveness' for me. Not to mention the clunky UI.
Graphics were great. But immersive? Not. It certainly isn't any better (or worse) than GuildWars in that department. I'd rate them about equal.
Which is why I say it's not worth a monthly fee.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
No one who actually wants to get into DDO is going to speak up and break the stress-test NDA. This is why you'll have this argument, but it's okay because those people will have taken the time and approached DDO in the proper context to truly enjoy it.
In October I thought Turbine was a wretchedly misguided developer that couldn't make an MMO to save its life.
I no longer believe this.
It's also not Guildwars, it's named Dungeons & Dragon Online from what I've heard. It's not like I've gotten into the game or nothing. Winkwink.
Its not like you are the only one /winkwink
Err have you played it? I didn't find it immersive at all. If anything all the instancing and the inability to meet everyone ruined the 'immersiveness' for me. Not to mention the clunky UI.
Graphics were great. But immersive? Not. It certainly isn't any better (or worse) than GuildWars in that department. I'd rate them about equal.
Which is why I say it's not worth a monthly fee.
Yes I've played it and yes it's TONS better than GW. And how can you say you can't meet everyone? You can in the towns. Thats where you form groups. I'm not going into detail (to not break the NDA) as to why I think it's ten times more immersive than GW but I just think it is and can't understand how you say it isn't
Easy...you have your opinion, and he has his. That is the reason you should be able to understand why he thinks it is not immersive, while you do.
For the record, I really like the game so far. My only real beef is with their cop out justification for a monthly fee. I'm not a cheapskate by any means; I just think that if a small developer like ArenaNet can run a game practically identical to DDO in overall design, that Turbine should technically be able to get away with it as well. I believe that the real reason they can't is because they are in the hole big time from developing not one, but TWO big name MMOs (LOTRO the other), and they just wouldn't be able to get by without a monthly sub for DDO.
I'll pay the fee, I just wish they'd be honest about it.
GW has very little real content updates, 1 non PvP content update in the many months the game has been around, and very little content updates at all.. the content updates for GW will be coming in expansion packs... if DDO can continually add a good amount of content each month then the monthly fee will be justified.