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Will this have zone instancing like Age of Conan and SWTOR?

wilbergwilberg Member Posts: 182
Will each zone be instanced?
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Comments

  • GruntyGrunty Member EpicPosts: 8,657
    Well, it has an NDA.
    "I used to think the worst thing in life was to be all alone.  It's not.  The worst thing in life is to end up with people who make you feel all alone."  Robin Williams
  • wilbergwilberg Member Posts: 182

    http://www.youtube.com/watch?v=B2_ggHgbuKs got my answer at 5:50. They will use phasing. Laaaame.

  • ipekaipeka Member Posts: 222
    putting my chips on yes . I based this on the assumption that they have story quests and having instance designed for story quest  would help with the immersion.
  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    From what I understand/have seen reported: phasing yes, but seamless world still.

    Try to be excellent to everyone you meet. You never know what someone else has seen or endured.

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  • wilbergwilberg Member Posts: 182
    Originally posted by BillMurphy
    From what I understand/have seen reported: phasing yes, but seamless world still.

    How can it have a seamless world and zone phasing? What are the boundaries for each phased zone? I suppose each zone could be phased/copied, but what happens when you walk into an adjacent zone? Like, if you are in Zone A Instance 3 and walk into Zone B, does it instantly move you into whichever instance of Zone B that has room?

    I just really hate the concept of instancing/phasing zones. It breaks the sense of immersion that you can walk up to and encounter everyone on your server community. Some MMOs have tried to improve this by instantly placing you in phases where you have guildmates or friends, but what if you have a lot of friends?

  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Originally posted by BillMurphy
    From what I understand/have seen reported: phasing yes, but seamless world still.

    So i'll be able to travel from Elden Root to Sentinel and on to Black Marsh without seeing a loading screen, the whole world is seamless?

    I'll be able to travel to Cyrodiil without any loading.

    You should also know what a seamless world is.

    I look forward to traveling all over Tamriel's seamless  world.

    So you are saying that the whole world is like DarkFall which is a seamless mmo.




  • neobahamut20neobahamut20 Member Posts: 336

    Phasing, if used properly, is potentially awesome. How it is implemented also matters. However, I've come to thinking, that perhaps the best games don't require that much stuff thrown in there, but in any case, it sure beats instancing. I am still convinced that any real gamer on here (read: not fanbois) could lead and produce a better game than most of the current game directors. Its that bad.

    Also, NDA without pay? Pretty useless here. So the pay is being able to play the game? Sure, the minimum salary here is 10$ per hour, no company wants to claim that playing the game is "pay". I aint no american though ;)

    Boycotting EA. Why? They suck, even moreso since 2008.

  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    Originally posted by SavageHorizon
    Originally posted by BillMurphy
    From what I understand/have seen reported: phasing yes, but seamless world still.

    So i'll be able to travel from Elden Root to Sentinel and on to Black Marsh without seeing a loading screen, the whole world is seamless?

    I'll be able to travel to Cyrodiil without any loading.

    You should also know what a seamless world is.

    I look forward to traveling all over Tamriel's seamless  world.

    So you are saying that the whole world is like DarkFall which is a seamless mmo.

    Yep, that's what we've been told at previous events.  Haven't seen it in action myself.  Bear in mind, these are the old Vanilla WoW guys, who know how to do it right.

    Try to be excellent to everyone you meet. You never know what someone else has seen or endured.

    My Review Manifesto
    Follow me on Twitter if you dare.

  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Originally posted by BillMurphy
    Originally posted by SavageHorizon
    Originally posted by BillMurphy
    From what I understand/have seen reported: phasing yes, but seamless world still.

    So i'll be able to travel from Elden Root to Sentinel and on to Black Marsh without seeing a loading screen, the whole world is seamless?

    I'll be able to travel to Cyrodiil without any loading.

    You should also know what a seamless world is.

    I look forward to traveling all over Tamriel's seamless  world.

