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ArenaNet has announced that after eight years, active development on its flagship title, Guild Wars, has officially ended. From here on out, the Automated Tournament System will kick in, as well as an automated map rotation system.
You've already seen changes to support automation rolled out to our festival content, but to recap, major festivals now use tokens that players can redeem for one of the special items the event offers. Players are only allowed to choose one, but the choice allows newer players a chance to get items they otherwise never would have been able to and allows longtime players the opportunity to complete their collections. We'll be making changes along these lines to our remaining celebrations, so that the entire year's worth of festivals will run seamlessly.
In conjunction with this, we've also changed the distribution of birthday presents. Characters celebrating eight or more years in Tyria now get a token that they can then trade in for one of the gift boxes from any of the previous years. The distribution rates for the miniatures remain the same, but players can now target their favorite era every time a new year rolls around.
With these changes, Guild Wars will be more streamlined and self-supporting than ever, traits that will enable the game to be enjoyed for years to come.
Read the full post on the Guild Wars site.
Comments
This have been a good conversation
The game is still going to be running.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
This was a great game. I never thought I would be the kind of person to like a game like this, which is even more testament to how high quality it is.
Sadly I did not have more time to spend on it in its hay-day. Now it is something of a wasteland because there are so few people looking to play together. To interested players, I recommend joining a guild or playing with friends.
I have very vivid memories of playing the alpha test of GW1. It was like nothing I have seen before... An alpha that was super fun, had a ton of people playing, only took 10 minutes to install, and ran beautifully on a mediocre computer. The graphics and music were amazing, and the play was also excellent. I remember being in complete awe. GW1 is still a gorgeous game today, and so is GW2. I hope for the best for ArenaNet and I hope they keep GW1 servers up, I will be sure to come back and finish Nightfall and GWEN, both which I bought and never completed.
Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.
My first MMO ever. I played GW1 from release up until GW2's release day. After having played GW2, I logged onto GW1 to try to get some more HoM titles and achievements and while in game, I kept on trying to jump! Not being able to jump really irritated me and so I couldn't bring myself to log back on anymore. Plus, I feel that the GW2's rewards for HoM achievements are not really worth it. I find lots of items, armors, and weapons which look way better and more interesting then what you would get from the HoM rewards.
So ya, I had good time with GW1 and like others, I really miss the skills system!. Thanks to GW1, I am now playing GW2 today and loving it more and more every day
Twas good times. I'll miss the Nine Rings.
i stopped playing GW a while ago, still good to see it'll remain running... it was free, and it was a pretty good game.
As for WAR, i can count how much actual content has been added on one hand.. no expansions.. no real motivation of adding on things... in fact i think they've taken away more content than they've actually added. Hopefully games workshop steps in and takes away the property license for someone else....
pvp is the only reason for WAR and even that's growing a little stale...
"nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week
It had its time.
Fond memories of alpha testing this in early 2004 and playing this for almost a decade.
But unlike most (pseudo)-oldschoolers I regard GW2 as the superior game in every aspect. I did, in fact, never even look back once after GW2 was released.
Amazing game. I really like how, even after development has officially stopped, the game will be there for the forseeable future.
Hopefully the guys who were working on GW1:Beyond can help with some story/lore elements for GW2.
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
Er...the Vanguard players (who surely remember the long years of complete inattention from SOE) just might disagree.
Vanguard started receiving active development again.
Everquest has active development, even while its sequel is out and a third main entry is coming too.
This is just an example of a downside of the Buy to Play model - if they can't sell boxes they abandon the game.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Give NC some time they will shut it down. With a belief that any GW1 players left will migrate to GW2.
Whenever i step outside, somebody claims to see the light
It seems to me that all of us have lost our patience.
'cause everyone thinks they're right,
And nobody thinks that there just might
Be more than one road to our final destination--
met a lot of good people in guild wars...spent a majority of my gaming time on it these last 8 years, The thing that really put guild wars into a top gaming spot was simply the lore, Arena.net really built a living and breathing world into their game and the love shown through it, the lore you never get to play, the thousands of years before the first game, which the guild wars took place was so well explained and laid out for the gamers.
The stories we played out and the npcs we cared about and hated all brought the game together as a Fantastic experience that lasted years and (for me personally) has left lasting memories.