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Hey pilots,
With the disappointment of other sandbox games, i've decided to give EvE a good go, as it seems its the only game worth its salt in the genre and looks like it will be around for a long time to come, but i just have a couple of basic questions, which many amongst you will no doubt have answered a thousand times before, but here goes.
Firstly, i've read about the majority of players having alt accounts, a bread winner and the combat char? Is this an absolute must to keep on top of things within EvE online, especially for PvP'ers, as its the PvP and harsh ruleset that i like most about EvE, but is an alt required to keep the PvP char functional?
Secondly, what time frame does it take to be combat effective, i know there is a huge array of setups, but for general fun with PvP, how long are we talking before the fun begins in EvE online? and if possible, some links to some good tutorials on getting there would be greatly appreciated, as there are just so many, its overwhelming!
Regards
Comments
I have played EVE for 10 years.
Alts on second accounts is not a must, but it does help. With the new update dual training will be possible. You could make an indutrial alt on the same account. When you are satisfied with the alts skills, stop dual training and you will have that char available as long as your account is payed. This is not of course not ceaper in the beginning but will be in the long run.
"Combat effective" is a widely debated topic in EvE. I would say you could small gang PvP decently (skill wise) after about 2-3 months if you train for it.
Enjoy your stay!
Remember: You are not trying out EVE, EVE is trying you out!
Wow! 2-3 months? Talk about a barrier to entry! Sounds like a job, not an enjoyable gaming experience. I had suspicions of this that kept me from ever trying Eve. Confirmation of this will ensure that I never try Eve no matter how bad the rest of the genre is.
The skill system is what I consider the most...real..I mean would you take a job without knowing the skills required for it or do you just expect to get hired just because you want to work? Skills require time in real life and in Eve....or is Eve real life..OHNOEESSSS!!
In most theme park run of the mill fantasy games you are not instantly cap level and in a top guild. That takes about the same amount of time (in my experience). Try to get into a top ten wow guild without deep character raiding history you would be laughed to the door. /ramble on I don't play EVE, although I am thinking about returning (was really upset after the mobile phone debacle caused by EvE Radio and one of its DJs) /ramble off.
One of EvE's mythical barriers is: can I compete with my pilot as a new player?. 2-3 months sounds about right as you become an expert at flying a particular class of ship, while you are flying that ship you can be training to become an expert in another. Keeping up in this game isn't the problem. Becoming a good loadout tinkerer and gaining knowledge on how to be a part of a successful fleet and alliance is much harder. Some people worry about the wrong things when it comes to EVE.
I was not speaking to raiding or level cap. I was speaking to the OP's question of PvPing. In a have that is supposedly a PvP sandbox, it shouldn't take 2-3 months of grinding before you're able to take part in the game.
What is the relevance of your reference to WoW raiding guilds? I personally don't give a shit about WoW raiding and don't see how/why you brought that in to this topic.
[mod edit]
Quote Deznts: I was not speaking to raiding or level cap. I was speaking to the OP's question of PvPing. In a have that is supposedly a PvP sandbox, it shouldn't take 2-3 months of grinding before you're able to take part in the game.
What is the relevance of your reference to WoW raiding guilds? I personally don't give a shit about WoW raiding and don't see how/why you brought that in to this topic.
You have no idea what you are talking about. EvE isn't a grind, skills are learned by factor of time not grinding sitting at a keyboard. EvE does not require "grinding" it requires learning. I certainly would not want to be in 0.0 merc style space in any less time than what the other poster suggested.
1) Anything worthwhile takes a while to master. Good games are easy to learn and hard to master, in particular if you are trying to play against other humans. In PvP you not only need to know how your class plays, but also how all the other classes play against you. If you could learn that for a game in an afternoon I hope you'll enjoy your tic-tac-toe.
2) No mention was made how intensely you'd have to play in that 2-3 months.
What he means is that you can totaly own people with a char when you train for around 3 months.
To have fun in PvP you can instandly join the many low skillpoint friendly null sec alliance's like TEST Alliance Please Ignore or Goons.
They shower you with isk and free ships from the moment you join.
Null sec can be alot of fun and offer the best income.
Low sec offer almost the same stuff but a little but lesser.
Hi-sec is plain shit, its good to get used to stuff and getting used to all game mechanics but you dont want to stay there to long
Just remember one thing >>>Make sure you have FUN<<<<
I appreciate you adding more information to the thread instead of attacking my opinion formed on information already in the thread.
What no one has posted is that the skill system is changing on 6/4/13 as far as ship training is going, so it may be possible in the new system to get into PVP and be an asset within a month, all depending on how you focus your character.
You do need isk however to buy your ships/components to pvp in unless you find a newbie friendly alliance that will give you said isk. If you buy a new account with a cerebral accelerator and use it from day 1 by the time you end your 35days with said accelerator you should be close in your specialized ship.
I know plenty of low SP players that have a role in small groups with tackling, ECM , support roles, its all in focusing your training.
Eve University has such tutorial videos available on youtube and nice guides on their website.
Have fun
I saw the two or three months and it peaked my interest, just goes to show you it's hard to please everybody.
Let us know how it goes Sysfail:)
I purchased a hardcopy of the commissioned officer edition, which had that accelerator a couple of years back, unfortunately i only played EvE for a week or so, not because i thought the game wasn't stellar, but my clan went to war in Darkfall, so i ended up active in that game again.
Does the cerebral accelerator continue to work for new chars created on the account or just one? I forgot some account details, so i'm waiting for CCCP to deal with that before i can check.
It sounds as though a player can be of use from the get go though, even if it is as a minion role, which is fine and to be expected.
No one has posted this because you just made it up.
It is of course a personal oppinion and not the ultimate truth.
But there is no job in it. Buy an account and a PLEX, pop in once a day to set skill training. In EVE {time = skill points} and {effort = ISK}. But if you are lazy there is another option for the last one {PLEX = ISK}. All in all its the game that takes the least amount of work to get stuff in compared to nearly every other MMO. What it does take is player skill, and how long that takes, well, thats not easy to say.
I think he was talking about the change in the ship training skill tree. He is wrong though as training times are equal to what they were before for most ships.
a lot of players,just make a new trial account, and go suicide ganking
ive tried it a couple of times, but i didnt enjoy it much
neither did the victims, by the way,,suddenly, they felt like carebears
PVP is only fun for them, when they get to gank others