    So you are saying that the whole world is like DarkFall which is a seamless mmo.

    Yep, that's what we've been told at previous events.  Haven't seen it in action myself.  Bear in mind, these are the old Vanilla WoW guys, who know how to do it right.

    Sorry, from what i've read you cannot travel the whole world without loading.




  • amadeuzamadeuz Member Posts: 73

    From what I understand

    The World, Nexus world in Wildstar is seamless world just like WoW, Rift

    But when sometimes you do the PVE path quests, starting zone, arena pvp it will be phasing instance.

    Also the game will has open world PVP, Flying Mounts so it is highly possible that Wildstar has seamless world

  • theniffrigtheniffrig Member UncommonPosts: 351

    Sure I could walk from the Eastern Plaguelands to Stranglethorn vale & not see a single loading screen, but knowing that I'll never need to visit these zones again when I've out-leveled them begs the question of the point to this seamless world? Or the fact that I could simply fly over it all. Or the fact that if I want to do a dungeon in one of those zones I need to simply open a menu and que up for it.

    I could go on & on... Point is, there is no point to having "seamless worlds" if there is nothing to do in them after leveling and up through them.

  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Originally posted by BillMurphy
    Originally posted by SavageHorizon
    Originally posted by BillMurphy
    From what I understand/have seen reported: phasing yes, but seamless world still.

    So i'll be able to travel from Elden Root to Sentinel and on to Black Marsh without seeing a loading screen, the whole world is seamless?

    I'll be able to travel to Cyrodiil without any loading.

    You should also know what a seamless world is.

    I look forward to traveling all over Tamriel's seamless  world.

    So you are saying that the whole world is like DarkFall which is a seamless mmo.

    Yep, that's what we've been told at previous events.  Haven't seen it in action myself.  Bear in mind, these are the old Vanilla WoW guys, who know how to do it right.

    My mistake i'm actually on two forums here, i'm talking about Wildstar.

    If Wildstar has instanced dungeons then it's not a seamless world.




  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Originally posted by theniffrig

    Sure I could walk from the Eastern Plaguelands to Stranglethorn vale & not see a single loading screen, but knowing that I'll never need to visit these zones again when I've out-leveled them begs the question of the point to this seamless world? Or the fact that I could simply fly over it all. Or the fact that if I want to do a dungeon in one of those zones I need to simply open a menu and que up for it.

    I could go on & on... Point is, there is no point to having "seamless worlds" if there is nothing to do in them after leveling and up through them.

    Depends which game you are playing, perhaps in WOW but games like DF or even Vanguard where you have multiple level contents in different areas don't fit into your category.




  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Originally posted by amadeuz

    From what I understand

    The World, Nexus world in Wildstar is seamless world just like WoW, Rift

    But when sometimes you do the PVE path quests, starting zone, arena pvp it will be phasing instance.

    Also the game will has open world PVP, Flying Mounts so it is highly possible that Wildstar has seamless world

    WOW, RIFT are not seamless worlds, they all have instanced dungeons that are cut off from the main world. I can travel across continents in RIFT without a loading screen.

    If you have ever played DF you would know what a seamless world was.

     




  • wilbergwilberg Member Posts: 182
    Originally posted by SavageHorizon
    Originally posted by amadeuz

    From what I understand

    The World, Nexus world in Wildstar is seamless world just like WoW, Rift

    But when sometimes you do the PVE path quests, starting zone, arena pvp it will be phasing instance.

    Also the game will has open world PVP, Flying Mounts so it is highly possible that Wildstar has seamless world

    WOW, RIFT are not seamless worlds, they all have instanced dungeons that are cut off from the main world. I can travel across continents in RIFT without a loading screen.

    If you have ever played DF you would know what a seamless world was.

     

    ...but nobody but the most neckbeardiest neckbeards play games like Darkfall because they have horrible production value and are unforgiving as hell. Instanced dungeons are fine, it's instanced overworlds that suck.

