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Marvel Heroes: Four Part Motion Comic Heralds Game Release

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Gazillion Entertainment has released the first episode in a four-part motion comic that will usher in the release of Marvel Heroes Online. The comic lets players in on the backstory behind Dr. Doom's rise to power.








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Comments

  • tawesstawess Member EpicPosts: 4,227

    Cute i guess. Never did like motion comics... Always seemed like a poor alterative to actual animated cartoons.

     

     

    This have been a good conversation

  • Ironman2000Ironman2000 Member UncommonPosts: 310
    The motion comics I saw in the game so far are better.  I like that they are releasing these episode style ones for the back story.  Can't wait for the next one :-)
  • evilastroevilastro Member Posts: 4,270
    Pretty neat. Might still give this game a shot, although seeing other copies of the hero I am playing is really unappealing to me. Would have prefererd to make my own character like in DCUO.
  • untatkiestyeruntatkiestyer Member Posts: 5
    much of my disappointment with Neverwinter's combat springs from its undeniable ease in the segment of the beta I played. I’m told it gets more difficult, but all the way up until I earned my first companion, I was routinely taking on six or more of the rapidly respawning enemies despite my class' supposed squishiness, sometimes not even bothering to teleport away. Neverwinter sounds hardcore because the health doesn't regenerate automatically, but the catch is that health potions with laughably short recharge timers drop like rain early on, thereby removing any real threat of defeat. I wish I could say this was only true of the outside world, but I felt the same way about the skirmishes and dungeons I visited.
  • VlackeVlacke Member UncommonPosts: 155

    This is all nice and well, and the game itself is not bad by any stretch of the imagination, it has plenty of potential to become a really good ARPG.

    That being said they need to polish the hell out of it and hopefully think of something which will prevent scenes where six Hulks, four Spiderman and an army of iron Man clones are pounding the same mob/boss on screen, that is just about the only thing in Marvel Heroes i find verry annoying.

  • gaeanprayergaeanprayer Member UncommonPosts: 2,341
    Originally posted by Vlacke

    This is all nice and well, and the game itself is not bad by any stretch of the imagination, it has plenty of potential to become a really good ARPG.

    That being said they need to polish the hell out of it and hopefully think of something which will prevent scenes where six Hulks, four Spiderman and an army of iron Man clones are pounding the same mob/boss on screen, that is just about the only thing in Marvel Heroes i find verry annoying.

    There's nothing really to fix that in the short-term, just going to have to live with it really. It's not a complaint I ever understood in the first place, by endgame in nearly any MMO people end up in the same armor, and classes generally have the same gameplay. I can't remember the last time someone in WoW or Rift or Diablo complained that the person next to them had the same end-game tier set equipped. What good is personalizing your face when its hidden behind armor?

    On the plus side, they seem to be coming out with tons of costumes at a very fast, surprising rate. Given enough time I'm sure there will be enough variety that this is less of an issue regardless.

    "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

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