  • BlackadderaBlackaddera Member Posts: 69
    Originally posted by SavageHorizon
    Originally posted by amadeuz

    From what I understand

    The World, Nexus world in Wildstar is seamless world just like WoW, Rift

    But when sometimes you do the PVE path quests, starting zone, arena pvp it will be phasing instance.

    Also the game will has open world PVP, Flying Mounts so it is highly possible that Wildstar has seamless world

    WOW, RIFT are not seamless worlds, they all have instanced dungeons that are cut off from the main world. I can travel across continents in RIFT without a loading screen.

    If you have ever played DF you would know what a seamless world was.

     

    Mate, WOW and Rift are seamless worlds. yeah dungeons are instanced and they require loading time but seamless world means that you can travel from zone to zone without loading.

    the steel shines red with enemy blood. It sings of victory, granted by the gods. And as they return bleeding but proud, the horizon burns and the song is ringing LOUD!

  • deniterdeniter Member RarePosts: 1,438

    I'm ok with instanced dungeons as long as there's no LFD/LFR or any other kind of queue tool for PvE content. Phased zones are ok too if used with moderation, but instanced ones are not.

    This is a good thread since these things are very important to me when i make a decision to buy this game or skip it like i did with TSW and GW2.

  • NikopolNikopol Member UncommonPosts: 626

    Phasing and instancing are two separate things.

    To the best of my knowledge, here's how it works:

    When you see a Misty Forest 1, Misty Forest 2, Misty Forest 3, that's zone instancing, like AOC does it, like SWTOR does it, like the Cryptic games do it...

    In instancing, there are several different "loads" of a map. For example, a dungeon, or a whole big zone, and you have to "load into" another one to change your instance. You're not connected to the other loads of the same map.

    Phasing (without instancing) is when everybody is on the same map, but some see aspects of it differently. You're on the same "load" in principle, but there are flags for what each player loads... so some might load an NPC there, while another doesn't, or some even loads an NPC camp with some lava around it, while others don't. It's a bit like the "death" state in WOW.

    From what I've seen and heard, WildStar probably will probably have some phasing, but it's not going to be excessive: at least the Settler's work won't be phased and the devs seem to dislike overly using phasing anyway...

    As for zone instancing, I have no idea. I don't know if they've even spoken about it. The beta testers would know, but, you know, the NDA. :)

     

  • wilbergwilberg Member Posts: 182
    Phasing is fine, especially for story content. WoW and SWTOR do it very well and I wouldn't mind it. It's zone instancing I don't want...
  • Instigator-JonesInstigator-Jones Member UncommonPosts: 530
    WoW is NOT seamless, if it were you'd be able to travel from continent to continent.
  • Instigator-JonesInstigator-Jones Member UncommonPosts: 530
    Damn, hit the button to soon:
    Finish that with: "without a loading screen"
  • wilbergwilberg Member Posts: 182
    Originally posted by Instigator-Jones
    Damn, hit the button to soon:
    Finish that with: "without a loading screen"

    Do you see the word "Edit"/

  • Instigator-JonesInstigator-Jones Member UncommonPosts: 530
    Not on mobile option... Thanks for asking though.
  • BlackadderaBlackaddera Member Posts: 69
    Originally posted by Instigator-Jones
    Damn, hit the button to soon:
    Finish that with: "without a loading screen"

    Actually no. You can travel from zone to zone within the same continent whithout loadingscreens. From continent to continent however there is a small loading screen to signify the traveltime your zeppelin or boat takes. And if you think about it it's also a whole other map. But within a continent you have no loadingtimes except if you enter a dungeon ofc.

    the steel shines red with enemy blood. It sings of victory, granted by the gods. And as they return bleeding but proud, the horizon burns and the song is ringing LOUD!

  • Instigator-JonesInstigator-Jones Member UncommonPosts: 530
    So, small loading screen = seamless. Try again; a seamless world would suggest NO loading screen at all. Hence, WoW is NOT seamless.
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